In almost all regards I consider the Firehawk the better heavy aircraft when compared to the Vertigo, but I'd be lying if I said I preferred it. Entertaining games as ever, lad.
I always find it annoying that at MOK the Awakened are immediately available with their EMP without having to set up the Operations Center first. For the best units (Venoms, Hamerheads, Sniper team) to fend them off, higher Tech is required. EMP Grenadiers and Cultists are also not immediately available.
neat vid, tho i wonder why PAC is rarely, almost never, build? Isnt PAC the ultimate anti-manspam unit for example? Or anything that spams alot of weak units
Hey leaf, have you ever thought about using spectre artillery to destroy an opponents tiberium fields? I wonder how much that would impact their resource generation, i did do some tests with it in custom games and it's definitely doable, might do well to damage the tiberium with vein detonation or tiberium vapour bomb first just to get the crystals weak enough to where one spectre artillery round can destroy them, but it can just be done by the spectres alone. then maybe once most of the crystals are destroyed you can focus around the centre of the field to negate tiberium regeneration, idk i just thought it would be an interesting concept to be put into action. why destroy your enemies ability to harvest resources when you can directly destroy the resource instead.
On a resource limited map that allows for that such as Tournament Tower that tactic can do wonders. With zocom on that map its actually necessary, as you cant win through attrition. Having said that, if the map has a lot of tiberium on it then usually it doesnt do anything noticeable from my experience. Overall, it depends on the map.
YESSSS I LOVE THE WAY YOU MANAGE SPECTERS
top notch specter gameplay! ggwp.
In almost all regards I consider the Firehawk the better heavy aircraft when compared to the Vertigo, but I'd be lying if I said I preferred it. Entertaining games as ever, lad.
They fit different roles, but I guess in this video I used them much like the Firehawk. Usually players never seem them used that way.
Awesome video. Love to see these strategies used by a pro. Hoping for more vids showcasing specters, vertigos, and enlightened. :)
I always find it annoying that at MOK the Awakened are immediately available with their EMP without having to set up the Operations Center first.
For the best units (Venoms, Hamerheads, Sniper team) to fend them off, higher Tech is required.
EMP Grenadiers and Cultists are also not immediately available.
neat vid, tho i wonder why PAC is rarely, almost never, build? Isnt PAC the ultimate anti-manspam unit for example? Or anything that spams alot of weak units
I think specters can detroy your own beacons cause i sometimes lost it after first specter shoot
That out of time possibly comment was rather concerning!
I meant to say real life is consuming more of my time, I probably worded it wrong in the video.
😅@@masterleafcnc
Time beats all things
Do you have the mathematical formula for veterancy?
Is 5 and 2 still optimal or 6 and 2 would be better after some of the harvester fixes?
6 and 2 is definitely better if youre doing a one base strategy
You might have too many harvs by expanding and new refs in the later parts
EA rushes games? Say it ain't so! Good replay btw.
Hey leaf, have you ever thought about using spectre artillery to destroy an opponents tiberium fields?
I wonder how much that would impact their resource generation, i did do some tests with it in custom games and it's definitely doable, might do well to damage the tiberium with vein detonation or tiberium vapour bomb first just to get the crystals weak enough to where one spectre artillery round can destroy them, but it can just be done by the spectres alone.
then maybe once most of the crystals are destroyed you can focus around the centre of the field to negate tiberium regeneration, idk i just thought it would be an interesting concept to be put into action.
why destroy your enemies ability to harvest resources when you can directly destroy the resource instead.
On a resource limited map that allows for that such as Tournament Tower that tactic can do wonders. With zocom on that map its actually necessary, as you cant win through attrition. Having said that, if the map has a lot of tiberium on it then usually it doesnt do anything noticeable from my experience. Overall, it depends on the map.
I presume the current KW community is a high skill level, right?
impenetrable
impenetrable
Theres a lot of skill levels, most players play the game casually.
assume*