Luigi would be so cool if there was no zero to death Jesus Christ I hate replying to literal essays 😭All I said was that I personally didn’t like one combo, it’s not that serious or deep
You're wrong. He's cool as is. He has massive punnish game, but low approach speed. Like a tank, but without the extra weight to back it up. It takes a lot of skill to shorten the distance and make use of the punish opportunities, specially against a zoner like Min-Min
@@anotherwea6692 my complaint had to do with the combo he does at 0 percent. I know the combo doesn’t work every time and the Luigi needs to take into account di, character weight, etc. But I still think it’s lame that he gets such high reward for essentially doing the same combo every time
@@Sticker_By_NCT_127having arms more than a half larger than the stage is lame. Being able to spam as many projectiles as you want as many characters do like Samus es lame. Having a sword is lame. Let me know what your main is and I will tell you what is lame about your character.
@@s_ikki I don't think it's that lame. I think this game has space for both playstyles. However, the issue with zoners is when retreating becomes a better option than approaching. Lucina has great disjoints, but still prefers to approach. Steve, Sonic and Min-Min all prefer to let their opponents approach, and that may lead to a boring game.
Man game 1 was so quick
Raru is so fucking sick
I counted 4 misfires (including 2 consecutive) out of less than 20 side Bs in the first 3 and a half games... luigi main moment
This set was hype…..
The commentator couldn’t have been more boring
Well, he was kinda plain, but compared to other sets I've seen from VGBootCamp, at least he was on topic.
It's pretty tough being a solo commentator with no one to play off
Raru is a master luigi
Luigi would be so cool if there was no zero to death
Jesus Christ I hate replying to literal essays 😭All I said was that I personally didn’t like one combo, it’s not that serious or deep
You're wrong. He's cool as is. He has massive punnish game, but low approach speed. Like a tank, but without the extra weight to back it up. It takes a lot of skill to shorten the distance and make use of the punish opportunities, specially against a zoner like Min-Min
@@anotherwea6692 my complaint had to do with the combo he does at 0 percent. I know the combo doesn’t work every time and the Luigi needs to take into account di, character weight, etc. But I still think it’s lame that he gets such high reward for essentially doing the same combo every time
@@Sticker_By_NCT_127having arms more than a half larger than the stage is lame. Being able to spam as many projectiles as you want as many characters do like Samus es lame. Having a sword is lame. Let me know what your main is and I will tell you what is lame about your character.
@@s_ikki I don't think it's that lame. I think this game has space for both playstyles. However, the issue with zoners is when retreating becomes a better option than approaching. Lucina has great disjoints, but still prefers to approach. Steve, Sonic and Min-Min all prefer to let their opponents approach, and that may lead to a boring game.
@@anotherwea6692 for min min, it WILL lead to a boring game