I wonder if the dev even sleep. So much content in a short time added to the game, almost every week, is insane, plus bugfixes and balance changes. 10 guys like this one and you have Star citizen finished in a year. Great game, i love it.
i love how blowing up limbs is used instead of bulletspongy enemies that resist multiple headshots. I wish more games did that, so tired of bulletsponges in looter shooters.
I've definitely always preferred bullet sponge (not Destiny level tho) but it has to match the game design, may not work well here, dunno. Can depend on control schemes and variety, physical distances, avatar speeds, etc.
I know this guy is super hard at work already, but I REALLY hope he lets us decorate our ships someday! Can you IMAGINE if DBK actually had a team, and wasn't just by himself? Man, imagine what Spacebourne 3 would be like!!!
Just amazing progress guys , considering short time you took to get them done ;) my self for past few month this game is nr 1 for me even dont want to turn on my star citizine anymore 😅
Thank you. Your video, although two months old now, served me as a mind expanding perspective on the game. I just jumped into Spacebourne 2 10 days ago. The best indie space game for twenty dollars ever made.
So this is what, the anti-SC? Small, fast, responsive dev team building a functional game core, staying on top of bugs, ignoring a mirror finish spit shine for a rapidly expanding and engaging set of game loops and mechanics? [Pauses to google the name of the RSI rover purchased years ago and is still "in-concept"] This sounds like a lot of fun. I guess I know what I'm doing this weekend.
It proves that if you want, you can. No matter the budget. This game won't look as crisp as other games, but will have many more features. Indie games for the win baby.
I've been putting this game off because it didn't have any big ships, that one is still small by my standards with a hanger for 2 and I much prefer battleships over carriers. That said this looks intriguing enough to warrant an investigative poke.
ok so first things first: it is abundantly clear from watching a couple of your vids that you are very close to the dev if not part of the actual team. your youtube page needs putting somewhere ingame for people to access!!!! there are a lot of people making very entertaining and relatively informative vids but they quite clearly do not have anything like the game knowledge that you do. i've learnt more from watching 20 mins of your vids than watching 20 hours of everyone elses. the ingame tutorial is informative for starting players but talks about absolute 0 of what you talk about. this is the only channel i've found that covers every update in detail with 100% knowledge. put it somewhere ingame for people to find! absolutely loving the game and can't wait for it to be finished. top marks dbk games 👏
All i want in SB2 is shipsizes between heavy fighter and all the way up to battleships. Also... Battleships should cost a fortune, require max standing with said faction, require resources to use, and be extremely powerful. I also think that some endgame missions in SB2 should actually require/recommend larger shiptypes .
i still cant believe 1 guy made this game and imo its just as good as bloody starfield ( starfield i hardly ever felt like their was a reason to go in space ) if this guy honestly had better funding and a team omg the game he could achieve would be insane.
Please tell me how to get the 5th commander? I have 4 but I don’t know where to find the fifth. I beg you to answer me, because I saved up for the mother ship but I can’t buy it.
Alas, for now it still remains broken. Fighters in the hangar still do not work, and even now, when large guns are installed in all slots, they stop working in automatic mode. Also, the developers are stuck with update 4.0 (and until they release it, there will be no new updates or fixes), and they have not been able to release it for 1.5 months. This is not to mention the large number of old problems and bugs that have not yet been resolved.
Thank you! :D Hmm it's hard to say as I don't know if the dev has plans for that sort of thing. But big ships were supposed to come much later and they are appearing early just due to the large amount of requests for it, so who knows. The man is a little crazy, lol!
Hi - thank you!! It does have partial controller support, but based on player reports it can be very finicky and require setup. The dev has full Gamepad and HOTAS support on his plans though, so there's hope. :)
@@U.S.CyberSoldier50 based on player reports I'd wait until support is implemented. Feels kinda tricky, but I haven't tried it personally. Best place to ask is on the games steam forums since people who successfully got things setup seem to hang around and reply there. Unsure if there's an easy guide to do it. Sorry I can't be of more help :(
I can't find the Mothership for purchase anywhere. My character is only LVL 38. Weirdly enough, my Generals are LVL 40 and I gave one of them a Mothership! It's awesome looking, I can't wait to be in control of one. Do I have to be LVL 40 before they will show up for sale?
Nope, you can buy them anytime once you have 4 crew members! But currently, they don't appear on Mortha territory - even if you take over the territory, they still won't show up. I forgot to mention this in the video as I thought it wasn't a factor for Motherships (it is for the other Capital). They are a bit rare to show up though, and on 2.0.1 the Ship Stores no longer simply regenerate offerings when opening and closing the screen, so some travelling may be necessary. Hope it helps!
It is super asymmetric :) Where the bridge sits (on the "top right"), depending on viewing angle it really looks like a separate medium ship was attached to the main chassis to extend it! I believe there's one more spot on the ships' body that resembles half of a landed ship, but it's just "grebble" :)
@@GabeuxGaming I see, that's a pity, asymetric ships are not my thing, I didn't like most of the Eve Online ships. Asymetric things are just unnatural and also from the technical perspective not ideal, just think about center of mass or balance. But I totally like that there's now a new open world space game that let my fly fighters AND capital ships. :-)
This is what I posted as a review for this game in steam; (I gave it a thumbs down) I know this game is an early release thing. It would be a great game to play except for the bugs and glitches and extreme lag in some areas. I would give this game a thumbs up if it weren't for the pod catchers not working about a third of the time. It makes it extremely frustrating when you have killed a whole bunch of ships and there are 2 to 6 pods and you can't get any of them because the pod catcher won't launch. And yes, I had plenty of room for captives.
It's understandable. I was contracted for a couple of months to help with testing and bug tracking in this game so I know how it goes :) The inconsistency of bugs is what confuses me - I never had any issues with pod catchers (only with pods themselves warping away and generally being weird, but that seemed fix on the latest version), but I saw different people having different bugs with it that I couldn't reproduce. And that was just pod catchers. Hopefully the dev manages to tame this beast he created as, like you implied, the potential is there. Thank you!
I wonder if the dev even sleep. So much content in a short time added to the game, almost every week, is insane, plus bugfixes and balance changes. 10 guys like this one and you have Star citizen finished in a year. Great game, i love it.
I'm starting to think the dev is an actual supercomputer working on a game.
i love how blowing up limbs is used instead of bulletspongy enemies that resist multiple headshots. I wish more games did that, so tired of bulletsponges in looter shooters.
I've definitely always preferred bullet sponge (not Destiny level tho) but it has to match the game design, may not work well here, dunno. Can depend on control schemes and variety, physical distances, avatar speeds, etc.
I know this guy is super hard at work already, but I REALLY hope he lets us decorate our ships someday! Can you IMAGINE if DBK actually had a team, and wasn't just by himself? Man, imagine what Spacebourne 3 would be like!!!
The good news is that he grew up a team for a while now, so who knows what the future holds! :)
Just amazing progress guys , considering short time you took to get them done ;) my self for past few month this game is nr 1 for me even dont want to turn on my star citizine anymore 😅
This game will be finished and ready to play way before Star Citizen hits beta
Thank you. Your video, although two months old now, served me as a mind expanding perspective on the game. I just jumped into Spacebourne 2 10 days ago. The best indie space game for twenty dollars ever made.
So this is what, the anti-SC? Small, fast, responsive dev team building a functional game core, staying on top of bugs, ignoring a mirror finish spit shine for a rapidly expanding and engaging set of game loops and mechanics? [Pauses to google the name of the RSI rover purchased years ago and is still "in-concept"] This sounds like a lot of fun. I guess I know what I'm doing this weekend.
It proves that if you want, you can. No matter the budget. This game won't look as crisp as other games, but will have many more features. Indie games for the win baby.
imagine how fast he could work if the team was made of 2 people
I've been putting this game off because it didn't have any big ships, that one is still small by my standards with a hanger for 2 and I much prefer battleships over carriers. That said this looks intriguing enough to warrant an investigative poke.
ok so first things first: it is abundantly clear from watching a couple of your vids that you are very close to the dev if not part of the actual team.
your youtube page needs putting somewhere ingame for people to access!!!!
there are a lot of people making very entertaining and relatively informative vids but they quite clearly do not have anything like the game knowledge that you do. i've learnt more from watching 20 mins of your vids than watching 20 hours of everyone elses.
the ingame tutorial is informative for starting players but talks about absolute 0 of what you talk about. this is the only channel i've found that covers every update in detail with 100% knowledge.
put it somewhere ingame for people to find!
absolutely loving the game and can't wait for it to be finished. top marks dbk games
👏
Thanks for the info - love the "sponsor" 🙃
With due time maybe things like other occupations or sciences to make use of the game economy would be cool to have
You speak like advance ai . 😁
Fun videos to watch .
Great video!
Thanks your video's are very helpful.
All i want in SB2 is shipsizes between heavy fighter and all the way up to battleships.
Also... Battleships should cost a fortune, require max standing with said faction, require resources to use, and be extremely powerful.
I also think that some endgame missions in SB2 should actually require/recommend larger shiptypes .
God I love this game
i still cant believe 1 guy made this game and imo its just as good as bloody starfield ( starfield i hardly ever felt like their was a reason to go in space ) if this guy honestly had better funding and a team omg the game he could achieve would be insane.
nice cnat wait for more then this
Please tell me how to get the 5th commander? I have 4 but I don’t know where to find the fifth. I beg you to answer me, because I saved up for the mother ship but I can’t buy it.
Alas, for now it still remains broken. Fighters in the hangar still do not work, and even now, when large guns are installed in all slots, they stop working in automatic mode. Also, the developers are stuck with update 4.0 (and until they release it, there will be no new updates or fixes), and they have not been able to release it for 1.5 months. This is not to mention the large number of old problems and bugs that have not yet been resolved.
cant wait to future updtXD can you guys to make us can decorate inside the mother ship pls
Thank you! :D
Hmm it's hard to say as I don't know if the dev has plans for that sort of thing. But big ships were supposed to come much later and they are appearing early just due to the large amount of requests for it, so who knows. The man is a little crazy, lol!
Awesome video but i have an important question to ask. Does This game have gamepad support yet. ?
Hi - thank you!!
It does have partial controller support, but based on player reports it can be very finicky and require setup. The dev has full Gamepad and HOTAS support on his plans though, so there's hope. :)
Thanks for your reply ! I would also like to know if the setup is easy or not because im not too PC savvy. I mean im a little but not much.
@@U.S.CyberSoldier50 based on player reports I'd wait until support is implemented. Feels kinda tricky, but I haven't tried it personally. Best place to ask is on the games steam forums since people who successfully got things setup seem to hang around and reply there. Unsure if there's an easy guide to do it. Sorry I can't be of more help :(
Oh, good, with full HOTAS planned controller seems more likely to be done well.
The first mothership for demo run is release to the space. Wait for more later.
I can't find the Mothership for purchase anywhere. My character is only LVL 38. Weirdly enough, my Generals are LVL 40 and I gave one of them a Mothership! It's awesome looking, I can't wait to be in control of one. Do I have to be LVL 40 before they will show up for sale?
Nope, you can buy them anytime once you have 4 crew members! But currently, they don't appear on Mortha territory - even if you take over the territory, they still won't show up. I forgot to mention this in the video as I thought it wasn't a factor for Motherships (it is for the other Capital).
They are a bit rare to show up though, and on 2.0.1 the Ship Stores no longer simply regenerate offerings when opening and closing the screen, so some travelling may be necessary.
Hope it helps!
man i cant wait till i can buy m,y first mothership :OOO
That's my secret. I always fly angry.
Space Kenji
When i want to buy mother ship it says i need 5 crew?? Who knows anything about it?? Please help!
Hello! Playing through a bit of the storyline is required, as more people will join your crew and allow you to fly the capital ships :)
Is there another medium sized ship docked on the mothership or is the model just super asymmetric?
It is super asymmetric :) Where the bridge sits (on the "top right"), depending on viewing angle it really looks like a separate medium ship was attached to the main chassis to extend it! I believe there's one more spot on the ships' body that resembles half of a landed ship, but it's just "grebble" :)
@@GabeuxGaming I see, that's a pity, asymetric ships are not my thing, I didn't like most of the Eve Online ships. Asymetric things are just unnatural and also from the technical perspective not ideal, just think about center of mass or balance. But I totally like that there's now a new open world space game that let my fly fighters AND capital ships. :-)
I can't get my nova squad to deploy in ver 4.00.
does this game have a first person view?
Now only for space ship
This is what I posted as a review for this game in steam; (I gave it a thumbs down)
I know this game is an early release thing. It would be a great game to play except for the bugs and glitches and extreme lag in some areas. I would give this game a thumbs up if it weren't for the pod catchers not working about a third of the time. It makes it extremely frustrating when you have killed a whole bunch of ships and there are 2 to 6 pods and you can't get any of them because the pod catcher won't launch. And yes, I had plenty of room for captives.
It's understandable. I was contracted for a couple of months to help with testing and bug tracking in this game so I know how it goes :) The inconsistency of bugs is what confuses me - I never had any issues with pod catchers (only with pods themselves warping away and generally being weird, but that seemed fix on the latest version), but I saw different people having different bugs with it that I couldn't reproduce. And that was just pod catchers.
Hopefully the dev manages to tame this beast he created as, like you implied, the potential is there.
Thank you!