In the auto crafters, you don’t need to craft it one piece at a time if you have the top two crafters pointed down and both bottom crafters pointed towards the output it will craft faster
Honestly the best day of the week is when you and Mr Beardstone upload a new video because then the next hour is filled with good entertainment, skills and creative inspiration.
Making signs for your different zones would be a cute touch , this could make a building topic video ! So you can take a lil break from mass industrialisation 😆
Loving the series and look forward to seeing new vides. Also a thank you. I was having an issue with understanding compact drawers. I was about to write a comment concerning the 40:50 time stamp stating you had more blocks then you thought. Started doing the math and realized I am an idiot, and now understand compact drawers. Thank you. Playing my own modpack based of Mr. Beardstone's with some additions including Ice and Fire. Yep dragon fights are a blast.
Foxy, you need to make a trucking hub so someone (you) can easily manage the trucks, and make sure everything is running smoothly. Not sure if that’s possible with Create but it would be pretty cool I think
The andesite output was higher than expected because diorite needs to move items in the mechanical crafters at least two times as it’s a 2x2 recipe, while andesite only needs to move once as it’s 2x1.
With regards to the mechanical arms on the tuff machine, you could probably go for 1 for each material needing lifted in, and have them moving chunks of stacks at a time such that they supply a batch of production on each press. Having the arms lifting more than the recipe at a time, or using a sushi belt that feeds on alternating materials and simply feeding it into the basins with brass funnels as it rolls past. Did that in a TerraFirmaCraft pack once for the various stones from Dirt. 4 material in various quantities needed form all of the different cobbles, so I ran them all onto a single belt and merely filtered off the materials required for each variety leaving the others to continue on.
Presses and mixers ignore pipes directly under them. It can give you 4 sides to work with while keeping many right next to each other. It's how I do my netherack and andesite generators
Hey mate, just wanted to say thank you for the great vids! I have a newborn baby who doesn't like to sleep much haha. Watching your videos is a great way to help her sleep and for me to not get board, so thanks so much!
Makes sense that the Andesite generation would be faster. You used 1/2 the Di-oh-rite output, but it also only has to go thru 2 mechanical crafters instead of 4, which takes less time.
I have a name for the Industrial area. Why not "FNT Industrial Park"? I know you don't want the anything with Foxy or No Tail but you never said just using the first letters were off the table. Plus it would be fitting. Also why not do a more small side Apartment Complex for that village near it. That way you have those villagers being part of the Park. I mean as the "workers" for the park. I know it's all automated but sometimes immersion helps. ^_^ Lag or not.
I know people hate ProjectE on modpacks because it cuts through so much automation, but no one ever thinks about how much lag is reduced with even a stripped down ProjectE add on. Even if you only get the most basic items and maybe the end game ProjectE stuff like matter and power flowers, the lack of all the rest of this makes the server run almost infinitely better.
The modpack I am playing has Create: Molten Vents which I have found to be the most interesting non "cheaty" way of getting renewable copper sources. Supposedly you're not supposed to be able to move the vents but I've found I was able to do it with all but asurine 🤷♂️
well after years of wacthing youtube i just now found out something hitting the numbers on your keyboard will go to a spot in the video but anyways enough about that time to wacth the video XD
is the aging of the copper via deployer a normal create feature or have you added it? tried to replicate on my own world to no avail. loving the series by the way, got me into create in a big way.
@Foxy, same/similar is happening in my world, the power generation fails then i end up with visual glitches. back out to save come back and its working fine again after hrs of dicking around. will skip straight to the reload next time and see how it goes. 1.20.1 java/fabric
For next series with mr beardstone Maybe try either steampunk LPS modpack by Shxrkxi or Create above and beyond modpack by simidubi (the original creator of the create mod) I could have said something like create Arcane engineering but its more tedious, or create mekanized but even if it is very quick I know when getting into polonium and plutonium production it will take you maybe 3 entire episodes of trial and error and also for crafting stuff like ad astra rockets and space suits. Yes I know create above and beyond is like create Arcane engineering and create mekanized but this one will take less time with 2 people and it is a constant pace modpack not like the other 2 (create mekanized and create Arcane engineering)
Interesting that you're using the mechanical crafters from Create when you've got the autocrafters from AE2, it'd be a whole lot quicker and save on space. Only thing you'd need is a crafting CPU
When you said nothing to do with foxes it hurt me a bit because they are my favorite animal. Fox fun facts of the day: did you know foxes mate for life meaning they stay together forever even if something happens to the otherfix they don't look of another mate. They also tend to have many families in the same den. That also has multiple entries thanks to the foxes ability to adapt they developed this because of hunters trying to corner them in their den.
Have you ever seen how they made wires satisfying where they have a long copper wire on a big spool where they put it in the machine inject the silicon insulation around it and then when they put three or four of them together you get extension cord and then they had to put the male plug in the female plug
32:00 Hmmm.... that copper should be Bare bright (Pure) or No.2 Copper, If it's no.2 You've shattered the no.2 copper scrap price by a degree so large I wouldn't be able to even estimate how large it is. If it's bare bright.... Well not as much But you'll still Shatter the Bare bright copper scrap price for sure. I'd say that factory's perfect already.
Can't you pack make andesite from Lava, flint and gravel in a mixer? You VIP server pack can do that. uses all the flint your various systems are burning and saves diorite.
17:42 "Man we're gonna have more copper than a person that's got slightly less copper than me"
He kept it damn straight
It will always remain "Snowy Area" in my heart. :P
Foxy: Lets create a copper fatory, it includes andesite and diorite.
no comments? -i will fix that- ig i'm the first one
@@goldlars Rude
I guess they needed it to make tuff
In the middle of a school field trip in my sleeping bag nothing is going to stop me from watching a new episode
In the auto crafters, you don’t need to craft it one piece at a time if you have the top two crafters pointed down and both bottom crafters pointed towards the output it will craft faster
Like 25 to 30% faster crafting if you do it the way that you suggested
@@khrishp yes that is correct
Man I'm going to miss this series when it's gone.
Honestly the best day of the week is when you and Mr Beardstone upload a new video because then the next hour is filled with good entertainment, skills and creative inspiration.
Making signs for your different zones would be a cute touch , this could make a building topic video !
So you can take a lil break from mass industrialisation 😆
These videos are great, because I know what I want to make, but not how to, and this is entertainment and tutorial
I have a name idea for the "New Area": Industrial Forest
I'll do you one better: Modern Meadows.
Eh, I was thinking Mastori Central. A mix of MASsive invenTORy, the I is a little flair
@@the_explorer4600that would be fr nice
Nah i will do you one better
The industrial meadows
@@Kozmos-du6qq some names work better when they start with the same letter. In this case your name doesn't really work, good idea though!
Foxy you should make a archeology site and museum when you are in the primorial caves pls❤❤❤❤❤ love your videos ❤❤❤
great builds! Love your Videos. You can acualy build a copper farm by crushing limestone
Loving the series and look forward to seeing new vides. Also a thank you. I was having an issue with understanding compact drawers. I was about to write a comment concerning the 40:50 time stamp stating you had more blocks then you thought. Started doing the math and realized I am an idiot, and now understand compact drawers. Thank you. Playing my own modpack based of Mr. Beardstone's with some additions including Ice and Fire. Yep dragon fights are a blast.
Happy Easter!!
Since names are a thing, for the current project area an Idea for a name - Prosperity City
Foxy, you need to make a trucking hub so someone (you) can easily manage the trucks, and make sure everything is running smoothly. Not sure if that’s possible with Create but it would be pretty cool I think
30:37 tough tough😂😂😂😂😂
Foxy you should add create connected to your modpack. it is so helpful and saves on time
I love this series so much
The andesite output was higher than expected because diorite needs to move items in the mechanical crafters at least two times as it’s a 2x2 recipe, while andesite only needs to move once as it’s 2x1.
With regards to the mechanical arms on the tuff machine, you could probably go for 1 for each material needing lifted in, and have them moving chunks of stacks at a time such that they supply a batch of production on each press.
Having the arms lifting more than the recipe at a time, or using a sushi belt that feeds on alternating materials and simply feeding it into the basins with brass funnels as it rolls past.
Did that in a TerraFirmaCraft pack once for the various stones from Dirt. 4 material in various quantities needed form all of the different cobbles, so I ran them all onto a single belt and merely filtered off the materials required for each variety leaving the others to continue on.
I miss the building on music edits. Pls bring them back🥺
I still want those few awkward seconds of silence at the end, bring it back!
Presses and mixers ignore pipes directly under them. It can give you 4 sides to work with while keeping many right next to each other. It's how I do my netherack and andesite generators
Hello Fellow Humans,
Can't you make this out of Lava, Flint and Cobblestone? Which means no need for your complex machine.
We have to remember Foxy, without overcrowding of trains, maybe some suspended rails, but not too many trains, it's a pain
Hey mate, just wanted to say thank you for the great vids! I have a newborn baby who doesn't like to sleep much haha. Watching your videos is a great way to help her sleep and for me to not get board, so thanks so much!
16:01 THE DIORITEINATOR
It never fails to surprise me that Foxy and Beardy keep NOT putting manholes in their roads and factory lots to access the plumbing.
If you make a temporary display board, and a link on a tunnel, you can create an items per hour counter in less than a minute
You should install the Create Sifting mod! It lets you sift sand/gravel into other minerals!
Maybe you should make a tutorial for storage drawers for other people who are also confused about trims and controllers and slaves.
Makes sense that the Andesite generation would be faster. You used 1/2 the Di-oh-rite output, but it also only has to go thru 2 mechanical crafters instead of 4, which takes less time.
New area = Foxypolice
I feel like foxy and mr beardstone passive aggressive behavior toward each other will turn into cold war🤣🤣🤣🤣🤣
A bit of pokey on them? Yes they're gonna come out of there and they're gonna get poked with a poker.
Hey foxy have your top crafters face down and the bottom ones to the side, it should speed up your crafting due to it taking 2 stages instead of 3
Try disabling the diesel generators mod and see if the breaking stops. I had a very similar issue when I used that mod.
Lonely town is my suggestion for the new area’s name
Flanders Fields could also be a good name in the future :D
I say you continue the Alpine Springs name with : Alpine Springs County Industrial Park
I have a name for the Industrial area. Why not "FNT Industrial Park"? I know you don't want the anything with Foxy or No Tail but you never said just using the first letters were off the table. Plus it would be fitting. Also why not do a more small side Apartment Complex for that village near it. That way you have those villagers being part of the Park. I mean as the "workers" for the park. I know it's all automated but sometimes immersion helps. ^_^ Lag or not.
I didn't get a notification for this episode at all & it's been 2 hours lmao.
Doesn't the tuff produce 2 for every 1 diorite and 1 andesite so it would only use half the amount produced of each ingredient
Merry Easter
Foxy: You should explore the caves from Alex's Caves mod especially the Primordial Caves!
Ur vids are great!!!!!!🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉
(it's still snowy area in my mind)
You can create with autocrafters of AE 2 every object of create so that you can't ran out
I know people hate ProjectE on modpacks because it cuts through so much automation, but no one ever thinks about how much lag is reduced with even a stripped down ProjectE add on. Even if you only get the most basic items and maybe the end game ProjectE stuff like matter and power flowers, the lack of all the rest of this makes the server run almost infinitely better.
The modpack I am playing has Create: Molten Vents which I have found to be the most interesting non "cheaty" way of getting renewable copper sources. Supposedly you're not supposed to be able to move the vents but I've found I was able to do it with all but asurine 🤷♂️
42:24 quite the isekai moment there
Foxy have you thought about making a water village like all your builds on the ocean
well after years of wacthing youtube i just now found out something hitting the numbers on your keyboard will go to a spot in the video
but anyways enough about that time to wacth the video XD
I kept kinda referring to New Area as “New Factoria”, of which I find may suit the theme and the continued calling it the new area
is the aging of the copper via deployer a normal create feature or have you added it? tried to replicate on my own world to no avail. loving the series by the way, got me into create in a big way.
@Foxy, same/similar is happening in my world, the power generation fails then i end up with visual glitches. back out to save come back and its working fine again after hrs of dicking around. will skip straight to the reload next time and see how it goes. 1.20.1 java/fabric
can u make a schematic for the mechanical crafter machine?
i miss read the title at first, and thought it said "I built a huge coffee machien lol. lol Create Barista
0:55 there is a tool to make mechanical arms/deployers fill slots next to eachother with the same thing... you know tgat exists...right?
Time to build a massive mine from a unused area 😎
i hope to see you play one block or skyblock with create mod.
How do you use the wand and place texture at the same time? My wand just works with one item
foxy when drowned drop copper; WHAT!?!?!?!?!?!?
Just imagine if the Redstone links had three item slots. Tuff tuff tuff!!!😂😂😂😂😂
For next series with mr beardstone
Maybe try either steampunk LPS modpack by Shxrkxi or Create above and beyond modpack by simidubi (the original creator of the create mod)
I could have said something like create Arcane engineering but its more tedious, or create mekanized but even if it is very quick I know when getting into polonium and plutonium production it will take you maybe 3 entire episodes of trial and error and also for crafting stuff like ad astra rockets and space suits.
Yes I know create above and beyond is like create Arcane engineering and create mekanized but this one will take less time with 2 people and it is a constant pace modpack not like the other 2 (create mekanized and create Arcane engineering)
Maybee add framed drawers
😊
Interesting that you're using the mechanical crafters from Create when you've got the autocrafters from AE2, it'd be a whole lot quicker and save on space. Only thing you'd need is a crafting CPU
Yes but this is a create focussed series. Ae2 is just for my storage system
@@foxynotail Ah! Completely forgot about that fact, my bad
When you said nothing to do with foxes it hurt me a bit because they are my favorite animal. Fox fun facts of the day: did you know foxes mate for life meaning they stay together forever even if something happens to the otherfix they don't look of another mate. They also tend to have many families in the same den. That also has multiple entries thanks to the foxes ability to adapt they developed this because of hunters trying to corner them in their den.
What about Create Sifting? Just a Sand/Graver/Soulsand Farm and Sifting it into raw ores.
You should call the new Area Sprucey Jungle
what addon do i need to make tuff it doesn't work for me
I tried to use the recipe Foxy mentions and it’s not possible to automated tuff in the create mod
idea: do them to the nether and end dimensions. take revenge.
Got sick and missed the upload 😂
Have you ever seen how they made wires satisfying where they have a long copper wire on a big spool where they put it in the machine inject the silicon insulation around it and then when they put three or four of them together you get extension cord and then they had to put the male plug in the female plug
which version are you playing? for me in v21.5 it is no longer possible to compact Tuff with Andesite + Diorite + lava
32:00 Hmmm.... that copper should be Bare bright (Pure) or No.2 Copper, If it's no.2 You've shattered the no.2 copper scrap price by a degree so large I wouldn't be able to even estimate how large it is. If it's bare bright.... Well not as much But you'll still Shatter the Bare bright copper scrap price for sure. I'd say that factory's perfect already.
Hi foxy!
maybe add a block so you see the way your trucks are pointing
Which mod is used to turn andesite+diorite into tuff? It doesn't even show the recipe for me :(
Why use experience to oxidize copper? Wouldn't it be more realistic to use water out of a spout? Or fans blowing water?
how do you add a shader pack ad reply both of thos in your mod pack?
You can wash the copper instead of aging it
Name for the Factory Town: Factory Optimization Exportation Transportation Reorganisation Over Territories 1 or F.O.X.T.R.O.T. 1 for short
You should have had an animated foxy on the screen as the voice
next time make five diorite engines
I would say a good name to your “new area” part of the world could be Bristol. The city in England
Do you use a server for playing this on? Or is it like a single player world?
You need to build Ego a home!
Foxy it is 2tuff from 1dio & 1and so 900/min would mean 450ish used per and/dio, no?
Can't you pack make andesite from Lava, flint and gravel in a mixer? You VIP server pack can do that. uses all the flint your various systems are burning and saves diorite.
name for the new area, concrete jungle.
why are the cars drive on left side?
I'm British. We drove on the left
Ego my beloved
Looks like a modernized pokecenter😅
Why did you place nuggets instead of blocks on the output bus
You could have just made it so the mechanical hand takes the final product
💖
@22:34: "Both of those things mean the same things."
Did you get a side gig as a sitcom writer, because you're particularly witty today?
Less trees more breeze
I have a name for the new factory!!!!
*clears throat*
The "Pokey" centre