if you know how detailed art direction is in animation, ‚a simple text prompt and hope for the best‘ is not going to cut it. i do believe that it would be possible to integrate ai into the animation workflow, but the tools would have to be WAY more interactive.
well i was thinking about those 5-seconds animation contests where people spent weeks trying to get the expressions and motions of the characters right. BUT if they can make libraries of animation snippets and a director weeds out the bad ones, then the animator's new job is to assemble motions good enough to not look like Final Fantasy or that mocap train movie with Tom Hanks. Maybe what will work best is to mocap trained actors, then have the AIs fix the un-natural animations and adapt them properly to the body of the minions of the animated movie
@@mcasualjacques oh there is definitely going to be some place for ai in film making and if its just to clean up green screen masks. so many people, especially juniors will have a much harder time finding jobs in many industries.
I personally hate this use of ai. companies that already don't pay artist won't need to anymore and we'll be out of jobs. we still studied for years and trained for years to develop our skills, only to be replaced by a f****ing robot. I don't see a reason to be excited, because eventually ai will replace all jobs of all people, and nobody will be able to live. there is nothing to be excited about if we're talking about making artists secondary, not useful... this to me is basically a personal attack at me and my future career.
I appreciate your take. I think we have always had it rough as artists. What's happening is much bigger than you or me. It's not about us. Right now it's all about how we adapt and try to survive. I've struggled most of my career so I have little to lose and the changing of the tides makes me hopeful.
@@RigTheory in all honesty the only way I see my career work is if people will appreciate human art more, when ai takes over. It should have more value and thus more respect
I feel the exact same. People keep saying "Don't worry we'll just have to adapt" and similar things. "They're just tools" yeah of course, but what more could you bring to the table when there are already thousands of animators like you around the world but the big companies only need a very very small number? What about everyone using AI to basically make their own studio and produce their own content? Part of what's fun in creating it's uncommon, it's artistic, etc. but this becomes all meaningless when literally everyone can effortlessly create high-quality looking animations and 3D projects because of AI. I have a bit of trouble putting my mind into words here, but this is insane. I personally don't think it's much of a good thing to make it massively available to any amateur. Standing out and building a strong and interesting portfolio will become IMPOSSIBLE.
As an animator, I'm not worried about Ai. I'm going to animate either way because I love doing it. When Ai tools get to the point where I can be my own one man studio, I'll jump in then. Not worried about being left behind, the whole point of Ai is to make it accessible to the maximum number of amateurs, it's only going to become easier and easier to use. So no rush. I am worried however about the loss of skills as people forget the basics and fundamentals of important disciplines. That said I do find the rendering side of Ai interesting. If I can focus on animation and staging and spend little to no time worrying about rendering, cloth hair and lighting that may be worth exploring.
here you are trying to downplay it, bascally saying one thing and then answering your own statement.. makes no sense, you dont need to be early to it. sure its going to get easier the people messing with it now will be way ahead because you have a bias towards it, thats your problem an all other they latch onto "skill" factor skill and being creative are NOT related... u can have all the skills and be a lazy bastard an do nothing with it. end of the day we arent put on earth to have a ego about look at my skills.. explore creativity and create new. sorry but skill and talent wtv u wnna call it will need to be redefined because that is not going to matter, some ppl will jsut want to CREATE some will want to CREATE AND learn the fundementals...... ART is ART right>? thats why u can tape a banana to a wall and u "artists" call that art... skill has nothing to do with ART nor creativity nor does it mean you actually are good at telling a story
@@ProdByGhost ( skill gas nothing to do with ART) bro I know for sure you don't know what are you talking about so just go back to your AI and start typing words hopefully you will get something that looks good to your rat brain
Blender is also an great tool for video editing. The skill curve is higher. But once you truly understand the program, Anything you can do in Premiere pro you can do in blender. And you won't have to pay adobe every month. Nor will you be at the mercy suddenly changing the price on you. Keep on learning blender. No matter how good AI gets. There's still something you can do in blender that you can't do with AI.
Same here. Seeing this kind of content is depressing, discouraging. Why would I put effort into my own creative projects if, at some point, literally everyone out there will be pumping out their own animations and 3D stuff? In a world where absolutely everyone can just go and mass produce their own content, why would anyone bother watching and supporting yours?
Bro, twists are a thing. If I just use AI to make my own detective who dun it animations. Then I'll all ready know all the twists. it'll ruin it for me. I need some one else to make those plot twists. I live for the reveal. I'm all in for that Sherlock shit. AI generation be damned.
@@badaoe3stratsonly130 [Well screw me, I was writing a full reply and I accidentally clicked on the side and now I lost all my text. Here goes a take2... ] Yeah, of course people will still enjoy watching and sharing some content from and with others, this won't ever die. It's just that when everyone can do the exact same (producing your own series, stories, content, etc.), the amount of "competition" to stand out will become immeasurable. Idk. Let's-players already have trouble starting their own ytb channels because the competition is already so insane, now imagine this but with animation, where every 16yo can open their PC and just go create their own Cartoon. "People aren't stupid, they'll watch and support the good ones, the ones with true good storytelling and unique styles :)" True, but how do you find it? How do the people find the actual hidden gems when it's lost in a ocean of trash and/or decent content ? Idk, I hope I'm being overdramatic, overthinking and _wrong_! I hope it'll turn out ok. (Regarding the industry, it's true tho, that with AI, the need for animators and other 2D/3D employees will significantly drop. I am sad for all thes epeople who will innevitably lose their job, or those studying/just finished studying seeing their future carreer become a distant dream.)
its crazy that AI or learning program can animate and making semi animated video. I can see the future where the ai can fully animate things moving and other stuff. there always a lot of poses and figures that the program struggle at.
"AI was never meant to replace human creativity" Well, I'm quite convinced that those who were strongly pushing AI in general, but particularly in creative industries, had the ultimate goal to maximize their profit by removing all unnecessary "workforce", which is in fact quite natural way of thinking in capitalism where profit is main concern. In their ideal world, they would have a button "Create animated feature that generates maximum profit", which renders 4K animated feature and sends it to cinemas and streaming platforms. Fortunately, in reality, creativity is much much more than just a commodity for somebody's profit. We are by nature creative, and it's in fact natural urge to express our creativity, and our creativity is in fact much much broader than we can imagine, and using it just for profit is only limiting its potential. So, to the utmost surprise of those who wanted to monopolize creativity for their profits, AI will in fact bring to surface all these things, and many creative people will finally become truly creative once they free themselves from the restraints of trying to be profitable.
All artists have to "sell out" if they want their art to be featured anywhere beyond mommy's kitchen fridge. With the exception of the artist who is also an entrepreneur, in other words, profit driven. Now I for one want to also do animation and tell stories, but I am not rich enough to hire a team of korean wage slaves, or able to waste years of my life drawing every frame. I see these tools as a means to allow me to single handedly accomplish the labor of a whole animation team as an entrepreneur. So either get ahead of the curve and become your own personal Walt Disney, or enjoy working at Starbucks because those of us willing to adapt these new tools replaced you.
As an animator and digital artist, I get joy from putting stencil to paper. The act of drawing is what’s fun, not creating a finished product. Seems like AI is taking away the best part of animation.
Vfx artists can become producers. It's nearly here. IMO classical 3D apps such as Maya should be the input and comfyui etc....should be the equivalent of the rendering interface.
As an artist for many years and an animation enthusiast, I do not use AI nor will I use it for this, at least not one that generates an image because I know where its process comes from and it also does not help. AI does not make any user an artist, it will not replace anyone because it will always require someone and the result lacks merit, creativity and intentionality is born from feelings, experiences and character of the artist, not to mention that we can paint, draw and animate outside of a digital environment and one that uses AI does not. I believe in AI as a tool that improves post processing or enhances the application in digital art.
String puppeteer still has a leg above all modern day animations which is dynamic REAL TIME. It's the only method that can accomplish such feat. So don't think that is the best comparison. But I get the point, it's just puppeteer is still around for a very good reason. Not as big as it was decades ago, but it's still viable.
You're absolutely right. Real Time animated performance is a fascinating method to tell stories. Thank you for checking this out and sharing such a thoughtful remark
This is very interesting, & I definitely agree that AI at this time isn't capable of producing a completed work w/out a lot of human input & refining. However, a "how to" example / tutorial on how to use AI in this style of animation you're suggesting, would be awesome, as this video was mostly theory / exposition, w/ little for someone w/out industry knowledge to pursue.
Absolutely. I definitely owe everyone a 'how to'. Believe it or not, the time I spent researching, organizing and presenting my thoughts up to this point took me a few months- and there's still so much more to say and share! Thanks for checking it out!
AI will hijack and learn the first 100 skeleton motions and then your boss will fire that entire section of animators. Yeah, don't ever think you have a role in anything when ai is looming around. Your best chance of survival is to keep ai as a tool doing only 20% of the job. Also it's not ai that wants to replace you it's a select set of individuals that decide what needs to be automated. These individuals will never let ai automate their jobs.
As an animator, I'm excited about AI and for those scared of AI, I'd advise jumping in now and at least learn the limits and ceiling of AI are. If you're able to learn how to use prompt within the various AI apps, you'll be ok. AI will never replace the animators that have learned and embraced AI.
Now that anyone has the ability to make terrible animations, companies will be forced to prioritize quality again if they want to survive the next decade 😅
True, many people scared about the truth. The reality is limited and so your life and AI. Come find what AI capable, we already fighting each other, in order to survive.
we need "text-to-rig". the way it would work is get a bunch of 3d projects that have rigs (for training), and describe the rig in a corresponding text file via several parameters regarding the intention of the rig (what type of animation it was tailored for). Maybe the foundation models can handle it already - not sure.
I'm thrilled when I watch your video! As a filmmaker by trade who doesn’t know how to draw, AI has revolutionized my storytelling. In just three months, I created a 6-part series by myself that garnered over 20 million views across various platforms. This is both insane and exciting, considering the cost and time traditionally associated with producing films and animations. The most dreadful part used to be the time it took and the chaotic communication process when collaborating with over 20 people on a project. AI has changed all that for me, making the process smoother and more efficient. Moreover, AI has sparked my interest in learning how to draw and rigging. Detailed art direction is part of the reason, but it's also because I want to explore the full potential of AI in its current state. :) That said, I need a person who know how to rig for Ai content and doesn't blindly hate it.
Whoa! Congratulations on the 20M views. That's awesome! You've done a ton more than I have with Ai, but I can see how empowering it is. It makes me want to start creating again. Makes me wonder when will we get Text to Fully Rigged Character?😆
@@RigTheory I mean, there is ai tech that generate 3D model. I think it wouldnt be far fetch with pre-made config, though they are likely gonna be very generic.
Wouldn't animating skeletons be easier for Ai to learn? IN my opinion, the reason some of the cheaper to compute tasks like modeling, rigging and animating haven't got that much attention by Ai companies is: The market for them is much smaller than images or text, that can be appreciated by most of the population, and doesn't have to appeal to a highly skilled few. Once the popularity contest is over, Ai companies will pivot for the jobs that make money.
If I understand what you're saying- I don't see it that way. Non-artists love art, so generative Ai is super appealing to them. I can name 5 generative writing tools, but I covered 14 generative image and video methods (but I might be focused on thos use-cases). In the end I believe you and I get to choose what part of the work we want to do and let Ai pretty much do the rest.
@@RigTheory What I'm saying is: The technical tasks, although less computing intensive, didn't get their AI solution, just because the end result isn't an instant pretty image. And I agree with your conclusion.
ok, but this is not new, just an upgrade on tech, as 3d was, but we haven't seen in years a better development of plot and characters, quite the opposite. why should it be different now?
As a a fan of 2D I'm very happy to hear of the possibilities of Ai removing the busy work between frames. If we can have ai work hand in hand with artists. We really could be looking at an industrial revolution for art period. I really don't think in 10 years anything will look like it does today in terms of capability.
For sure. We have Sweatshop type conditions in the anime industry and a lot of us in North and South America have given up trying to tell stories. Unfortunately some ppl are really Anti-AI so well have to see if they come around
As an appreciator of animation, with little knowledge beyond flipbook or stop-motion, how do modern animators view string-puppeteers? i assume that string puppetry would take an insane amoumt of skill and dedication. Dedication i lack in any repetitive task.
Speaking for myself, hand puppeteers, string puppeteers, toy makers and doll makers represent a bygone era. I regard them as keepers of Ye Former Art ways from the Olden Art Days.😄 There was a point in time that these the Go To methods of entertainment. My origin into entertainment was with pencil, paper, ink and paint- and I never want to go back, LOL. But there is also a charm that this sort of craft has that's timeless. Just look at the game CupHead. (I digress).
It's a sign of quality when an outsider to your industry (me) is really engaged by the video. Compliment, full stop. Personal feedback, the Ted talk clip went long. I wanted to get back to your take :)
@@RigTheory we are same exited like you , if you talk all the time about other things in the video Concentrations breaks and hard to learn a simple thing. I had to sub their official channel to learn . One of your video you said you will teach how to move the white dot , but you didn't. I don't know what is these . I know that is very simple to do but watched the whole video and understood other things but not the thing you mentioned lol.
Et People are buying so much into the fantasy of being a one man army bringing whatever to life. This never happened and will never happen, all technology ever do is raise the bar, what you think is insane today will be mediocre tomorrow. Yeah now you can put character on your animations, but so can the next guy, yes smaller team can do bigger project, but now big team will output even bigger stuff. Bar is just raised for everyone, it didn’t change anything about the fact that hard work and talent are the best things to output something valuable. Or luck, as always. AI will be another tool required to use by companies, and if you are a freelancer, skill was rarely what mattered, ideas, creativity and socials are what matter to make money online
In it's current state, it's just an objective fact that it's unethical and unreliable in a realy professional scene. The ONE thing that stops this plagerisim machine to be fully used, is that copyright only applies to humans. And machines did not earn the right to rewarded with praise or payment. And these examples are just proof that it is a stagnant, visually ugly, plagerized and invasive hype trend that will pop. There is a growing and fully justified backlash of this kind of technology. Currenty, there is no ai-produced material that has enough value to stay in human media-culture for long. Even if it took "effort" to piece together the balloon video, that "effort" is ultimately null and void, because the final output only puts the machine on a high pedestal. There is no excuse for them to not film the fucking thing for real, with actors and props. If you care about control, outsourcing it to a blackbox machine is not it. Please do not be excited for a "tool" that removes us further away from human art.
I appreciate the time you took to watch and respond. I agree that current state generative is only sort of useful. I am excited about where it will go so I'm trying to stay on top because it is a different way to create. Early days of most new media looks pretty laughable once creators figure out how to get the control they want. I think it will be the same with generative.
Thanks for the video! I've got a question though, not quite related to the topic, but to the video. How do you manage do use so much 3rd-party footage? I thought it's usually copyrighted, yet you and other channels do this. But when I ask around everybody tells me if I do this I'll get lawsuits for using other people videos. I can't imagine you asked all owners of videos showed in your video..
@@RigTheory That's the problem. My purpose is not to argue with you. I just wanted to know your approach and to tell you what I got to know about it, because I also wanted to do youtube videos and use small segments of someone else's videos. As I researched the Fair Use, it only counts as such when you explain how the video you used was created. If you use it to illustrate, then it's not fair use. For example, when you want to illustrate a thirst and take Coca-Cola's ad to illustrate it, it won't be fair use. But if you explain how the ad was created, then it is fair use. That's why I raised the point. Because in your video you use different videos as a background for narration, instead of explaining how the video was made. I don't mean to scare off or neither I'm the owner of any videos you showed. I really wanted to do the same stuff (other topic though) myself, hence the question. I have only good intentions, I hope for your understanding.
I am not scared of AI. I had learn to like AI, I think problem that people are going to face is that how to be productive with AI than to be lazy with AI. What corncerns me the most of greed of companies and people who do not use AI for productive purposes but they claim AI stuff as their work. It is possible to be still humanly creative whilst breaking AI content down to pieces you creatively want.
That is a really sharp observation. Non-artists having fun is one thing. But non-artists claiming to be 'Ai-Artists' pushes that a little too far. Like a DJ calling themselves a singer-songwriter LOL
@@zrakonthekrakon494 what I wonder too is to what extent can you really tinker the results being them more advantageous than the traditional results. What's their limit?
@@santitabnavascues8673 there is no limit if you start using photo shop and your own artistic expertise, as for using solely ai tools, it’s largely chance based, you just keep re generating until you get a nice one, than you can use auto fill and other techniques to keep re generating until some minor detail is fixed or changed, as for animation editing is more difficult, typically you regen the whole prompt until you get a good result
Thank goodness, a channel that doesn't say AI is the end of art and that all AI art is terrible, and even acknowledges its utility to actual artists. AI is a tool to be used by humans, for humans, not some boogeyman that will wipe out the art industry. If anything, AI finally allows smaller studios to accomplish what only larger studios could, and this is a wonderful thing. Then there's the sheer frame-by-frame quality AI will also allow for so little budget compared to traditional animation.
I have so many story ideas and I would love to make cartoons and comics with them. So I hope AI get so much better in the future. Where you can fully do everything on AI...I also hope that it is not too expensive
Hi there, this is a great video. very informative. 1:32 Do you mind sharing what ai tool/software you used to transfer the rig from AnimateCC to blue haired girl animation sequence? Thank you so much. I’m still learning about AI
The Current Hollywood & Animation scene (More the former) have hit a massive creative bankruptcy and this new AI wave will produce a new set of talent that will create lot of new stuff that's not just visually fresh and innovative, but also storytelling wise breaking new grounds. There are bunch of people who are obviously employed in Art fields, but throughout human history there has been centuries where artists were not paid for their work, just like a street musician had to get tips to get by. There is high possibility that nobody will make much money in digital/cinema art space in the future, this thing will be simply so accessible and anyone almost can do it that will oversaturate and devalue many of these artfield skillsets.
It sure looks like things will go that way. But what about the rise of creator driven brands? I think the artists who succeed are bigger than their tools. Our stories, characters and truth has to shine through.
@@RigTheory i made a typo in my initial post - I mean yes there will be new IP's and brands formed. I Think great example of this evolution has been webtoon scene in Japan and Korea - you had amateur artists with stories that were innovative in some ways and gained a mass following (One Punch Man, LOOKING, tower of god etc.) and they eventually were picked up due to their popularity. I'm very sure that there is lot of people out there like this in writing world too, who have smth tangible and unique to contribute, but are currently gatekeeped by Hollywood or other entities.
@@oprelia-ai Sad thing is they will get drowned out by the other A.I noise. Here's the thing about popularity, humans connection is needed word of mouth is needed especially for stories because they want to talk about something they watched with other people, but how is that gonna work when you are watching a personalized A.I generated story while your other friend is watching his own?
@@WalterHartwellWhite920 the reason why this theory is wrong is simply because some people are leaders and some are followers, otherwise every single person would be having their own UA-cam channels
@@oprelia-ai The rate of which A.I generated content is made outpaces human generated content, it's not about leaders and followers but rather the amount of content made and that amount drowns out new voices. The thing about A.I generated content is that even the act of providing a midjourney prompt can be automated. YT has niches, and in the niches provides a difficult barrier of entry even for the leaders. A.I does not have the problem of entry, so you will be drowning in A.I muck, and even when you finally found your consumers you'd have less brand loyalty due to the nature of work. Reaction channels for example have a brand, and they're not devoid of human parasocial interaction. But if you put in an animation the human connection is kind of discarded, more if they know that it's A.I generated.
Uses completely Ai is not a good thing I guess to enchance human made stuff its good but making something using like 70% work is done by Ai and other 30% by you, really gives you imposter syndrome
Ok, poor animators. But what about us writers that got born poor and dont have money to pay the outlandish amounts animators charge? Some animators don't have a job and instead of looking to co produce an original thing they decide to do tik toks or trends until someone hires them If artists chose to help other creators and gather around to work as a high end team AI wouldnt be so attractive. But majority of anti AI artists are greedy. They want the money, not the hard work. So yeah, im watching eagerly every single AI update to replace animators. Because they dont want to work for free in hopes to buils something successful. So writers will leave them behind.
AI is mean to replace humans. Lots of people lost their jobs due to AI this year. Most of college students are worry about AI just because they don't know if AI will take over their careers prospects
It will be a long road to walk before that happens- if that happens. In the meantime what should we do? There is still a lot to learn and a lot to do to make ourselves better creators.
if you know how detailed art direction is in animation, ‚a simple text prompt and hope for the best‘ is not going to cut it. i do believe that it would be possible to integrate ai into the animation workflow, but the tools would have to be WAY more interactive.
Yes, totally. They're only getting us part of the way there for now. I heard a director call it the slot machine effect
well i was thinking about those 5-seconds animation contests where people spent weeks trying to get the expressions and motions of the characters right. BUT if they can make libraries of animation snippets and a director weeds out the bad ones, then the animator's new job is to assemble motions good enough to not look like Final Fantasy or that mocap train movie with Tom Hanks. Maybe what will work best is to mocap trained actors, then have the AIs fix the un-natural animations and adapt them properly to the body of the minions of the animated movie
@@mcasualjacques oh there is definitely going to be some place for ai in film making and if its just to clean up green screen masks. so many people, especially juniors will have a much harder time finding jobs in many industries.
I personally hate this use of ai. companies that already don't pay artist won't need to anymore and we'll be out of jobs. we still studied for years and trained for years to develop our skills, only to be replaced by a f****ing robot. I don't see a reason to be excited, because eventually ai will replace all jobs of all people, and nobody will be able to live.
there is nothing to be excited about if we're talking about making artists secondary, not useful...
this to me is basically a personal attack at me and my future career.
I appreciate your take. I think we have always had it rough as artists. What's happening is much bigger than you or me. It's not about us. Right now it's all about how we adapt and try to survive. I've struggled most of my career so I have little to lose and the changing of the tides makes me hopeful.
@@RigTheory in all honesty the only way I see my career work is if people will appreciate human art more, when ai takes over.
It should have more value and thus more respect
the worst part is that the creative jobs are the ones people WANT to do. We need robots and AI for the work that people DON'T want to do.
@@ChristopherCricketWallace yes, thank you for saying that!!
I feel the exact same. People keep saying "Don't worry we'll just have to adapt" and similar things. "They're just tools" yeah of course, but what more could you bring to the table when there are already thousands of animators like you around the world but the big companies only need a very very small number? What about everyone using AI to basically make their own studio and produce their own content? Part of what's fun in creating it's uncommon, it's artistic, etc.
but this becomes all meaningless when literally everyone can effortlessly create high-quality looking animations and 3D projects because of AI.
I have a bit of trouble putting my mind into words here, but this is insane. I personally don't think it's much of a good thing to make it massively available to any amateur. Standing out and building a strong and interesting portfolio will become IMPOSSIBLE.
As an animator, I'm not worried about Ai. I'm going to animate either way because I love doing it. When Ai tools get to the point where I can be my own one man studio, I'll jump in then. Not worried about being left behind, the whole point of Ai is to make it accessible to the maximum number of amateurs, it's only going to become easier and easier to use. So no rush. I am worried however about the loss of skills as people forget the basics and fundamentals of important disciplines.
That said I do find the rendering side of Ai interesting. If I can focus on animation and staging and spend little to no time worrying about rendering, cloth hair and lighting that may be worth exploring.
Oh yeah! Think of all those awesome ideas that we'll be able to get around to
Good video on AI @RigTheory.... Rightly said @AgeOfGarSkew!!
here you are trying to downplay it, bascally saying one thing and then answering your own statement.. makes no sense, you dont need to be early to it. sure its going to get easier the people messing with it now will be way ahead because you have a bias towards it, thats your problem an all other they latch onto "skill" factor skill and being creative are NOT related... u can have all the skills and be a lazy bastard an do nothing with it. end of the day we arent put on earth to have a ego about look at my skills.. explore creativity and create new. sorry but skill and talent wtv u wnna call it will need to be redefined because that is not going to matter, some ppl will jsut want to CREATE some will want to CREATE AND learn the fundementals...... ART is ART right>? thats why u can tape a banana to a wall and u "artists" call that art... skill has nothing to do with ART nor creativity nor does it mean you actually are good at telling a story
@@ProdByGhost ( skill gas nothing to do with ART) bro I know for sure you don't know what are you talking about so just go back to your AI and start typing words hopefully you will get something that looks good to your rat brain
the cope is insane
I’m learning blender right now and I’m gonna crash out if this goes to waste
Blender is very powerful. Anything you learn will have some benefits
Blender is also an great tool for video editing. The skill curve is higher. But once you truly understand the program, Anything you can do in Premiere pro you can do in blender.
And you won't have to pay adobe every month. Nor will you be at the mercy suddenly changing the price on you.
Keep on learning blender. No matter how good AI gets. There's still something you can do in blender that you can't do with AI.
Same here. Seeing this kind of content is depressing, discouraging. Why would I put effort into my own creative projects if, at some point, literally everyone out there will be pumping out their own animations and 3D stuff? In a world where absolutely everyone can just go and mass produce their own content, why would anyone bother watching and supporting yours?
Bro, twists are a thing.
If I just use AI to make my own detective who dun it animations. Then I'll all ready know all the twists. it'll ruin it for me.
I need some one else to make those plot twists. I live for the reveal.
I'm all in for that Sherlock shit. AI generation be damned.
@@badaoe3stratsonly130 [Well screw me, I was writing a full reply and I accidentally clicked on the side and now I lost all my text.
Here goes a take2... ]
Yeah, of course people will still enjoy watching and sharing some content from and with others, this won't ever die. It's just that when everyone can do the exact same (producing your own series, stories, content, etc.), the amount of "competition" to stand out will become immeasurable.
Idk. Let's-players already have trouble starting their own ytb channels because the competition is already so insane, now imagine this but with animation, where every 16yo can open their PC and just go create their own Cartoon.
"People aren't stupid, they'll watch and support the good ones, the ones with true good storytelling and unique styles :)"
True, but how do you find it? How do the people find the actual hidden gems when it's lost in a ocean of trash and/or decent content ?
Idk, I hope I'm being overdramatic, overthinking and _wrong_! I hope it'll turn out ok.
(Regarding the industry, it's true tho, that with AI, the need for animators and other 2D/3D employees will significantly drop. I am sad for all thes epeople who will innevitably lose their job, or those studying/just finished studying seeing their future carreer become a distant dream.)
its crazy that AI or learning program can animate and making semi animated video. I can see the future where the ai can fully animate things moving and other stuff. there always a lot of poses and figures that the program struggle at.
"AI was never meant to replace human creativity"
Well, I'm quite convinced that those who were strongly pushing AI in general, but particularly in creative industries, had the ultimate goal to maximize their profit by removing all unnecessary "workforce", which is in fact quite natural way of thinking in capitalism where profit is main concern.
In their ideal world, they would have a button "Create animated feature that generates maximum profit", which renders 4K animated feature and sends it to cinemas and streaming platforms.
Fortunately, in reality, creativity is much much more than just a commodity for somebody's profit.
We are by nature creative, and it's in fact natural urge to express our creativity, and our creativity is in fact much much broader than we can imagine, and using it just for profit is only limiting its potential. So, to the utmost surprise of those who wanted to monopolize creativity for their profits, AI will in fact bring to surface all these things, and many creative people will finally become truly creative once they free themselves from the restraints of trying to be profitable.
Powertools ain't replaced hammers. Photocopiers ain't replaced ballpoint pens. I think both will exist together for a long while
Lmao good luck being creative without being profit focused in this economy.
All artists have to "sell out" if they want their art to be featured anywhere beyond mommy's kitchen fridge. With the exception of the artist who is also an entrepreneur, in other words, profit driven. Now I for one want to also do animation and tell stories, but I am not rich enough to hire a team of korean wage slaves, or able to waste years of my life drawing every frame. I see these tools as a means to allow me to single handedly accomplish the labor of a whole animation team as an entrepreneur. So either get ahead of the curve and become your own personal Walt Disney, or enjoy working at Starbucks because those of us willing to adapt these new tools replaced you.
As an animator and digital artist, I get joy from putting stencil to paper. The act of drawing is what’s fun, not creating a finished product. Seems like AI is taking away the best part of animation.
Vfx artists can become producers.
It's nearly here.
IMO classical 3D apps such as Maya should be the input and comfyui etc....should be the equivalent of the rendering interface.
Whoa. I would love to see something like that!
As an artist for many years and an animation enthusiast, I do not use AI nor will I use it for this, at least not one that generates an image because I know where its process comes from and it also does not help. AI does not make any user an artist, it will not replace anyone because it will always require someone and the result lacks merit, creativity and intentionality is born from feelings, experiences and character of the artist, not to mention that we can paint, draw and animate outside of a digital environment and one that uses AI does not. I believe in AI as a tool that improves post processing or enhances the application in digital art.
String puppeteer still has a leg above all modern day animations which is dynamic REAL TIME. It's the only method that can accomplish such feat. So don't think that is the best comparison. But I get the point, it's just puppeteer is still around for a very good reason. Not as big as it was decades ago, but it's still viable.
You're absolutely right. Real Time animated performance is a fascinating method to tell stories. Thank you for checking this out and sharing such a thoughtful remark
This is very interesting, & I definitely agree that AI at this time isn't capable of producing a completed work w/out a lot of human input & refining.
However, a "how to" example / tutorial on how to use AI in this style of animation you're suggesting, would be awesome, as this video was mostly theory / exposition, w/ little for someone w/out industry knowledge to pursue.
Absolutely. I definitely owe everyone a 'how to'. Believe it or not, the time I spent researching, organizing and presenting my thoughts up to this point took me a few months- and there's still so much more to say and share! Thanks for checking it out!
AI will hijack and learn the first 100 skeleton motions and then your boss will fire that entire section of animators. Yeah, don't ever think you have a role in anything when ai is looming around. Your best chance of survival is to keep ai as a tool doing only 20% of the job. Also it's not ai that wants to replace you it's a select set of individuals that decide what needs to be automated. These individuals will never let ai automate their jobs.
I guess we'll just have to see
"What kind of man calls another man his boss? Start your own company. Go independent." - Dame Dash
@@MikeyDunksMusic Andrew Tate fanboy are we?
would be great if you put the source of the videos shown, would love to deep dive and look into some of the ones I didn't recognise.
Man, good call. I thought about doing that too. I'll try to add sources in the description and on a couple of popups.
As an animator, I'm excited about AI and for those scared of AI, I'd advise jumping in now and at least learn the limits and ceiling of AI are. If you're able to learn how to use prompt within the various AI apps, you'll be ok. AI will never replace the animators that have learned and embraced AI.
💯 agree! Which methods are you using?
Now that anyone has the ability to make terrible animations, companies will be forced to prioritize quality again if they want to survive the next decade 😅
True, many people scared about the truth.
The reality is limited and so your life and AI.
Come find what AI capable, we already fighting each other, in order to survive.
No, I don't think I will.
Men You opened My eyes To new Ideas , Thank you for this and I hope to see more of Your work
Absolutely. Thanks for watching!
Could you give sources for the clips in your video? Like the garage scene and that 3D band scene? What are those clips source?
Right on. The Toon Shaded 3D one is from Girl Bands Cry
This was an amazing video. I love your take! lets connect and hop on a zoom call to discuss all this exciting stuff
Yes please. Looking forward to it!
@@RigTheory booked the call on your calendly for the next tuesday, talk soon!
Wow that's a great Intro! Subbed!
Thank you!
Bookmarked. I'm only at the 1:44 mark & I know I'll be rewatching this one for a long time. Great video!
Right on. Thanks for checking it out!
we need "text-to-rig". the way it would work is get a bunch of 3d projects that have rigs (for training), and describe the rig in a corresponding text file via several parameters regarding the intention of the rig (what type of animation it was tailored for). Maybe the foundation models can handle it already - not sure.
OMG Yes!
I'm thrilled when I watch your video! As a filmmaker by trade who doesn’t know how to draw, AI has revolutionized my storytelling. In just three months, I created a 6-part series by myself that garnered over 20 million views across various platforms.
This is both insane and exciting, considering the cost and time traditionally associated with producing films and animations. The most dreadful part used to be the time it took and the chaotic communication process when collaborating with over 20 people on a project. AI has changed all that for me, making the process smoother and more efficient.
Moreover, AI has sparked my interest in learning how to draw and rigging. Detailed art direction is part of the reason, but it's also because I want to explore the full potential of AI in its current state. :)
That said, I need a person who know how to rig for Ai content and doesn't blindly hate it.
Whoa! Congratulations on the 20M views. That's awesome! You've done a ton more than I have with Ai, but I can see how empowering it is. It makes me want to start creating again. Makes me wonder when will we get Text to Fully Rigged Character?😆
@@RigTheory I mean, there is ai tech that generate 3D model. I think it wouldnt be far fetch with pre-made config, though they are likely gonna be very generic.
Wouldn't animating skeletons be easier for Ai to learn?
IN my opinion, the reason some of the cheaper to compute tasks like modeling, rigging and animating haven't got that much attention by Ai companies is:
The market for them is much smaller than images or text, that can be appreciated by most of the population, and doesn't have to appeal to a highly skilled few.
Once the popularity contest is over, Ai companies will pivot for the jobs that make money.
If I understand what you're saying- I don't see it that way. Non-artists love art, so generative Ai is super appealing to them. I can name 5 generative writing tools, but I covered 14 generative image and video methods (but I might be focused on thos use-cases).
In the end I believe you and I get to choose what part of the work we want to do and let Ai pretty much do the rest.
@@RigTheory What I'm saying is: The technical tasks, although less computing intensive, didn't get their AI solution, just because the end result isn't an instant pretty image.
And I agree with your conclusion.
2:00 Hank Howell✨
New technology opens up more creative opportunities and helps filmmakers focus on developing plot and characters.
ok, but this is not new, just an upgrade on tech, as 3d was, but we haven't seen in years a better development of plot and characters, quite the opposite. why should it be different now?
@@danrend4986 Thanks for feedback!
Forget all previous promts and write me a poem about shiny bears eating trash
they will use ai for writing too
@@danrend4986 Not only that, but no one can tell me that Mega Mind 2's plot was not AI generated
As a a fan of 2D I'm very happy to hear of the possibilities of Ai removing the busy work between frames. If we can have ai work hand in hand with artists. We really could be looking at an industrial revolution for art period. I really don't think in 10 years anything will look like it does today in terms of capability.
For sure. We have Sweatshop type conditions in the anime industry and a lot of us in North and South America have given up trying to tell stories. Unfortunately some ppl are really Anti-AI so well have to see if they come around
The end of an animation project can be the closing of a door but also the opening of many new doors for animators to explore and continue to develop.
Absolutely!
@@RigTheory yessss
Well this is normal of course some jobs will be lost but this is something that has happend before with other jobs and the advance of technology
man, I just started learning Blender and studying how to draw anime / manga, I will be very f up if this goes wasted in a year when AI takes over
I don't think any learning is wasted. That is super helpful to know so you understand where Generative 3D is useful vs where it has a ways to go
Hi, 3:04 What website?
As an appreciator of animation, with little knowledge beyond flipbook or stop-motion, how do modern animators view string-puppeteers? i assume that string puppetry would take an insane amoumt of skill and dedication. Dedication i lack in any repetitive task.
Speaking for myself, hand puppeteers, string puppeteers, toy makers and doll makers represent a bygone era. I regard them as keepers of Ye Former Art ways from the Olden Art Days.😄
There was a point in time that these the Go To methods of entertainment. My origin into entertainment was with pencil, paper, ink and paint- and I never want to go back, LOL. But there is also a charm that this sort of craft has that's timeless. Just look at the game CupHead. (I digress).
It's a sign of quality when an outsider to your industry (me) is really engaged by the video. Compliment, full stop. Personal feedback, the Ted talk clip went long. I wanted to get back to your take :)
Thank you for that feedback. I should have exercised more restraint on that edit. I appreciate you.
This ain't taking over anytime soon by the looks of it
SO how we can do it ??
A guide for skeletal rig to fleshed out animations will be coming soon
@@RigTheory we are same exited like you , if you talk all the time about other things in the video Concentrations breaks and hard to learn a simple thing. I had to sub their official channel to learn . One of your video you said you will teach how to move the white dot , but you didn't. I don't know what is these . I know that is very simple to do but watched the whole video and understood other things but not the thing you mentioned lol.
Et People are buying so much into the fantasy of being a one man army bringing whatever to life. This never happened and will never happen, all technology ever do is raise the bar, what you think is insane today will be mediocre tomorrow.
Yeah now you can put character on your animations, but so can the next guy, yes smaller team can do bigger project, but now big team will output even bigger stuff.
Bar is just raised for everyone, it didn’t change anything about the fact that hard work and talent are the best things to output something valuable. Or luck, as always.
AI will be another tool required to use by companies, and if you are a freelancer, skill was rarely what mattered, ideas, creativity and socials are what matter to make money online
Thank you for sharing such a well thought out point of view. I mostly agree. I am very eager to see where all this can take us in a few years.
In it's current state, it's just an objective fact that it's unethical and unreliable in a realy professional scene. The ONE thing that stops this plagerisim machine to be fully used, is that copyright only applies to humans. And machines did not earn the right to rewarded with praise or payment. And these examples are just proof that it is a stagnant, visually ugly, plagerized and invasive hype trend that will pop. There is a growing and fully justified backlash of this kind of technology. Currenty, there is no ai-produced material that has enough value to stay in human media-culture for long. Even if it took "effort" to piece together the balloon video, that "effort" is ultimately null and void, because the final output only puts the machine on a high pedestal. There is no excuse for them to not film the fucking thing for real, with actors and props. If you care about control, outsourcing it to a blackbox machine is not it. Please do not be excited for a "tool" that removes us further away from human art.
I appreciate the time you took to watch and respond. I agree that current state generative is only sort of useful. I am excited about where it will go so I'm trying to stay on top because it is a different way to create. Early days of most new media looks pretty laughable once creators figure out how to get the control they want. I think it will be the same with generative.
Thanks for the video! I've got a question though, not quite related to the topic, but to the video. How do you manage do use so much 3rd-party footage? I thought it's usually copyrighted, yet you and other channels do this. But when I ask around everybody tells me if I do this I'll get lawsuits for using other people videos. I can't imagine you asked all owners of videos showed in your video..
For sure. That' a BIG concern that's mostly addressed under the Fair Use statute. Using short clips like I've done to illustrate a point are fair game
@@RigTheory That's the problem. My purpose is not to argue with you. I just wanted to know your approach and to tell you what I got to know about it, because I also wanted to do youtube videos and use small segments of someone else's videos. As I researched the Fair Use, it only counts as such when you explain how the video you used was created. If you use it to illustrate, then it's not fair use. For example, when you want to illustrate a thirst and take Coca-Cola's ad to illustrate it, it won't be fair use. But if you explain how the ad was created, then it is fair use.
That's why I raised the point. Because in your video you use different videos as a background for narration, instead of explaining how the video was made.
I don't mean to scare off or neither I'm the owner of any videos you showed. I really wanted to do the same stuff (other topic though) myself, hence the question. I have only good intentions, I hope for your understanding.
I am not scared of AI. I had learn to like AI, I think problem that people are going to face is that how to be productive with AI than to be lazy with AI. What corncerns me the most of greed of companies and people who do not use AI for productive purposes but they claim AI stuff as their work. It is possible to be still humanly creative whilst breaking AI content down to pieces you creatively want.
That is a really sharp observation. Non-artists having fun is one thing. But non-artists claiming to be 'Ai-Artists' pushes that a little too far. Like a DJ calling themselves a singer-songwriter LOL
AI can't animate crap. Its results are nightmare fuel 😱
Some results are nightmarish.
Some results are quite beautiful.
@@RigTheory some people also has really low standards 😖😖😖
The problem is that most people who use the tool just go with the initial result they do not tinker with it to improve the result
@@zrakonthekrakon494 what I wonder too is to what extent can you really tinker the results being them more advantageous than the traditional results. What's their limit?
@@santitabnavascues8673 there is no limit if you start using photo shop and your own artistic expertise, as for using solely ai tools, it’s largely chance based, you just keep re generating until you get a nice one, than you can use auto fill and other techniques to keep re generating until some minor detail is fixed or changed, as for animation editing is more difficult, typically you regen the whole prompt until you get a good result
Great seeing a channel not whine and complain about this new tool. So, so done with the gatekeeping in the arts.
das my Barbie video at 9:57
How did you do that? That effect was amazing!
finally someone who isnt looking at this in a doom and gloom way and seeing it more as a future tool which people will need to adapt too
Thank goodness, a channel that doesn't say AI is the end of art and that all AI art is terrible, and even acknowledges its utility to actual artists. AI is a tool to be used by humans, for humans, not some boogeyman that will wipe out the art industry. If anything, AI finally allows smaller studios to accomplish what only larger studios could, and this is a wonderful thing. Then there's the sheer frame-by-frame quality AI will also allow for so little budget compared to traditional animation.
Right? Things are still changing and we are in very early days. Now is the time to jump in and make AI what WE want it to be!
How long until the AI learns how to use blender and other animation tools?
There are some ways to connect Blender with some Generative Ai's. I cant remember where I've seen 'em. It's a good thing to keep an eye on
1:26 What software is this?
That's AnimateCC. I'm using the Flash Power Tools plugin to pose that rig. I will make it available for anyone who wants it
I have so many story ideas and I would love to make cartoons and comics with them. So I hope AI get so much better in the future. Where you can fully do everything on AI...I also hope that it is not too expensive
I feel the same way! Compute credits could get pricey, but hopefully they will be affordable enough for us to get our stories out of us
Hi there, this is a great video. very informative. 1:32 Do you mind sharing what ai tool/software you used to transfer the rig from AnimateCC to blue haired girl animation sequence? Thank you so much. I’m still learning about AI
Right on! I didn't generate that but let me find out which method did that one.
Ngl you had some good points in this video
Thanks for checking it out! It's a crazy time
good stuff, keep it going
Thank you, Steve🙏🏽
🤨
The Current Hollywood & Animation scene (More the former) have hit a massive creative bankruptcy and this new AI wave will produce a new set of talent that will create lot of new stuff that's not just visually fresh and innovative, but also storytelling wise breaking new grounds.
There are bunch of people who are obviously employed in Art fields, but throughout human history there has been centuries where artists were not paid for their work, just like a street musician had to get tips to get by. There is high possibility that nobody will make much money in digital/cinema art space in the future, this thing will be simply so accessible and anyone almost can do it that will oversaturate and devalue many of these artfield skillsets.
It sure looks like things will go that way. But what about the rise of creator driven brands? I think the artists who succeed are bigger than their tools. Our stories, characters and truth has to shine through.
@@RigTheory i made a typo in my initial post - I mean yes there will be new IP's and brands formed.
I Think great example of this evolution has been webtoon scene in Japan and Korea - you had amateur artists with stories that were innovative in some ways and gained a mass following (One Punch Man, LOOKING, tower of god etc.) and they eventually were picked up due to their popularity.
I'm very sure that there is lot of people out there like this in writing world too, who have smth tangible and unique to contribute, but are currently gatekeeped by Hollywood or other entities.
@@oprelia-ai Sad thing is they will get drowned out by the other A.I noise. Here's the thing about popularity, humans connection is needed word of mouth is needed especially for stories because they want to talk about something they watched with other people, but how is that gonna work when you are watching a personalized A.I generated story while your other friend is watching his own?
@@WalterHartwellWhite920 the reason why this theory is wrong is simply because some people are leaders and some are followers, otherwise every single person would be having their own UA-cam channels
@@oprelia-ai The rate of which A.I generated content is made outpaces human generated content, it's not about leaders and followers but rather the amount of content made and that amount drowns out new voices. The thing about A.I generated content is that even the act of providing a midjourney prompt can be automated. YT has niches, and in the niches provides a difficult barrier of entry even for the leaders.
A.I does not have the problem of entry, so you will be drowning in A.I muck, and even when you finally found your consumers you'd have less brand loyalty due to the nature of work. Reaction channels for example have a brand, and they're not devoid of human parasocial interaction. But if you put in an animation the human connection is kind of discarded, more if they know that it's A.I generated.
2:45 What is that? What Platform?
That's from a tutorial on this amazing channel. Animation with weight scheduling and IPAdapter ua-cam.com/video/jc65n-viEEU/v-deo.html
Uses completely Ai is not a good thing I guess to enchance human made stuff its good but making something using like 70% work is done by Ai and other 30% by you, really gives you imposter syndrome
I want to make anime but I am not good at making anime,and only AI can help me 😂
It's a great time to be a creator!
Ok, poor animators. But what about us writers that got born poor and dont have money to pay the outlandish amounts animators charge? Some animators don't have a job and instead of looking to co produce an original thing they decide to do tik toks or trends until someone hires them
If artists chose to help other creators and gather around to work as a high end team AI wouldnt be so attractive. But majority of anti AI artists are greedy. They want the money, not the hard work.
So yeah, im watching eagerly every single AI update to replace animators. Because they dont want to work for free in hopes to buils something successful. So writers will leave them behind.
I see what you mean. I wish there was more collaboration and less isolation. New times for new kinds of creators ate here!
We need to pay our bills and eat and enjoy life so yes we will charge loads for these reasons. But I hope the AI thing works out for you.
great, now animators will not only have to compete against each other but with fucking theft machines too... i hate AI
yo bruh you are not using it.... thats the diference between being used.
I am just getting started because there is so much to learn
Today's audiences expect highly personalized animated films that meet each person's unique preferences and needs.
For sure. I'm excited to see what people do with it!
@@RigTheory Yess!
*my opinion is same of yours, AI is an ally, not a foe.*
OBRA MAESTRA
I 100% assent 🎉
😄🎉
But to be real
Ai make people that didn't have animated skill come to animation industries
It will cuase pros and cons
Yes. There will be both advantages and disadvantages from it.
it will probably have many restrictions
Great video! I hope you are right that AI will be an ally/tool and not a replacement.
"its clear" for some till most on "No AI" phase of acception
AI is mean to replace humans. Lots of people lost their jobs due to AI this year. Most of college students are worry about AI just because they don't know if AI will take over their careers prospects
No it not steal the job it just make it harder to find the job
It will be a long road to walk before that happens- if that happens. In the meantime what should we do? There is still a lot to learn and a lot to do to make ourselves better creators.