The horde corners you in an alleyway. You see your opening. Jerry the dink pulls out his smg and goes ham. The zombies block the way. You think all hope is lost but you find a Molotov.
It gives the impression of another group far off fighting off a horde of their own. Their story seems to have a sad end as eventually the gunshot percussion stops in silence after a certain point.
The start is not hopeful, considering this is your biggest siege yet. It makes me ask myself “How will I ever survive? On the harder modes, no less.” It only gets hopeful halfway through, as if it’s saying “You’ve gotten this far, you can do it!” And yet, even after it gets hopeful, you can still fail. It only gets harder. You can’t simply stop trying… and even if you try, you could still fail. The end is when everything calms down, right before you can escape and finally end the siege.
You enter an old, small city. All your party members... are gone. Some of them eaten by the undead, some of them abandoning the mission, others making brave sacrifices so that the rest could have a chance. You are the last one. You are alone. You stop your vehicle in a secluded area in order to scout the city for loot. Canada is close now, and no doubt there will be a hoard unlike any other to fight through before crossing to safety - this may be the last chance to grab supplies to aid in the border rush. It goes smoothly for a while. Everything is quite, for once, and you're able to loot in peace. However... In the distance can be heard trudging footsteps, the sound of an approaching horde. Stepping outside, you heft your weapon in preparation for the fight. But the undead are nowhere to be seen. As you wait, the sound grows louder and louder, echoing off the walls of the buildings that surround you. Dozens- no, hundreds of them. You turn to run, but don’t know which direction to go. The sounds of the dead are everywhere. You had encountered bad situations before, but… they paled in comparison to this. Then you see them. Spilling out from all directions, burrowing up from the ground, even falling from the roofs as slumbering zombies in the upper levels of buildings stirred in response to the approach of larger hordes. There is nowhere to run. And you know you can’t kill them all. This would be no fight - it would be a desperate struggle to survive. The struggle rages for hours. You run, hide, find ammunition, weave along the outer edges of the undead masses, and blast your way through when there’s no other alternative. But your ammo is dwindling, your muscles grew tired long ago, and there seems to be no end to their numbers… . . . But you can’t die. Not here. Not after everything you went through to get to this point. Not after you hurt or slayed any human who got in your way. Not after your friends and allies died for the dream. Not when you were so close to release from this hell. You have to keep going. You NEED to keep going. Not just out of a will to survive, but so that the sacrifices made along the way won’t be in vain. Not a single one of them will go to waste. They won’t… Lifting your head, new energy fills your eyes - determination, defiance, and rage. Through the masses can be seen the end of them; they do not go on forever. You steel yourself for an all-out assault; a mad-cap dash for freedom; a juggernaut run for open air. Pulling the pin on a grenade, you let fly, swapping to an automatic before the explosive even hits the ground. You will see Canada, and you WILL step foot into it.
@@farhaanj4330 Well, if it's me we're talking about, then I get too distracted with the massive hoard in front of me to notice the lone zombie hobbling up behind me, and I can't escape from it's clutches in time before being overrun.
I love how most of this games' soundtrack is upbeat, but this theme is all dark and depressing, almost as if the happy feeling was a facade Edit: not a facade, but a tone shift, as the third comment said
It's not that the happy feeling is a "facade". It's just the game saying that now it's getting SERIOUS after goofing around for so long. It's a tone shift, not a "facade".
This song defines the feelings of that final siege. It starts off easy enough: a couple of smaller hordes that take some effort to dispatch of, but you look at the clock and only an hour has passed. More pop out of the ground and there’s less wiggle room than before. You try fighting it like the smaller horde, but simply swinging your weapon won’t cut it anymore. You steal a look at the time. 2 hours have passed. You use explosives, a chainsaw, anything and everything to thin their numbers and keep them at bay but more keep coming. You can’t check the clock. Other jerks have joined you on your journey, but you lose track of them in the hordes. You fight like your life depends on it and you pray they are doing the same. There’s no end to them… … … … The siege is over and you get out of that hell! How many of us fought and lived? How many died? What’s next? Onward to Canada.
I heard this song on my first deadlier road run. All my team was dead except my berserk big bruiser from the start. I had an aluminum bat, ak and auto shotty. I spent the city siege struggling to survive listening to this song, determined to live. With 1 health and no ammo, I barely scraped out alive and made it to the border. It's my most satisfying win to this day
He said it was Big Bruiser / Berserker. Bruiserker is one of the stronger perk/trait combos in the game because Bruiser grants 1 extra health + the Boxing unarmed attack if you're in a pinch. Maxed out you get a ton of strength on top of that. Basically, you get a Berserker with extra health and strength. Only downside is the speed debuff...
Was it really worth it? Everything you lost to get to this point? The countless people that you let die along the way? The hours and days wasted to get to a place you don’t even know will still be there for you? HECK YEAH IT IS
Funny enough, I actually managed to win with Kepa on like, my third playthrough, which was entirely possible due to the insane amount of luck I had with finding food and rare trading camps.
I heard this music like 6 times in a row, and the best way to survive it is switch to *FIGHTING and SMASHING* but if you have good ammo to spare *use NEITHER*
This song is a whole journey. Desolate ambiance, being introduced to an empty world. Soft and slow, looking back on things, friends, and a way of life that can never be seen again. Then soulful rhythm comes in, resolution to fight to make the future even better than what once was. Then tranquility, the security that comes in knowing what needs to be done, and that you *can* do it. And finally back to desolate ambiance. But this time, you're in the moment, with everything ahead of you.
The moment when I jUST TODAY AFTER 100 HOURS OF GAMEPLAY ON A FEW CONSOLES/PC AND FINALLY GOT TO DEADLIER ROAD SECOND TO LAST FIGHT My two weaker teammates died in the first minute due to getting cornered then burned by my Molotovs. Then the last guy was Martial artist Paranoid, strength/fitness being both 4 out of 6. And his Mechanical skill reached max due to being alone so much. His medical was bad. After all HE DID IT TO THAT PART.... Then He died and... well, Lost Hope. The song plays and I almost cry when I burned myself with a molotov.
I died because of bad controls; i was trying to kill ONE zombie then the game thought i was no longer holding the joystick towards up and just fucking killed me.
If you gotten this far to hear this song in game. You really need to give yourself a pat on the back for how far you’ve gotten. Arm up, prey for a good city setup, and good luck. The horde is coming.
For some reason, this reminds me of the closest friend I ever had, who has unfortunately passed away. Not because we played DR2C or something, but it’s purely because of this music. He was in the hospital for over a month before he passed. The situation seemed mostly hopeless at first when I couldn’t really talk to him anymore, but eventually I had hope. He lasted this long in this situation, surely he’s still here. Of course, he didn’t win the battle, but listening to this soundtrack now, it has a lot of meaning to me. Thanks for uploading this, I guess?
Amy (my character) sacrifice herself to save ellie (my character that i think about it as a kid) and she get to canada completly alone with the gun of that woman who protect her till the end I just made myself cry cuse i like roleplaying alone
This is what I heard as my team sacrificed themselves to save the Medic. After all the patched up injuries and reassurances, they made sure she was able to survive. She managed to weave through the Zombies at the border and meet up with the Border Patrol, and thus ended my playthrough of familiar characters extreme. What a game. Even with the bugs and weird coding, it still manages to impress me.
Played this during my second successful run during the final siege. Half my party was on 2 hearts so I thought I'd have to get ready for one of them to die, but somehow they all ended up living and crossing the border.
This music plays when you play on harder modes. And it sounds like you losing hope until you somehow get it back from the tough life experience you had, even if life is tough you should not give up on it.
This music fits the "Desperate Last Stand" situations. Because halfway to the battle, my last 2 allies died, and i was left with the mechanic with a sword and Napalm Thrower, i was gonna give up, but then i remembered one of the dead ally had a Chainsaw, i pushed to it and managed to survive the onslaugh of Undead Flood. And the final push to Canada, she made it, alone.
I love this song, its like sweet relief, except there isnt sweet relief... A massive horde, consisting of 15,580 mega cheesed and hungry zombies coming after you. and your only armed with a chainsaw, autoshotty with 32 shots left and 6 pipebombs. What do you do?
Even if your limbs are wobbly, your blood is pouring into the ground, and your back is to the wall… Never give up. Never stop swinging until you make it through.
I feel like Frankenstein Goes to Jamaica fits more for this. This is sad and depressing and all but the fact that the final siege shares a theme with the broken down car makes you feel like it’s gonna be a living hell to survive.
@@amethyphoenixTo add to this, Kepa himself stated that City of Lost Hope is meant to be a reward for players who manage to get to the final siege on the harder modes, aka the “real difficulties” I also believe this song makes for an unexpected yet interesting change of tone from the game. It’s all fun and games and most of what happens tends to be goofy in nature. But this song throws that out the window with how depressing it is, but starts sounding more hopeful as you desperately try and survive. Might just be me, but this song makes it hit harder whenever I lose one of my characters in this mission. Finally, this song is about 4 minutes long, so with minimal pausing and menu scrolling, the song ends and loops right around when the final siege is supposed to be over.
I've beaten all the modes Endless being by far the hardest I had someone who was Civilized that got through most bandit text BS, and when I finished I had 3 maxed out Wizards, My civilized was demonic n had the pitchfork one wizard had a mini gun another an uzi another an auto shotty the other slots were pipebombs or red turrets. CAUGHT in the open SUCKS but after day 500 everything is about the same you actually blow the car up before it runs outta gas most the time so you actually want the SUV or Van. beat Kepa mode last week wasn't that hard, Civilized is kinda OP
Yeah, endless is pretty bad, but you’re intended to go as far as you can before dying so…the other modes really can’t compete with it. There is an end to it, but I don’t know if I want do it (which is a shame, ‘cause it’s the only file I currently have with Santa on it).
Not quite related to Death Road to Canada... but... I was playing another game, and someone had this audio ID playing slowly underneath a tree that almost looked like it was praying. People left flowers in a small bowl beneath the tree. I was in a small group when the bowl finally filled... and the tree moved. Its hands unclasped, and it opened its chest to reveal a beautiful resin orb with a centipede inside, which it gave to the youngest person in the group. It then put the flowers in the bowl into its own leaves, and went back to its original posture... It may not have been much to everyone else there... but it was a symbol of purity to me. A symbol of pure and complete kindness, of hope, and that there is still things worth fighting for.
Occurs when facing on the *Final Siege* but only in other insane modes (Four Jerks, Deadlier Road, etc.) This song is really hit way *HARDER* than *Damnatio Memoriae* from *FAITH: The Unholy Trinity*
Damn i customized chie from persona 4 and I just imagined her pulling through miles of undead with one health left so that she could honor yosuke yu kanji naoto rise and yukiko by making it to Canada it wrenches my heart
You stop at an old town that has hundreds of dead bodies all over the place. You tell your pup to stay in the car as you and your team look around for anything useful but then...you hear things.like groaning...you and your team run outside and see that your pup was getting eaten by those...those Things! Without hesitation you grab your bat,run at them and then bash their heads in. After you look at your poor pup,All torn apart and bloody. As you sob your eyes out as your team comforts you as one of them say,”We’re almost there. Don’t give up now man...” you heard their words,patted your pups head,and get back in the bloody,broken car
The horde corners you in an alleyway. You see your opening. Jerry the dink pulls out his smg and goes ham. The zombies block the way. You think all hope is lost but you find a Molotov.
it lights your friends up
@@toh701 gosh darnit
but you fuck it up and you all die. Thats how it ends for me
But it gets screwed up.
YOU DIED ON THE DEATH ROAD TO CANADA
DANG IT
@@toh701 i use owchi SPRAY!!!!*
Anyone else notice the percussion in the background is actually gunshots?
Yes actually
Oooooh, no I didn't!
I also like to think that the build up near the beginning is the trudging footsteps of the approaching horde.
It gives the impression of another group far off fighting off a horde of their own. Their story seems to have a sad end as eventually the gunshot percussion stops in silence after a certain point.
@@ultrawinggaming9764 ammo ran out and they pulled out melee weapons
How is this song both incredibly depressing and massively uplifting at the same time.
funny how this song starts hopeless but then as it goes on it starts to sound more hopeful
Yeah, I love that about it.
but the end just broke my heart, most likely because it's what i heard when my character from day 1 got killed :'(
The start is not hopeful, considering this is your biggest siege yet. It makes me ask myself “How will I ever survive? On the harder modes, no less.”
It only gets hopeful halfway through, as if it’s saying “You’ve gotten this far, you can do it!”
And yet, even after it gets hopeful, you can still fail. It only gets harder. You can’t simply stop trying… and even if you try, you could still fail.
The end is when everything calms down, right before you can escape and finally end the siege.
The exact moment when Death Road to Canada stops being all fun and games
You enter an old, small city. All your party members... are gone. Some of them eaten by the undead, some of them abandoning the mission, others making brave sacrifices so that the rest could have a chance. You are the last one. You are alone.
You stop your vehicle in a secluded area in order to scout the city for loot. Canada is close now, and no doubt there will be a hoard unlike any other to fight through before crossing to safety - this may be the last chance to grab supplies to aid in the border rush. It goes smoothly for a while. Everything is quite, for once, and you're able to loot in peace.
However...
In the distance can be heard trudging footsteps, the sound of an approaching horde. Stepping outside, you heft your weapon in preparation for the fight. But the undead are nowhere to be seen. As you wait, the sound grows louder and louder, echoing off the walls of the buildings that surround you. Dozens- no, hundreds of them. You turn to run, but don’t know which direction to go. The sounds of the dead are everywhere. You had encountered bad situations before, but… they paled in comparison to this.
Then you see them. Spilling out from all directions, burrowing up from the ground, even falling from the roofs as slumbering zombies in the upper levels of buildings stirred in response to the approach of larger hordes. There is nowhere to run. And you know you can’t kill them all. This would be no fight - it would be a desperate struggle to survive.
The struggle rages for hours. You run, hide, find ammunition, weave along the outer edges of the undead masses, and blast your way through when there’s no other alternative. But your ammo is dwindling, your muscles grew tired long ago, and there seems to be no end to their numbers…
. . .
But you can’t die. Not here. Not after everything you went through to get to this point. Not after you hurt or slayed any human who got in your way. Not after your friends and allies died for the dream. Not when you were so close to release from this hell.
You have to keep going. You NEED to keep going. Not just out of a will to survive, but so that the sacrifices made along the way won’t be in vain. Not a single one of them will go to waste.
They won’t…
Lifting your head, new energy fills your eyes - determination, defiance, and rage. Through the masses can be seen the end of them; they do not go on forever. You steel yourself for an all-out assault; a mad-cap dash for freedom; a juggernaut run for open air. Pulling the pin on a grenade, you let fly, swapping to an automatic before the explosive even hits the ground.
You will see Canada, and you WILL step foot into it.
Okay I'm super invested now, I need to know what happens in the end
@@farhaanj4330
Well, if it's me we're talking about, then I get too distracted with the massive hoard in front of me to notice the lone zombie hobbling up behind me, and I can't escape from it's clutches in time before being overrun.
This is beautiful
when this happened to me i was lonk! my brother died
@@xX_Casey_Xx
Always the ones you care about that go down first...
I love how most of this games' soundtrack is upbeat, but this theme is all dark and depressing, almost as if the happy feeling was a facade
Edit: not a facade, but a tone shift, as the third comment said
Not a facade, it just gets RIPPED AWAY after half of the party dies.
No the theme sound in the final of the road in the city in the mode endless or K P O A or more
It's not that the happy feeling is a "facade".
It's just the game saying that now it's getting SERIOUS after goofing around for so long. It's a tone shift, not a "facade".
That's a better way of putting it, honestly
This song defines the feelings of that final siege. It starts off easy enough: a couple of smaller hordes that take some effort to dispatch of, but you look at the clock and only an hour has passed. More pop out of the ground and there’s less wiggle room than before. You try fighting it like the smaller horde, but simply swinging your weapon won’t cut it anymore. You steal a look at the time. 2 hours have passed.
You use explosives, a chainsaw, anything and everything to thin their numbers and keep them at bay but more keep coming. You can’t check the clock.
Other jerks have joined you on your journey, but you lose track of them in the hordes. You fight like your life depends on it and you pray they are doing the same. There’s no end to them…
…
…
…
The siege is over and you get out of that hell! How many of us fought and lived? How many died? What’s next?
Onward to Canada.
Onward to Canada indeed! Hope the party leader didn't die.
The party leader only survived, the rest didn't.
i only walked around in circles. shit was easy
This fits a zombie apocalypse so well and I love it
How to make it to Canada.
Step 1: Enter a vehicle
Step 2: Start the vehicle
Step 3: FLOOR IT!
Step 4: Make stops for loot.
Step 5: Cool it!
LETS BOOGIE
SAY IT DONT SPRAY IT
"You're gonna lose your car if you *_waltz off_* without it!"
When you're on Deadlier and you have a Clown with max loyalty; triggering the clown final siege... good luck, and remember not to die.
Wait, what happens?
@@Tis-I You get a beefed-up final siege.
@@reversecard5851You see, that's why I dont like clowns
I heard this song on my first deadlier road run. All my team was dead except my berserk big bruiser from the start. I had an aluminum bat, ak and auto shotty. I spent the city siege struggling to survive listening to this song, determined to live. With 1 health and no ammo, I barely scraped out alive and made it to the border.
It's my most satisfying win to this day
HOW DID YOUR BERSERKER LAST THAT LONG????
@@ProbablyAlmondBro wanted that cheevo
He said it was Big Bruiser / Berserker. Bruiserker is one of the stronger perk/trait combos in the game because Bruiser grants 1 extra health + the Boxing unarmed attack if you're in a pinch. Maxed out you get a ton of strength on top of that. Basically, you get a Berserker with extra health and strength. Only downside is the speed debuff...
Was it really worth it? Everything you lost to get to this point? The countless people that you let die along the way? The hours and days wasted to get to a place you don’t even know will still be there for you?
HECK YEAH IT IS
Cool It!!!
The entire mood shifts on deadlier road mode.
That final seige on K*E*P*A*, that was somehow the worst (3 people died) and amazing (escaped with 1 fuel on my chainsaw) thing ever.
but did you escape with Kepa himself?
Congrats. You achieved something great.
Funny enough, I actually managed to win with Kepa on like, my third playthrough, which was entirely possible due to the insane amount of luck I had with finding food and rare trading camps.
I heard this music like 6 times in a row, and the best way to survive it is switch to *FIGHTING and SMASHING* but if you have good ammo to spare *use NEITHER*
This song is a whole journey.
Desolate ambiance, being introduced to an empty world.
Soft and slow, looking back on things, friends, and a way of life that can never be seen again.
Then soulful rhythm comes in, resolution to fight to make the future even better than what once was.
Then tranquility, the security that comes in knowing what needs to be done, and that you *can* do it.
And finally back to desolate ambiance. But this time, you're in the moment, with everything ahead of you.
The moment when I jUST TODAY AFTER 100 HOURS OF GAMEPLAY ON A FEW CONSOLES/PC AND FINALLY GOT TO DEADLIER ROAD SECOND TO LAST FIGHT
My two weaker teammates died in the first minute due to getting cornered then burned by my Molotovs. Then the last guy was Martial artist Paranoid, strength/fitness being both 4 out of 6. And his Mechanical skill reached max due to being alone so much. His medical was bad. After all HE DID IT TO THAT PART.... Then He died and... well, Lost Hope. The song plays and I almost cry when I burned myself with a molotov.
bruh, when endless mode?
I died because of bad controls; i was trying to kill ONE zombie then the game thought i was no longer holding the joystick towards up and just fucking killed me.
This kinda reminds of me of "Burning Man" from the World of Goo OST. Particularly at the beginning.
omg. yes. the feels! also somewhat a bit like the information superhighway theme the rest of the way
If you gotten this far to hear this song in game. You really need to give yourself a pat on the back for how far you’ve gotten. Arm up, prey for a good city setup, and good luck. The horde is coming.
For some reason, this reminds me of the closest friend I ever had, who has unfortunately passed away. Not because we played DR2C or something, but it’s purely because of this music. He was in the hospital for over a month before he passed.
The situation seemed mostly hopeless at first when I couldn’t really talk to him anymore, but eventually I had hope. He lasted this long in this situation, surely he’s still here.
Of course, he didn’t win the battle, but listening to this soundtrack now, it has a lot of meaning to me.
Thanks for uploading this, I guess?
this is what my solo berzerk martial artist character heard as he prepared to fight till the bitter end, hand to hand.
This really hits hard on endless man.
Amy (my character) sacrifice herself to save ellie (my character that i think about it as a kid) and she get to canada completly alone with the gun of that woman who protect her till the end
I just made myself cry cuse i like roleplaying alone
Mood, I get genuinely upset when party members die after finding their place within the group.
*bandits approach the group* *kit says COOL IT* *kit is hurt* *kit is hurt* *kit is tired"
!YOU! !CAN! !DO! !IT!
This music gives me traumatic flashbacks
ALL OR NOTHING!!!
The perfect theme for running in circles and juking a tidal wave of zombies
This is what I heard as my team sacrificed themselves to save the Medic. After all the patched up injuries and reassurances, they made sure she was able to survive.
She managed to weave through the Zombies at the border and meet up with the Border Patrol, and thus ended my playthrough of familiar characters extreme.
What a game. Even with the bugs and weird coding, it still manages to impress me.
Ohhhh, not on Familiar Characters! You get so invested, and then they're just... dead. :(
GGs
easiest way to beat the siege: legit just run into buildings until you find the pipe bombs. you know exactly what to do next
Just be quick when going inside buildings, cuz those hordes are COMING!!!
Hope may be lost but the will to keep going will always be there
Despite everything …
An unexpectedly Nice and purposeful track in a mostly very silly soundtrack and game
Played this during my second successful run during the final siege.
Half my party was on 2 hearts so I thought I'd have to get ready for one of them to die, but somehow they all ended up living and crossing the border.
This theme hits different
FYI, the Soundtrack of this game was originally composed by Joey Grady.
This music plays when you play on harder modes.
And it sounds like you losing hope until you somehow get it back from the tough life experience you had, even if life is tough you should not give up on it.
Lesson one: Get into a building asap
Lesson two: Remember to have explosives
Lesson three: Dont even try to fight
Lesson Four: If you want a 4 maximum crew you must have, Mechanic, Doctor, Gungineer and a leader with a sledge hammer for splash dmg
I fucking love this game man
This music fits the "Desperate Last Stand" situations.
Because halfway to the battle, my last 2 allies died, and i was left with the mechanic with a sword and Napalm Thrower, i was gonna give up, but then i remembered one of the dead ally had a Chainsaw, i pushed to it and managed to survive the onslaugh of Undead Flood.
And the final push to Canada, she made it, alone.
this song is unreasonably beautiful for the same game that has the "someone *farts in the car"* event. i love it
I love this song, its like sweet relief, except there isnt sweet relief...
A massive horde, consisting of 15,580 mega cheesed and hungry zombies coming after you. and your only armed with a chainsaw, autoshotty with 32 shots left and 6 pipebombs. What do you do?
Even if your limbs are wobbly, your blood is pouring into the ground, and your back is to the wall… Never give up. Never stop swinging until you make it through.
I feel like Frankenstein Goes to Jamaica fits more for this. This is sad and depressing and all but the fact that the final siege shares a theme with the broken down car makes you feel like it’s gonna be a living hell to survive.
Well, Frankenstein goes to Jamaica plays on the final siege normally, but this is the song that plays on the harder difficulties.
@@amethyphoenixTo add to this, Kepa himself stated that City of Lost Hope is meant to be a reward for players who manage to get to the final siege on the harder modes, aka the “real difficulties”
I also believe this song makes for an unexpected yet interesting change of tone from the game. It’s all fun and games and most of what happens tends to be goofy in nature. But this song throws that out the window with how depressing it is, but starts sounding more hopeful as you desperately try and survive. Might just be me, but this song makes it hit harder whenever I lose one of my characters in this mission. Finally, this song is about 4 minutes long, so with minimal pausing and menu scrolling, the song ends and loops right around when the final siege is supposed to be over.
playing last siege while listening to this song is the best thing ever
This is either a song of hope, or of accepting death
NO WAY I GOT AN AD FOR ONTARIO CANADA WHEN I CLICKED ON THIS VIDEO
Sounds like something you'd hear in the Nether in Minecraft. 😂
I've beaten all the modes Endless being by far the hardest I had someone who was Civilized that got through most bandit text BS, and when I finished I had 3 maxed out Wizards, My civilized was demonic n had the pitchfork one wizard had a mini gun another an uzi another an auto shotty the other slots were pipebombs or red turrets.
CAUGHT in the open SUCKS but after day 500 everything is about the same you actually blow the car up before it runs outta gas most the time so you actually want the SUV or Van.
beat Kepa mode last week wasn't that hard, Civilized is kinda OP
Yeah, endless is pretty bad, but you’re intended to go as far as you can before dying so…the other modes really can’t compete with it. There is an end to it, but I don’t know if I want do it (which is a shame, ‘cause it’s the only file I currently have with Santa on it).
The image of a bunch of buff, gun-wielding wizards being led by a polite demon is just... _chef's kiss_
Death Road to Canads!
I was going solo journey and reach this level. I mowed them down with my chainsaw, flamethrower, and machine gun. It was fun and satisfying.
Not quite related to Death Road to Canada... but...
I was playing another game, and someone had this audio ID playing slowly underneath a tree that almost looked like it was praying. People left flowers in a small bowl beneath the tree. I was in a small group when the bowl finally filled... and the tree moved.
Its hands unclasped, and it opened its chest to reveal a beautiful resin orb with a centipede inside, which it gave to the youngest person in the group. It then put the flowers in the bowl into its own leaves, and went back to its original posture...
It may not have been much to everyone else there... but it was a symbol of purity to me. A symbol of pure and complete kindness, of hope, and that there is still things worth fighting for.
Occurs when facing on the *Final Siege* but only in other insane modes (Four Jerks, Deadlier Road, etc.)
This song is really hit way *HARDER* than *Damnatio Memoriae* from *FAITH: The Unholy Trinity*
Its all or nothing.
İts the first time i am seeing a video with zero dislike
Truly, a relic from better times...
You spelled Canada wrong in the title
oh
i did
shit
sounds so similar to the spiral knights theme, still love tho
I never heard actually this music
Damn i customized chie from persona 4 and I just imagined her pulling through miles of undead with one health left so that she could honor yosuke yu kanji naoto rise and yukiko by making it to Canada it wrenches my heart
DR toast all that matter is the best girl survives anyway
😂
I’d say dick move but... when you right you right
2:26 mmmmm tasty
This is somehow more hopeful than that fucking broken car theme, that shit made me feels desperate.
You stop at an old town that has hundreds of dead bodies all over the place. You tell your pup to stay in the car as you and your team look around for anything useful but then...you hear things.like groaning...you and your team run outside and see that your pup was getting eaten by those...those Things! Without hesitation you grab your bat,run at them and then bash their heads in. After you look at your poor pup,All torn apart and bloody. As you sob your eyes out as your team comforts you as one of them say,”We’re almost there. Don’t give up now man...” you heard their words,patted your pups head,and get back in the bloody,broken car
Holy shit people still play this game?
@@shipusharmin9957 yep
@@ATFsinners1994 awesome
@@shipusharmin9957 Had this music played in deadlier mode 4 hour siege, was pretty tough only had 2 people work with. xD
When does this play?
The One Who Tried The final siege on harder difficulty modes
On the last siege, but only on the harder difficulties
I have never gotten this one. How do you trigger it?
@@__Ishik__ It plays on deadlier road mode and long winding road mode along with all the other lots-of-zombies modes in the city of lost hopes
@@honkface8751 Okay, I’ll delete the original now that I see I was wrong. Thanks.
@@__Ishik__ No problemo my friendo