I know I'm years and years late, but purple buildings are the monastery chain, that's why it's all purple for the library, because monasteries were used as libraries in this point in history Also it says "Receives trait 'suborned' " then you don't check the traits to see what it does for each character...come on legend ;)
I don't understand your complaints about the character politics part. Of course it's less developed than in CK2, but in CK2 managing people is basically the purpose of the entire game (and its 42 DLC). TW are not set on characters, looks like it will change with 3K, but I don't mind if I can't choose an educational interest for my character in a TW game. And I think character managing in ToB is still better than in Medieval 2 or Warhammer 2 Don't get me wrong, Medieval 2 is by far my favourite TW game and CK2 is probably the game I spent the more time on during the last few years. But we all have acknowledge that Paradox games are the best when it comes to campaign gameplay, while TW has no equals in real time battles
@@Anonymous-ld7je He didn't explain that particular point. That's exactly why I wrote this comment Plus an update released today, and I think most of the statements he makes in his recent review are now obsolete. But maybe he'll make adjustments in his next Northymbre Campaign video, save games are compatible so he should be able to continue with the update on
But I'm not sure he'll continue the let's play since he doesn't like it and it can't please his community. I mean people hating the game won't watch more than 5 minutes, and people who like ToB like me have difficulties to watch entirely because he shits on the game every 5 seconds
Because it's so simple and dull and repetitive that they might just as-well not have it exist. Because what they do have here just comes across as silly and parts of it must be dug for in the wiki. The hilarious part of it is CK2 is not very complex, but it is intuitive and quite easy to learn.
Just thinking of the great mechanics they could have included in this game to really make it fun to play and unique makes me mad. The norse factions should be provided with fleets of longships that actually do something. With these longships, they should be able to travel much further and faster, and be able to navigate up all rivers into the very heart of britannia. There should be settlements on the coasts that could be raided and plundered. When a norse faction disembarks from their ships to go raid or sack a settlement, the ships they leave behind would be vulnerable and could be attacked and burned. Ships would need to be protected, so norse factions would have to balance the amount of troops they sent ashore with the amount they leave behind to defend the boats. This should actually be represented on the battle map as well, maybe as a capture point. So if you fail to defend you ships and they begin getting burnt, it puts a huge morale loss on viking troops. On the campaign map, you would no longer be able to sail around the rivers and seas until you rebuild your fleet (very expensive). The anglo-saxon factions would have the fyrd, which they could call upon during war time which would instantly add a lot of units to their army allowing them to easily outnumber the norse, however this would hurt their economy. There would be a balancing act in when the fyrd should be called, how long it would make sense to keep them raised economically, until it just makes more sense to pay off the norse to leave them alone. They should also have the opportunity to build burhs (also expensive and take a while to build) at strategic locations in order to defend from viking assaults. I'd have also liked to see battle maps with way more detail and features. Bogs and marshes in some parts of the map that slow troops down that I could use to protect a flank. More rolling hills to set up a defense, rivers and streams that I could sail ships on. Hedges and forests that are impassable. Highlands with cliffs and narrow passes. There should be small farms and settlements on all maps that can be burned in order to improve/decrease morale. The addition of a baggage train that could be quickly raided and then withdraw form the battle, and then on the campaing map the enemy would begin to suffer attrition. Etc. Etc
I think one of my issues with the UI is the black with tiny white letters--it's bad for visual engagement. While I detest Empire's UI (mainly due to resolution on more modern screens), it at least has a flavor. It's just so sparse, like you're getting a stripped-down game.
One of the worst perfomances in regards to defending a city I've seen in a long time. I know he doesn't like this game (and I understand why) but this battle was 100% his own doing. That was frustrating to watch.
Funny Just as Legend does a playthrough of Thrones of Britannia and pre-records it lots of his comments become outdated as CA releases an update which changes and overhauls traits and estates XD Havoks review of the update : ua-cam.com/video/vxC3n2P43gI/v-deo.html&t
I hate having to see you play something like this. this is just bad... On a side note what do you think about a game that mixes Crusader kings and total war elements together? where you get troops for your main army from your lords along with your own personal troops and then march out and fight the battle like in total war?
When you say that you'd have to work hard to only take the amount of damage that you are during auto resolve, I believe you aren't giving yourself enough credit or you are overestimating the AI to a huge degree. I always manually play city battles, and the AI is horrible at defending itself--it lets you walk in the gate and take their gate/towers as soon as you get it open. And it will consistently throw low armour units in front instead of high armour units, again just letting you walk right in. I'm 100% sure that you'd actually take significantly less damage, and at worst you might lose 1 whole unit and have a couple others slightly damaged---not this 15 units taking 1/4 of thier total health away nonsense.
Yo Legend, I don't know if this will make a huge difference for your taste for this game, but hey might be some interesting changes, check it out: ua-cam.com/video/vxC3n2P43gI/v-deo.html
I got this game on release, and refunded it after 30 minutes. It sucked, i tried it again now after the lastest patch and turned politics down to lowest difficulty, everything else on very hard, it is accually alright now. Even a little fun, better than Attila atleast.
OMG hours in and finally a battle you couldn't run from or auto resolve. Was inevitable while you researched garbage instead of making your army useable. Just so many bad decisions at every possible chance I want to see the disaster unfold, but god people are watching this, maybe fight some battles or do something interesting would help... You usually want to unlock and research your best troops ASAP, Sword & Axe, Spears, Cavalry, Archers, etc. None of which you've been using really, but when finally fighting a battle you realized cavalry is a thing. And I watched the archers mow down units like crazy, kind of funny after you saying earlier how bad archers are. You are judging everything on level 1 buildings, troops, etc. and click through without reading anything, of course you don't like the politics system you don't look at, or diplomacy. Sorry don't like to be mean, but its been annoying me the whole play through.
Subscriber and Admirer, but, when you said, that a Axeman, and, an Archer don't eat the same amount of food. Well, I think my friend, that you don't realize that those sprites and animations are meant to represent people, and, I assure you an Axeman, and, an Archer, in real life, would argue with you, that, Axemen, or, Archers, eat three meals a day, no matter what you say. Thus, the same amount of food for Axemen, or, Archers. And, I would love to see you as a Commander, stand before, Axemen, and, Archers, and, suggest, to those in the armed forces eat less food based on their job? What does your job have to do with three meals a day? If you don't eat those 2,000 calories you'll be hungry. You have now jumped the shark.
I think you've misunderstood what i meant. In the game an axeman unit comprises of 160 men and eats 1 unit of food. An archer has 80 men and eats 1 unit of food. That means the archer eats twice as much as the axeman. I was not talking about real life at all.
@@LegendofTotalWar Oh. I forgot unit size. You’re right. 1/2 as many troops means less food. What’s strange then is that means someone had to logically code that, and, go, 100 men, eat the same food, as, 50, if their archers. Weird. Funny either way.
I think legend's wife forces him to play Thrones of Britannia when he didnt do his part of the housework
Which part of housework should be done by man exactly?
@@timurdemetres5041 Edgy boy
It is one of my favourite times in history of England. Shame that I will never get decent game, movie or TV series about this time.
Not a fan of The Last Kingdom I take it?
The books are great, haven’t watched the show but I’m sure it’s trash
They should change the name of this to “Total War: Autoresolve of Britannia”
Lmao
I know I'm years and years late, but purple buildings are the monastery chain, that's why it's all purple for the library, because monasteries were used as libraries in this point in history
Also it says "Receives trait 'suborned' " then you don't check the traits to see what it does for each character...come on legend ;)
*Faction leader and essentialy the entire army sings prays to the Allfather Odin, Thor etc. They still get antsy for "pagan dances"*
The religions make no sense lol
Just imagine if Legend had started this campaign let's play on April 1st.
The questions we would have had if he was being serious or not. 😂
Am I the only one who enjoys this campaign?
Nop
Has some incredible aspects to it.
@ one day youll realize how wrong you are but thats your problem...
Damn that last stream was something, sad i couldn't catch it.
Why isn't this gane an attila dlc
I'm grateful it isn't, if it was then it would have the awful optimization and awful sound design that Attila has.
@@TheCommunistColin i dont think Attila is that bad i can run it pretty well
@@promc7318 Yeah optimization was fixed a long time ago
The game still isnt that great though
why isn't attila a rome2 dlc?
I agree with you ofc, but...wow, man, you're so creative. Never seen this kind of comment under any TOB video
1:30:11
Oh wow
"Not at the Towers! Aim for the Trolls! Kill The Trolls! Bring Them Down!" - LOTR music in the background
Yellow building in market towns are where you get all the money now. They can give over 1000 each.
I don't understand your complaints about the character politics part. Of course it's less developed than in CK2, but in CK2 managing people is basically the purpose of the entire game (and its 42 DLC). TW are not set on characters, looks like it will change with 3K, but I don't mind if I can't choose an educational interest for my character in a TW game. And I think character managing in ToB is still better than in Medieval 2 or Warhammer 2
Don't get me wrong, Medieval 2 is by far my favourite TW game and CK2 is probably the game I spent the more time on during the last few years. But we all have acknowledge that Paradox games are the best when it comes to campaign gameplay, while TW has no equals in real time battles
He made an entire video about why this game sucks ass. If you don't agree that's fine, but his position is well explained.
@@Anonymous-ld7je He didn't explain that particular point. That's exactly why I wrote this comment
Plus an update released today, and I think most of the statements he makes in his recent review are now obsolete. But maybe he'll make adjustments in his next Northymbre Campaign video, save games are compatible so he should be able to continue with the update on
But I'm not sure he'll continue the let's play since he doesn't like it and it can't please his community. I mean people hating the game won't watch more than 5 minutes, and people who like ToB like me have difficulties to watch entirely because he shits on the game every 5 seconds
@@Anonymous-ld7je crawl out of legends arse hole you idiot
Because it's so simple and dull and repetitive that they might just as-well not have it exist. Because what they do have here just comes across as silly and parts of it must be dug for in the wiki. The hilarious part of it is CK2 is not very complex, but it is intuitive and quite easy to learn.
Just thinking of the great mechanics they could have included in this game to really make it fun to play and unique makes me mad.
The norse factions should be provided with fleets of longships that actually do something. With these longships, they should be able to travel much further and faster, and be able to navigate up all rivers into the very heart of britannia. There should be settlements on the coasts that could be raided and plundered. When a norse faction disembarks from their ships to go raid or sack a settlement, the ships they leave behind would be vulnerable and could be attacked and burned. Ships would need to be protected, so norse factions would have to balance the amount of troops they sent ashore with the amount they leave behind to defend the boats. This should actually be represented on the battle map as well, maybe as a capture point. So if you fail to defend you ships and they begin getting burnt, it puts a huge morale loss on viking troops. On the campaign map, you would no longer be able to sail around the rivers and seas until you rebuild your fleet (very expensive).
The anglo-saxon factions would have the fyrd, which they could call upon during war time which would instantly add a lot of units to their army allowing them to easily outnumber the norse, however this would hurt their economy. There would be a balancing act in when the fyrd should be called, how long it would make sense to keep them raised economically, until it just makes more sense to pay off the norse to leave them alone. They should also have the opportunity to build burhs (also expensive and take a while to build) at strategic locations in order to defend from viking assaults.
I'd have also liked to see battle maps with way more detail and features. Bogs and marshes in some parts of the map that slow troops down that I could use to protect a flank. More rolling hills to set up a defense, rivers and streams that I could sail ships on. Hedges and forests that are impassable. Highlands with cliffs and narrow passes. There should be small farms and settlements on all maps that can be burned in order to improve/decrease morale. The addition of a baggage train that could be quickly raided and then withdraw form the battle, and then on the campaing map the enemy would begin to suffer attrition. Etc. Etc
Holy hell that siege tower was OP 🥹🥹
Where is episode 3?!? I think I enjoy watching you play this than I enjoy playing it myself. I dunno why.
Also it's west saxony(seaxe) and east saxony(seaxe) the north German tribes who settled in Britain
"whats this,spousal difficulty... what a dick!" 😂😂😂
I have to admit. I hate the art assets for this game. I understand what they were going for, but that doesn't make it not butt ugly.
The art is one of the best parts IMO. It looks like a script from the time, rather than some "artists impression".
@elink1 exactly👍u my friend get it :)
I think one of my issues with the UI is the black with tiny white letters--it's bad for visual engagement. While I detest Empire's UI (mainly due to resolution on more modern screens), it at least has a flavor. It's just so sparse, like you're getting a stripped-down game.
You can actually enlarge the UI.
I bet there is a secret ending saying that this is all a prank and we are stealing your information and spying you through your webcam
Build a tithe hall in any province its available, its good for income and food and balances the public order from churches.
legend you are gonna cover imperator rome when it comes out right?
yes
Restart campaign on new dlc
Was this played with early access to the steel & statecraft overhaul thing?
One of the worst perfomances in regards to defending a city I've seen in a long time. I know he doesn't like this game (and I understand why) but this battle was 100% his own doing.
That was frustrating to watch.
Hey Legend, are you doing full map?
God I hope not.
Funny Just as Legend does a playthrough of Thrones of Britannia and pre-records it lots of his comments become outdated as CA releases an update which changes and overhauls traits and estates XD
Havoks review of the update : ua-cam.com/video/vxC3n2P43gI/v-deo.html&t
I hate having to see you play something like this. this is just bad... On a side note what do you think about a game that mixes Crusader kings and total war elements together? where you get troops for your main army from your lords along with your own personal troops and then march out and fight the battle like in total war?
Can't wait until you finish the campaign and never touch this game again.
Keep going
I really like the graphics of this game and the settlement battle maps but the campaign looks pretty boring.
Part 2???!?! Whaaaaaaaa??!?!?! Ok 👍 Lol
When you say that you'd have to work hard to only take the amount of damage that you are during auto resolve, I believe you aren't giving yourself enough credit or you are overestimating the AI to a huge degree. I always manually play city battles, and the AI is horrible at defending itself--it lets you walk in the gate and take their gate/towers as soon as you get it open. And it will consistently throw low armour units in front instead of high armour units, again just letting you walk right in. I'm 100% sure that you'd actually take significantly less damage, and at worst you might lose 1 whole unit and have a couple others slightly damaged---not this 15 units taking 1/4 of thier total health away nonsense.
Yo Legend, I don't know if this will make a huge difference for your taste for this game, but hey might be some interesting changes, check it out: ua-cam.com/video/vxC3n2P43gI/v-deo.html
I got this game on release, and refunded it after 30 minutes. It sucked, i tried it again now after the lastest patch and turned politics down to lowest difficulty, everything else on very hard, it is accually alright now. Even a little fun, better than Attila atleast.
i find your lack of sandwich... disturbing
Should I thumbs up or thumbs down this series because you hate the game so much??
OMG hours in and finally a battle you couldn't run from or auto resolve. Was inevitable while you researched garbage instead of making your army useable. Just so many bad decisions at every possible chance I want to see the disaster unfold, but god people are watching this, maybe fight some battles or do something interesting would help... You usually want to unlock and research your best troops ASAP, Sword & Axe, Spears, Cavalry, Archers, etc. None of which you've been using really, but when finally fighting a battle you realized cavalry is a thing. And I watched the archers mow down units like crazy, kind of funny after you saying earlier how bad archers are. You are judging everything on level 1 buildings, troops, etc. and click through without reading anything, of course you don't like the politics system you don't look at, or diplomacy. Sorry don't like to be mean, but its been annoying me the whole play through.
Legend, can you please move off of patreon. I cant use that to support you anymore.
When they banned anime I dropped them like a bad habit as well.
This game is so garbage that I only clicked on this video to comment this and am not about to sit through even a minute of gameplay.
Subscriber and Admirer, but, when you said, that a Axeman, and, an Archer don't eat the same amount of food. Well, I think my friend, that you don't realize that those sprites and animations are meant to represent people, and, I assure you an Axeman, and, an Archer, in real life, would argue with you, that, Axemen, or, Archers, eat three meals a day, no matter what you say. Thus, the same amount of food for Axemen, or, Archers. And, I would love to see you as a Commander, stand before, Axemen, and, Archers, and, suggest, to those in the armed forces eat less food based on their job? What does your job have to do with three meals a day? If you don't eat those 2,000 calories you'll be hungry. You have now jumped the shark.
I think you've misunderstood what i meant. In the game an axeman unit comprises of 160 men and eats 1 unit of food. An archer has 80 men and eats 1 unit of food. That means the archer eats twice as much as the axeman. I was not talking about real life at all.
@@LegendofTotalWar Oh. I forgot unit size. You’re right. 1/2 as many troops means less food. What’s strange then is that means someone had to logically code that, and, go, 100 men, eat the same food, as, 50, if their archers. Weird. Funny either way.
God this game is boring
Thrones of Shittania, amirite?
Boooo this game pish play med or rome not rome 2 tho how about scotland or england on med legend
Second
First lol