WrinkleMap

Поділитися
Вставка
  • Опубліковано 12 вер 2024
  • (requires AdvancedSkeleton v 5.862 or higher)

КОМЕНТАРІ • 14

  • @aaayerus
    @aaayerus 2 роки тому +2

    Congratulations! U're awesome!

  • @alenapetrova9499
    @alenapetrova9499 2 роки тому

    Very useful function. It would be interesting if it would be possible to add additional wrinkles, for example for lips.

  • @JonCG
    @JonCG 2 роки тому

    great Update Oyvind!👏👏👏

  • @tevfikTt9974
    @tevfikTt9974 2 роки тому

    maybe some wrinkles can be depth -1 to 1...but it is sooo cool thank you

  • @oguzhanbostan2521
    @oguzhanbostan2521 2 роки тому

    An excellent innovation!

  • @amineroula
    @amineroula 2 роки тому +1

    Amazing plugin, I am learning maya just to use this tool :D

  • @davidmonteiro6822
    @davidmonteiro6822 2 роки тому

    Nice. This means we can use this approach to create wrinkle maps with any custom character? I actually know wrikle maps as NM and not bump maps...

  • @whodat861
    @whodat861 Рік тому

    @advancedskeleton creator: Can the picker be customarily changed? Currently its a bit boring but highly functional.

  • @houdinini6715
    @houdinini6715 2 роки тому

    amazing!

  • @atefezare5623
    @atefezare5623 Рік тому

    Hi! Is the new Shader compatible with Arnold Shader network?

  • @GENIUSGT
    @GENIUSGT 2 роки тому

    Holy cow!

  • @omranfahed5834
    @omranfahed5834 2 роки тому

    The plugin is very powerful, i have question, can we add ribbon on the character foe flexibility rig? and can we add extra joint for face rig?

    • @alinazaranimation557
      @alinazaranimation557 10 місяців тому +1

      when you are building the face setup, there's an option down for how many joints you want to be included in the face. and the maximum number is now 24, default option is 12 joints, and there are also, 16 and 20
      if that what you're asking for.

  • @nathunterstudio8391
    @nathunterstudio8391 2 роки тому

    Why not like fstretch?