Unity Basic Movement 3D Tutorial for Beginners (Simple move & Jump with a Cube)
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- Опубліковано 1 сер 2024
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Unity Basic Movement 3D Tutorial for Beginners. In this tutorial I will show you how to move a cube around with the arrow keys and make him jump with the space key. Follow this movement guide step by step and get some movement going in your first beginner game project as a total beginner.
Bro 22 min Thats it..... I am literally watching every tutorials and reading any book I can find on coding ( Since I dont know a c about coding ). You are best bro love it plzzz can you try to make make more coding tutorials like this for absolute beginners who dont know any coding....... AND AGAIN CHEERS DUDE......
This is so much simpler than every other explanation I’ve found ❤
Plus your code is so straight forward
wow!i have watched like 15 tutorials and none of them worked.i almost gave up but then i saw this tutorial.thank you very much!
Best Tutorial Ever... Honestly helped so much the speed of the video was perfect you explained everything so well and made it the easiest possible... Thanks you so much!
Thank you! Glad you liked the tutorial.
lowkey the best movement video tutorial and really direct, thank you!
thank you, a basic explanation is all I needed, you don't know how many videos don't do this
Right? So many of these tutorials don't explain the code, and the code is often extremely convoluted. This one is very good though.
Thanks, I was trying to make a movement by tutorials on youtube but no one didn't work except this one thanks man really works
Great! :D
You are the best! I'm a totally noob in C# and Unity, i spend 4 days to create movements what i want and every guide is did not fit, but you saved me!
Thanks! Getting into unity and was a good explanation of a bunch of the basic stuff!
Thx! Glad I could help.
Thank you for this tutorial i was expecting something hard because of video length despite the video name but it was very easy to understand.
Did something wrong at first so I restarted the process and it works. Thanks a lot.
Thank you so much, I was looking for some videos weeks ago and nothing until found yours… I appreciated a lot.
what visual studio version you have?
thank you for this tutorial, i feel like i'm FINALLY beginning to understand !
Thank you so much I had to add code to make my character jump for an assignment and you helped me thank you you're a life saver 👏
So detailed and such a good explanation. Love your content, keep it up!
Wonderful tutorial, it still works great to this day. I learned a lot and can't wait to reference these scripts for future projects!
only youtuber that explains why the code is in that place and what it does
Thanks! I am learning with unity a C sharp and I found you. You are a good teacher for me :) I will be very happy if you continue with this creation. Thanks again!
Thx! Will do my best ;)
@@BuvesaGameDevelopment Pleasem, do you know how to do if the object is on side and he cant jump over. I mean some reset of the object.
You could create a boolean to check if the player is on a certain side. If he is, apply the logic.
Thank u soo much, i was looking for soo long for a video and i found this one and im really thankful to u
Thank you bro i tried to learn at least the basics of c# script but i couldn't find a single video which explained it well . But your video was the best i think i understood it very well and your codes thanks ❤😊
5 minutes in and you've already taught me more than all the other videos that I've watched for weeks combined. Great video my guy!
Thanks! Great it clicked for you
@@BuvesaGameDevelopment hey can I explain to me what is the function and different between the"void start" and the "void update"?I still don't get it😅
This had helped me with the isGrounded problem! Thank you so much!
Good ;)
One of the best tutorial ever. helped me out so much thanks bro.
You saved my life, Thank you so much
so nice finding a video that explaines what the code means instead of just giving it to me
Man, you can be a teacher, definitely have the skills. Thank you for the tutorial!
Thanks! (i am btw :p)
@@BuvesaGameDevelopment that's great! I wish you a lot of success :)
Very nice, thank you!
Really good video helped me alot the explanations were so good I understood the whole thing. Thank you 😊
Thank you soooo much!! I'm going to watch this vid every day so I can memorize everything without any help!
Awesome :)
Amazing tutorial! I have some experience with c++ and Blender, but none with C# and Unity. This tutorial helped me a lot and I will recommend it to anyone who wants to learn Unity.
Thx!
@@BuvesaGameDevelopment can you make another video on how to make an fps shooter game? How to spawn in & kill enemies and how to attach & make a functional weapon? It be amazing. 😀 pls keep up the Great work 👍 I love your channel!!
@@God-Toof 1 year ago and no reply
@OhGOD300 🥲 bro, i was in college a Yr ago and had a 2 week deadline to make a game. U don't know the worst of it. Pain, pain,loop of pain
this was really helpfull and made everything clear for me ty very much and keep up with good contents like this one
SO HELPFUL
Extremely good. These videos will help people forever 👍
Thx!
This was super helpful, really underappreciated tutorial. Thought I'd throw you (and anyone else that might be involved in the channel) something
Thx a lot, I really appreciate it! Glad you liked the tutorial ;)
Thanks a ton!
when i type OnCollisionEnter visual studio doesnt do the autofill thing. how can i fix it? when i manually type private void OnCollisionEnter(Collision collision) it doesnt work
Thanks mate!
Yeah it's pretty cool this! I might have a go after tea!
Amazing thank you
Excelente!!! Gracias
Very nice video, simple to understand, helped me a lot for my game, thank you so much!
Thanks for being descriptive i litterly knew nothing about unity
Thx!
This is very useful video, thank you
amazing bro... make more like this please!
Thanks this tutorial is useful
THANK U!!!! this is a very very good Video
THANK YOU I HAVE BEEN TRYING FOREVER GODD BLESS YOU
Great ;D
Thank you so much!!!!!!!
Thanks bro, you saved my life.
Glad I could save you!
Thank u so much
ok for real this actually worked for me, only one that worked!!
Great! ;)
Bro thank you soooo Much😁🤩 i just started in unity and this help me so much very much thank you😁😁😁👑👑
Great! :D
THANK YOU SO SO MUCH!
You're welcome!
I got jumpscared when the code magically appeared out of nowhere
I have a problem. It gave me an error that part of the code wasnt there when it was and i saved it countless times.
wow your tutorial worked
This is great
Im going to give credit to you in my game thank you
Thank you soo much man please do make alot coding tutorial for beginners:)
This was helpfull
Thank you
Amazing stuff really, but what if i wanted to add 3d joysticks .. one for the movements shown in the video, and other to make the camera rotate ....please help
thanks
yup your video is very helpful even in 2023
Super useful, thanks!
Thx! You're welcome!
lol i cant jump but there is no errors tho
Very Good explanation
Thanks, man, much love! +1 sub
You're welcome!
Thanks for a tutorial.
You're welcome!
Great Tutorial
Thx!
I have a question for this, while it is working in my project, what if the object the player is standing on isnt "ground"? I could assign other objects the "Ground" tag which fixes this issue, but is that really the best practice for this? I feel like this would cause other issues in the future, for example if you are playing a building game and want something to have a different tag than "Ground". It also seems that since im using the default capsule collider that I am able to double jump when going up cubes in certain ways.
Díky!
omgf thx so much
Could you give me this tutorial but for 2d movement and only the jumping thing? I can't make my character make the "isOnGround" be true when i touch the ground. The ground and the character both are have the "Ground" tag, so i don't know what's wrong with the jumping in my 2D project
My 3D project works perfectly fine, but the 2D one has the problem with the jumping
Thanks!
Thank you for your support, I appreciate it!
i have three errors and they say Vector3 doesn't currently exist in this context and GetAxis doesn't currently exist in this context and error CS1061: 'float' does not contain a definition for 'GetAxis' and no accessible extension method 'GetAxis' accepting a first argument of type 'float' could be found (are you missing a using directive or an assembly reference?)
why when i press w/s its supposed to got on the z axis it goes on the y axis?
best tutorial!!!!
Thx!
Whats the point of using transform.Translate() if you have a rigidbody? The best thing to do is make a new vector and set the input in that vector and set the rigidbodys velocity to that vector
thank you, thank you, thank you
You're welcome :)
Input axis vertical not set up
How do I fix this Error message?.
Thank you Im gonna make my own game but I don't know anything
Now I know
thxxx
There is an error for me that I can't put the script in the player. How do I fix this?
Great tutorial, but I’d there a way to code in double jump?
For some reason when I tried to start it to test it wouldnt let me and kept saying something was wrong when i copied everthing down i think its cause i wasnt using a cube but Idk
I followed every step and my code seems identical, but my player only jumps once and thats it. Spacebar wont work anymore. Does anybody have an ide what's going on?
absolutely poggers video
Thx!
how do i normalize the movement so the character doesnt move faster diagonally
I'm honestly confused on what I did wrong. None of the code that I'm putting into the program is working and the console is stating that code names such as "vector3" and ect. do not exist. Can someone help me?
Thanks you
You're welcome!
time does not contain a definition for deltatime?
great tutorial when I found some thing did nit work I watched the rest of the video then you showed the code for the solution
wanted to do something 3d thx bro
Nice, go for it!
Everything is working only space function is not working
awesome, how did you get your editor to change to that color when playing scene?
This will do the trick: ua-cam.com/video/Imti1LOCI_8/v-deo.html
@@BuvesaGameDevelopment no not the auto complete but the unity editor color overlay when hitting play to initialize scene
Oh i forgot where but it was in unity color play settings somewhere in the menus
Hello, you are the best UA-camr😉😀😀😀😀😀😉😁😊🤣
Thank you!
I copied the code character-for-character, but I totally lose control of my cube when it hits something. Can anyone help?
its not working for me. ive fgot no issues in the script but theres a CS1061 error on un ity
hey very nice tutorial, i have one question : i tought using translate with a rigidbody wasn't very a good idea cause it cancel physics is that true ?
In this tutorial we are using a player character and it behaves different than a physics body. You can go that route but then you have to code differently. If you want a simple way to move, this should work.
@@BuvesaGameDevelopment okay thanks for your response !
@@Dusk0 np!
Thank you sar g thank you🥰
Np!