Very good job! I liked! Whenndo you planning continue with this series? I mean i love see in deep how you adjust the monsters for parties diferents levels or diferent pcs... Thanks for your content!
Hey there! I am currently working on a shorter video for this series - it is going to talk about reskinning existing monsters to turn them into action oriented ones. As you can imagine it takes a lot of effort and time to do one of these - between the writing, testing and video editing, so it will take a bit more :)
That's a fascinating take on monster design. Even just listening to your explanations, I could feel how much more interesting these fights would be as opposed to regular 5e battles. I'm definitely going to test out the adventure
Very good job! I liked! Whenndo you planning continue with this series? I mean i love see in deep how you adjust the monsters for parties diferents levels or diferent pcs... Thanks for your content!
Hey there! I am currently working on a shorter video for this series - it is going to talk about reskinning existing monsters to turn them into action oriented ones. As you can imagine it takes a lot of effort and time to do one of these - between the writing, testing and video editing, so it will take a bit more :)
Hey there everyone! The Foundry VTT module can now be downloaded directly from Foundry as it just got approved for publication. Enjoy! :)
That's a fascinating take on monster design. Even just listening to your explanations, I could feel how much more interesting these fights would be as opposed to regular 5e battles. I'm definitely going to test out the adventure
Thanks for your kind words! Hope you enjoy the adventure :)
I'd love to give the one-shot a go, but the foundry link isn't working.
EDIT: turns out the module got approved while I was typing my previous comment :v