sometimes, in wargaming, random events can somehow spawn the illusion of a personality in some of the pieces. I tried this on several occasions when playing warhammer 40000 2nd edition back when that boardgame was actually worth playing
Wow George thanks for the video courses on wargaming. Your course is well detailed and goes over so much than other people who have tried to teach me the basis of wargaming.
Interesting lecture series. I started on war games around '65 I think with such games Broadsides and Dogfight by Milton Bradley then moved on to Avalon Hill games around 1968. _I have played war games off and on for over 50 years_ . I played the Avalon Hill Squad Leader series almost exclusively for 20 of those years (if you also include the MMP ASL series, which are the descendants of AH Squad Leader). But I now play English Civil War, American Revolution, as well as a smattering of others.
Looks to me like Guerre 'a outrance used a "combat wheel" (rotary cardboard slide rule). I suspect you were thinking of Simulateur JR10 (Jouets Rationnels, 1972) for the electronic resolution device.
Re Theme & Content: Ignore the artwork on the box, etc. PC games were particularly guilty here with beguiling pictures on the package concealing ghastly graphics. Graphics are better now and actually displayed in ads. But you're right that an exciting subject does not automatically lead to an exciting game. Sadly, it's usually the opposite!
+Androméda WINDRA CIPTADI I have activated the tool, I think, so by this evening you may be able to see closed caption text. Please advise if it does not work and I will try fixing it.
Hi George: i enjoy your videos. If you are able, could you please recommend 1-2 of your favorite board war games for these genres: WW2; Ancient War (pre-gunpowder); American Civil War; Naval (any era). Thank you!
Hi George. Thank you very much for posting your series of lectures. So if I view all the lectures in the series would that be similar to 'auditing' the course you teach at Worcester PI? Wow, I wish there had been a course like this when I attended Ryerson PI in the 1980s.
That might be a bit optimistic. This is a project series, not a course, with considerable student work expected. A fair amount of that work is invisible from the remarks so far.
Great series of talks. As an old board wargamer, it brings back memories and about all my modifications I made for bunches of games. One question. I thought you had designed (or partly designed) some games yourself. Can't find any, though. Or my memory is getting really bad :-O.
+William Russ Strategy one, the MITSGS version, not the SPI version. Fall of Manjukuo. Corps-Cease Afrika Korps (which was a bit of a joke...the map had iirc seven squares.)
As a newish designer i really appreciate this series. it has helped me immensely!
sometimes, in wargaming, random events can somehow spawn the illusion of a personality in some of the pieces. I tried this on several occasions when playing warhammer 40000 2nd edition back when that boardgame was actually worth playing
Hey George, always wanted to make a wargame like the excellent GMT titles. Thanks for sharing your wisdom on the creation of a wargame!
Combat resolution: 2nd Armor Corps of Chalkboard Army eliminated by Eraser.
thank you greatly trying to design rpg combat and this i feel will help
Wow George thanks for the video courses on wargaming. Your course is well detailed and goes over so much than other people who have tried to teach me the basis of wargaming.
Thanks alot for this video series! Great way to spread this fantastic hobby. Keep on wargaming! :)
Interesting lecture series. I started on war games around '65 I think with such games Broadsides and Dogfight by Milton Bradley then moved on to Avalon Hill games around 1968. _I have played war games off and on for over 50 years_ . I played the Avalon Hill Squad Leader series almost exclusively for 20 of those years (if you also include the MMP ASL series, which are the descendants of AH Squad Leader). But I now play English Civil War, American Revolution, as well as a smattering of others.
I am enjoying this. BTW there are no dice in Candy Land - colors on cards regulate movement.
Yes, correct, the JR10. I misremembered.
great video. learned a lot.
Looks to me like Guerre 'a outrance used a "combat wheel" (rotary cardboard slide rule). I suspect you were thinking of Simulateur JR10 (Jouets Rationnels, 1972) for the electronic resolution device.
Re Theme & Content: Ignore the artwork on the box, etc. PC games were particularly guilty here with beguiling pictures on the package concealing ghastly graphics. Graphics are better now and actually displayed in ads. But you're right that an exciting subject does not automatically lead to an exciting game. Sadly, it's usually the opposite!
Closed caption tool? I don't know. I will investigate. I am pressed for time but will add it to my 'to do' list.
+George Phillies the subtitle would be very helpful for non-english speaker like me
+Androméda WINDRA CIPTADI I have activated the tool, I think, so by this evening you may be able to see closed caption text. Please advise if it does not work and I will try fixing it.
I'm fairly certain this gentleman has forgotten more about any given subject in the world than I will ever know
Hi George: i enjoy your videos. If you are able, could you please recommend 1-2 of your favorite board war games for these genres: WW2; Ancient War (pre-gunpowder); American Civil War; Naval (any era). Thank you!
WW2 Stalingrad, Drang nach Osten. Navel Wooden Ships and Iron Men. Can't be of much help on the others.
Thank you, George.
Hi George. Thank you very much for posting your series of lectures. So if I view all the lectures in the series would that be similar to 'auditing' the course you teach at Worcester PI? Wow, I wish there had been a course like this when I attended Ryerson PI in the 1980s.
That might be a bit optimistic. This is a project series, not a course, with considerable student work expected. A fair amount of that work is invisible from the remarks so far.
Great series of talks. As an old board wargamer, it brings back memories and about all my modifications I made for bunches of games. One question. I thought you had designed (or partly designed) some games yourself. Can't find any, though. Or my memory is getting really bad :-O.
+William Russ Strategy one, the MITSGS version, not the SPI version. Fall of Manjukuo. Corps-Cease Afrika Korps (which was a bit of a joke...the map had iirc seven squares.)
+George Phillies - Strategy 1 is the one I remember. Thanks for letting me know :-).
+William Russ There are two games of almost the same name, 1 and One. The one I designed uses a square grid.
Could you please put the closed caption tool at all videos? Thanks!
+Gerson Monteiro Working on it, I think. let me know please if it worked properly.
+George Phillies Thank you very much, Mr. George.
At the videos already with caption it's OK! Thanks!
I notice the name George Phillies returns no hits to a search at Boardgame Geek.
I have no idea why. I post comments there on at least two groups.
I searched under game designers
Watching this video on 2021 and giggling when he mentions engineering plagues for roleplaying. Worst LARP ever. I would like to talk to the refs.
What if wargaming is exactly what I do for my research.
I would argue that theme and game are one in the same.
You should profess at West Point.
I am, thank you, retired.
Ah, well congratulations. Brilliant mind. I am enjoying the lecture series.