Krimson KB Reacts: Jocat's A Crap Guide to D&D [5th Edition] - Sorcerer
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- Опубліковано 8 лют 2025
- Sorceror has WILD magic?? Sounds interesting!
Original video: • A Crap Guide to D&D [5...
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It's less "You have no idea what you're going to cast" and more "You have no idea if what you just casted will come with an additional effect, and if so, which one"
For example, you cast a spell, roll some dice, and suddenly, as your spell goes off you also (temporarily) turn into a potted plant with your last thought being "Oh no. Not again."
And then your fellow wild magic sorcerer accidentally teleports you into the upper atmosphere of a distant planet. This is the canonical explanation of the potted plant in the Hitchhiker's guide to the galaxy
@@laumotan8862 At least you're not alone, you have a whale with you.
to be fair, it's more like "there is a 5% chance whenever you cast a spell that a random effect will be attached to it. and there's a 2% chance that effect is a fireball centered on your location. This can occur at level 1 and most hilariously results in a party wipe."
@@Theantininja 8d6 fire damageina20-footradiusbecauseFIREBALL
A party member had casted a spell failed but the wolf magic caused a mirror imagine to spawn stood around for like 2 turns them boom just peaced out
Wild Magic is bonkers, dude. The way it's written, the DM can decide, whenever they want, to have you roll a d20 if you cast any spell Level 1 or higher. If that die lands on a 1 (or whatever range your DM decides), they roll a d100 to see what weird shit will come out WITH your spell.
And the results are REALLY varied. Everything from casting a powerful Magic Missile against your enemy, to detonating a Fireball directly on your spot, to increasing or decreasing your height by a few inches, to growing a beard made out of feathers until the next time you sneeze, to becoming unhurtable for a minute, to just being unable to talk without screaming for a minute. My personal favourite is where you're followed by ambient music for a little while... and that's it.
And yes. "Turn into a potted plant " IS one of the effects you can get.
"unable to talk without screaming"
Wonder if there is a spell that does that on its own, would be funny to cast against someone during diplomatic exchanges.
@@krausercruz2780 Idk if you could cast "prestidigitation" or "thaumaturgy" on a different person to do that? I mean, really, it doesn't sound like it should be that hard to do.
@@joshuagoodman5267 don't know enough about DnD magic so dunno, does sound like something you could do without house rules
I think my favorite Wild Magic Sorcerer moment was when my party and I were super low HP, the boss was about to TPK, but I got a lucky crit and finished him off while simultaneously blowing myself up with a Fireball cast at my feet
Yeah Wild Magic is insane. And there are homebrew lists that make wild magic even crazier. I saw a list you'd have to roll a D10,000 on. Yes, 10,000 possible effects. My favorite is dropping a fireball on myself, which is why I just run into melee and roll the dice. On whether the bandits and you will be getting crispy today or not.
btw that one with 10000 effects one of them is "the nearest sun explodes"
I strongly advise anyone to type "Da Great Wild Surge Table" for of of the most crazy and interesting Wild Magic Surge TableS.
@@lovroxyz3119 XD a 1 in 10k chance of ending a campaign in a single roll.
@@Scarycrow89 I definitely do recommend that table, but at the same time one of the players in the campaign I was running got wild plague, a second personality and infinitely replenishing spellslots
@@knightghaleon nah just derail it to the point where the campain turns into save the world after sun exploded
Played a wild magic sorcerer in one of our campaigns. During the _very first combat encounter_ of the entire campaign, I had to roll on the wild magic table and ended up causing myself and my entire party to become vulnerable to piercing damage (meaning we take double damage). This resulted in the entire party being killed. The DM then had to have the _literal fucking gods_ intervene and resurrect us because they didn't want the campaign to immediately end. Later on we were in a tavern and a fight broke out between some of the NPCs. I proceeded to try and cast sleep on them to end the fight, had to roll on the table again and managed to deal 9 necrotic damage to every creature within 30 ft, which since it was a tavern full of _commoners_ who have a whopping 4 hit points, I managed to kill everyone in the tavern besides the party which resulted in my sorcerer being declared a domestic terrorist.
Even at the tabletop, you just kind of give up on game balance where wild magic is concerned. I've seen a fellow player accidentally burn down half of a dockside residential district, poison the adventure's big bad, and turn herself into a sheep that the Fighter had to pack around for the next hour- all within a single game session. *At level 4.*
"Coming out this spring, the next big MMO: Wild Magic! You have the health and melee prowess of a D&D 5e Sorcerer, so to survive, you'll have to rely on spells! However, you know a LOT of spells, and more with each patch update in this totally legit, not rushed Live Service. And the best part? You cast them unlimitedly! That's right, no slowly regenerating MP or spell slots that require a long rest to get back, instead you spend Sorcery Point that you replenish by purchasing with your debit or master card!
"Sure, the effects of the Sorcery Points are random, but that's NOT the same as loot boxes, which are totally not illegal thanks to our crack legal team and partnerships with the biggest lobbying firms in the US. Wild Magic, play it today because we don't want you to have FOMO!"
-EA
Someone awesome on the original video's comments typed up all the random effects that scrolled by quickly. Here they are.
Turning inside out
Making a good live action Disney remake
Explosive diarrhea
Endless bombardment of eggs
Eternal spooning
Losing your pinky finger
Graduating clown school
Marrying the last flower you smelled
Getting lost in the sauce
Exploding, then exploding again
Turn into nothing but abs
Tea tastes like candy
Drown in puppies
Swim through puppies
Be adored as a puppy
Remember fry’s puppy
Ha got you bet you’re sad now
I am too now, shit
Beat dark souls
Bring your OC’s to life
Nail a drawing on first try
Fail drawing on first try
Fail to even pick up a pen
Become a mascot of a fast food joint
Become a one hit wonder
Growing fur on your teeth
Every inch of your skin breaks out
Secrete soap out your pores
Bleed milk
Piss milk
Turn all liquid in the area into milk
None-stop casting
Flaming nutt-shots
Getting your life together
Paying off the loan
Take out six more loans
Become a famous hobo
Eat butterfly wings
Gather all four limbs of the forbidden one
Win free tickets to guam
Go on a cruise with Tom Cruise
Become one with the force
Dabbing
Growing three extra fingers but in random parts of your body
Growing a tail made out of tongue material
Running out of made-up effects for this joke
I play a Wild Mage In my main game. Here are some of the dumb things that have happened to me:
* cast haste on myself
* lost all the hair on my body for a day
* cast scorching ray when I was trying to use a shield
*set fire to my waterskin
*had my voice be lowered one octave until remove curse was cast on me
*Summoned a random dwarf who tryed to sell me stuff and dissappeared before he could do so
* cast Ice Storm at level 4 and killed a npc
You know what thank you for the new bard Idea a bard that thinks he got his spell casting powers from banging a dragon
Wild Magic sorcerers do know what they are casting, there is just a chance that an additional random effect happens. Some a good, some are bad, most are just weird.
Making yourself blue is not weird. :)
@@user-go2ld4ti6r depends. are you using house paint, or are you just cold?
2:35 insert, the last unicorn:
"magic... Do what you want"
3:58 ... you could always take the league of legends aproach "if everything is unbalanced, nothing is truly unbalanced"
I suggest that you my friend watch the Fool 's Gold series on Dingo Doodle channel to get a grasp at how crazy and deep a DnD campaign can go. It also show great examples at how wild magic works in the best timing lol
+
3:58 who needs balance when you play random? Karma is a bitch but Karma is a bitch to everyone. THAT is balanced ^^
You want more magic gambling? The Deck of Many Things!!!
It's not that Wild magic is "you have no idea what you're about to cast." It's more along the lines of "your cast may have amusing side effects." Like you cast lightning bolt and are suddenly teleported 200 miles away. Your bolt goes off, and it does damage, but then they have to find your ass after the fight.
There's a wand that is closer to "no idea" aspect. My favorite result on that one is when the room the players were in suddenly occupied the same space as a giant marshmallow.
0:25 That looks less like Dad _"banged_ a dragon" and more like he _wooed_ a dragon almost by accident.
the one shown during the wild magic part is a character from another person's animated DnD series called "fools gold" it's by dingo doodle and really worth watching, it's still going right now but might be close to ending
Wild Magic in FFXIV would end up being a limited job cuz there’s no goddamn way anyone would ever let you run that in Savage XD
That sounds like a poorly played Gambler from earlier entries. I will never forget the time I one-shot Kefka by getting triple 7s. I will also never forget the time I got 7-7-BAR and instantly got a game over.
I love how sips the lizard monkey from dongo doodles was tue example of wild magic
To clarify some stuff, wild magic doesn't always trigger, if I'm not wrong, it trigger when you roll a 1 on a d20. Funniest effect include:
_get turned into a potted plant for one turn
_get sent to the astral plane for one turn
_cast fireball on yourself
_spawn a modron or a licorn that is controlled by the game master and disappear after 1 minute
_grow a feather beard
wild magic works like this
you go to cast a spell you roll a dice to determine if you cast the spell or is the spell goes rogue and turns into wild magic which can have anything from summon a potato to summon 20 Godzilla's in the form of terraces or maybe you crate a black hole or turn someone in to a sentient rock
You cast your spells but in addition you sometimes also do funny numbers that say turn you into a walking flashbang, or howbout make your fireball into more fireball, around you
Earliest I've ever caught a video. Love your reactions to the General of the Wiggler army
Yeah. Wild Magic is basically "this random thing happens on top of your spell." There's even a D10,000 with bizarre things, like blowing up the world. It makes everything better.
There's a guy with Dice Magic in Black Clover and it's exactly what it sounds like
Predetermined outcomes based on the roll, all of them fairly powerful in the right circumstance for it
So with wild magic:
When you cast a spell, roll a d20, if it lands on 1, you roll a d100 (two d10s, one for the 1s place and one for the 10s place) whatever it ends up as is your wild magic
Basically, it doesn't happen a lot, but when it does... oh boy...
So wild magic is basically the fragtrap from borderlands the pre sequel
Yes Wild Magic is basically "Random bullshit go!"
Of all the wild magic surge effects there are only 2 that I’m afraid of 35-36 “Roll a d10, your age changes by a number of years equal to the one you rolled. Odds you get younger, evens you get older.” And 49-50 “you cannot speak for the next minute. whenever you try, pink bubbles float from your mouth”
In one case, your character could de-age themselves from the campaign by becoming a baby or toddler, in the other if you don’t have subtle spell metamagic you’re fucked. 95% of ALL spells have Vocational components.
Basically wild magic sorcerers have wild magic surge. You roll a d4. If you get a 4 then you roll on the wild magic CONSEQUENCES TABLE. it can do all kinds of shit. Summon unicorns, deal random elemental damage, turn everyone in a 30ft range INVISIBLE. and that's without homebrew.
Ah Wild Magic... Why have a class that does it when the whole campaign I run revolves around rampant wild magic.. B3
It has let to nothing but pure hilarity.
As someone who's first character was a Sorcerer, I gatta say having a 9 in intelligence and a 20 in charisma is fucking hilarious to roleplay.
9 is good score. My friend had sorcerer with 5 intelligence and 4 wisdom. our party was always wet because he put a lot of forests on fire, then nature god cursed him that it always rain where he was.
@@warlocksm1 Lmao that's hilarious, good job on the DM's part for making it a good roleplay opportunity.
@@warlocksm1 5 int is hilarious because that means gorillas are smarter than you. And at 4 wis, I can only imagine that sorcerer was half blind and deeply absent minded
Wild magic is the poster child of meme builds,
That d50 table needs to be rolled a LOT.
Also most people use custom tables with more effects.
Some going into the thousands with their options.
Which seems a bit overkill for a campaign that's likely gonna end in single digit levels.
My character once got turned in to a 🐏 druning a battle
The closest thing ive personally seen to wild magic would have to be the wabbajack from skyrim. Doing things such as:
Turning enemies into piles of gold
Turning enemies into chickens
Summoning a daedra
Causing an explosion
Etc...
The dnd version of wild wasteland perk from fallout new vegas
A yes, I do have a friend playing wild magic. Is cahotic, it ruins everything.
I love it
You should definitely check out Dingo Doodles dnd stories. That's where the monkey in the video is from
i turned into a potted plant once
You can make a wild magic sorcerer in Baldur's Gate 3. It's an RPG though.
Well... you are going to cast it... the the effect could turn you into a bomb or make other be turned into bombs
I suggest the episode on character sheets
3:37 Heroes of wild and magic?
Wild magic is an interesting thing... but I wouldn't recommend playing it unless you're ready to die at any second. Because blowing up a fireball on yourself is a very real possibility with wild magic.
Concerning your desire to see wild magic in an mmo or rpg, let me direct your attention to one Sheogorath, Daedric Prince of Madness, and his Wabbajack!
wild magic randomized backlash effect is only on miss cast.
? No. Every time you cast a leveled, you role a d20. You get a 1, you get an additional effect. The triggering spell isn't effected, and the effect happens regardless of weather the triggering spell accomplished it's purpose.
@BSKE C Not really, it is up to dm when player has to roll d20 for a wild magic surge and on roll of 1 there is a roll on WMS effect table.
Pokémon’s Metronome
If you wanna know how crazy wild magic can get you should watch the Fool’s Gold campaign by DingoDoodles
you should watch sips fools gold playthrough the wild magic is funny as hell
A wild magic sorcerer's job would never be balanced in an mmo because of a 1 in 3 chance of nuking your starting area or all the goblins into trees or you have flower nipples for the next three hours
Look up dingo doodles
Hope he does cleric soon.
Wild magic main stat would be luck.
3:58 That's the fun part, you don't.
Getting your magic from your parents might sound unfair, but it's fucking normal to be magic if you have literal magical lineage. You know what's fucked up? Being entirely mundane and then learning magic from fucking books. Never trust wizards.
Yeah. Screw Harry Potter, and Doctor Strange.
It's like saying: "Oh, you're just athletic because your dad was a pro athlete, that's totally cheating!"
1. Just because I have a better start doesn't mean I don't have to work to be as good as him (It's called *LEVELING* )
2. It wasn't my choice to be a half-angel or to be blessed by one! I wasn't even born yet!
3. Comparing genetical heritage to a money loan from a parent is stupid and doesn't make any sense if you spend 5 seconds on it. And if you really want to go with it then there's a counter point:
"Oh, so your family is known for being some of the best knights/warriors in the country and now you're an aspiring knight yourself. Gotta love those muscle loans, am I right?"
PS. If anything, Warlocks have more money loans than any Sorcerer could've ever hope for.