is Hide and go Beak RIGGED?

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  • Опубліковано 27 жов 2024

КОМЕНТАРІ • 16

  • @jpp3145
    @jpp3145  5 місяців тому +14

    The real question is: do we mention this to Poofesure?

    • @Cramhead43
      @Cramhead43 5 місяців тому

      absolutely

    • @jpp3145
      @jpp3145  5 місяців тому +4

      I almost want to for the sole reason that he could have some vindication

    • @Cramhead43
      @Cramhead43 5 місяців тому

      @@jpp3145I think all the more reason to. Don’t forgor to link the video as proof!

    • @jpp3145
      @jpp3145  5 місяців тому +2

      I think that makes sense. Gotta figure out how to get it to him though

    • @Cramhead43
      @Cramhead43 5 місяців тому

      @@jpp3145 probably next Wii Party video tbh. That as well as dm’ing him on twitter

  • @Sinbad1999
    @Sinbad1999 5 місяців тому +8

    Came for the title and thumbnail, stayed for the editing and vibes. Thought this video was made by a channel with a few thousand subs but pretty surprised you barely have 100. Keep up the good work mate!

    • @jpp3145
      @jpp3145  5 місяців тому

      Thank you so much! Editing and thumbnail work is something I’ve struggled with so you saying that means a lot to me

  • @derp1077
    @derp1077 5 місяців тому +3

    this video helped me understand stastics so much better. love the conent and the video! this was really high production keep up the good work.

    • @jpp3145
      @jpp3145  5 місяців тому

      Thank you so much! I was a little worried that it’d be difficult because I can have a hard time getting out of my own head on these things

  • @queezd
    @queezd 5 місяців тому +2

    love the vibes man keep it up!

    • @jpp3145
      @jpp3145  5 місяців тому

      Appreciate it! I definitely will

  • @MaskMcGee
    @MaskMcGee 2 місяці тому

    So complicated, just open an emulator, set a save state and reload it 100 times and see if the order of elimination is the same each time

    • @jpp3145
      @jpp3145  2 місяці тому

      I think this is an interesting idea. One of the things I think needs testing is whether the game is picking the winner before anyone’s even picked a spot and this would be super helpful to make that work.
      In general though, I’d be worried that I’d be doing one trial 100 times instead of 100 trials once (if that makes sense), but if during testing I find that the order of elimination is different each time then this would probably cut down on the time it takes to get data while maintaining integrity.
      Really appreciate this idea; hadn’t even considered doing it

  • @aires12
    @aires12 5 місяців тому +2