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Congratulations! U're awesome!
Very useful function. It would be interesting if it would be possible to add additional wrinkles, for example for lips.
great Update Oyvind!👏👏👏
maybe some wrinkles can be depth -1 to 1...but it is sooo cool thank you
An excellent innovation!
Amazing plugin, I am learning maya just to use this tool :D
Nice. This means we can use this approach to create wrinkle maps with any custom character? I actually know wrikle maps as NM and not bump maps...
@advancedskeleton creator: Can the picker be customarily changed? Currently its a bit boring but highly functional.
amazing!
Hi! Is the new Shader compatible with Arnold Shader network?
Holy cow!
The plugin is very powerful, i have question, can we add ribbon on the character foe flexibility rig? and can we add extra joint for face rig?
when you are building the face setup, there's an option down for how many joints you want to be included in the face. and the maximum number is now 24, default option is 12 joints, and there are also, 16 and 20if that what you're asking for.
Why not like fstretch?
Congratulations! U're awesome!
Very useful function. It would be interesting if it would be possible to add additional wrinkles, for example for lips.
great Update Oyvind!👏👏👏
maybe some wrinkles can be depth -1 to 1...but it is sooo cool thank you
An excellent innovation!
Amazing plugin, I am learning maya just to use this tool :D
Nice. This means we can use this approach to create wrinkle maps with any custom character? I actually know wrikle maps as NM and not bump maps...
@advancedskeleton creator: Can the picker be customarily changed? Currently its a bit boring but highly functional.
amazing!
Hi! Is the new Shader compatible with Arnold Shader network?
Holy cow!
The plugin is very powerful, i have question, can we add ribbon on the character foe flexibility rig? and can we add extra joint for face rig?
when you are building the face setup, there's an option down for how many joints you want to be included in the face. and the maximum number is now 24, default option is 12 joints, and there are also, 16 and 20
if that what you're asking for.
Why not like fstretch?