Hi, thanks for another helpful video. Sorry, there was a bug where if the flight check vehicle enters the apron specifically from the bottom on the bottom-right entrance it parks in the wrong place. This bug is now fixed and the game updated. Thanks for finding this bug.
@@JustRossgo Perhaps so, but it's possible that each countering policy will net an overall benefit, for example, the longer (yet slower) carts plus the faster carts policies you implemented today.
@PauperJ good point, that policy and that upgrade works hand in hand but there's not an upgrade to counter each policy. But I will look more into it ☺️
I saw the word, "Profit," and that tells me that you finally are selling A&W Root Beer in the vending machines. Awesome!
@@PauperJ 😂
Hi, thanks for another helpful video. Sorry, there was a bug where if the flight check vehicle enters the apron specifically from the bottom on the bottom-right entrance it parks in the wrong place. This bug is now fixed and the game updated. Thanks for finding this bug.
Thanks for fixing the bug and for stopping by ☺️☺️
Since policies don't cost to implement, how about initiating all of them?
The issue is all policies have a positive and a negative effect so activating them all at this stage would be a bad idea in my opinion
@@JustRossgo Perhaps so, but it's possible that each countering policy will net an overall benefit, for example, the longer (yet slower) carts plus the faster carts policies you implemented today.
@PauperJ good point, that policy and that upgrade works hand in hand but there's not an upgrade to counter each policy. But I will look more into it ☺️