It's insane how much changing a gun's sound makes using it so much more fun. I used to never care for the M249, but now that it sounds badass, I'm most definitely gonna grind the hell out of it.
@@Shattered_Shattered yeee, I just hope they re-do bipods. Really don’t like them rn. Would much prefer a system where you get locked in place till you move, like battlefield 3 and 4. Much easier to use than hoping to find see that little UI pop up lol
PKM would be devasting. Simply saying it would be more effective than a Rem700 sniper rifle with damage 65.00 and light armor 20.00 and heavy armor 0. It would full auto 600-800 RPM for few 100 round belts. And it would be as accurate as most DMR. Simply saying, support with a PKM would destroy anything on the terrain and be required to be taken out by a sniper surprisinly from far or someone flanking quickly.
i just hope they made all the suppressors actually look good on guns. also if they're going to fix explosives to make smaller square like holes, why not add a breach charge that makes a rectangular door shaped hole at the cost of damage to players and vehicles.
My opinion is: I think that when the recoil is stronger and harder to control, it makes you more conscious about accuracy over spraying mindlessly (which would be more meant for suppression and a role for MG Support players), controlling your shots in a burst fashion to get more hits (a very MILSPEC mechanic that I like a lot and got me hooked into the game) Keep recoil as it is right now, if a weapon is very powerful (Scorpion for example) it must be hard to control about the damage reduction... Gameplay will become very different and AR's will become quite useless, AR's are, and are meat to be a versatile weapon for general attack, I've been able to hit real far and accurate shots and get kills with AR's using a proper setup for it, as well I've pushed and rushed into buildings using an ACR with attachments for close range for the general long range encounters there are already battle rifles if using a proper setup, making the gunsmith more of a "dynamic game style for each situation" thing, rather than a "get the meta thing" (Call of Duty died long ago because it lacked that, dynamism) and DMR's to shoot each other from hill to hill across a valley (or even an MG with a bipod as I use it), and snipers, so keep AR's and SMG's as they are the update for high cal pistols is just what I wished for since the beginning, it was needed, and it's a nice touch to the game :) anyway... looks are great, animations are sick, sounds are lovely, doors are insane
Can you please give us a toggle chat bind button? its kinda unbearable sometimes. Also more medium sized maps? And community made maps would be incredible!
one thing that really breaks my immersion in the game is the blocky characters, i know it is a design choice but in my opinion if they where a little bit rounded it would be perfect, sometimes i feel like playing roblox. really good dev cast, keep up!!
the sight changes are amazing, really excited for them, I've been playing bf2042 recently and almost all sights in that game are ASS. but PLEASE add the TAR21 PLEASEEEEEEEE
I beg you, reduce the visual recoil of the weapon. I don't understand why there is a trend in modern shooters to add visual recoil. Better no visual impact at all than such a strong one. It degrades gunplay, and the philosophy behind shooting is simple: when you shoot, you want to hit the target, and the physical recoil prevents you from doing so. You get the satisfaction of knowing you hit the target because you can control the physical impact. But visual recoil complicates the VISIBILITY of the target and does not add interest to the shooting process, it is only ANNOYING because it distracts you from CONTROLING the weapon. Look at the example of Battlefield V. Almost everyone, even those who hated the other things, noted how enjoyable the shooting was. Why can't you do the similar thing, where the bullet flies where the reticle is pointing, and the reticle shows [at least approximately] where the reference center of the screen is, but not bouncing wildly around it? The challenge of shooter game design is to differentiate weapons by range of use by adding different physical recoil, so that the weapon is difficult to use at different distances, not because you cannot see the enemy, but because it is difficult for you to control the physical recoil.
cod mw3 did a good job reducing the visual recoil I mean, a soldier can handle a gun recoil holding tight and not too loose or the weapon will shake the hell out of it
Please consider adding some kind of counter hand grenade that vacuums the smoke. Some games are just WAY to intense with the smoke and it would be epic if you could add like a type of vacuum cleaner grenade that sucks in the smoke?
The deagle sounds nothing like real life at all. The sound here is like a cross between a shotgun and a grenade launcher. Very poor. IRL a deagle sounds much "sharper". Generally, all pistols have a particular quality to their sound due to their short barrel length. This quality is totally absent here. Refer to any gun-tuber video of a deagle, hickock45 has one, for example.
3-4 recap videos but still no update... wtf are you doing? game is almost dead :| make it F2P or smth since you are adding tons of ugly skins into a game.
@@honorguard7616 You can say "snipers are homos" but you can't say "snipers are trans" - you will instantly get banned for 24 hours for "transphobia". I'm the proof for it.
It's insane how much changing a gun's sound makes using it so much more fun. I used to never care for the M249, but now that it sounds badass, I'm most definitely gonna grind the hell out of it.
Needs more mid imo, they are all bass and kinda farty
Hoping after the apparent belt issue was sorted, we see maybe a PKM or a PKP sometime in the future. It’s such a cool MG and deserves the love imo.
Agreed! There're a lot more interesting belt fed MG such as LAMG etc.
@@Shattered_Shattered yeee, I just hope they re-do bipods. Really don’t like them rn. Would much prefer a system where you get locked in place till you move, like battlefield 3 and 4. Much easier to use than hoping to find see that little UI pop up lol
Fandom wiki has a upcoming weapon list, including m60, I think pkp or pkm and a chinese variant, MG3,MG5 and more
PKM would be devasting. Simply saying it would be more effective than a Rem700 sniper rifle with damage 65.00 and light armor 20.00 and heavy armor 0.
It would full auto 600-800 RPM for few 100 round belts. And it would be as accurate as most DMR.
Simply saying, support with a PKM would destroy anything on the terrain and be required to be taken out by a sniper surprisinly from far or someone flanking quickly.
@@paristo PKM, MG3 and the M60 may all be power houses for all we know (Kinda hoping they are myself as a support main)
Gun sounds go brrrrrrrrrrrrrrrrrrrr!
when update?
when they´re done
Next year
this month
Mid april 2025
🤣@@madcyber647
Really excited for the update, optimistic that the game population rises when it drops
Rsh12 should actually be renamed to RSh-12 bc it's РШ-12 in Russian and the letter Ш (named Shah) is pronounced as [ʃ]
🤓
That aside, the changes are really cool. Great job, guys
It should be buffed at first, the other revolver is way better
i just hope they made all the suppressors actually look good on guns. also if they're going to fix explosives to make smaller square like holes, why not add a breach charge that makes a rectangular door shaped hole at the cost of damage to players and vehicles.
New recoil looks UNREAL
it looks awesome!
My opinion is:
I think that when the recoil is stronger and harder to control, it makes you more conscious about accuracy over spraying mindlessly (which would be more meant for suppression and a role for MG Support players), controlling your shots in a burst fashion to get more hits (a very MILSPEC mechanic that I like a lot and got me hooked into the game)
Keep recoil as it is right now, if a weapon is very powerful (Scorpion for example) it must be hard to control
about the damage reduction...
Gameplay will become very different and AR's will become quite useless, AR's are, and are meat to be a versatile weapon for general attack, I've been able to hit real far and accurate shots and get kills with AR's using a proper setup for it, as well I've pushed and rushed into buildings using an ACR with attachments for close range
for the general long range encounters there are already battle rifles if using a proper setup, making the gunsmith more of a "dynamic game style for each situation" thing, rather than a "get the meta thing" (Call of Duty died long ago because it lacked that, dynamism) and DMR's to shoot each other from hill to hill across a valley (or even an MG with a bipod as I use it), and snipers, so keep AR's and SMG's as they are
the update for high cal pistols is just what I wished for since the beginning, it was needed, and it's a nice touch to the game :)
anyway... looks are great, animations are sick, sounds are lovely, doors are insane
I would like to suggest vehicles on the training ground.
In addition, make the explosion of the grenades more cinematic to give more immersion
Seconded. Let the kids play helicopter while I'm not in it.
Your doing great Guys ! Keep on.
I really hope they will add AO effect in game just like model showcasing windows.
Thank you for addressing Sound Design, Battlefield introduced "HDR Sound" with Bad Company and it's easily one of the reasons it was highly regarded.
Let's goooo
Can you please give us a toggle chat bind button? its kinda unbearable sometimes.
Also more medium sized maps?
And community made maps would be incredible!
one thing that really breaks my immersion in the game is the blocky characters, i know it is a design choice but in my opinion if they where a little bit rounded it would be perfect, sometimes i feel like playing roblox.
really good dev cast, keep up!!
Can't wait for the Major update
rsh-12's double action shooting animated incorrectly
Battlebit's gone, man. I'll be outside.
Please add customization in the main menu and different slots for save them
Are the Reddit Karens still monitoring proxy chat? Cause if so this update isn't going to do jack all for the game's popularity.
New glock is so fire 🔥🔥🔥🔥
I love this game all I would like is the acog sight but as like a 2x or 1x sight.
First ^^, keep doing your great work. Youre awesome! XOXO
Milsim mooode hooooray
Love it! But would also love more official servers...
it's already late april
I hope you guys are doing well
Can't think of a quicker way to kill a game like this than to add competitive mode
the sight changes are amazing, really excited for them, I've been playing bf2042 recently and almost all sights in that game are ASS. but PLEASE add the TAR21 PLEASEEEEEEEE
Every meta SMG+c4 assault/medic player is gona use SCORPION now. They allways TOP scoring, and you making them even stronger now. Isn't it obvious?
I beg you, reduce the visual recoil of the weapon.
I don't understand why there is a trend in modern shooters to add visual recoil. Better no visual impact at all than such a strong one. It degrades gunplay, and the philosophy behind shooting is simple: when you shoot, you want to hit the target, and the physical recoil prevents you from doing so. You get the satisfaction of knowing you hit the target because you can control the physical impact. But visual recoil complicates the VISIBILITY of the target and does not add interest to the shooting process, it is only ANNOYING because it distracts you from CONTROLING the weapon.
Look at the example of Battlefield V. Almost everyone, even those who hated the other things, noted how enjoyable the shooting was. Why can't you do the similar thing, where the bullet flies where the reticle is pointing, and the reticle shows [at least approximately] where the reference center of the screen is, but not bouncing wildly around it?
The challenge of shooter game design is to differentiate weapons by range of use by adding different physical recoil, so that the weapon is difficult to use at different distances, not because you cannot see the enemy, but because it is difficult for you to control the physical recoil.
cod mw3 did a good job reducing the visual recoil
I mean, a soldier can handle a gun recoil holding tight and not too loose or the weapon will shake the hell out of it
here's hoping for more SEA servers, those singapore servers are are always full. and the otherone always empty, :
Fire the M249 and show me you're loudest scream.
All new players must learn to RP as helldivers with MG 43s doing the achievement
It's too loong, when the update comes?
Any new maps?
Why dont they updating one by one so that player know the dev still care about the game.
A big drop is more impressive and keeps the consistency
Please consider adding some kind of counter hand grenade that vacuums the smoke.
Some games are just WAY to intense with the smoke and it would be epic if you could add like a type of vacuum cleaner grenade that sucks in the smoke?
Please, dont make a vector 2.0 out of scorpion.... Oh gawd...
Please do free weekend again
So still no shotguns?
So hard to balancing them. No shotguns(
pero cuando se lanza??????
gracias asi puedo activar los subtítulos
The deagle sounds nothing like real life at all. The sound here is like a cross between a shotgun and a grenade launcher. Very poor.
IRL a deagle sounds much "sharper". Generally, all pistols have a particular quality to their sound due to their short barrel length. This quality is totally absent here.
Refer to any gun-tuber video of a deagle, hickock45 has one, for example.
Skibidi toilet
3-4 recap videos but still no update... wtf are you doing? game is almost dead :| make it F2P or smth since you are adding tons of ugly skins into a game.
Best guess is refinement and QA, otherwise lots of guns to do sounds for,tweak recoil and so on
The real problem is not advertising the update more
Im glad your game is dying after trying to censor everyone and pander to the woke crowd.
of all the reasons given for why the game's dying this one's by far the wildest lmao
I am confused, how did they try to do those things? Because I got 0 ideas of how you got to that idea
@@honorguard7616 100% he got banned for spamming the nword
@@BarteG44 😂
@@honorguard7616 You can say "snipers are homos" but you can't say "snipers are trans" - you will instantly get banned for 24 hours for "transphobia". I'm the proof for it.