The Feywild has really looked like a fun sort of environment, but barely any list of the varied creatures that would be expected, I guess that the Irish ancestry has me interested. I was actually thinking of some inspiration from the anime Kill la Kill, which is all over the top, for a sort evil feywild group. The series villain, Ragyo, as an evil fashionista archfey shining rainbows, and followers who are deceptively cute but nightmarishly psychopathic. Actually there was something I was wondering, that elves are connected to the Feywild, but how Dark Elves might be in relation. I was writing up a place that the balance that prevented certain bad things was reliant on nature spirits and the like that to be fixed would require going to the Feywild which overlaps and a certain place connects, but getting there would require meeting a Dark Elf city. I originally planned that the Drow are a people that came from the Feywild and settled, whether they were once more traditional elves and what they would currently think of the Feywild, I don't quite know yet. Would they like the Feydark? And if maybe sounds like something interesting with spiders could be set up to match.
Good question. Here is the historic origin of the Drow on Faerun.. in a time known as The Fourth Crown War. "in -10,500 DR, owing to destructive magics of Vyshaantar, the Dark Disaster occurred, and a magical storm turned Miyeritar into the wasteland now known as the High Moor. Enraged at the destruction of their dark-elf brothers' land, Ilythiiri (the dark elves) savagely attacked the Vyshaantar Empire. The Ilythiiri began to openly worship evil gods and commit such acts of atrocity that all the remaining elven kingdoms decided to expel the Ilythiiri dark elves from Corellon Larethian's grace. The most powerful mages and clerics succeeded in completing the ritual in about -10,000 DR, though it had the adverse effect of corrupting all dark elves, not just the intended Ilythiirians. The dark elves were driven underground, and the epithet dhaerow would eventually change into drow." So, the Drow are members of the Tel-quessir, along with Eladrin (including the bralani and ghaele) and all the Elven sub races (Sun, Moon, Star, Green, Silver, Gold, Wood, etc), and all Tel-quessir originated in the Feywild, coming to the Prime Material world in -27,000 DR when, presumably, the LeShay opened portals between the two and ushered in the original Green elves and their kin (earning them the title of Creator Race, though I don't think they actually created the fey races, there is nothing written to that effect that I have seen). So, long story short, the Drow are cut off from the Feywild because eleven thousand years ago, they got banished from the light by Corellon and all the other elves, and that includes the light of the Fey Realm. Can they travel to the Feydark? I believe they can, yes, but they are not settled there as far as I know, and it would be unlikely as the Fomorians are powerful and as far as they are concerned, the Drow are their eternal enemies, as the Dark Elves were a part of the ritual that cursed them into their twisted form, long before the dark elves became the Drow.
Okay, in my setting I made up I was having the connection to the Feywild to be in a swamp which would be the ruins of an ancient Elven or fey society. I have this specific idea of finding a certain ruins in the swamp that when walked though the building have you arrive in the feywild with a look at what the kingdom may have looked like at that time. The Dark Elves have their city under the mountain next to the swamp. Would it be lore friendly to say that they were cursed from their kin else where's actions from the light, they abandoned their city which from left over Dark Elf magic and unfiltered effects of the feywild morphed the land into a swamp? I think that idea I had in mind would be Blink dogs to act as the guides for the archfey on the other side. Alternatively I was thinking that some sort of other would be in the city on the other side, an elves that stayed in the feywild while the Dark Elves were in the material, and they would travel to find the archfey responsible for keeping up the fey's part of a seal. Also, you said something about people could accidentally cause magic or something while in feywild. Would you expect something special from say a Warlock who has a pact with an archfey when they are in the feywild? They are supposed to be kind of like a conduit the archfey's power, and I would guess the feywild would be more at home. Would druids? I have a player who is an elf (half dark elf) druid who journeyed here because her god warned her of something (to do with the connection of feywild) along with the wish to meet her dark elf father. Would Sehanine Moonbow have some importance with feywild? Sorry if these are too many questions.
Sounds like that set of characters you described would be fairly comfortable in the Feywild, anyone with fey ancestry would not be freaked out by the place, although they are not 'at home' there, they are unlikely to set off random magical effects, but they won't have an encyclopedic knowledge of things either. A warlock who has a Fey Pact, maybe expect to encounter members of that fey power's faction, other servants, servitor creatures, but not to the extent that it is disruptive to your plot, it is your tool, not the players, unless you let them roll a hail mary for it when they run into deadly danger. Druids are basically in their element, and whatever circle powers they have may actually get advantage on rolls, have greatly extended duration and such, it's up to you. My rule of thumb for the game table, is that if you have player characters who have, at their core identity, either Fey or Nature magic elements, then the Feywild portion of the campaign is their time to shine and have a LOT of fun.. much like the chase scenes and plots in a urban environment are the times for the Rogue to shine, or the charge of the goblin pack causes the Fighters to grin and crack their knuckles :)
The fey legends are found in nearly all cultures, from the chinese to the indians to south east asia as well, it's uncanny how similar these legends are! Makes you wonder if it's just another plane of existence beyond our own...
@@AJPickett if you haven't, check out Jim butcher's " the Dresden files " book series. Modern day Chicago P.I. with D&D flavor. Heavy in the Faye. Really good.
Sounds like the kinda place to make those ancient level spells that got nerfed into nonexistence on the prime plane. Would make an interesting story to see a wizard discover a book about a level of power spell that is above anything he or she could potentially do on his own plane of existence. I would imagine the wizard would be a little unhinged to even attempt such a thing.
I kind of like the idea of giving Characters who stay too long in the Feywild, access to the Control Flames, Druidcraft, Gust, Minor Illusion, Mold Earth, Prestidigitation, Shape Water, and Thaumaturgy cantrips, that they can use as Actions, Bonus Actions, and even Reactions. Just to reflect the magical nature of the place, and to encourage creativity, and shenanigans.
It’s a good way to use feats such as Magic initiate, Fey touched, eldritch Adept, artificer adept, or make your own. I have a half elven Monk/druid character with a home brewed feat that gives half proficiency in performance, intimidation, and deception called “Ravings of a madman”, he has the haunted background but it isn’t your normal grim dark haunted……. He is Fey wild haunted. He learned to embrace the chaos of the Feywild and seems like a hedonistic, crazy drunk, but he really isn’t. He is a way of the drunken master monk and he is an absolute blast to play. Every now and then I drop the Dr. chaos act and his inner calm shines through, but everyone thinks it’s an act.
Artagan makes alot more sense now, how he can have a cleric because hes an archfey and he is practically divine because he accidentally became a little more powerful because of jesters devotion.
Making a character kind of based off of the animals in the Redwall Book series, and I think having their society based in the Fey Wild would make sense. Thanks for the information to add into his background.
really good break down. I had never really considered a fey wild for every world. The idea of jaunting to the FW to do big things is awesome development space. the idea of jaunting out to places where the rules dont apply to do great magics is basically what your big baddie is doing when he makes pacts with evil. ... now I have a means to explain where Good wizards go to bend the rules with a whole host of consequences that my arrise.
Thank you for this, I’m about to run a session in the Feywild, so this was great inspiration. I also appreciate your delivery style. Felt more like a uni lecture, rather than the over the top style of a lot of other videos, so it doesn’t grate on the nerves.
Feywild seems like it would give me a headache lol I'll take the Shadowfell thank you very much. The overwhelming soul sucking despair and entropy wouldn't be much of a change to my daily life -_-
In a campaign I was in with some friends I ran two characters simultaneously, Bailan a monk/druid and Artemis an artificer/lore bard. Both were taken to the Feywild as infants by an archfey. When they were returned to the prime material plane, it was with the intent that they carry on with the designs of the autumn circle of the Seely court. They were crazy fun to play. Bailan was outwardly the embodiment of chaos while Artemis was the embodiment of lost forgotten wisdom from the wild places. If we ever have a high level campaign again in the same setting I want to bring them back out again.
ive done a old school feywild, with the four courts, summer, winter, autumn, spring, all a part of a massive kingdom lorded over by the court of summers phoenix king. the court of summer lives on a massive island metropolis, from which they plot to keep the kingdom under the same blood line, (even though the court of summer has lost two elections, leading to a massive war called the great divide, which ended in the creation of the blood wastes). the court of spring is the more natural fey elves. the court of autumn are skiddish, fearing both winter and summer, winter for their cold inclination, and summer for their forceful harshness. and the court of winter, the spurned court whom live much like summer but less organized, they are bitter for loosing the past election, and still hold loyalties to the spider queen whom died in the great divide, before the spider elves were outcast from the blood wastes and into the isle of spinne down south. I consider goblins fey too, so all goblins trolls and orcs etc came from the feywild and left to the lands of men when they became free (though there are still goblins enslaved and forming their own mini kingdoms), then the cyclopes fomorians and deformed gnomes (like spriggans, Xvarts, redcaps etc, evil fey, half trolls, hags) all live in the mushroom forests. the only unique animals are the displacer beasts, Phoenix's, and wargs though. it feels like a relatively small unique animals List compared to the massive amount of humanoids that come from the area.
Things like wolves that can talk? How about gingerbread houses? The feywild is the land of fairy tale come to life. Anything you can imagine is real there.
@@whitecreamymilk8436 The fey goblins and orcs are more like the forest children and the good-natured brawny fighters, unlike their prime companions. My goblin fey are likely to pelt hungry wanderers with apples and nuts than arrows while staying concealed. They’re more likely to tie your boots together than slit your throat while you sleep.
First of all. Thank you! you went over so much of the what, but also the why. very helpful for lore knowledge and you gave great points as to the moods and views of these creatures. especially helpful to my role playing them as npcs. thanks for the inspiration!
What's funny is that literature on the fairy world native to global earth human culture, irl, has it, be wild and magically, but also threatening, and dehumanizing. Like both the Shadowfell and FeyWild from DnD fused together. I saw a comment comparing the shadowfell to depression, and the feywild to mania. If so: fearie myths irl are like manic depression. I wonder if that could be worked into a campaign🤔 Like, a world like our own earth, where the spell plague got inverted on the prime plane, and it screwed up everywhere in the sphere, except for the prime material plane. Resulting in a situation where all of the infinite elemental planes, became, material, expanding the sphere, and the two normally opposite planes of positive energy; and negative energy, for the area of effect of the expanding sphere: became the double plane of alternating positive and negative energy. And then that high energy charge, pulled the weave 90°s further connecting the two planes, but leaving the magic weave as something which merely intersects the prime plane as a circular or spherical cross section like physics particles. Also as the sphere expanded, the far elemental planes and beings from the elemental planes of uncontacted spheres were sucked in, resulting in an incapacitation of the gods as their godly portfolios became diluted and proportionally less powerful. Creating a secular sphere, of apparently infinite size, where the shadowfell and fey wilds have merged and the beings there, though dominated by the fey, and a few Tenari and rumors of one or two Obyriths survived, primarily the fey dominated what remained of the shadowfell, however, now, rather than a world of perpetual extreme autumn, and a world of perpetual extreme spring, it's now a world of perpetual extreme seasonality. A world of perpetual twilight, where the sun is always ALMOST setting or ALMOST rising. And as you look out accross the horizon it seems to be on both horizons, and yet the world is only as bright as if there were one. Disorienting your sense of east&west. Under this everlasting liminal sky, seasons morph and skew rapidly, akin to gentle breezes. And laughter wafts on the air. But woe to those whom find the source of this laughter; as many of the fey, in earnest desire to live in harmony with the altered realm, have begun to change demeanors and behavioral alignment, as swiftly as its ever changing seasonality. A host may offer you tea one minute, then after a gust of chill winter air: stare you in the soul with newly developed fangs and attempt to drink your blood. Although several not uncommon small pockets of fey, whom instead of living in complete unity with the plane, accept their decreased power, as a fair trade off in exchange for upholding old cultural social norms: many fey including many belonging to these "peaceful" groups, still harbor resentment towards humans (and some groups even view nonhumans as equally responsible) for what they see [rightfully] as; the destruction of everything they loved, as a selfish theft the humans performed to fix human-made problems. Albiet, many humans were from elemental planes, and most alive at the time were killed, most fey do not know this. Many gods as they were dying, used divine powers that basically de-extincted humans, as adult sized infants, all across Earth and perhaps other worlds in the infinite prime. The Infinite sphere caused disruptions to flogistical space; so, to prevent, the demise of the flogistal spheres, by this mistaken forbidden magic, mercifully: The One Above all, placed this sphere, in own flogisticated space out of phase with the rest of the flogiston space, like aber torril once was. So to leave the infinite sphere players must go to the boundary of the expansion of the real universe not just the observable one. Comicbook super heroes are able to do it. But with the only source of magic being such a dangerous counter-plane, will you to be able to do it? To leave the universe and seek adventure elsewhere, more hospitable? Food for thought
This is awesome! I tired to look up the fey wild but only found small bits here and there. Its nice to have this better perspective on it since I'm unfamiliar with it.
glad to hear that, I still feel like there is a lot more to bring to you, the lore of the feywild, particularly the more powerful residents, runs deep, but I agree, it is fairly obscure and scattered.
when ever Im presented with the idea of some magic forests, Im thinking about what was in the Kingdoms of Amalur Reckoning. those game devs really hit the nail on the head when they designed forests for that game. makes me wanna play the game through again just for the atmosphere.
I have a world idea where the Feywild, Shadowfell, and material plane all collapse into one another making an amalgam world. I want some parts of the would to be as if you are walking into a pocket of the feywild. Do you have any ideas or ways I could do that?
Had an awful thought if a Fey being underestimating the fragility of mortals and accidentally severely injuring (or worse) their friend with what they thought was just a harmless prank.
You have to be very careful with the Fey, if you play some lovely music and they ask "Where does your music come from" and you say something like "Its all in my head"... they will cut your head open to find it and let it all out at once... then be upset at your corpse for lying to them so rudely.
Being a magic user in the Wild Fey would be epic. Question could you send a missile/magical blast of some kind. From the WildFey into the Abyss to take out a layer or demon Prince?
TraciPeteyforlife It's a two way straight. If you can attack Shadowfell from the Feywild then I expect Shadowfell with there are great necrotic and psychic energies could too attack the Feywild.
AJ you know it's been awhile since I've made a comment but could you talk about areas in the world of greyhawk on the map and histories of that area and what resources they produce
The night elves, twilight elves, dark elves, just not the followers of Lolth. So no, no Drow, but many who look very much like them. Many of them are older than Drow civilization.
I know this is old, but I've heard, at least for Forgotten Realms, the Shadowfell was basically created with the intent of creating a Shadow Weave, where Shadow Magic is seperate from normal magic using the standard Weave. Would it be possible that something similar is going on in the Feywildes? As to say, would it be fair to assume there's a "Fey Weave"?
So in game mechanics, how would you handle magic used in the fey? everything goes up in dcs/dice, or would it be more spell slots given, or both. Also if someone was going to craft spells of extreme power there would they use some type of rules similar to 3.5 epic spells?
Actually, Kobold Press (via DrivethruRPG) just released a source book PDF for Elven High Magic that would fit those requirements perfectly. Lets see, I have a link around here somewhere.. ah, here we go koboldpress.com/kpstore/product/deep-magic-elven-high-magic-pdf-5th-edition/ I would not mess with spell DCs and such, I would consider giving free spell slots for low level spells (level 3 and lower, and yes, epic spells rules would be suitable.
If the Feywild is an echo of the Prime Material, is there Feyspace in between Fey Crystal Spheres full of Fey reflections of various planets in those spheres?
I would like to see kitsune creatures( your typical anime foxgirl with many tails) as additions to the offical game they soo fit in with the feywild, and there should be good and evil alaigned versons of them.
darksun.fandom.com/wiki/Cosmology#Lands_Within_the_Wind_.28Feywild.29 Lands Within the Wind (Feywild) Home to the Eladrin race of Elves. Due to the same type of magic that turned Athas into a desert the Feywilds have deteriorated. The landscape is varied, but the Eladrin have made it their duty to protect the remaining bastions they have from Defilers.
Each pact is different, and it is up to you and your DM as to what happens when your character dies, any statement of a general nature is invalid to individual games and player characters. My suggestion would be that the character incarnates as a spirit of the feywild, perhaps imbued into a plant, animal or object in the fey lord's court.
Can anyone help me on info on the le shea? I can't seems to find them anywhere? I want to create 1 as an important char for my background. Any help of links are helpful
Wait I thought 4th edition was in faurun as well? Did they change primary settings and I just never heard? I feel like that's a big lore piece that I've missed
So the sensory overload of the feywild is like being stuck at Disneyland with no way out so much brightness and song and excitement until it becomes unbearable.
whats is the major difference between your run of the mill all powerfull elves and your deity level c'thulu eating eladrin? all i can seem to find is that elfs elf trope, like the fae from the K.O.A. universe. what is it that makes them so much more, lorewise than just a high elf who's "power level" equates to the ego he/she has aquired over centuries of perfecting their skills. an old elf can be a godless badass, but they've earned it, they're still relatively mortal, and they are still a fly on the wall to a solar, what makes your eladrin able to step up to that level... great videos anyways, got me alot of lore reading to do up on those black eyed proto elves, in spirit the enginer pick was fitting aswell.
yeah, I hoped the Engineer reference would gel with what I was talking about. So Eladrin can refer to two different beings, to make it even more confusing. The pre-spell plague Eladrin are the Celestial elven kind, they are the breed that can so attune with natural magics that they become the elemental/seasonal empowered bralani and ghaele. After the spell plague, some high elves (Gray elves) who stayed in the Feywild, started calling themselves Eladrin. And here is the thing.. either type can get really stupidly high level and powerful, because they live for a very long time, and some of them are controlled by almighty, completely mysterious powers known only as "Players". OK that was a joke, but really, for a being who lives in a magical realm and they are driven to seek power and personal perfection, they are, unless killed, going to get pretty damn powerful. It's not necessarily and racial thing, it is more an individual thing.
AJ Pickett lol! he's not just gonna kill you, or the robot or the intire expedition because of what he has learned in the room about humanity. no... he is actually going to kill humanity itself. ❤'ed that scene. talk about a grumpy wake up... have you seen the film "immortals" great fight scenes, i've always scene elves as natural born theseus's in that sense, no need for training and such, but not matter how long you've lived you'll never reach the level of the gods & titans themselves. i.e. ares fight scene. unless the magic of the fae wild is litterally changing the composition of their bodies in a non "behold ye mortals the horrors of hell that await ye in thy sin." devil promotion way? given the hunger of "players" for ever increasing levels of power, if they wern't drawn to regularly to converge at the cozmic gathering known as "real life" they would inevitably become the most powerfull D&D beings of all time... lmao! i've always prefured the idea of ageless elves anyways, there is so much more depth, possibility and alieness to beings that never will naturally croak it, and i love when this is added to with spiritual immortality like the pre fall 40k eldar or tolkiens elves, something like that. so basically you have a race that has one toe in their own afterlife, know there own gods on a first name basis, may occasionally refure to themselves in third person. and has relative near omniscentience. its a similar thing with long lived goblins aswell, that kind of uncomfortable, unwanted and challenging depth & intensity. but bewitching and hypnotic aswell, a said being might have any said opinion, but with so much weight of argumentative evidence behind it, could your average joe human reasonably deny the points that they make for long?
What would be most perplexing and infuriating to a human would be the outright refusal of the immortal fey to ever wholly stick to one point of view, and switch from one to the other as their personal goals suit them, and, of course, as you say, having that huge weight of experience to back up any argument they make.. perhaps that is part of the LeShay's ability to charm any creature they lay eyes on, they got so good at debate, they just get it over with in a glance these days.
AJ Pickett lost a long comment, thumbs up. love some of these lore videos. good imagination fuel. there's so much in D&D you've definitely got your work cut out for you.
The Feywild has really looked like a fun sort of environment, but barely any list of the varied creatures that would be expected, I guess that the Irish ancestry has me interested. I was actually thinking of some inspiration from the anime Kill la Kill, which is all over the top, for a sort evil feywild group. The series villain, Ragyo, as an evil fashionista archfey shining rainbows, and followers who are deceptively cute but nightmarishly psychopathic.
Actually there was something I was wondering, that elves are connected to the Feywild, but how Dark Elves might be in relation. I was writing up a place that the balance that prevented certain bad things was reliant on nature spirits and the like that to be fixed would require going to the Feywild which overlaps and a certain place connects, but getting there would require meeting a Dark Elf city. I originally planned that the Drow are a people that came from the Feywild and settled, whether they were once more traditional elves and what they would currently think of the Feywild, I don't quite know yet. Would they like the Feydark? And if maybe sounds like something interesting with spiders could be set up to match.
Good question. Here is the historic origin of the Drow on Faerun.. in a time known as The Fourth Crown War.
"in -10,500 DR, owing to destructive magics of Vyshaantar, the Dark Disaster occurred, and a magical storm turned Miyeritar into the wasteland now known as the High Moor. Enraged at the destruction of their dark-elf brothers' land, Ilythiiri (the dark elves) savagely attacked the Vyshaantar Empire. The Ilythiiri began to openly worship evil gods and commit such acts of atrocity that all the remaining elven kingdoms decided to expel the Ilythiiri dark elves from Corellon Larethian's grace. The most powerful mages and clerics succeeded in completing the ritual in about -10,000 DR, though it had the adverse effect of corrupting all dark elves, not just the intended Ilythiirians. The dark elves were driven underground, and the epithet dhaerow would eventually change into drow."
So, the Drow are members of the Tel-quessir, along with Eladrin (including the bralani and ghaele) and all the Elven sub races (Sun, Moon, Star, Green, Silver, Gold, Wood, etc), and all Tel-quessir originated in the Feywild, coming to the Prime Material world in -27,000 DR when, presumably, the LeShay opened portals between the two and ushered in the original Green elves and their kin (earning them the title of Creator Race, though I don't think they actually created the fey races, there is nothing written to that effect that I have seen).
So, long story short, the Drow are cut off from the Feywild because eleven thousand years ago, they got banished from the light by Corellon and all the other elves, and that includes the light of the Fey Realm. Can they travel to the Feydark? I believe they can, yes, but they are not settled there as far as I know, and it would be unlikely as the Fomorians are powerful and as far as they are concerned, the Drow are their eternal enemies, as the Dark Elves were a part of the ritual that cursed them into their twisted form, long before the dark elves became the Drow.
Okay, in my setting I made up I was having the connection to the Feywild to be in a swamp which would be the ruins of an ancient Elven or fey society. I have this specific idea of finding a certain ruins in the swamp that when walked though the building have you arrive in the feywild with a look at what the kingdom may have looked like at that time. The Dark Elves have their city under the mountain next to the swamp.
Would it be lore friendly to say that they were cursed from their kin else where's actions from the light, they abandoned their city which from left over Dark Elf magic and unfiltered effects of the feywild morphed the land into a swamp? I think that idea I had in mind would be Blink dogs to act as the guides for the archfey on the other side. Alternatively I was thinking that some sort of other would be in the city on the other side, an elves that stayed in the feywild while the Dark Elves were in the material, and they would travel to find the archfey responsible for keeping up the fey's part of a seal.
Also, you said something about people could accidentally cause magic or something while in feywild. Would you expect something special from say a Warlock who has a pact with an archfey when they are in the feywild? They are supposed to be kind of like a conduit the archfey's power, and I would guess the feywild would be more at home. Would druids? I have a player who is an elf (half dark elf) druid who journeyed here because her god warned her of something (to do with the connection of feywild) along with the wish to meet her dark elf father. Would Sehanine Moonbow have some importance with feywild?
Sorry if these are too many questions.
Sounds like that set of characters you described would be fairly comfortable in the Feywild, anyone with fey ancestry would not be freaked out by the place, although they are not 'at home' there, they are unlikely to set off random magical effects, but they won't have an encyclopedic knowledge of things either. A warlock who has a Fey Pact, maybe expect to encounter members of that fey power's faction, other servants, servitor creatures, but not to the extent that it is disruptive to your plot, it is your tool, not the players, unless you let them roll a hail mary for it when they run into deadly danger. Druids are basically in their element, and whatever circle powers they have may actually get advantage on rolls, have greatly extended duration and such, it's up to you. My rule of thumb for the game table, is that if you have player characters who have, at their core identity, either Fey or Nature magic elements, then the Feywild portion of the campaign is their time to shine and have a LOT of fun.. much like the chase scenes and plots in a urban environment are the times for the Rogue to shine, or the charge of the goblin pack causes the Fighters to grin and crack their knuckles :)
The fey legends are found in nearly all cultures, from the chinese to the indians to south east asia as well, it's uncanny how similar these legends are! Makes you wonder if it's just another plane of existence beyond our own...
an evil FASHIONISTA archfey....you have got to be joking
Come with me, and we'll be, in a world without our limitations...
ua-cam.com/video/rgHLqM5jB88/v-deo.html
@@AJPickett if you haven't, check out Jim butcher's " the Dresden files " book series.
Modern day Chicago P.I. with D&D flavor.
Heavy in the Faye. Really good.
my old DM depicted the feywild as a living surrealist painting. there was a carnivorous lemon,
There should always be lethal citrus.
But with neon paint :)
Sounds like the kinda place to make those ancient level spells that got nerfed into nonexistence on the prime plane. Would make an interesting story to see a wizard discover a book about a level of power spell that is above anything he or she could potentially do on his own plane of existence. I would imagine the wizard would be a little unhinged to even attempt such a thing.
I like the fae’s perception of normal beings. Very informative.
I kind of like the idea of giving Characters who stay too long in the Feywild, access to the Control Flames, Druidcraft, Gust, Minor Illusion, Mold Earth, Prestidigitation, Shape Water, and Thaumaturgy cantrips, that they can use as Actions, Bonus Actions, and even Reactions. Just to reflect the magical nature of the place, and to encourage creativity, and shenanigans.
It’s a good way to use feats such as Magic initiate, Fey touched, eldritch Adept, artificer adept, or make your own.
I have a half elven Monk/druid character with a home brewed feat that gives half proficiency in performance, intimidation, and deception called “Ravings of a madman”, he has the haunted background but it isn’t your normal grim dark haunted……. He is Fey wild haunted. He learned to embrace the chaos of the Feywild and seems like a hedonistic, crazy drunk, but he really isn’t. He is a way of the drunken master monk and he is an absolute blast to play. Every now and then I drop the Dr. chaos act and his inner calm shines through, but everyone thinks it’s an act.
Artagan makes alot more sense now, how he can have a cleric because hes an archfey and he is practically divine because he accidentally became a little more powerful because of jesters devotion.
Making a character kind of based off of the animals in the Redwall Book series, and I think having their society based in the Fey Wild would make sense. Thanks for the information to add into his background.
Merkab Matthias methuselah martin
That's a great idea! Good luck speaking in Redwall dialect, though... "Refuser oi offrer? Ee makin oi larf ... baint arskin, be a tellin ee!"
The Feywild sounds like the most wonderful place honestly. I personally would love to go there and just get lost never to return.
No kidding!
You sure,? You realize that every fairly tale is basically true there right? Even the ones where Fey trick and murder humans?
Yep.
Gotta be way more entertaining than this boring world.
@@AeronHale The faeries and little beeings will probably attack you with TICLKES! lol
That’s the story behind the Herle Cynning, or the Wild Hunt. If the huntsman ever dismounts, he turns to dust as his age catches up to him.
really good break down. I had never really considered a fey wild for every world. The idea of jaunting to the FW to do big things is awesome development space. the idea of jaunting out to places where the rules dont apply to do great magics is basically what your big baddie is doing when he makes pacts with evil. ... now I have a means to explain where Good wizards go to bend the rules with a whole host of consequences that my arrise.
Thank you for this, I’m about to run a session in the Feywild, so this was great inspiration. I also appreciate your delivery style. Felt more like a uni lecture, rather than the over the top style of a lot of other videos, so it doesn’t grate on the nerves.
Feywild seems like it would give me a headache lol I'll take the Shadowfell thank you very much. The overwhelming soul sucking despair and entropy wouldn't be much of a change to my daily life -_-
Ha! Wonderful.
In a campaign I was in with some friends I ran two characters simultaneously, Bailan a monk/druid and Artemis an artificer/lore bard. Both were taken to the Feywild as infants by an archfey. When they were returned to the prime material plane, it was with the intent that they carry on with the designs of the autumn circle of the Seely court. They were crazy fun to play. Bailan was outwardly the embodiment of chaos while Artemis was the embodiment of lost forgotten wisdom from the wild places. If we ever have a high level campaign again in the same setting I want to bring them back out again.
What a terrific introduction! I’m preparing a Feywild expansion to my brother’s and my Duet game, and this was invaluable information. Thanks so much!
the biggest issue with the feywild is the lack of unique wildlife. it's hard to make a elvin realm free of normal creatures.
Oh, hmmm, perhaps I can help with that...
ive done a old school feywild, with the four courts, summer, winter, autumn, spring, all a part of a massive kingdom lorded over by the court of summers phoenix king. the court of summer lives on a massive island metropolis, from which they plot to keep the kingdom under the same blood line, (even though the court of summer has lost two elections, leading to a massive war called the great divide, which ended in the creation of the blood wastes). the court of spring is the more natural fey elves. the court of autumn are skiddish, fearing both winter and summer, winter for their cold inclination, and summer for their forceful harshness. and the court of winter, the spurned court whom live much like summer but less organized, they are bitter for loosing the past election, and still hold loyalties to the spider queen whom died in the great divide, before the spider elves were outcast from the blood wastes and into the isle of spinne down south.
I consider goblins fey too, so all goblins trolls and orcs etc came from the feywild and left to the lands of men when they became free (though there are still goblins enslaved and forming their own mini kingdoms), then the cyclopes fomorians and deformed gnomes (like spriggans, Xvarts, redcaps etc, evil fey, half trolls, hags) all live in the mushroom forests.
the only unique animals are the displacer beasts, Phoenix's, and wargs though. it feels like a relatively small unique animals List compared to the massive amount of humanoids that come from the area.
Things like wolves that can talk? How about gingerbread houses? The feywild is the land of fairy tale come to life. Anything you can imagine is real there.
@@whitecreamymilk8436 The fey goblins and orcs are more like the forest children and the good-natured brawny fighters, unlike their prime companions.
My goblin fey are likely to pelt hungry wanderers with apples and nuts than arrows while staying concealed. They’re more likely to tie your boots together than slit your throat while you sleep.
@@almitrahopkins1873 definitely not for the gingerbread
Wonderful inspiration fuel and really well articulated for even people less familiar with the rather alien nature of fey.
Thank you!
while the Shadowfell represents Depression, the Feywild represents Mania.
So, Sheogorath owns both?
Reminds me of once when I left Chicago during the winter to go to Hawaii in the jungle.
Great way to put it mate
@@spikegilfer1997 !
@I see it like this I feel like oh he's an archfey, no doubt about it.
"They only die if they are killed-."
It's too late, now I have Shirou Emiya's dumb mug in my head again.
Truly an excellent video!
I kept pausing the video to take screenshots
The backgrounds were just so beautiful
How to RP a Le-Shea as a DM: "Well, i'm ageless and immortal... i can easily wait this out."
First of all. Thank you! you went over so much of the what, but also the why. very helpful for lore knowledge and you gave great points as to the moods and views of these creatures. especially helpful to my role playing them as npcs. thanks for the inspiration!
Lots of beautiful art in this video! Thanks for the theme/mood setting and inspiration😁
What's funny is that literature on the fairy world native to global earth human culture, irl, has it, be wild and magically, but also threatening, and dehumanizing.
Like both the Shadowfell and FeyWild from DnD fused together.
I saw a comment comparing the shadowfell to depression, and the feywild to mania.
If so: fearie myths irl are like manic depression.
I wonder if that could be worked into a campaign🤔
Like, a world like our own earth, where the spell plague got inverted on the prime plane, and it screwed up everywhere in the sphere, except for the prime material plane.
Resulting in a situation where all of the infinite elemental planes, became, material, expanding the sphere, and the two normally opposite planes of positive energy; and negative energy, for the area of effect of the expanding sphere:
became the double plane of alternating positive and negative energy.
And then that high energy charge, pulled the weave 90°s further connecting the two planes, but leaving the magic weave as something which merely intersects the prime plane as a circular or spherical cross section like physics particles.
Also as the sphere expanded, the far elemental planes and beings from the elemental planes of uncontacted spheres were sucked in, resulting in an incapacitation of the gods as their godly portfolios became diluted and proportionally less powerful.
Creating a secular sphere, of apparently infinite size, where the shadowfell and fey wilds have merged and the beings there, though dominated by the fey, and a few Tenari and rumors of one or two Obyriths survived, primarily the fey dominated what remained of the shadowfell, however, now, rather than a world of perpetual extreme autumn, and a world of perpetual extreme spring, it's now a world of perpetual extreme seasonality.
A world of perpetual twilight, where the sun is always ALMOST setting or ALMOST rising.
And as you look out accross the horizon it seems to be on both horizons, and yet the world is only as bright as if there were one.
Disorienting your sense of east&west.
Under this everlasting liminal sky, seasons morph and skew rapidly, akin to gentle breezes.
And laughter wafts on the air.
But woe to those whom find the source of this laughter; as many of the fey, in earnest desire to live in harmony with the altered realm, have begun to change demeanors and behavioral alignment, as swiftly as its ever changing seasonality.
A host may offer you tea one minute, then after a gust of chill winter air: stare you in the soul with newly developed fangs and attempt to drink your blood.
Although several not uncommon small pockets of fey, whom instead of living in complete unity with the plane, accept their decreased power, as a fair trade off in exchange for upholding old cultural social norms:
many fey including many belonging to these "peaceful" groups, still harbor resentment towards humans (and some groups even view nonhumans as equally responsible) for what they see [rightfully] as; the destruction of everything they loved, as a selfish theft the humans performed to fix human-made problems.
Albiet, many humans were from elemental planes, and most alive at the time were killed, most fey do not know this.
Many gods as they were dying, used divine powers that basically de-extincted humans, as adult sized infants, all across Earth and perhaps other worlds in the infinite prime.
The Infinite sphere caused disruptions to flogistical space; so, to prevent, the demise of the flogistal spheres, by this mistaken forbidden magic, mercifully: The One Above all, placed this sphere, in own flogisticated space out of phase with the rest of the flogiston space, like aber torril once was.
So to leave the infinite sphere players must go to the boundary of the expansion of the real universe not just the observable one.
Comicbook super heroes are able to do it.
But with the only source of magic being such a dangerous counter-plane, will you to be able to do it? To leave the universe and seek adventure elsewhere, more hospitable?
Food for thought
Very tasty thought food, thanks.
Feywild, a wild place to explore.
i love watching this video so much
Wonderful work mate, greatly appreciate this series of yours.
Marco Ghiotti thank you
My favorite plane of existence.
I have to say this is my favorite video of yours that I have watched. Love your description of the over abundance and wildness
Brilliant! You've inspired an encounter that I might write up this week for submission. Awesome. Thank you!
The fey wild has so much life. It's death.
what
Your description of the shadowfell reminds me of my local pub.
15:45 xD I don't know why but a gave a like for this fantastic slurp
This is awesome! I tired to look up the fey wild but only found small bits here and there. Its nice to have this better perspective on it since I'm unfamiliar with it.
glad to hear that, I still feel like there is a lot more to bring to you, the lore of the feywild, particularly the more powerful residents, runs deep, but I agree, it is fairly obscure and scattered.
when ever Im presented with the idea of some magic forests, Im thinking about what was in the Kingdoms of Amalur Reckoning. those game devs really hit the nail on the head when they designed forests for that game. makes me wanna play the game through again just for the atmosphere.
I have a world idea where the Feywild, Shadowfell, and material plane all collapse into one another making an amalgam world. I want some parts of the would to be as if you are walking into a pocket of the feywild. Do you have any ideas or ways I could do that?
It's Neverland!
Rob Hoteling never never land is a different realm based on the imaginations of children come to life :P
Including the occasional DnD Michael Jackson tier monster
New subscriber here…thank you very much for this video. I like how you tell the stories of the different plans and realms..EXCELLENT WORK 🏆
Thanks and welcome
Thank you for doing a video on the Feywild.
I'm currently playing the Sharandar campaign in Neverwinter Online, and this vid gave me some fun info.
excellent, happy it helped out :)
this is my favorite realm
The feywild sounds like heaven
Had an awful thought if a Fey being underestimating the fragility of mortals and accidentally severely injuring (or worse) their friend with what they thought was just a harmless prank.
You have to be very careful with the Fey, if you play some lovely music and they ask "Where does your music come from" and you say something like "Its all in my head"... they will cut your head open to find it and let it all out at once... then be upset at your corpse for lying to them so rudely.
Fey: May I have your attention please?
Mortal: Sure
Creation of ADHD in the dnd universe
@@anduinsniper8957 As an ADHDer I can confirm!
Don’t trust the fey
Love the channel I've been bringing its content for a couple of days now.
Being a magic user in the Wild Fey would be epic. Question could you send a missile/magical blast of some kind. From the WildFey into the Abyss to take out a layer or demon Prince?
TraciPeteyforlife It's a two way straight. If you can attack Shadowfell from the Feywild then I expect Shadowfell with there are great necrotic and psychic energies could too attack the Feywild.
Planar boundaries would likely prove a tremendous obstacle.
Thanks, AJ!
Most welcome!
thoroughly enjoyed that! :)
excellent!
awesome i'm loving your exploring series
oh it's like the Emerald Dream :p
AJ you know it's been awhile since I've made a comment but could you talk about areas in the world of greyhawk on the map and histories of that area and what resources they produce
Been waiting for this! Time for some Fable music! XD
You can travel from the Underdark into the Feydark without knowing it as well
How?
Wow! That was awesome!
I've been watching and loving your videos for a while and just discovered that I want subscribed. D:
Getting distracted at every turn. Welp sucks to be in the feywylds with ADHD :D
I created two worlds yesterday, Aj Pickett. It’s all your fault.
I take no responsibility for your thought babies :)
AJ Pickett I in no way insinuated that you were a parent. Muses don’t copulate. They inspire 😝
Im mostly curious about the feydark...
Is there a fey drow?
Yes. And drow cities too!
The night elves, twilight elves, dark elves, just not the followers of Lolth. So no, no Drow, but many who look very much like them.
Many of them are older than Drow civilization.
I know this is old, but I've heard, at least for Forgotten Realms, the Shadowfell was basically created with the intent of creating a Shadow Weave, where Shadow Magic is seperate from normal magic using the standard Weave. Would it be possible that something similar is going on in the Feywildes? As to say, would it be fair to assume there's a "Fey Weave"?
Not officially.
@@AJPickett Dang, such amissed opportunity. Will definitely do itfor my own personal hombrew world though.
Also, love the videos
nice indepth video
Can you do a 2ed to 5e monster conversion video?
So in game mechanics, how would you handle magic used in the fey? everything goes up in dcs/dice, or would it be more spell slots given, or both. Also if someone was going to craft spells of extreme power there would they use some type of rules similar to 3.5 epic spells?
Actually, Kobold Press (via DrivethruRPG) just released a source book PDF for Elven High Magic that would fit those requirements perfectly. Lets see, I have a link around here somewhere.. ah, here we go koboldpress.com/kpstore/product/deep-magic-elven-high-magic-pdf-5th-edition/ I would not mess with spell DCs and such, I would consider giving free spell slots for low level spells (level 3 and lower, and yes, epic spells rules would be suitable.
Omg The LaShae are mega awesome
I wish they made a real source book on the Feywild in 4th edition
www.amazon.com/Players-Option-Feywild-Dungeons-Supplement/dp/0786958367
5:44 she do be hitting that dab though
15:50 Beer Break!
This guy sounds like he’s been there in his recounting lol
I've had an interesting life.
Ahh, the Feywild, where death is only a minor inconvenience and the party doesn’t seem to ever stop.
Just in the first few minutes, your description of the feywild leaves me expecting to see a hookah-smoking caterpillar.
h y p e to watch this video
What addition was the Feywild introduced AJ?
If the Feywild is an echo of the Prime Material, is there Feyspace in between Fey Crystal Spheres full of Fey reflections of various planets in those spheres?
When I heard the lord of bats I immediately thought some kind Dracula stereotype and also batman.
I would like to see kitsune creatures( your typical anime foxgirl with many tails) as additions to the offical game they soo fit in with the feywild, and there should be good and evil alaigned versons of them.
far be it for me to deny the cravings of my devoted Weeb audience :D
Is there a Feywild for Athas, the world of the Dark Sun?
I don't think so.
Probably sundered from it like every other world by the catastrophe that burnt the world
darksun.fandom.com/wiki/Cosmology#Lands_Within_the_Wind_.28Feywild.29
Lands Within the Wind (Feywild)
Home to the Eladrin race of Elves. Due to the same type of magic that turned Athas into a desert the Feywilds have deteriorated. The landscape is varied, but the Eladrin have made it their duty to protect the remaining bastions they have from Defilers.
The mighty gluestick
I love the feywild.. If you got a party hates the shadowfell take them to the shadowfell lol
Would it be accurate to say that the feydark is the opposite of the Underdark?
stay your mind!
a razor sharp bejewlwed blade !
it should be....
When a warlock forms a contract what happens to their soul after they die? Or is it even the same as a warlock forming a contract with devils?
Each pact is different, and it is up to you and your DM as to what happens when your character dies, any statement of a general nature is invalid to individual games and player characters.
My suggestion would be that the character incarnates as a spirit of the feywild, perhaps imbued into a plant, animal or object in the fey lord's court.
The archfey have different goals than devils.
Can anyone help me on info on the le shea? I can't seems to find them anywhere?
I want to create 1 as an important char for my background.
Any help of links are helpful
LeShay
Does the lack of Mystra's prohibition mean Karsus's Avatar works in the Feywilds?
You mention the archfey are demigod level so how would that make them compare to ancient dragons?
apples and oranges really, also, what sort of fey lord and what sort of ancient dragon?
@@AJPickett im not sure ive never played in a game with an arch fey so i dont know how they compare. Most likely an ancient red.
@@jaredjohnson8200 Most of the archfey , like Larue, skerrit and so forth we’re deities in the second edition.
Explore the 🌎 of ♈️ next
Question. So if a dragon born in the shadowfell becomes a shadow dragon, is there a similar thing for dragons that are born in the feywild?
They may become more quirky
Fey Dragons explained :)
So the Lachey are like the Ori from Stargate?!
Wait I thought 4th edition was in faurun as well? Did they change primary settings and I just never heard? I feel like that's a big lore piece that I've missed
The official world setting for 4th edition was Nerath, this is true.
Hi, there is a feywild of Terra?
Yes.
Someone count how many times he says ‘noble eladrin’
Leshea to humans-“wait you die form not dying? That’s so weird.”
So the sensory overload of the feywild is like being stuck at Disneyland with no way out so much brightness and song and excitement until it becomes unbearable.
Do you ever read about the tragedy of Johnnathan Strange & Mr. Norrel?
www.imdb.com/title/tt2548418/ I think I might watch that. cheers
@@AJPickett and the book (by susana clarke) is just amazing man.
whats is the major difference between your run of the mill all powerfull elves and your deity level c'thulu eating eladrin? all i can seem to find is that elfs elf trope, like the fae from the K.O.A. universe. what is it that makes them so much more, lorewise than just a high elf who's "power level" equates to the ego he/she has aquired over centuries of perfecting their skills. an old elf can be a godless badass, but they've earned it, they're still relatively mortal, and they are still a fly on the wall to a solar, what makes your eladrin able to step up to that level... great videos anyways, got me alot of lore reading to do up on those black eyed proto elves, in spirit the enginer pick was fitting aswell.
yeah, I hoped the Engineer reference would gel with what I was talking about.
So Eladrin can refer to two different beings, to make it even more confusing. The pre-spell plague Eladrin are the Celestial elven kind, they are the breed that can so attune with natural magics that they become the elemental/seasonal empowered bralani and ghaele. After the spell plague, some high elves (Gray elves) who stayed in the Feywild, started calling themselves Eladrin.
And here is the thing.. either type can get really stupidly high level and powerful, because they live for a very long time, and some of them are controlled by almighty, completely mysterious powers known only as "Players".
OK that was a joke, but really, for a being who lives in a magical realm and they are driven to seek power and personal perfection, they are, unless killed, going to get pretty damn powerful. It's not necessarily and racial thing, it is more an individual thing.
AJ Pickett lol! he's not just gonna kill you, or the robot or the intire expedition because of what he has learned in the room about humanity. no... he is actually going to kill humanity itself. ❤'ed that scene. talk about a grumpy wake up... have you seen the film "immortals" great fight scenes, i've always scene elves as natural born theseus's in that sense, no need for training and such, but not matter how long you've lived you'll never reach the level of the gods & titans themselves. i.e. ares fight scene. unless the magic of the fae wild is litterally changing the composition of their bodies in a non "behold ye mortals the horrors of hell that await ye in thy sin." devil promotion way? given the hunger of "players" for ever increasing levels of power, if they wern't drawn to regularly to converge at the cozmic gathering known as "real life" they would inevitably become the most powerfull D&D beings of all time... lmao! i've always prefured the idea of ageless elves anyways, there is so much more depth, possibility and alieness to beings that never will naturally croak it, and i love when this is added to with spiritual immortality like the pre fall 40k eldar or tolkiens elves, something like that. so basically you have a race that has one toe in their own afterlife, know there own gods on a first name basis, may occasionally refure to themselves in third person. and has relative near omniscentience. its a similar thing with long lived goblins aswell, that kind of uncomfortable, unwanted and challenging depth & intensity. but bewitching and hypnotic aswell, a said being might have any said opinion, but with so much weight of argumentative evidence behind it, could your average joe human reasonably deny the points that they make for long?
What would be most perplexing and infuriating to a human would be the outright refusal of the immortal fey to ever wholly stick to one point of view, and switch from one to the other as their personal goals suit them, and, of course, as you say, having that huge weight of experience to back up any argument they make.. perhaps that is part of the LeShay's ability to charm any creature they lay eyes on, they got so good at debate, they just get it over with in a glance these days.
AJ Pickett lost a long comment, thumbs up. love some of these lore videos. good imagination fuel. there's so much in D&D you've definitely got your work cut out for you.
So, the Feywild is basically Wonderland.
Wonderland is part of the Feywild, basically a fey domain.
How would a feywild of dark sun look?
Hmmm, fairly deadly I imagine.
It doesn’t exist. Fairies are extinct on Athas. There are no fey there.
And he was never seen from again
Did the Feywild exist in the D&D cosmology before D&D 4th edition?
Yes I wandered the Feywild as far back as 2nd edition although it was called something different. A rose by any other name though.
Simply Realm of Fey or Faerie iirc.
At last I have a clue whats its about.
Here is a challenge for people. Have your characters on lsd while in the feywild
Do you think the elf gods are powerful le shay or when you say they created the elves is it in a “progenitor race” sense ?
The Le Shay's original reality is gone, they are temporal anomalies, like Rick and Morty, this is not their original universe.
Ground your boots and shoes with cold iron
So in the Lore Elves don't get an afterlife just an Endless reincarnation until Lloth is dead?
That's highly optional