where you converted black to rich black would that also do a thin black rule. For instance if I had a square with a 1pt black border would that also have been converted since it's a vector object? Thanks for the vids!
You can further customize the preflight to ignore borders. In the "Edit Check" area you can add a check for a "Is Line" item. That way the preflight will only fire on objects that are a vector, but do you not a have a stroke.
where you converted black to rich black would that also do a thin black rule. For instance if I had a square with a 1pt black border would that also have been converted since it's a vector object? Thanks for the vids!
Hi Robert. Yes, it should. Anything that would be considered a vector object will be converted, so a square, including it's border would be changed.
You can further customize the preflight to ignore borders. In the "Edit Check" area you can add a check for a "Is Line" item. That way the preflight will only fire on objects that are a vector, but do you not a have a stroke.