The Story of The Nintendo 64DD - A Documentary Covering Nintendo's WORST Selling Platform Ever!

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 312

  • @LadyDecade
    @LadyDecade  3 роки тому +43

    If you enjoy my little channel please consider backing my work on Patreon! Check out the perks here - www.patreon.com/LadyDecade

    • @Invidente7
      @Invidente7 3 роки тому +1

      Thank you for pointing out nintendo's faults. It's a sweet break from all these youtubers who CAN'T STOP praising them.

    • @cloudstrife1983
      @cloudstrife1983 3 роки тому

      Twelvty precious things.

    • @vanimapermai
      @vanimapermai 3 роки тому

      the one thing that would have saved the dd if they had waited and released it with zelda dd when it was finished

    • @G.L.999
      @G.L.999 3 роки тому

      Just a little fyi, Doshin the Giant never saw release here in North America! Otherwise, excellent video.

    • @hia5235
      @hia5235 3 роки тому

      liked the Veldt theme

  • @BigOleWords
    @BigOleWords 3 роки тому +17

    This is a really well done retrospective on the N64 DD. Way more entertaining than a documentary on that should be :)

    • @LadyDecade
      @LadyDecade  3 роки тому +4

      Haha cheers!

    • @G.L.999
      @G.L.999 Рік тому

      @@LadyDecade Just to let you know, Sony designed their contract with Nintendo to be rejected. Creating the 'Habsburg Ultimatum' Effect.
      I'd like to see you making a video about how Sony was actually the one who tried to bamboozle Nintendo(as well as Sega) from their deal(s) with them back in the day.

  • @thelonejedi538
    @thelonejedi538 3 роки тому +9

    I wanted this soooo bad when it was announced/discussed in magazines. Had a western release happened I would have had it day one. Would go nice with my Virtual Boy, Sega 32X, Sega CD, and Sega Nomad.
    What if the 64DD had instead been a CD-ROM drive add-on and the cartridge slot could hold a RAM/temporary storage cart(something that could hold more than system memory and could be accessed when needed by games). The extra storage of the CD with the power of N64 would have been so cool

    • @maroon9273
      @maroon9273 3 роки тому

      N64 had the ram paks slot in the system and memory paks in the controller. The cartridge will be used for cd and rom combo games. Especially for arcade and fighting games.

  • @francescosmith7859
    @francescosmith7859 3 роки тому +8

    I never heard of this thing. It's amazing to see how many different ideas and consoles were released in the 90s. Another really fun and informative video. Thanks Lady Decade!

  • @EdgarAyabarreno
    @EdgarAyabarreno 3 роки тому +26

    In hind sight Nintendo passing on the Sony DVD was good for all of us. Nintendo would have continued to utterly dominate and we wouldn't have gotten as much innovation in the industry as we did with the entrance of another player. Sometimes something bad has to happen for something good to spring forth.

    • @redcrimson1028
      @redcrimson1028 3 роки тому +3

      True, but i think Nintendo wouldve still expand becsuse they are still to this day more creative and make more fun games than xbox and playstation. Remeber, all the games that ps1 had wouldve been and was suppose to be on the n64. They all just moved over to playstation. U still make a fair point though but look at gaming now? Sony hasnt been creative at all and all their console are the same with the same controllers just a little bit more better graphics. Nintendo still is being innovative over the big two. The switch is killing it right noe. Personally i think the switch is the best console hybrid now even over the ps5 and seriex. Nintendo needs to come out with a powerful console and make all their games mature instead of word box cartoony games

    • @johanpeiper5908
      @johanpeiper5908 3 роки тому +2

      I really with Sega would have teamed with Sony. It was sega that helpped built the game world. Pity there are kinda gone.

    • @G.L.999
      @G.L.999 3 роки тому +2

      @@redcrimson1028 Okay, so you want Mario to just kill toads with a shotgun? You pretty much want Animal Crossing to be like GTA where you get to destroy property and harm people? You want The Legend of Zelda to be a Hentai based game? You want Nintendo to just be exactly like Sony in their culture mimicking their every move? You pretty much want Nintendo to be like Microsoft to where all their IPs are converted into first person shooters? You pretty much want Nintendo to create a system that willfully allows, encourages, and enables 3rd parties like EA, Activision, Eidos, and others to take advantage of Nintendo fans financially and exploit them just like Sony and Microsoft do? You know, I'm tired of seeing comments like yours that involve people like you being jaded, cynical, and vague with no depth. Either specify everytime you make any kind of criticism or keep it to yourself!

    • @atomicskull6405
      @atomicskull6405 2 роки тому +2

      @@redcrimson1028 The agreement with Sony was abusive though Sony would have received most of the profits from software sales. Nintendo stood to make little money off the CD platform for quite a lot of effort which is why they terminated the agreement, it just didn't make financial sense.

    • @redcrimson1028
      @redcrimson1028 2 роки тому

      @@atomicskull6405 I know

  • @Haywood-Jablomie
    @Haywood-Jablomie 3 роки тому +34

    64DD sounds pretty amazing ! Much better than 34AA

    • @LadyDecade
      @LadyDecade  3 роки тому +13

      😂😂😂😂

    • @Haywood-Jablomie
      @Haywood-Jablomie 3 роки тому +4

      @@LadyDecade 😀😉

    • @MarkMcDaniel
      @MarkMcDaniel 3 роки тому +3

      34AA = Wide, but über flat.

    • @skaldlouiscyphre2453
      @skaldlouiscyphre2453 3 роки тому +4

      64DD would be very large around, but 32X would be enormous.

    • @5roundsrapid263
      @5roundsrapid263 3 роки тому +6

      @@skaldlouiscyphre2453 They both collapsed from lack of support… 😆

  • @BB-te8tc
    @BB-te8tc 3 роки тому +22

    Not going to lie: that 64DD mouse would have been neat for Perfect Dark if it came with a 64DD keyboard.

    • @13orrax
      @13orrax 3 роки тому +1

      the controls kinda sucked for golden eye. it was practically impossible to look up or down. thats why no odd job. i think halo was the first to get console fps controls right. but yeah mouse would be nice

    • @yftinthyn007
      @yftinthyn007 Рік тому

      @@13orrax wasn’t too big of an issue because the game auto aimed for you and the levels were designed so you didn’t really have to look up or down.

  • @sleepinglionarchives
    @sleepinglionarchives 3 роки тому +4

    I really enjoy these looks back at consoles that either didn't do so hot or weren't given a chance to cook. I especially appreciate all the old media clips you edit in as well, thanks a lot!

  • @Invidente7
    @Invidente7 3 роки тому +7

    I can't help but wonder if Mother 3 had come out as intended for the 64 disk drive, would have been the one true killer app to end all killer apps? And what about it's original ending?

    • @yftinthyn007
      @yftinthyn007 Рік тому

      Dreamcast had killer games and still died.

  • @RetroRespawn
    @RetroRespawn 3 роки тому +1

    Heyyyy Lady D! Loved this video. Your presenting is very entertaining, including your attempt at accents. The 64DD is definitely a platform I knew least about and I'm happy to see it covered so comprehensively. I look forward to more like this from your channel.

  • @haraldhimmel5687
    @haraldhimmel5687 3 роки тому +2

    1999 the Dreamcast was a thing. The PS2 was rumoured to come out and even Nintendo themselves were already announcing the Gamecube in May. This was just a horrible idea, especially that late in the N64"s lifecycle. Amazing that they even bothered with a release at that point.

  • @Daisaku44
    @Daisaku44 3 роки тому +3

    The way that Switch was launched (console + dock or any accessory required for full performance) has proven that Miyamoto-san was awfully right.

  • @zfighter3
    @zfighter3 3 роки тому +1

    Fantastic video! This was well made and edited. Very enjoyable!

  • @uskaishiga
    @uskaishiga 3 роки тому +1

    Your videos are so good! I’m enjoying them a lot, keep up the good work!

  • @yandman26
    @yandman26 3 роки тому +1

    Great video, I always enjoy your delivery. You have a really impressive collection too.

  • @GVGINU
    @GVGINU 3 роки тому +2

    Had the 64DD become successful, they would have gotten a lot of those games that passed them by. And I could see the disks being used to add expansions to games. And using carts on the N64 could have been a way to circumvent some games needing loading times.

  • @ChicagoRetroGamer
    @ChicagoRetroGamer 3 роки тому +1

    Very cool video, and your game collection is beyond awesome, it's pretty legendary! One of my favorite videos I have seen this week!

  • @MrLaserpowered
    @MrLaserpowered 3 роки тому +2

    Great info. Consider lowering the music audio as it was drowning out your dialog.

  • @RastaJediX
    @RastaJediX 3 роки тому +1

    Excellent video! You'd deserve more subscribers! Let's get you to 10K!

  • @devilmingy
    @devilmingy 3 роки тому +11

    I love how quirky the 64DD library is. I’ll never regret buying mine.

    • @greenkoopa
      @greenkoopa 3 роки тому +1

      What quirky games do you love? What else is there but Doshin the Giant??

    • @G18999
      @G18999 3 роки тому +1

      Nice try pal

    • @zombiemachinery4868
      @zombiemachinery4868 3 роки тому +1

      I do regret you bought it.

  • @voidhunter2800
    @voidhunter2800 2 роки тому

    Has anyone told you you are incredable easy to listen to? Been binging some of your videos and you got the perfect way of handeling these.

  • @MikeJackson690
    @MikeJackson690 3 роки тому

    Just wanted to drop by and say your channel and Slopes Game Room remind me so much of old shows like Bad Influence. Very nostalgic! And great viewing, too.

  • @Aranesque
    @Aranesque 3 роки тому

    This is a very interesting and well put retrospective! I'm binge watching all your videos, your channel is really really good!

  • @maximumrisk2004
    @maximumrisk2004 2 роки тому +2

    I just love how Nintendo was always about inovation, while still keeping an eye on the price of their Consoles. Many stupid decisions where made, like no backlight on the Gameboy line and the fear of CD because of Pirating. I get the reasoning, but Nintendo could have an even better footing if they managed some things differently.

  • @ShiroiKatana
    @ShiroiKatana 3 роки тому +1

    I have wanted one of these since I was a child.
    Great video Lady D!

  • @KawaiiiFive-O
    @KawaiiiFive-O 3 роки тому

    So glad your videos started popping up in my recs, some quality content! Subscribed after this one:)

  • @incompetentlyplayinggames6635
    @incompetentlyplayinggames6635 3 роки тому

    This is a great retrospective on the 64DD, I have seen other do videos on this system but nothing as indepth as this video. Keep up the amazing videos :)

  • @Sly88Frye
    @Sly88Frye Рік тому

    21:15 I got to be honest. I think it would be really cool if this was included in the switch online expansion pass via the N64 games. I mean yes it's cool that they have regular F-ZERO X for the N64 on there, but I think it would be even better to include the N64 DD version with the ability to make custom tracks. I mean that's awesome especially considering the best F-ZERO game ever made F-ZERO GX on the GameCube didn't even have a custom track editor. I mean you can customize vehicles and put in cool emblems and stuff but no track editor.

  • @MrLelopes
    @MrLelopes 3 роки тому +2

    I am looking for the obvious joke using double D standard, but can't find any. sight

  • @lewisclark1122
    @lewisclark1122 3 роки тому +1

    The 64DD was probably doomed by the fact that cartridge ROM prices fell significantly during the n64's lifespan. They fell so much so, that it was possible to sell 64mb carts, like Resident Evil 2 and Conker's Bad Fur Day, for a competitive retail price.
    That took away what would have been one of the platform's main selling points (especially for potential publishers) - the ability to sell bigger games for cheaper retail prices than ROM carts or the same size.
    I guess that is the reason why when Nintendo eventually got around to releasing it, they pitched it as a niche device for creativity and net access.
    Wonder if they made any money from it? (I doubt it).

  • @Akutabai5
    @Akutabai5 3 роки тому +19

    I honestly thought the 64DD never came out. Also flawless American accent there

    • @LadyDecade
      @LadyDecade  3 роки тому +6

      Do you think so? I re recorded it like 5 times because I'm terrible at accents lol

    • @lakojake4215
      @lakojake4215 3 роки тому +1

      What kind of accent do you have, Lizardman?

    • @LadyDecade
      @LadyDecade  3 роки тому +1

      @Dirk Platinum hhahahahahahahahahahahahaha very true!!! 😂😂😂😂😂😂😂😂😂

    • @redcrimson1028
      @redcrimson1028 3 роки тому

      It didnt come out, only if u count japan.

    • @chrisoverholt2325
      @chrisoverholt2325 3 роки тому

      @@LadyDecade
      He's 'taking the piss', Dear. It was pretty bad, but it was cute. 😂

  • @runnersdialzero1244
    @runnersdialzero1244 2 роки тому +1

    ey, what's the first piece of music in this video? I know I've heard it before, and I generally know my shit with video game music, but I can't place this one.

  • @aipaloovik
    @aipaloovik 3 роки тому +2

    Usage of FFVI's Veldt tune is highly praiseable. Good on ya, young lady.

    • @aipaloovik
      @aipaloovik 3 роки тому +1

      And Chrono Trigger! I love you.

  • @chriscast8281
    @chriscast8281 3 роки тому

    Really love the background music you play. That chrono trigger music hit me hard.

  • @nicholassullivan1239
    @nicholassullivan1239 2 роки тому

    Your content and delivery is 10/10!
    You earned a like and sub. Absolutely fantastic!!!
    💯 love your take on nintendon't.

  • @deedeetee17
    @deedeetee17 3 роки тому

    Man I’m loving you and loving this channel

  • @troystrain2436
    @troystrain2436 3 роки тому +1

    I loved this! Very informative and entertaining.

  • @colinewan2320
    @colinewan2320 3 роки тому

    Always eagerly await your new content, it's breath of fresh air.

  • @Zontar82
    @Zontar82 3 роки тому +2

    is it possible to have a list of the songs from this video?

  • @dreamcast3607
    @dreamcast3607 2 роки тому +1

    I would have loved to see them do another expansion pack instead of the DD. They could have done a 12MB one for 2000 because the GameCube really needed another year in the oven.

  • @TearyEyesAnderson
    @TearyEyesAnderson 3 роки тому

    Mario Artist was the first game I got to experience creating 3D objects. I also got to try Google Sketchup, and the newer Blender programs. But Mario Artist had it all, sadly it was broken up into so many different segments. I liked how you could use them for creating your own characters in SimCity 64, but I never bothered to try and figure out how to build, load, and save creations to import to SimCity 64. I liked the hide and seek game, and being able to walk the city, ride the train, or fly the helicopter. I was never able to get my city to grow enough for the Mario statue. Doshin 1 is a classic now, and with only slight improvements was released in Pal countries for GameCube. As far as I know, I'm the only person to beat the expansion disk and see all the mini movies, as well as translated both Doshin 64DD games so I could beat them both. Japan Pro Golf 64 was interesting, with the various courses. The leveling up to become a better player was a bit annoying, and I was never able to get a 'Hole in One', even after resetting after each hit, and trying again. I was worried I'd wear out the disk drive, and still not get the hole in one. I got to see all the ends, but always wanted to see past the password, online play lockout screen. F-Zero Expansion disk had some nice new music, and it was fun to twist and bend the track to race your own courses, but I never played much of the N64 game. I played Excitebike 64 more, and I liked the unlockable desert, hill climb, original 3D modes of Excitebike, better. Randnet disk was rather useless. Doshin: More Than Giant /watch?v=ISm7LR8T-F8 /watch?v=x15BOA84U90 SimCity64 mini games /watch?v=4UiP6RC_LLA Japan Pro Golf Tour 64 description translation of game text /watch?v=BaizpA8NUaM&list=PL6EE6C362BB14119D

  • @bringbackmy90s
    @bringbackmy90s 3 роки тому

    Fantastic video about the competition of that time!
    Recently I read all SuperPlay (UK) issues of 1996. Although an independent SNES mag, the editors there were extreme Nintendo apologists and totally full of it. They praised the DD in 1996 and were hostile towards the PSX and bashing its owners and its PSX games as unimaginative, while N64 and DD is the future, despite all the criticism from the readers about the N64 itself being delayed and not being released until April 1997 in Europe. What a shame that they disliked the PSX so much, although all their favourite SNES RPGs were continued only on the PSX.

  • @joshmiller887
    @joshmiller887 3 роки тому +2

    I loved the male-American-southern accent! Lol. Made me smile. Cool to see more of the history of the DD.

  • @DarDarBinks1986
    @DarDarBinks1986 3 роки тому +1

    What the fuck was Nintendo thinking sticking with cartridges in an era of optical discs? WHY? No wonder they lost Square to Sony!

  • @mancman-bu4kz
    @mancman-bu4kz 3 роки тому

    You and the hubby are awesome, love your vids. Hope all is well. Keep up the great work

  • @GalaxiaSword
    @GalaxiaSword 3 роки тому +1

    17:55 First time seeing new “Doshin the Giant 2” footage since Hard4Games.

  • @sega-re-trop-vieux
    @sega-re-trop-vieux 3 роки тому +5

    It is weird that Nintendo took a chance with the DD in Japan instead of USA. The n64 was a flop in Japan ( 3rd, behind ps1 and saturn ! )
    I really don’t understand the point of the Japanese DD

    • @jesuszamora6949
      @jesuszamora6949 3 роки тому +1

      Maybe they thought they could get some RPGs on there with the increased storage? Also, the N64 was in pretty sharp decline in the west as the Dreamcast came out and PS2 hype started building.

    • @haraldhimmel5687
      @haraldhimmel5687 3 роки тому +2

      Doesnt surprise me. Japan was usually the testing ground for obscure hardware like this (like the Famicom Disk System, Sega Meganet, Famicom Net System, etc) and this kind of gamble likely didn"t warrant a larger potential writeoff than from a domestic release.

  • @FarmerSlideJoeBob
    @FarmerSlideJoeBob 3 роки тому

    pretty good video and subtitles also perfect placed 😃 thank you lady decade for making easier to understand the words🙂

  • @jajabinx35
    @jajabinx35 3 роки тому +1

    Great video lady decade. - Keep up to good work (and don't forget us loyal fans :) )

  • @Bronxguyanese
    @Bronxguyanese 3 роки тому +1

    The Nintendo disk drive should have been a console from the start with using zip drives as gaming solution to combat piracy and still has fast read speeds plus zip drives has 64mb storage or larger.

  • @Killertamagotchi
    @Killertamagotchi 3 роки тому

    A big reason why the 64DD has been postponed again and again is that it should work very closely with the Internet service.
    However, it took Randnet and the company behind it far too long to set up the service and provide the server infrastructure for it.
    That's how the late release came about.
    Because the hardware itself was already finished before the release of the Nintendo 64

  • @Pupppeteer
    @Pupppeteer 3 роки тому +1

    Oh god I'd have loved an expanded version of Super Mario 64! Very interesting video here great work.

  • @sasquati13
    @sasquati13 3 роки тому +1

    Just imagine if it was released with the N64. It would have been nuts and could be (maybe idk) even a good competitive console with the Playstation. Such a shame it didn't came out at the right time.

  • @atomicskull6405
    @atomicskull6405 2 роки тому

    TBF the PC Engine CD-Rom was a huge success in Japan to the point that it eventually became the primary format on the system.
    The Playstation and Saturn were not more more technologically advanced than the N64 they just had a better storage device. As far as the graphics hardware was concerned the N64 was the best system on the market at the time. In a way it was a victim of that, the hardware was expensive compared to the PS1 so adding a CD-rom drive and the extra RAM necessary to support it would have driven the price too high.
    The team of ex SGI employees that developed the hardware that would become the N64 actually took it to Sega first who asked for some improvements then eventually said no anyway. Next stop was Nintendo who took a look and immediately halted their own internal development project for a next generation system and purchased the rights.

  • @attilathehun0
    @attilathehun0 2 роки тому

    Love the grainy film stock affect!

  • @BPMusic06
    @BPMusic06 3 роки тому

    I wanted one of these so bad as a kid. They teased us in US gaming magazines with pictures and promises of its abilities but it never came out :(

  • @elliscook9794
    @elliscook9794 3 роки тому

    1st thing I noticed was the Secret of Mana music playing in the opening, noice!

  • @dodgydruid
    @dodgydruid 3 роки тому +1

    Have you had a go at the free SMM World engine, a Spanish free Super Mario Maker which is actually bloody good?

  • @MrChuckGrape
    @MrChuckGrape 3 роки тому

    I remember reading about this back in the 90s and wanting one so badly.

  • @houseoftheted637
    @houseoftheted637 3 роки тому

    You're on a roll. Another excellent video 😎👍

  • @mintydog06
    @mintydog06 3 роки тому

    Love the videos, but when you play music from Secret of Mana, and a Link to the past, I get distracted listening to the and don't hear what you say :D Yes I thought the 64DD disappeared entirely back then, I think I saw it once or twice in UK mags and that was it. God, we knew almost nothing back then!

  • @WowplayerMe
    @WowplayerMe 6 місяців тому

    I live in the USA & I was 1 of 3 maybe 4 Nintendo fans here that were jazzed by this add on. I really was bummed that it didn't even get released in the states. My hobby is collecting vintage gaming consoles, hardware, and games but forget about trying to get one of these units, auction site prices are insane. Are there any nice Japanese friends out there that might want to send me one as a gift?

  • @jfh400
    @jfh400 3 роки тому

    I used to work a dull office job at the RAND Corporation (the shady government think tank) and the company intranet network was called... RANDNet... so that's weird to hear :)

  • @justinsherman9633
    @justinsherman9633 3 роки тому

    Great video. Yeah Nintendo's announcement in 94 that cd tech was to slow. Then in 95 announced an add on the keep up looked bad. Why the console did 3rd in Japan.

    • @geoffmooregm
      @geoffmooregm 3 роки тому

      I still preferred Nintendo's cartridge to Playstation CD's. I remember games like Twisted Metal had such painful load times where Bond or Mario Kart were near instant. Plus looking back the cartridges were very durable. CD's were brutal for durability. Especially during the rental craze. I never had to go back Blockbuster with an N64 cartridge that didn't work.

    • @maroon9273
      @maroon9273 3 роки тому

      @@geoffmooregm however with ram or rom and cd combo is better than cart rom media.

  • @elsnacko7922
    @elsnacko7922 3 роки тому +2

    This is quite impressive. And ahead of its time. Just too many mistakes made to revolutionize gaming. Same with Sega. They were too impatient and wreckless!!

  • @G.L.999
    @G.L.999 Рік тому

    Fun fact: the 64MB magnetic disks + the 64MBs of internal memory of the add-on itself, we would've been able to play games as high as 128MBs.

  • @zahidrehman528
    @zahidrehman528 3 роки тому

    I watched a lot of docs about the 64dd and I can honestly say this is the best one yet!!! Well done lady decade…..
    Also as a fellow Brit, this was a blinder

  • @tomsaywer9883
    @tomsaywer9883 3 роки тому +1

    Why didn’t Nintendo release a cd drive instead?

  • @kapone2k
    @kapone2k 2 роки тому

    Hey there dear Lady, I got a rabbit hole for you to discover.. The game is named as Flashback and WHY ooh WHY!!! it is better on Amiga 600 compared to SNES, SEGA.. and even the new re-booted one. (My theory is that Amiga 600 had and has the better soundchip than what a SNES has and some SNES games were developt on a A600.. I still got some disc's that has some game prototypes for SNES, But +30 years on a magnetic disc's.. I barley dare to open the disc holding cabinet.)

  • @WWammyy
    @WWammyy 3 роки тому

    It's sad the 64DD didn't take off Mother 3 and Zelda on it seemed very interesting.
    Also one of my favourite SNES games Simcity had an update for the 64DD

  • @jacksputrid
    @jacksputrid 3 роки тому

    I'll listen to you explain anything your voice and accent are so awesome to me

  • @EricTheActor805
    @EricTheActor805 Рік тому

    I wonder what the development process would have been for not just the N64 but also N64 games would have been if the Virtual Boy and N64DD died on the drawing board.
    Could the 64 have come out just a bit earlier? Or it's games at least?
    I assume if the DD died on the drawing board, the N64 would have never had the expansion pack either, not that it really needed it.

  • @gamedevfit
    @gamedevfit 3 роки тому +1

    Me hearing IGN eating Nintendo's booty like the groceries. I declare you the GOAT

  • @MrThairacer
    @MrThairacer 3 роки тому

    as a huge fan of my beloved cd32 i always happy to see a new video about it ! she is a marvelous entry to the retro dimension, but need an terriblefire card for whdload support and more power , Commodore dev from france, uk and germany were awesome artist !!!! and news games comes nowadays. thumbs UP 👍

  • @merman1974
    @merman1974 3 роки тому

    While it looks like from the outside that the DD was a bad idea, I wonder if teaming up with Sony would have been worse in the long run? Would Nintendo have lost some of its identity and distinctive qualities chasing the mass market through Sony, or indeed have been sidelined completely? Much like the Virtual Boy, there are hints and pointers to what followed next in the DD - user generated content, connectivity with the Game Boy, even Doshin the Giant shows that they were still being experimental and trying something different that other companies wouldn't.

  • @lsadin2457
    @lsadin2457 3 роки тому

    Epic Soundtrack of Secret of Mana _ Childhood Memories _

  • @Kieranhc
    @Kieranhc Рік тому

    I'd say that the Virtual Boy was Nintendo's biggest console mistake. Not releasing the N64 with a disc format at least comparable to CD was 2nd place to that.

  • @TheGamingScription
    @TheGamingScription 3 роки тому

    Dropping knowledge had no idea of this system.

  • @oxogood9018
    @oxogood9018 3 роки тому

    You and Mr Top Hat do make some realy damn good vids i must say.

  • @LifesMystery777
    @LifesMystery777 3 роки тому

    I was on the fence for a second, subscribe - or hear some more? Then you called out IGN for turning into the load of BS that it is. I knew I was subscribing to your channel. :) Hehe .... Now with that said; don't let me down. ;)

  • @mysticblue0222
    @mysticblue0222 3 роки тому

    Loved the video dear! Wondering what if sure is fun. God I wish they’d rerelease Mario Paint and F-Zero
    Loved the southern US accent

    • @LadyDecade
      @LadyDecade  3 роки тому

      Haha I re did that bit about 5 times haha

  • @bencox5994
    @bencox5994 3 роки тому

    Awesome video, cool stuff

  • @Chirp296
    @Chirp296 3 роки тому +1

    I enjoyed the 2 or 3 videos that I've seen so far from this channel, but I knew I had to subscribe after hearing the accurate dig on IGN. Lol

  • @jorgenthompquist226
    @jorgenthompquist226 2 роки тому

    Best part: The Lady’s American accent. I demand more videos with accents!

  • @sgr7th
    @sgr7th 3 роки тому

    what is that beat @15:00?
    sounds dope.

    • @elliscook9794
      @elliscook9794 3 роки тому

      Crono Trigger overworld music iirc

  • @CB-py1xh
    @CB-py1xh 3 роки тому

    Looks like it simply came out 3 years too late. Very interesting in depth documentary on this!

  • @hadesmcc
    @hadesmcc 3 роки тому

    While it was a commercial failure, I don't think this was Nintendo out of their mind or taking a page from the Sega playbook. They took a page from their own playbook, this is pretty much the same thing that the Famicon Disk System was to the NES but, for the Nintendo 64. It wasn't a huge leap on their part, it was just the wrong move at the time. Had they made a CD-ROM peripheral it might have just taken. It's hard to say, it would obviously be very tied to the reception by the third party developers.

  • @sparkyboy4142
    @sparkyboy4142 3 роки тому

    Can someone explain to me the point of this thing, even if it was fully released and supported? The disks themselves only hold 64 MB.... the same as the cartidges and still roughly 10% of a PSX disk...

  • @stuartcastle2814
    @stuartcastle2814 2 роки тому

    You'd think they'd have learned after other manufacturers failed with their add ons (Atari with the Jaguar CD and Sega with both the Mega CD and 32x) . Console buyers don't generally want to buy potentially expensive peripherals just to play games, and the developers of games won't develop for a platform with few users, which reduces the demand by other users, which reduces the supply of games further and so on.
    Still, even Microsoft didn't learn from everyone''s mistakes, releasing the Kinect, watching it fail then trying to push it again with the Xbox One..

    • @Anonymous-oh4xw
      @Anonymous-oh4xw Рік тому

      I thought the Kinect was a commercial success.

    • @stuartcastle2814
      @stuartcastle2814 Рік тому

      @@Anonymous-oh4xw Not as far as I am aware. It got some support, but not much. Shame, because although I don't own one, I really liked it.

  • @sonypsp05
    @sonypsp05 3 роки тому

    Thankfully one of the best titles was completed with the compatibility between cartridge and disk was F Zero X on the N64 and 64DD.

  • @jesuszamora6949
    @jesuszamora6949 3 роки тому

    The 64DD really should have been shelved right after the Dreamcast came out in Japan (The DC came out November 98 in Japan). Nintendo would release the GameCube only two years later.

  • @collectingonthecheap56353
    @collectingonthecheap56353 3 роки тому

    I have always wanted this and the GameBoy Light. Would have bought both if they dared to release them in the U.S. Really would have been great if they didn't have all those delays.

  • @gmoogle2615
    @gmoogle2615 2 роки тому

    What music is playing at 4 minutes?

  • @Sly88Frye
    @Sly88Frye Рік тому

    19:22 Okay that was unexpected but I love it!😂

  • @TheVileOne
    @TheVileOne 3 роки тому +1

    I find the story of this console fascinating

  • @edgardeitz5746
    @edgardeitz5746 Рік тому

    Soooooo, the N64 DD was a _floppy disk_ drive? A *compact disc* drive would've worked much better, would it?

  • @sajmeister
    @sajmeister 3 роки тому

    OMG I remember reading about this back in the 90s BUT I've never seen one or even played one. Thanks for this video 👌 👍 😲

  • @CayugaKing
    @CayugaKing 3 роки тому

    For the past 20 years I've told myself I'm going to purchase a 64DD but I always buy something more practical and beloved like the Virtual Boy.

  • @dmxdxl
    @dmxdxl 3 роки тому

    Man the 64DD woulda been such an amazing system for it's time, why do the good ones always gotta die such a bad death??....

  • @tomasruiz06
    @tomasruiz06 3 роки тому +1

    Nintendo should have made a CD-ROM optional add-on so developers could make CD-based games if they desired to.

    • @maroon9273
      @maroon9273 3 роки тому +1

      They should have gave optical disc a try.

    • @tomasruiz06
      @tomasruiz06 3 роки тому

      It would have been a good idea to integrate it into the N64DD instead of that 'floppy disk' drive.