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Hello papito, Just a quick question. Did you already finished all the in depth guide for Omen that are on discord ? I'm asking this because as a poor student i would like to sub on Twitch only when all the Omen video will be available 😅
@@darkspectrum3981 All of the currently active maps are covered in the ranked playbook, only ones left are Fracture, Pearl and Icebox, which will be covered once the come back into the active pool! ^^
13:30 smoke placement answer: If enemy sees a smoke heaven he wont bother checking the corner you were in and get a free shot on, then u can easily reposition inside the smoke. Also heaven is a strong position to play time it they dont come heaven.
13:24 It was a situation where you were in a numbers disadvantage so you need to isolated your fights and play more aggressivly than usual so this smoke allow you to take a first kill with the narrow gap that you created and then covers yourself in the smoke or play in with a shorty or peek from this smoke. And the smoke also allow you to bait the ennemies because they will think that you smoke haven so you werent there and maybe play main or tree.
At 13:28 the smoke serves multiple purposes. It isolates 1v1s in case an enemy is pushing CT and the other pushing site, it can also make them think you're playing a different position like site or even tree, and third it gives you space to lurk and reposition just like you did! Also by positioning there you would have clear sight of the spike in case an enemy tried to defuse!
13:25 To use the smoke as a cover and to create a small cubby position to isolate 1v1 fight and reposition in the smoke again and then outplay the enemy from some different angle or using the shrouded step
Mini game answer 13:25 - commonly used smoke, enemy won't really care for it - playing around smoke because they will think u are playing drop or even tree - leaving a gap to isolate enemy off guard, and good positioning even if they pushed smoke from zip line they won't clear that corner - fast repositioning inside of it to take 1v1 and surprise the enemy - good smoke for that plant easy to spray through or jump out of it, holding shorty to kill the last who is defusing (or if it really covers all the zip line you could sneak going down silent) - playing very close to spike and safe position can lead to so many tricky plays even without flash + tp.
13:25 you were in a numbers disadvantage, 1v2 scenario in postplant so you aggressively took space and placed that smoke to outmaneuver the enemies for isolating them in 1v1 gunfights, while also having the backup option of using shorty in the closed space.
13:34 - easy post plant position, spike in the open and easy spam on spike in case of tap, or reposition into drop or after 1 pick - smoke blocks enemy view from site - allows for an easy isolated 1v1 in heaven - this particular smoke is very common on lotus for site takes, so enemies may not expect you hiding in that particular position -
13:20 this position is really great now that I think about it: - Since enemies are rotating they will go for the shortest route which is through defenders spawn - Smoke isolates enemies and is used because Charla7an was in a numbers disadvantage in a 2v1 - A small gap is left to catch enemies coming from heaven off guard - The smoke is used to make enemies think you were playing somewhere else like drop or on site - The spike placement is great because it’s visible from drop, heaven and main which puts pressure on the enemy
13:20 the smoke+position had several uses: 1) Creates a Gap to fight enemies coming from spawn 2) Covers your back from site so you can focus on that gap 3) Covers the spike for close fights with shorty 4) Allows you to swing from the opposite side of the smoke to get the second enemy who thought you were on the corner 5) If they wouldnt have cone from spawn you could have circle around and the smoke would have cover the defuser while exposing their legs 6) The smoke in heaven suggested you were playing from site It was an anti-gorilla 🦍 smoke
i think the smoke in 13:30, first, it helps you a cover and small space to suprise and kill enemies; second, playing smoke like that makes enemies thinking you playing in site so they can go with melee to A drop faster and you can caught them offguard; third, in that position you have info first bc Breach use his E to support and you have angle advantage to take Brim, the smoke help you reposition after the 1v1 or play with shorty. Thanks for your videos, they help me alot!
At 13:20 the smoke covers you from anyone seeing you from site and it easier to work around it if you miss a shot and gives you many opportunities to tp in the site. And since due to number disadvantage you have to play aggressively and make other outplays with that smoke. And for your position as most of the time people push from the heaven area to clear it and most of the time other attackers camp at tree so its a little unexpected
13:24. The smoke allows you to see part of the spike, so you can sit outside it and wait for tap and it close the gap to use shorty. When the enemies see that smoke they will think you are simply blocking ct as a pathway, and that you're probably tree or drop. If they come from ct, you have an angle advantage fight, and it's completely isolated.
13:32 the smoke was to isolate the 1 vs 1 and also increase the enemy angle clearance to kill some time with your reposition anywhere surrounding the smoke
13:24 by smoking heaven you make tight angles for them to check and also space for yourself to play-in. Even if u didnt play in the smoke, they have to waste time checking the angles in a retake. And they have no scan util so they have check it by themselves and you could be anywhere in site.
13:33 u positioned urself there bc its a 2v1 and u have to go for an agressive play. for this 1, u went for an offangle play but u couldnt take an offangle without cover otherwise the enemies would trade u, so u smoked tower to have an escape/reposition root and also smoking tower makes it seem like u r on site. if the enemies would go from tower or not its simply just a gumble but we love gumbling dont we papito? although enemies going from tower is more likely bc its the shortest way to site. if enemies were to not go from tower u have planted for tower which means even tho u dont have the advantage its still not a lost round + u still have ur tp for some papito outplay. PS sorry if my english is bad
The smoke covers one angle where you can be killed from (on site) and also makes the enemies thing you're playing on site or in tree. The small gap in the smoke lets you hold the off angle (enemies will the see the smoke first and not fully clear your angle) and then quickly hide in the smoke after the first kill.
MINI GAME!! It was 1v2 , so going to tree, or drop was no no as the enemies can simply trade each other, you needed something more agrressive to even it out. So top it was as the enemies are mostly likely to push from there, you didn't completely cover yourself with the smoke(covering the whole area n staying inside the smoke) because then the enemies will just simply push the smoke together n paipito goes el pupu el kaka, so u create a very narrow gap with the smoke so that it isolates a 1v1, u can get ur 1st kill n fall back into the smoke n then outplay the enemy, even if the enemies want a 2v1 they can't the gap is narrow they can't peek at the same time if one of enemy peeks too wide to throw off ur crosshair he can no longer see you as the smoke covers u up, n you have a 1v1 with the 2nd enemy, u can kill him n outplay the 1st one using the smoke as a cover. The smoke has another mechanic it complety covers the rope so even if the enemies don't come from CT to top n rather comes from A stairs, they will come to defuse the spike n the spike placement is genius, u can just drop n supprise them, or go silently down the rope n supprise them they won't have enough time to react to it. And if the enemies use the rope to clr the top site, they won't see you in that cubby position, n even if they want to clr it, it's very awkward for them n u will just see barrel of the gun faster, easy kill for u I think thats all this gorira can come up with, paipito just too big brain some of the these plays are even pre planned by papito, so lots thoughts goes in there not possible for this gorilla to comprehend all of it
13:25 i feel like its to play for both ct and stairs, the gap in the smokr you're on is for a sneaky kill if theywent to you and if they come for stairs you can spam and jump in with shorty with your smoke i guess
13:32 u placed the smoke like that first for the angle for the first kill. second for easy reposition after the kill without worrying about shooting u from site. I am Bronze omen main. I am sure i missed something but i would appreciate to tell me what i missed
13:28 u smoked that to isolate the enemy in 1v1 if one comes from ct and another from stairs. But also when they both came in from ct, u can take one and hide in and reposition in smoke (also might go site safely) and outplay the enemy. and if the opponents came from stairs then they won't think that u will be playing on that smoke so when someone taps the bomb, it will be again 1v1 isolation gun fight. so, ggwp
13:34 = you can hold CT with the gap you left, shift walk down the rope if the enemy taps the bomb for easy shorty kill or slow walk to the slope (unseen from below) and flank the defuser.
13:25 smoke To mess up their small gorilla brain and have an advantage They were waterfall so the chance of coming from main is low , even if they come from main they can't see you in that corner , And of course they come from spawn and we holding an off angle 😊
You were in a 2v1 situation so you had to isolate fights, you placed a smoke with a gap to catch an enemy off guard and make it a 1v1 and avoid "timings" , after the kill you could reposition anyways
So the way i think this smoke and positioning you did as you told in earlier omen to immortal series you need to play aggresive in post plant situation when in 1v2 or 1v3. that smoke you used is to make enemy mental pressure that you are playing post plant from front a and to create cover to escape after 1 off angle kill
13:22 You're positioned in an off-angle. With that smoke in that position the enemy would think you're either inside or holding it from outside when coming from defenders spawn, since they believed it's a standardly positioned smoke they would confidently push heaven, and they wouldn't normally expect it to have a small gap where you can be, giving you the chance to kill one of the defenders caught off-guard, potentially two if they didn't clear that small angle, again thinking that your smoke covers it all as they came from defenders spawn.
because you were in a numbers disadvantage you needed to play a bit more aggressively so you placed a smoke heaven to fake the enemies/camp in the smoke and try to take 1v1's. after you kill 1 you wait for tap and jump on him with the shorty to finish the round
13: 24 this smoke is great at isolating fights with fast repositioning as you could play an aggressive playstyle while also being able to play an off angle due to the smoke almost covering you.
1) Because u fooled them with ur smoke in c site and rotated the firsr thought that will strike them after seeing the smoke is misdirection that u just created on c site and they might no expect u close rather somewhere farther away because u conditioned them that way . 2) because of the smoke and positioning u can easily take advantage if they dont peak together or arent playing together and worst scenario if u whiff u can easily jump down and grab onto the rope without making sound and they will still have to respect the smoke and u and spam throught it giving you another chance to reposition. And because of the smoke they cant even peak everything together and trade u easily as u can by just on rope around the rope in the smoke dodging their spam like a ninja . 3) If u were to plant anywhere else and not close to ct like that rather tree or main u would have been slaughtered with the opponents smokes and stun and flash if breach had any left they would get more time to react and prepare a good retake . They are running from c site panicking not realising that its close plant and formulating a retake strategy they are just rushing opposite side of the map and ur taking advantage of that . 4) rn it's ascendant lobby so they may not use util to clear close and okay together but even if breach uses flash u can easily dodge it because of ur smoke and positioning and if he stuns u can quietly stay on rope where ur not getting spammed. Brim might clear smoke and then open tablet smoke Something while waiting for breach allowing u to punish again and if he just rushed in u get free isolated fights . 5) Basically ur stacking good plays and outplays and manuvers to create pressure and chaos . While their brain is shutting down ur brain is writing and creating plays they would never expect coming because of the previous good plays that stack on top . Lastly u did capitalise on them being disjointed because while their panic roatating and giving sound u arent and u will be able captialise on that. Even if they do hear close plant they cant process the fact that they already gave u how quickly they are rotating and their spacing which u can punish with ease . Sorry if it sounds complicated 😅 but just feels like even at such a high lobby ur forcing mistakes by creating good plays and its not just as simple as taking aggressive fights because of numbers disadvantage. Ascendants should be knowing that but what they may not have experienced are these outplays because of which they react by giving up their play and making silly mistakes . I eould appreciate if u correct my thought process ! I known i made it sound complicated it and its simple numbers disadvantage thing but if somewhere u do see a big fault in my explanation i would love to correct it and work on it 😂!
13:24 staying on site when 2vs1 is a dead sentence. having that smoke makes enemies think you are in the tree. Being able to get one there isolated is crucial to win the 1vs2
So in the post plant scenario on lotus the smoke placed had a little gap to get unexpected angle advantage,also if the enemies decide to split and one came from main site entry u can easily reposition into site with that smoke and shifting through the ropes,u can also sit in the smoke on the rope for some ezz kills, thank u
Smoke and positioning was because 1. 1v2 scenario, need to do some kind of aggressive outplay to isolate 1v1s 2. For the enemies, retaking through ropes/drop is the safer option as they are exposed to less angles, so they will most likely go through that area of the map. But even if they retake through main, the spike is planted for you, so you can do some kind of outplay or play time. 3. As the enemies peek, they will first see the smoke before they see the gap so in their head they will think that it's smoked off and be slow to react to you holding that angle 4. The enemies will likely be trying to play together and refrag, so you can reposition into the smoke after the first kill to avoid the trade 5. Once it becomes 1v1, the smoke gives you lots of options to peek on either side, stay inside, or use shorty to outplay the last guy
At 13:28 you were in an one vs two situation you want to isolate the one v ones and play with their mind. you also could stand in the smoke with your shorty. also you coul play under in the smoke. or the whole smoke is a fake. Simply you make wiith this smoke the situation as unsecure as possible for the anemys.
I don't know if this is still valid but you used that smoke to cover a corner most wouldn't check due to the placement, considering it was a 1v2 and most retake a site of lotus this way, it allowed you to quickly get a pick then reposition so that breach (the player that just got killed from the most weird unexpected angle) would get picked while caught looking.
The smoke was to throw the enemies off guard since they are unlikely to both go heaven in a 2v1 scenario. The little gap was so the enemy is unexpecting someone to be sitting there, allowing you to get the pick and make it a 1v1 scenario
The smoke makes the enemy think you are either playing from main or site, it had the gap that created an angle to help you isolate 1v1 with them and as you had shorty it was really good to play that close angle with smoke near you, as if you whiff you can pull shorty and bamm get those kills either way
@13:30 you put smoke that way so the enemy thinks that you are posiioned down in A site and at the same time whoever brim or breach come from upsite when he sees the smoke will be more likely not check you in this tight angle, so you isolated them easily by this smoke
I think you place that smoke to trick enemy that you are playing from main or on tree, also leaving a small gap so that you can peek and kill if the enemy thinks you are in smoke, using the smoke as cover if you comes from there like in video and also the spike is just below the smoke so if one goes from stair you can use the shorty trick to jump on them (or kill them from smoke ) GORIRRAS. Btw can you please tell how to use Omen ult while on defense
Hey charlatan big fan here, soo, in that post plant you knew that you had fe disavantage soo, you needed to get a 1v1, but im high elo in those situations they usualy trade kills right, soo you used the smoke in a way to have 2 angles for not bieng tradede, after the first kill immedeatly entering the smoke and come out of the smoke in another angle
You position in that to trick the enemy that the smoke covered the corner and never the gap that the smoke created at first i thought you just thought someone might go stairs or b link to a to isolated the team fight since it is possible to the enemy to split the retake
So the way i think this smoke and positioning you did as you told in earlier omen to immortal series you need to play aggresive in post plant situation when in 1v2 or 1v3. and you used it as bait for a one way so that the enemys think you play postplant on site
This may be my favourite valorant video ever. I don't play omen, but everything you went over in this video was perfect! Although there's so many amazing valorant coaches I already watched a lot of, you're the first one to genuinely inspire me. Seeing a Radiant coach get an even amount of wins/losses in Ascendant made me realise that I'm not actually doing too bad myself. I have a 55-60% winrate most acts, entering Ascendant most likely this next session. Thanks for the insane motivation!
that smoke allowed you to isolate the 1v1 with brim, but then swiftly relocate over towards drop to peak the breach from an inexpected angle. and there was never a risk of being shot from site
Guys, you did nice with faking position on the smoke, with separating 1v1 in disadvantage scenario, but you guys forgot one thing - elevator smokes. Assuming enemy rotating by elbow, they would not see Charlatan on heaven, while short on time after checking tree and defusing in panic, they would become easy prey for Mr Radiant Coach. Elevator smokes - abuse them!
the reason you putted the smoke is because you wanted to make them think you play in the site so that you can have heaven control and they are not going to expect this aggresive positision
I know that we can destroy it, I was just tracking it to see if he'll go for some kind of an outplay in that 1v2 scenario, since he was stuck on the actual site! ^^
you chose an agressive angle to even out the numbers. you faked the enemies with that smoke: theyll see the smoke before they see you, and expect to be at a save position as you cut them out of the site with it, but then your playing right in front of it. Aditionally the smoke can provide you cover and you may be able to drop down to the site after a kill to be safe. tree and other positions on the side could get cut of / cleared by the brim ultimate, this is not the most important aspect tho probably, one more thing: a shorty is a good secondary weapon for such close range scenarios and one mkre thing: the spike was planted for you, kind of
Wait, let me get this straight. You main omen in radiant, and you are just smurfing on kids below ascendant on your main agent? Love your play style, Love your guides, I use your aim training play list, but this seems sad to me.
I'm planning to do this series with every single agent in Valorant, and this series has 4 main focus points. To showcase the 99% of Valorant community (which is below Immortal 3 levels) that you don't need exceptional mechanical skill in order to climb, game knowledge is everything! To make the "ranked playbook" during my streams and teach you how to master every agent, on every map, with every single Radiant tip & trick that I've learned in the last 4 years. To showcase how your thought process should look like in every single scenario, since Valorant is more "the game of scenarios" rather than anything else. And once every series is completed with playbook for every agent, in my private coaching sessions I'll be able to fully focus my coaching onto players individual problems. It is a bit unfortunate that I started this series on Jett & Omen, because they are my main agents since Closed Beta, but it's also the best way to attract new people towards this content. Also, just after 10 games played on a fresh new account, I'm already playing against high Ascendant and low Immortal players, and their mechanical skill levels are close to low Radiant. As you can see in the clips, very rarely I rely on my mechanical skill to take these fights, I fully restrain myself from going for EGO peeks and just demolishing these players. And as a final note here, there's nothing else left for me to do in this game on my streams, since I've already got Radiant 20 times since Closed Beta. The game is becoming extremely boring with no real rewards for high elo players, you either go PRO in this game once you reach Radiant or you quit playing it.
🎓 *Join my Discord Server if you want to get private Valorant coaching from me ➜* discord.gg/charla7an
↳ you can get a free VOD Review & check out when I'm going LIVE on Twitch
Hello papito,
Just a quick question.
Did you already finished all the in depth guide for Omen that are on discord ? I'm asking this because as a poor student i would like to sub on Twitch only when all the Omen video will be available 😅
@@darkspectrum3981 All of the currently active maps are covered in the ranked playbook, only ones left are Fracture, Pearl and Icebox, which will be covered once the come back into the active pool! ^^
@@Charla7an ok thanks 👍
13:30 smoke placement answer:
If enemy sees a smoke heaven he wont bother checking the corner you were in and get a free shot on, then u can easily reposition inside the smoke. Also heaven is a strong position to play time it they dont come heaven.
13:24
It was a situation where you were in a numbers disadvantage so you need to isolated your fights and play more aggressivly than usual so this smoke allow you to take a first kill with the narrow gap that you created and then covers yourself in the smoke or play in with a shorty or peek from this smoke. And the smoke also allow you to bait the ennemies because they will think that you smoke haven so you werent there and maybe play main or tree.
Beutiful answer
At 13:28 the smoke serves multiple purposes. It isolates 1v1s in case an enemy is pushing CT and the other pushing site, it can also make them think you're playing a different position like site or even tree, and third it gives you space to lurk and reposition just like you did! Also by positioning there you would have clear sight of the spike in case an enemy tried to defuse!
13:25 To use the smoke as a cover and to create a small cubby position to isolate 1v1 fight and reposition in the smoke again and then outplay the enemy from some different angle or using the shrouded step
Mini game answer 13:25
- commonly used smoke, enemy won't really care for it
- playing around smoke because they will think u are playing drop or even tree
- leaving a gap to isolate enemy off guard, and good positioning even if they pushed smoke from zip line they won't clear that corner
- fast repositioning inside of it to take 1v1 and surprise the enemy
- good smoke for that plant easy to spray through or jump out of it, holding shorty to kill the last who is defusing (or if it really covers all the zip line you could sneak going down silent)
- playing very close to spike and safe position can lead to so many tricky plays even without flash + tp.
13:25 you were in a numbers disadvantage, 1v2 scenario in postplant so you aggressively took space and placed that smoke to outmaneuver the enemies for isolating them in 1v1 gunfights, while also having the backup option of using shorty in the closed space.
charlatan's videos got me from bronze 3 to plat 1 and I'm still on the climb
I'm waiting for you in Radiant my friend! ^^
i got dia 1 today😆@@Charla7an
Keep up the grind! ^^
13:34
- easy post plant position, spike in the open and easy spam on spike in case of tap, or reposition into drop or after 1 pick
- smoke blocks enemy view from site
- allows for an easy isolated 1v1 in heaven
- this particular smoke is very common on lotus for site takes, so enemies may not expect you hiding in that particular position
-
13:20 this position is really great now that I think about it:
- Since enemies are rotating they will go for the shortest route which is through defenders spawn
- Smoke isolates enemies and is used because Charla7an was in a numbers disadvantage in a 2v1
- A small gap is left to catch enemies coming from heaven off guard
- The smoke is used to make enemies think you were playing somewhere else like drop or on site
- The spike placement is great because it’s visible from drop, heaven and main which puts pressure on the enemy
13:20 the smoke+position had several uses:
1) Creates a Gap to fight enemies coming from spawn
2) Covers your back from site so you can focus on that gap
3) Covers the spike for close fights with shorty
4) Allows you to swing from the opposite side of the smoke to get the second enemy who thought you were on the corner
5) If they wouldnt have cone from spawn you could have circle around and the smoke would have cover the defuser while exposing their legs
6) The smoke in heaven suggested you were playing from site
It was an anti-gorilla 🦍 smoke
i think the smoke in 13:30, first, it helps you a cover and small space to suprise and kill enemies; second, playing smoke like that makes enemies thinking you playing in site so they can go with melee to A drop faster and you can caught them offguard; third, in that position you have info first bc Breach use his E to support and you have angle advantage to take Brim, the smoke help you reposition after the 1v1 or play with shorty. Thanks for your videos, they help me alot!
At 13:20 the smoke covers you from anyone seeing you from site and it easier to work around it if you miss a shot and gives you many opportunities to tp in the site. And since due to number disadvantage you have to play aggressively and make other outplays with that smoke. And for your position as most of the time people push from the heaven area to clear it and most of the time other attackers camp at tree so its a little unexpected
13:24. The smoke allows you to see part of the spike, so you can sit outside it and wait for tap and it close the gap to use shorty. When the enemies see that smoke they will think you are simply blocking ct as a pathway, and that you're probably tree or drop. If they come from ct, you have an angle advantage fight, and it's completely isolated.
13:32 the smoke was to isolate the 1 vs 1 and also increase the enemy angle clearance to kill some time with your reposition anywhere surrounding the smoke
the smoke is for thinking out of the box "playing weirdo omeno" and ofc for tge clip bcz I haven't seen OMEN Master better than you ...
With your tips ive gotten a lot more frags with omen
The best eco weapon in Valorant ^^
13:24 by smoking heaven you make tight angles for them to check and also space for yourself to play-in.
Even if u didnt play in the smoke, they have to waste time checking the angles in a retake. And they have no scan util so they have check it by themselves and you could be anywhere in site.
13:33 u positioned urself there bc its a 2v1 and u have to go for an agressive play. for this 1, u went for an offangle play but u couldnt take an offangle without cover otherwise the enemies would trade u, so u smoked tower to have an escape/reposition root and also smoking tower makes it seem like u r on site. if the enemies would go from tower or not its simply just a gumble but we love gumbling dont we papito? although enemies going from tower is more likely bc its the shortest way to site. if enemies were to not go from tower u have planted for tower which means even tho u dont have the advantage its still not a lost round + u still have ur tp for some papito outplay. PS sorry if my english is bad
Yes! FINALLY thank you charla7an!
Thank YOU for the support my friend! ^^
@@Charla7an Also does the shorty trick still work after the shorty nerf?
It does, but you need to pay attention on closing the proper gap between you and enemies! ^^
TY FOR replying:)
The smoke covers one angle where you can be killed from (on site) and also makes the enemies thing you're playing on site or in tree. The small gap in the smoke lets you hold the off angle (enemies will the see the smoke first and not fully clear your angle) and then quickly hide in the smoke after the first kill.
MINI GAME!!
It was 1v2 , so going to tree, or drop was no no as the enemies can simply trade each other, you needed something more agrressive to even it out. So top it was as the enemies are mostly likely to push from there, you didn't completely cover yourself with the smoke(covering the whole area n staying inside the smoke) because then the enemies will just simply push the smoke together n paipito goes el pupu el kaka, so u create a very narrow gap with the smoke so that it isolates a 1v1, u can get ur 1st kill n fall back into the smoke n then outplay the enemy, even if the enemies want a 2v1 they can't the gap is narrow they can't peek at the same time if one of enemy peeks too wide to throw off ur crosshair he can no longer see you as the smoke covers u up, n you have a 1v1 with the 2nd enemy, u can kill him n outplay the 1st one using the smoke as a cover. The smoke has another mechanic it complety covers the rope so even if the enemies don't come from CT to top n rather comes from A stairs, they will come to defuse the spike n the spike placement is genius, u can just drop n supprise them, or go silently down the rope n supprise them they won't have enough time to react to it. And if the enemies use the rope to clr the top site, they won't see you in that cubby position, n even if they want to clr it, it's very awkward for them n u will just see barrel of the gun faster, easy kill for u
I think thats all this gorira can come up with, paipito just too big brain some of the these plays are even pre planned by papito, so lots thoughts goes in there not possible for this gorilla to comprehend all of it
13:25 i feel like its to play for both ct and stairs, the gap in the smokr you're on is for a sneaky kill if theywent to you and if they come for stairs you can spam and jump in with shorty with your smoke i guess
Elevator smokes... babyyy
“Never give up, never surrender” 5:10 is that a galaxy quest reference??
FINALLY. Please upload more on youtube papito!!! A lot of us don't use twitch a lot
Will do, soon I plan to fully commit myself to making content on UA-cam! ^^
that's great! you can also simultaneously stream on twitch and youtube at the same time now@@Charla7an
It's in the plan! ^^
13:32 u placed the smoke like that first for the angle for the first kill. second for easy reposition after the kill without worrying about shooting u from site. I am Bronze omen main. I am sure i missed something but i would appreciate to tell me what i missed
Look at some other comments that I've liked, they explained it a bit better including all of the in-depth reasons why I've positioned like that! ^^
13:28 elevator smoke ofc
13:28
u smoked that to isolate the enemy in 1v1 if one comes from ct and another from stairs. But also when they both came in from ct, u can take one and hide in and reposition in smoke (also might go site safely) and outplay the enemy. and if the opponents came from stairs then they won't think that u will be playing on that smoke so when someone taps the bomb, it will be again 1v1 isolation gun fight. so, ggwp
the smoke was placed to get a nice clip
Real answer
Hahahaha, it's also a good answer 🤣
13:34 = you can hold CT with the gap you left, shift walk down the rope if the enemy taps the bomb for easy shorty kill or slow walk to the slope (unseen from below) and flank the defuser.
13:25 smoke
To mess up their small gorilla brain and have an advantage
They were waterfall so the chance of coming from main is low , even if they come from main they can't see you in that corner ,
And of course they come from spawn and we holding an off angle 😊
You were in a 2v1 situation so you had to isolate fights, you placed a smoke with a gap to catch an enemy off guard and make it a 1v1 and avoid "timings" , after the kill you could reposition anyways
So the way i think this smoke and positioning you did as you told in earlier omen to immortal series you need to play aggresive in post plant situation when in 1v2 or 1v3. that smoke you used is to make enemy mental pressure that you are playing post plant from front a and to create cover to escape after 1 off angle kill
13:22
You're positioned in an off-angle. With that smoke in that position the enemy would think you're either inside or holding it from outside when coming from defenders spawn, since they believed it's a standardly positioned smoke they would confidently push heaven, and they wouldn't normally expect it to have a small gap where you can be, giving you the chance to kill one of the defenders caught off-guard, potentially two if they didn't clear that small angle, again thinking that your smoke covers it all as they came from defenders spawn.
great vid!
because you were in a numbers disadvantage you needed to play a bit more aggressively so you placed a smoke heaven to fake the enemies/camp in the smoke and try to take 1v1's. after you kill 1 you wait for tap and jump on him with the shorty to finish the round
bro you are a fuckin GOAT for making Digimon references
🗿🗿🗿
you position in that way during postplant at 13:25 to use elevated smoke and shorty trick
13: 24
this smoke is great at isolating fights with fast repositioning as you could play an aggressive playstyle while also being able to play an off angle due to the smoke almost covering you.
1) Because u fooled them with ur smoke in c site and rotated the firsr thought that will strike them after seeing the smoke is misdirection that u just created on c site and they might no expect u close rather somewhere farther away because u conditioned them that way .
2) because of the smoke and positioning u can easily take advantage if they dont peak together or arent playing together and worst scenario if u whiff u can easily jump down and grab onto the rope without making sound and they will still have to respect the smoke and u and spam throught it giving you another chance to reposition. And because of the smoke they cant even peak everything together and trade u easily as u can by just on rope around the rope in the smoke dodging their spam like a ninja .
3) If u were to plant anywhere else and not close to ct like that rather tree or main u would have been slaughtered with the opponents smokes and stun and flash if breach had any left they would get more time to react and prepare a good retake . They are running from c site panicking not realising that its close plant and formulating a retake strategy they are just rushing opposite side of the map and ur taking advantage of that .
4) rn it's ascendant lobby so they may not use util to clear close and okay together but even if breach uses flash u can easily dodge it because of ur smoke and positioning and if he stuns u can quietly stay on rope where ur not getting spammed. Brim might clear smoke and then open tablet smoke Something while waiting for breach allowing u to punish again and if he just rushed in u get free isolated fights .
5) Basically ur stacking good plays and outplays and manuvers to create pressure and chaos . While their brain is shutting down ur brain is writing and creating plays they would never expect coming because of the previous good plays that stack on top .
Lastly u did capitalise on them being disjointed because while their panic roatating and giving sound u arent and u will be able captialise on that. Even if they do hear close plant they cant process the fact that they already gave u how quickly they are rotating and their spacing which u can punish with ease . Sorry if it sounds complicated 😅 but just feels like even at such a high lobby ur forcing mistakes by creating good plays and its not just as simple as taking aggressive fights because of numbers disadvantage. Ascendants should be knowing that but what they may not have experienced are these outplays because of which they react by giving up their play and making silly mistakes . I eould appreciate if u correct my thought process ! I known i made it sound complicated it and its simple numbers disadvantage thing but if somewhere u do see a big fault in my explanation i would love to correct it and work on it 😂!
you and mrlowlander ❤❤❤
13:24
staying on site when 2vs1 is a dead sentence. having that smoke makes enemies think you are in the tree. Being able to get one there isolated is crucial to win the 1vs2
So in the post plant scenario on lotus the smoke placed had a little gap to get unexpected angle advantage,also if the enemies decide to split and one came from main site entry u can easily reposition into site with that smoke and shifting through the ropes,u can also sit in the smoke on the rope for some ezz kills, thank u
Finally 🔥🔥🔥🔥
WE ARE BACK! ^^
did u save the smoke on purpose here or u didnt notice u had a smoke and if u did save it shouldnt u smoke spike for defuse? 9:14
I probably just over-focused on re-frag game and numbers advantage xD
Smoke and positioning was because
1. 1v2 scenario, need to do some kind of aggressive outplay to isolate 1v1s
2. For the enemies, retaking through ropes/drop is the safer option as they are exposed to less angles, so they will most likely go through that area of the map. But even if they retake through main, the spike is planted for you, so you can do some kind of outplay or play time.
3. As the enemies peek, they will first see the smoke before they see the gap so in their head they will think that it's smoked off and be slow to react to you holding that angle
4. The enemies will likely be trying to play together and refrag, so you can reposition into the smoke after the first kill to avoid the trade
5. Once it becomes 1v1, the smoke gives you lots of options to peek on either side, stay inside, or use shorty to outplay the last guy
At 13:28 you were in an one vs two situation you want to isolate the one v ones and play with their mind. you also could stand in the smoke with your shorty. also you coul play under in the smoke. or the whole smoke is a fake. Simply you make wiith this smoke the situation as unsecure as possible for the anemys.
I don't know if this is still valid but you used that smoke to cover a corner most wouldn't check due to the placement, considering it was a 1v2 and most retake a site of lotus this way, it allowed you to quickly get a pick then reposition so that breach (the player that just got killed from the most weird unexpected angle) would get picked while caught looking.
What is the timestamp of that clip?
The smoke was to throw the enemies off guard since they are unlikely to both go heaven in a 2v1 scenario. The little gap was so the enemy is unexpecting someone to be sitting there, allowing you to get the pick and make it a 1v1 scenario
The smoke makes the enemy think you are either playing from main or site, it had the gap that created an angle to help you isolate 1v1 with them and as you had shorty it was really good to play that close angle with smoke near you, as if you whiff you can pull shorty and bamm get those kills either way
@13:30
you put smoke that way so the enemy thinks that you are posiioned down in A site and at the same time whoever brim or breach come from upsite when he sees the smoke will be more likely not check you in this tight angle, so you isolated them easily by this smoke
my turn dude im omen main guys😅
Currently the easiest agent to climb from Iron 1 to Immortal 3 while developing every single skill-set of yours as a player! ^^
I think you place that smoke to trick enemy that you are playing from main or on tree, also leaving a small gap so that you can peek and kill if the enemy thinks you are in smoke, using the smoke as cover if you comes from there like in video and also the spike is just below the smoke so if one goes from stair you can use the shorty trick to jump on them (or kill them from smoke ) GORIRRAS.
Btw can you please tell how to use Omen ult while on defense
In my "ranked playbook" on discord, I've covered Omen Ultimate usage for every single map in Valorant! ^^
@@Charla7an there is no ranked playbook option I'm my discord 🙂
The smoke was to catch them off guard thinking you play on site love your Videos btw
🚨🚨🚨banger video alert 🚨🚨🚨
Radiant Coach is here to deliver the knowledge! ^^
Finally another Upload 🎉🎉🎉
Regular uploads are coming back! ^^
Hey charlatan big fan here, soo, in that post plant you knew that you had fe disavantage soo, you needed to get a 1v1, but im high elo in those situations they usualy trade kills right, soo you used the smoke in a way to have 2 angles for not bieng tradede, after the first kill immedeatly entering the smoke and come out of the smoke in another angle
Catch the guy off guard with the smoke and to get a 1v1 on lotus heaven 13:22
u did this smoke to play around and in it, its also a good elevator smoke
Hi im new to omen so how do i know where to smoke and when?
Everything about his smoke usage I've explained in the "Omen Ranked Playbook" on my discord server! ^^
@@Charla7an thanks
You position in that to trick the enemy that the smoke covered the corner and never the gap that the smoke created at first i thought you just thought someone might go stairs or b link to a to isolated the team fight since it is possible to the enemy to split the retake
eres el mejor sin dudas!
Muchas gracias mi amiga! ^^
So the way i think this smoke and positioning you did as you told in earlier omen to immortal series you need to play aggresive in post plant situation when in 1v2 or 1v3. and you used it as bait for a one way so that the enemys think you play postplant on site
How can you swich weapons like a Classic and a shorty
Spamming the drop key with my secondary equip button! ^^
This may be my favourite valorant video ever. I don't play omen, but everything you went over in this video was perfect!
Although there's so many amazing valorant coaches I already watched a lot of, you're the first one to genuinely inspire me.
Seeing a Radiant coach get an even amount of wins/losses in Ascendant made me realise that I'm not actually doing too bad myself. I have a 55-60% winrate most acts, entering Ascendant most likely this next session. Thanks for the insane motivation!
yes, another new vid
Regular uploads are coming back, more Valorant tips & tricks in your way! ^^
that smoke allowed you to isolate the 1v1 with brim, but then swiftly relocate over towards drop to peak the breach from an inexpected angle. and there was never a risk of being shot from site
Guys, you did nice with faking position on the smoke, with separating 1v1 in disadvantage scenario, but you guys forgot one thing - elevator smokes. Assuming enemy rotating by elbow, they would not see Charlatan on heaven, while short on time after checking tree and defusing in panic, they would become easy prey for Mr Radiant Coach. Elevator smokes - abuse them!
the reason you putted the smoke is because you wanted to make them think you play in the site so that you can have heaven control and they are not going to expect this aggresive positision
you did it to make them think that you were playing in tree or long and they will never expect you inside the smoke
because, you wanted to make sure that you wont be attacked from bechind , and separate fights
btw u can destroy an yoru TP
I know that we can destroy it, I was just tracking it to see if he'll go for some kind of an outplay in that 1v2 scenario, since he was stuck on the actual site! ^^
godux
You holded this angel to fet them of gaurd
you chose an agressive angle to even out the numbers. you faked the enemies with that smoke: theyll see the smoke before they see you, and expect to be at a save position as you cut them out of the site with it, but then your playing right in front of it. Aditionally the smoke can provide you cover and you may be able to drop down to the site after a kill to be safe. tree and other positions on the side could get cut of / cleared by the brim ultimate, this is not the most important aspect tho probably, one more thing: a shorty is a good secondary weapon for such close range scenarios and one mkre thing: the spike was planted for you, kind of
5:58 mistake
Take *breaks* not _brakes_ lmao this isn't a driving session.
@13:30
the smoke was to isolate the opponents into 1v1s.
hiii
Hello! ^^
Wait, let me get this straight. You main omen in radiant, and you are just smurfing on kids below ascendant on your main agent? Love your play style, Love your guides, I use your aim training play list, but this seems sad to me.
I'm planning to do this series with every single agent in Valorant, and this series has 4 main focus points.
To showcase the 99% of Valorant community (which is below Immortal 3 levels) that you don't need exceptional mechanical skill in order to climb, game knowledge is everything!
To make the "ranked playbook" during my streams and teach you how to master every agent, on every map, with every single Radiant tip & trick that I've learned in the last 4 years.
To showcase how your thought process should look like in every single scenario, since Valorant is more "the game of scenarios" rather than anything else.
And once every series is completed with playbook for every agent, in my private coaching sessions I'll be able to fully focus my coaching onto players individual problems.
It is a bit unfortunate that I started this series on Jett & Omen, because they are my main agents since Closed Beta, but it's also the best way to attract new people towards this content.
Also, just after 10 games played on a fresh new account, I'm already playing against high Ascendant and low Immortal players, and their mechanical skill levels are close to low Radiant.
As you can see in the clips, very rarely I rely on my mechanical skill to take these fights, I fully restrain myself from going for EGO peeks and just demolishing these players.
And as a final note here, there's nothing else left for me to do in this game on my streams, since I've already got Radiant 20 times since Closed Beta.
The game is becoming extremely boring with no real rewards for high elo players, you either go PRO in this game once you reach Radiant or you quit playing it.
1st papito
Thank you for the support my friend! ^^
Why are you always cheering (I dont know how to write it) on something?
You mean chewing?
Nice
Nice
5:58 mistake
Take *breaks* not _brakes_ lmao this isn't a driving session.