Usernamehere Plays Games - Grand Theft Auto: Liberty City Stories (Re:LCS Unofficial PC Edition)
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- Опубліковано 21 сер 2024
- Recorded on March 9th, 2024.
Italian-American stereotypes, yknow?
Special thanks, and endless thanks might I add, to Ryadica926 for creating this mod. Without him, I never would've experienced this game and for that I'm grateful. It runs good, it looks good, it plays good, it could easily be an official port by Rockstar, but of course they're too busy drowning in microtransaction money to care about their franchise.
The "iconic unfinished road with potholes" is indeed in GTA III and it was the one you drove down at 40:12
46:00 Yeah, there was a way to turn the turret in vanilla, so you could do the famous rocket tank. But the camera didn't follow the turret like in the port
49:15 I want a fish van!!!
50:55 Actually the spot for the Excess stays there in vanilla too BUT it's broken after you blow up Fort Stanton and the car spawns within a building and falls under the map in an endless loop. I saw a video of that ages ago with someone looking through a wall with a glitch and the car was literally there falling constantly XD Same applies for the Excess that spawns in the metro tunnel in the mission
40:12 I figured it was in GTA III and not here, yeah
46:00 I love that this mod also goes out of its way to throw in some quality-of-life improvements, like making the tank handle and control a little better with modern style mouse-based turret tracking
49:15 What can I say? I don't care for it, don't want it XD
50:55 Oh, so even more quality of life improvements? A broken spawn point is now fixed in the port? My god it's so incredible what this guy did and he got slapped with a cease and desist for it. This is one of the best fan projects I've ever seen for any video game.
@@UsernamehereCustoms It's not the only project that was killed off like that, GamingDamned tried to make a graphic remaster for the first RDR and TakeTwo's agents harrassed him and his family to make him stop...
@@AdarWidmopies I heard about something like that. Vile and disgusting business practice. I'll never buy a damn thing from Take Two or Rockstar ever again.
@@UsernamehereCustoms Neither will I
Man, I do hope you record more of these and actually go for the tougher missions in the game - I kinda wanna see you suffer, as this was my least favourite game of the franchise XD
22:10 I'd like to bring some facts about the vehicles though. The helicopters are actually not VC leftovers. The Maverick is used in a few missions in the game (and obtainable in 2 of them), the LCPD and VCN helicopters (yes, in the actual Vice City News livery) are unused but they exist in the original game's files and can be summoned via third party methods (e.g the cheat engine for modded PSP), so is the Hunter attack helicopter - but this one can also be spawned in the game via a secret forgotten debug thingy left in one of the missions in the game (there are actually guides online). Same with the Dodo plane which is present in LCS and can be summoned too - btw I'd love to see you try and fly this thing in a future episode XD
The FBI Kuruma as well as few other vehicles you scrolled through are GTA III vehicles - in VC the FBI actually uses Ranchers. The list also contained a few unused vehicles from the game like the Panlantic construction van and the old-school Bus. Some vehicles of course come from VC or VCS.
One car that caught my eye was position 222 on the list, would appreciate if you could check it out. And as for the civillian Cruiser, the vehicle isn't exactly purely added by the mod author. It was present in the cutscene of Crazy 69 so it did formally exist in the game files - however only as a prop, not a functioning vehicle. What's even funnier, said "prop" was removed while making the online port, so in that cutscene on the phone ver McAffey is leaning on nothing :p
BTW You can just turn radio volume all the way down in the settings to avoid the pain of turning it off every time XD
Ah, looks like I'm mistaken - I didn't know that all of those were technically part of Liberty City Stories' game files. Goes to show how detailed this mod is I suppose, that even the stuff unused in the game files can still be found on this PC port.
Also, it's worth noting a couple of the vehicles are apparently cut beta vehicles from vanilla Liberty City Stories, like I believe the vehicle with the number 222 is a cut beta vehicle.
@@AdarWidmopies I end up doing it in the second video of Liberty City Stories xD