A couple other times I can think of opening mint would be Alms and a few of the ways, (specifically sheep and butterfly, but there’s probably other edge cases). I feel like a good rule of thumb is that if you think there’s ever going to be a chance that you’ll want to buy a copper, don’t open Mint because it’s going to be too slow.
Ah of course, Alms! Advance is another possibility too, maybe even Animal Fair or Engineer. Got stuck thinking about treasures and ignored other possibilities for things you could do without any economy. Thanks.
This is a list, for I think are the best targets for the on play effect of mint. 1. Platinum, collection, horn of plenty, and crown. 2. Most other kingdom treasures. 3. Gold. 4. Silver.
A couple other times I can think of opening mint would be Alms and a few of the ways, (specifically sheep and butterfly, but there’s probably other edge cases). I feel like a good rule of thumb is that if you think there’s ever going to be a chance that you’ll want to buy a copper, don’t open Mint because it’s going to be too slow.
Ah of course, Alms! Advance is another possibility too, maybe even Animal Fair or Engineer. Got stuck thinking about treasures and ignored other possibilities for things you could do without any economy. Thanks.
FYI in case it wasn't intentional, your ban and dislike lists were used when you generated the random kingdoms.
Thanks. I also saw it when editing the video, but figured it wasn't worth re-recording. Still getting used to the new UI on dominion.games.
This is a list, for I think are the best targets for the on play effect of mint.
1. Platinum, collection, horn of plenty, and crown.
2. Most other kingdom treasures.
3. Gold.
4. Silver.