Author of the article here - this is so fucking cool! The animations are top-notch and perfectly set the creepy vibe of the story. The pool part is utterly perfect - thank you so much, and thank you to everyone that enjoyed 7819!
In my opinion, you nailed it! The dream like horror and sense of the unknown. You never gave anything away and left a lot of mystery. One of my top entries of all time!
I think the aspect that really sells this SCP is just how specific the rules are. It immediately imparts just how many agents died through trial and error to get the protocols we have now.
@@OurHereafterit probably isn't, but foundation employees are the only ones that can access the file and follow the protocol and update it so the next person can get farther and have a better chance of escaping
Feels a bit like 6470, where it keeps mentioning “it” but never elaborates, just saying “You may continue to pretend that nothing is by your side.” Love the ones where it really gives no indication of _what_ something is, just that there _is_ something.
@@mr.stuffdoer8483 I like when a scip does that. Your imagination will always create far scarier things than a work of fiction could ever describe, but it has to be deliberate. You have to explicitly mention the thing not to be described, rather than just throwing [REDACTED] onto everything. It doesn't have the same effect.
"It occurred to me that I hadn't checked under the beds." Everything about this SCP creeps me out, but the implication there just sent chills down my everything. The thought of running this gauntlet, getting this far and having that "oh shit" moment just as you're being forced to sleep is just buhhh...
The part that got me, was the repeating of "do not change the station. Do NOT change the station " that adds some real creepiness to the story. Loved this one.
Change the station, change the hotel layout... or it shifts the exit point forwards and backwards in time... or somewhere else physically in the universe like... the inside of a star.
@@Dark_Jaguar Change the station and it changes your Childhood. You're gonna lose that piece of yourself, and who _knows_ what's gonna show up in its place. That's the implication I got.
@@alexmo1941think he means it’s not inherently malevolent because there’s no identifiable predator or something out to kill you like with every other scp. Do a bit of critical thinking next time kid
@@sonwig5186It is a predatory location in the same way that there is hostile architecture. It probably feeds in some capacity which is harmful to our life, but inherent malevolence requires an active and deliberate will. And a will to deliberately harm you, not just a will to survive via feeding. None of the details given proves this is a malevolent place, but it is a place that probably feeds on people. Predatory, and we're prey. That's bad, hostile and definitely not ideal - but that's different from being innately malevolent.
The elevator vagrant is my favorite part. "The hug has no consequences." It's almost as if the one people would be least willing to interact with (aside from the obvious shady man) is the one that has the least harm and they even give you a lil present.
For a modern SCP, this is refreshing. something that's not a world ending threat, not a kaiju, not a murder demon. Its... more odd and sinister rather than monsterous. it feels like a proper SCP entry.
I know exactly what you are talking about. After a while the world ending threats get boring and you really want to see some SCP that's just weird and maybe a bit creepy but not a big deal on the grand scheme of things.
there are some really good end of the world scps out there it just happens so often nowadays every time i read “and if you press the kill everything button it kills everything” my eyes glaze over
@@001UnknownPerson idk the escapee(scp 3125)is pretty cool to me. Its a murder demon only to those who know of it and spawns more antimemetic monsters regularly
There's something distinctly fae about the hotel, in my opinion. Having to lie to anyone you speak to, avoiding the food, and the strange desire it has to keep you there, and the manger asking you things like "where are you from" and "where are you going".
Don't forget the wet sounds behind the door in the lobby. Fae hail from the Other World in Celtic Mythology, which is said to be accessible through large bodies of water, such as rivers, ponds, lakes, and the ocean.
Damn that's a good one. No long-winded, overly cryptic stories. It tells you exactly what it is, but at the same time, it doesn't... The only things you learn about it are what *not* to do, not even why you shouldn't.
It reads as a survival guide because it was written by foundation agents as they try to get closer to escape. Only the actions taken that result in progress get written down. Those that did other things probably died or got trapped and weren't able to update the entry
What the other guy said. We don’t know what consequences there are to straying from the guide because we only have information from people that returned. Maybe getting into the elevator with the old man means you get brought to a magical world of pure bliss, all we know is that if anyone did do it, they didn’t come back.
@@Vgamer311it's also freaky because so many of the details are so specific, who knows how many foundation employees have been through this trial and error process
Imagine memorizing this whole protocol. You one day, unfortunately, end up in it, but you got this down pat, you wrote your Foundation thesis on this anomoly. Only to get to the elevator, and there's a seal lion in it. What do you do now? Mr. Doctorate?
It's almost like a dream SCP that is reading your memories, mixed with a movie set which is trying really hard to be welcoming despite the fact that it only knows how to be hostile.
@@sylv512There's no such thing as true originality, everything as an inspiration. This SCP is clearly paying homage to the backrooms idea while still adding its own unique twist, like a fan piece, and I think that's okay
Im sure that's the hug one, but not that much on "ringing the bell if it provides you some comfort". It's either too ambiguous or something tells me that mundane part is part of it for a reason (the inn can sense you're uncomfortable and some bad thing ensues once that theoretical threshold is reached, not ringing the bell while you're uncomfortable will unleash something bad to you, always ring the bell or else something vital to your survival will not appear, etc.)
The thing that makes this SCP great is the tender sympathy that underlies all of it. Like someone or something trying to reach out to you and make you happy, but not knowing how. It's like an Eldritch God that wants to love and be loved but is incapable of it due to its own nature. You understand what its intentions are but you must distance yourself from it regardless. Its very nature is antithetical to your existence despite its benevolent desires.
The scariest thing about this is how much trial and error it had to have taken to compile all this... every single line of what not to do, or worse, what TO do, is written in the blood of victims... presumably not dead ones, since all the information had to get out in the end somehow, but still. Or the alternative: that this manual itself was somehow anomalously acquired...
I guess the only reasonable explanation is that the manual/entire article is under anomalous effect. Otherwise it just doesn't make any sense. Not sure if I like that as it really feels like me trying to fix clumsy writing this way
I don't think those who failed to follow instructions die. It seems as if the entity truly wants the people to feel comfortable. Instead I think if you fail to follow the protocol you won't want to leave. The main reason I believe this is because of the final line of the story.
@@uvewott2243I don’t see how that’s the only reasonable explanation. Honestly nothing it says to do it THAT unreasonable to figure out. Almost all of it can be summarized as “go through the motions of being a regular hotel guest, be as neutral as possible, don’t draw attention to yourself, don’t enter any unnecessary interactions, and ask to leave when presented the choice.” A few of the more specific details like picking up the object in the hot tub or barricading the door might not actually be necessary, but if the first person to successfully get out alive did it, then it’s probably a good idea to tell others to do the same just in case. For example, let’s say that out of the first 50 people to escape, 10 got an empty elevator, 15 got the vagrant, and 25 got the woman, if you get trapped and there’s an unknown, previously undocumented old man trying REALLY hard to get you to get on the elevator, then saying no is just the smart thing to do. Maybe it’s not actually dangerous at all, but out of those previous 50 survivors, none of them got in the elevator with this old man. Then, when you escape and report back, you tell them that you denied the old man and eventually got out, so naturally it’s practical to assume that you SHOULD deny him even though there’s not actually definitive proof that he’s dangerous.
@@Vgamer311Also it's possible some of the actions don't kill you or trap you they just make something bad happen or change the process it takes to leave. This is a guide to get out as quickly as possible. It's possible the old man could keep you in the elevator for days before you get to your room and it's possible telling the old lady the truth just makes her angry or hostile or somehow hinders your progress.
@@Vgamer311 The unreasonable part is that there is no way for the Foundation to know what NOT to do. Cause, you know, dead people do not tell tales. If someone did something he should not do then he would presumably died or at least stayed in the hotel forever. And if someone somehow made it out of the hotel after doing a wrong thing, it doesn't make sense for the Foundation to not write down the outcome in the document. After all, it would be useful for agents who make a mistake or encounter something unexpected to know what may potentially happen. Of course, it would be easier if a group could enter the SCP. Cause then some would die/stay in the hotel but there could be survivors to tell what to avoid. But the problem is that the SCP targets lone Foundation members.
I think this SCP does its best to lure humans in, and the person in the final stage is basically a survey asking you what it can do to easily entrap more humans. If it were given too much information, this thing would be a deadly inescapable trap that will condemn anyone passing through.
I didn't consider that either, I was going to suggest at the guy, at the end, "one thing before leaving, you think you could add a cute maid in the checkout? that'd be a little more inviting and friendly"
I don't think it's a trap, I feel like the scp is just trying to create a motel but doesn't understand humans biology or psychology. The only explicit dangerous part of the scp is the pool, but I think that's just because the scp doesn't actually understand what water is or how to recreate it. I feel like it genuinely wants to understand humans but can only work on scraps of information
@@goldexperiencerequiem6619I guess it can also be interpreted this way lol, it just wants guests, but the way it forces people to enter it implies an inherently malicious intent. Still, I can imagine some of the SCPs just checking in on the motel lol,
The entire Idea of SCP-7819 is disturbing and him ending the file saying "We do not blame you for staying goodbye." Was a genuine Wtf moment for me 10/10 on both of y'all's parts
"We do not blame you for staying." **Camera pans to a hallway with **-someone-** something at the end of it** *_Goodbye_* Yeah, that was a hell of an ending!!!
The ending, "We do not blame you for staying." coupled with the old man at the table asking how to make things better makes me wonder if surviving to that point and then deviating from the instructions by properly conversing with him and correcting all the oddities could turn that instance of 7819 into a proper resort where you could live happily, apart from the fact that you would probably be permanently trapped there. The ending does imply that the Foundation knows that it is an option but had rather not let their people know.
I’ve had similar thoughts. Also, are you effectively immortal while in 7819? I mean, correcting (at least some of) 7819’s anomalies could take awhile. What happens when you’re done helping him? Do you still get to (forced to) stay?
What I love most about the ending is that it kind of recontextualizes what the scp does to people that don't follow the instructions. I thought that you would die, but I think the only way to die in the scp is to drown in the pool. I feel like the other things it warns you of are just things that might convince you to stay longer. The only time that the document gives you a warning of death is in the pool and I think it was intentional. I also love that you have to lie to everyone you meet, it's like if you start talking about yourself for real, you might get attached and never want to leave. The motel talking to you through a human vessel confirms this for me, if it just wanted to kill you or eat you then it would be extremely easy, but it goes out of its way to break character to try and make your stay more enjoyable. I wonder if this scp could be turned into a safe or thaumiel containment class if someone stayed and guided the scp to make the motel more hospitable.
@@Jesus_Offical given that by the time it is actually asking that to you, you literally just tell it you want to leave, it probably does already. its goal seems to be preventing that without any real force.
Feels like an allegory for how AI interacts with us: It can create and communicate in ways almost recognisable to us, but at the end of the day, it doesn't understand any of it itself. It just knows that we react to it.
@@eyyyyy2888this story is definitely what the backrooms used to be. At least, before it developed a mythos of creatures. It was a liminal and empty space, with human designs that were obviously not made by a human. Monsters aren't half as scary as a place with no logical way out.
You're anthropomorphising AI WAY too much. What we call AI now isn't what we actually think of AI as being-- in the way that videogame AI is just a bunch of pre-programmed responses to user input, generative AI is just a set of trained data which an algorithm, using latent space, reshapes into new combinations. There is zero actual "intelligence" and the term "AI" is such a misnomer.
Definitely inspired by those, but I think the result still "feels" like a SCP article. Maybe it's all the little snippets from agent debriefings through the article? So the reader -knows- that people are getting out and reporting back to the Foundation, this isn't just a deathtrap, and the "rules" are probably being actively refined based on these experiences?
@@Ninjat126 In my opinion the article still felt a bit too "List of rules" creepypasta-esque where it might as well not be an SCP article, mostly the way some things were worded, like the "do not change the station" bit. Like how do you know that that isn't a good thing to do? Why would an "official survival guide" ominously repeat the phrase if it isn't even known (presumably) what it does, and if the Foundation knows what happens when you change the station, why is it not written here? Even if it's something like "agent [REDACTED] changed the station and the feed cut off, the agent was not recovered" it would still be worth writing down in the survival guide to discourage people from trying it out to find out (also if no video footage can be gathered from this place it should be mentioned outright). Overall I like the feeling and theme of the article, the mental image was well put and pretty unique, but it almost completely fails to BE an article, instead being a "list of rules" creepypasta masquerading as an article. Which isn't particularly surprising since Rounderhouse wrote it, that guy can't write an honest to god article to save his life because I guess trying to be the next DJC√cktus is more important.
@@АнастасВиноградов Think about this logically, though. The place cannot be entered intentionally nor predictably so of course details are missing. If this was one of those SCPs with a definitive method of entry, the Foundation would without a doubt send in waves and waves of D-class with cameras and tape recorders until every square inch is mapped and every conceivable consequence for every possible action documented, but it can’t be researched that way. There’s no “feed” because the people inside aren’t on research expeditions, they were just going on a road trip to meet their family for thanksgiving or something when they spontaneously got trapped. I myself agree that a few parts could be worded a little better, but as for the overall format, this is the only way it can logically be done since we only have intel from the survivors. Some of the things you’re told not to do might even be harmless, but all we know is that out of everyone that has escaped, none of them changed the channel on the radio.
This is almost sad. The idea of some extra-dimensional being who wants desperately to make humans feel at home. To just replicate that warm, safe, carefree feeling. But being completely unable to do so, due to only having access to potential residents' memory imprints.
21:05 What's really sad is this might be the architect of this place. All the foundation would need to make this safe is to leave someone as a consultant. Then again, they might not want to. All that trial and error would have to be thrown out the window if anything changed.
I feel like 7819 is a lonely entity who genuinely wants to be liked and helpful but is unable to properly understand humans. As if all it saw of humanity was on a tv with horrible reception. Dangerous but not intentionally so.
I second that nomination. I don't normally hang out to watch UA-cam videos, preferring to let them play on a minimized screen while I work on another, but I wound up watching every second of this one. Dang, this was good.
maybe not. this is not a traditional film in any means. it's an scp file with backrooms-like background footage. it's just as low-quality as skinamarink.
@@sylv512 "It's just as low-quality as [theatrically-released film], therefore it should not be submitted to a film festival" is one hell of an argument. Not totally sure what point you were even trying to make.
This is exactly what I want out of liminal space horror. Just exploring some weird place, without the need to have spooky monsters jumping out at you and ruining the experience. The unending, unnerving creepy vibe does so much on its own that it does not need the thrill or exhilaration of some creature trying to kill you. Although this did have other entities in it, it was handled excellently, only serving to get your imagination running. The video exploration also goes a long way to enjoying this so much more than the usual scrolling paragraphs, major props on this one!
This! this is what the backrooms USED to be, just endless hallways and stale pool water, with only the buzz of fluorescent lights and the feeling of being watched. then someone came along and decided it needed to be more like SCP and ruined the whole vibe by adding creatures with no rhyme or reason besides "ooooo spoooooky mooooonster!", a bazillion floors with nonsensical rules to enter, leave or survive in them, and whole societies of people living in them
As soon as he said "goodbye" there was a huge *thump* outside and i damn near fell out of my desk chair lmao Great work, as always, even if you had no control over the irl jumpscare. Loved the animations especially, I've been to a lot of shitty hotels and this captures the vibe perfectly.
It looks like there is a pale figure at the end of the hallway when the man says that they do not blame the listener for staying. That's what got me....
"He was still sitting there when I left... _Alone..."_ The emotion in that final word told me a whole story. The technician was struggling with feelings of doubt and regret about having to deny the friendly fellow his questions. He almost felt _BAD_ for the thing that was attempting to trap him, like he wasn’t doing the right thing by wanting to go home... Like in that moment, he was wrestling with the whole concept of this thing and didn’t actually know if what he was doing was actually right or not. All gleaned from one word. *_Alone._*
Yup Most of the comments here got similar "data" to what i got: possibly a Fae Thing, objects that are AI Generated (or at least look like that), Props instead of Food. But *_why does it target SCPF Personnel?_*
I like how this SCP can be interpreted in two opposite ways: as an other-worldly creature who doesn't understand humans quite well but still does its best to keep them comfortable, or as a hellish bait, hungry for more and more naive lives as if it was the Soul Trap from Nonesuch. I find fact that there's details supporting both theories to be fascinating.
@@d4s0n282 This theory makes sense given that the foundation doesn't treat it like most "Keter" Class entities, they don't try to contain it, they don't try to do anything even when it's Keter? Just... You know, "oh, do this" and "do that" Which is INSANELY WEIRD.
You're on to something with this format, sir. Your usual seminar/debriefing/lecture format is still preferable as a baseline, but something like this every now and then really adds a superb creak in the proverbial floorboards.
Kinda agree and don't at the same time: yes, the change in "scenery" is refreshing, but at the same time Dr. Millar's office does to some extend add to narrations as it provides an overarching theme. Maybe from time to time we could "head over to the big seminar room", you know, the one with the projector and the big movie screen? (I heard it's free since SCP Orientations arent helt there anymore...)
Oh this is cool, it starts off as a creepy and threatening backrooms situation. However, by the end it’s just seems like some benevolent inbetween being genuinely trying to make a comfortable resort for humans despite being unable to understand them
hmmmm i don't know about that. I've got the impression it feeds on the guests. The well dressed man in the elevator, the entities that could be in the rooms, the strange tiredness..those aren't the signs of a benevolent entity. The old man could be the last effort to make you stay. It's like an angler fish or a carnivorous plant: it mimics things that are common to us to lure us in. Also, the moment it manifests, you can't just leave..you have to undergo the ritual.
@@Eisenwulf666 At least it's sentient in some way and has a goal. The Backrooms is like Hell, or Purgatory. It throws you into these spaces, actively isolates you from other creatures, and whatever survives is left to be met with violence from most of the other survivors. If there's any entities, which I know people hate, I've always liked the Death Moths and Death Rats. To me, the principle behind them is the same as Kane Pixels' bacterium entity. Just creatures that descended from creatures that were once much smaller, and grew in size because of either the ambient anomalous energy, or the fact that some spaces have abundant amounts of food.
@@Eisenwulf666 I mean, I feel like if it wanted to kill you, it easily could. There’s other things, like the chance to get some teen vagrant on the elevator that just wants to give you a hug and a trinket, that seems less like a lure and more of an unintentionally bad mimicry of real life interaction. There are rarely malevolant SCP spaces that have a plotted exit route. I think there’s enough room to say the old man is a deity who found humans interesting and tried to make a sort of “fish tank” to entertain them, but simply can not operate on the same level
10:33 "...and he hugged me. A proper hug. I haven't been hugged like that in a long time... Just hugged me for a few seconds, like I knew I needed it..." The masterful writing combined with realistic and human voice acting really made this wholesome. Props and thanks to the author and TheVolgun's team!
This is a really cool concept, because I think I know what this is. There's a few clues as to how it operates: The name is a dead giveaway: no vacancy, but there's always a vacancy somehow. It can't understand what a car is or what it does, but it knows there needs to be a space for objects that look like cars. They don't move, they don't have internal machinery, they don't need to do anything, so they sit there. It doesn't show brands that it doesn't know, apart from the ones it has actually seen. The shapes are wrong because its reference have them wrong too, but in the background. It gives broad stereotypes of people you expect to meet in a lift. The lift is its attempt to connect, but it doesn't understand what people are, so it guesses. The woman is the jilted lover who doesn't want to know anything and appreciates you lying. The vagrant, the unexpected person down on their luck who will give of themselves. The banker, the person who will drag you in over your depth. It understands that the building and the inside of the building don't need to be dimensionally relative and that there's no difference between doesn't understand the difference between a motel and a hotel so it doesn't see why there should be a difference. The doors in the ceiling are the result of the entity attempting to render an obvious 2D matte painting into a 3D image. The layout is never the same because in its reference, it never is. The hotel room is because its references inevitably regard an entryway into a hotel room as being a place from which enemies come, so it provides you with a ton of furniture to put there. There's never any people because in its world, hotel corridors are empty, long affairs which stretch when people are stressed and contract when they aren't. The bathroom is fake because it has never seen what urination is. No one tries the shower because people die in showers constantly. Further, its reference doesn't usually need a real bathroom either. In its world, people associate hot tubs and circular pools with exploration, and swimming pools with drowning. The creatures in the pool are things to keep you out of it, but for some reason you need to have them in there. Thats how people stay out of pools, but for some reason people just need them around. You wake up in a hot tub because it doesn't understand that people don't just go to sleep in one place and wake up in another. It doesn't know what hot is. Real hot tubs have steam rising off them and steam messes up lenses. Breakfast buffets are for socialising to this entity, not eating. Most people don't eat at a breakfast buffet in its world - they stop, hold food by their mouth, and talk. Often to people they don't normally talk to. It doesn't know why you eat food. Finally, the only time you meet it is when your heart hurts. It asks you if you enjoy the amenities, and it is being genuine. This is a good hearted, immensely powerful reality warping entity that has one problem. It's entire experience of humanity, its whole conceptual experience of you, is based solely on experiences taken from the TV and film. It is reproducing, point for point, what it thinks will appeal to the largest number of people, based on what is popular and it thinks TV is real. Its an entity which thinks television signals are real people, and thinks we can't die. After all, it's seen the same people over and over after their 'death'. As for the survival guide - the reason why it works is because people follow a set of behaviours which work in films to keep people alive against the threats that this thing thinks we live with.
*"because I think I know what this is."* Up ahead in the distance, I saw a shimmering light My head grew heavy and my sight grew dim, I had to stop for the night There she stood in the doorway, I heard the mission bell And I was thinkin' to myself, "This could be heaven or this could be hell" So I called up the Captain, "Please bring me my wine" He said, "We haven't had that spirit here since 1969" And still, those voices are calling from far away Wake you up in the middle of the night just to hear them say And in the master's chambers, they gathered for the feast They stab it with their steely knives, but they just can't kill the beast Last thing I remember, I was running for the door I had to find the passage back to the place I was before "Relax, " said the night man, "We are programmed to receive You can check out any time you like, but you can *never* leave"
Definitely an excellent understanding of the work. I also got a similar feel since the agent speaking to the manager said it indeed sounded genuine, not unlike the rest of the experience. This entity isn't capable of lying well, which makes me believe that it isn't attempting to deceive in that last dialogue and genuinely wants to understand how to make this dimension more comfortable.
I think that last entry almost says it best. This is a place designed as a rest area, but tries its best to make you stay. All with the air of a memory that isn’t complete. Strange sounds and badly constructed places that always make you feel uncomfortable. Like somebody intentionally trying to get under your skin. Yet there is something about it that makes you want to stay. Everyone is so inviting! How can a place so unassuming and bland make one feel so creeped out? Just don’t get curious if you really want to leave 😅
"If you’ve followed these instructions, you will exit with no issue. If you haven’t, we do not blame you for staying." I just realized something: _None_ of the steps leading up to the breakfast area matter, they are just a red herring to condition you to follow their isntructions withotu question and the only instruction that matters is saying no to the man in the breakfast area. Why they aren't explicitly stating that instead of making "visitors" complete the ritualistic obstacle course, I can only theorize is due to some sort of infohazardous effect it would have but that last sentence clearly alludes to the foundation being aware of what the exact point of failure for most if not all agents inside 7891 is.
That's probably true. "You will be alone. Check that there's no one in your room. Don't swim in the pool." All things that would be self-evident without them saying it. They don't even tell you what to do if there *is* someone in your room already. They're just actively making you more paranoid than you need to be in order to convince you the place is a threat!
@@impishlyit9780 Makes me wonder if the man in the elevator is really a threat, or if you really have to lie to the lady if she's in the elevator... Maybe neither instruction really matters... Mind screw!
This is classic old creepypastas along the lines of "you're in a weird space. Do these rituals to leave", infused with multidimensional IKEA, all through the filter of backrooms, with subtle storytelling hidden within those SCP logs ("MY. Wedding ring. ... flushed down the toilet of a hotel"). Amazing.
@@noticks1961My guess is because such objects and entities are the most powerful, and difficult to truly contain, so, like on the Sephirot (sp?)Keter classification is the top. Like how Keter is the 1st Sephirot. As for Euclid, I have no clue.
As I'm hearing this addendum on "what to do", it makes me wonder how on earth they got that sequence? How many agents had to have bad endings before they doped out the system?
They mentioned how the SCP may be warped to your imagination or vice versa. It could be that the survivors come back and have similar "I really felt that I shouldn't do this particular thing" stories.
@@Noah-kd6lqthis has been mentioned elsewhere but it’s probably just survivorship bias. If, let’s say, 1000 agents got trapped and 50 of them came back alive and none of those 50 adjusted the radio, then it’s probably a good idea to tell people not to adjust the radio. No co sequences for “wrong” actions are ever listed because we don’t know what happens, just that nobody has ever done it and come back to tell anyone.
This reminds me of an old and long-dead style of creepypasta that was a whole lot of stories like this, where the author instructed the reader on how to survive a situation. Great blast from the past.
Yeah, definitely felt like something out of the Holders stories from way back. I think that's what it was called. Especially with telling you what not to do and all.
Rules creepypastas still exist, some are pretty good But finding those pretty good ones are like finding a needle in a haystack, when you have to search through the ChatGBT level of sloppy, lazy stories
The way this is written, knowing other SCP's and articles and how they are written, is the most terrifying part. It implies that many foundation agents have died (or worse) in the process of getting this information together. The number of times you hear "Don't do this" or "Do this SPECIFICALLY" is absurd and every mention just adds to the unsettling air of this particular SCP.
This article is complete and utter genius. Every line is dripping with this bizarre, indescribable quality that nothing is quite how it seems; that the particular danger the guest is in is entirely unknowable. “Try to select [a parking space] that is surrounded by other vehicles. To separate yourself from the pack would attract attention.” “You may ring the bell once if this sound brings you comfort.” “Your room will make itself known to you when you find it.” “Avoid making noise. The other guests are sleeping.” This is cosmic horror at its finest. Major props to the author.
First off the video is amazing, your animation and such made telling this SCP story so amazing. 2nd. I would love an entire TV series based off just this SCP 7819 on all the agents and D-Class used to discover the "DO NOT" things. I can see an entire fun Netflix series completly based on this, or even a hardcore horror mess with your mind .
Doubt D-class would be affected by this since A they are not employees of the foundation and B i dont see the foundation letting them take a roadtrip on the off-chance they will encounter this.
@@Necrowolf81 A. D-Class are technically foundation personnel at the Class-D level. They may not be employed, but we're not sure if the SCP counts them as "employees." B. We could use self-driving cars on routes with reported SCP-7819 sightings.
@@sylv512 searching routes with sightings wouldn't work because this SCP appears wherever the foundation is, it appears randomly, not fixed to a single location
I kept scanning the footage for anything spooky hiding in the background, but was actually unnerved to find the entire hotel to be essentially deserted on the film since that was somehow even worse than if something had actually been stalking the cameraman throughout the SCP in question.
Only 2 minutes in and im already experiencing one of my worst fears. I got stuck in a dream loop once, and fully realised i was in a drean but still couldnt wake up. In that moment i truly believed my mind was broken and i was forever trapped in that place. I was able to force myself up but i was stuck for long enough for the overwhelming fear to kick in. Thats exactly what i would feel if i realised i kept getting transported back to some random inn on the highway. This one gets me
This scp was awesome and super anxiety inducing to hear! It reminds me of Hotel California but instead of all the hustle and bustle, we’re experiencing it’s inception where the owner/master is slowly learning about humans, of more likely, its end, where it starts to forget what it once was and just wants company
This is so much better than all that relatively recent Backrooms crap. It's a shame because The Backrooms was originally alot more like this when it was a standalone creepypasta, before Redditors™ got their hands on it and turned it into an SCP catalogue ripoff. Because all they know how to do is derive and imitate.
@@Necrowolf81it also adds a good amount of reality to something that was overly fiction and weird. Alot less of the "you trip over a rock fall through the floor and get chased by 4D smiley faces down 800 flights of stairs" and more of the "your suddenly lost in a liminal space, but still grounded in reality"
Same thought Lost in the Hyperverse stuff is aslo my favorite Backrooms interpretations many Bakroom content tries to mimic the Foundation and utterly failing at that
I think the issue with many iterations of the backrooms is that they try too hard to add things to make it frightening. Making it so that there’s nothing there, just the empty desolate space, leaves the mind to fill in the gaps. What we imagine *might* be in a place is usually much more frightening than something that’s actually there
@@luxill0s it's like how in games that fill the darkness with different things to scare you, it's generally not scary because the fear of darkness isn't what's actually there, it's what _could_ be there
One of the little things that I like so much about this one is that it's almost never explicitly stated what will happen if you don't follow the guide. Of course we can infer it's something terrible that would likely lead to the end of your life, but the only instance (or at least, I think the only instance) where you're outright told what will happen to you is when they talk about the membrane on the water in the pool. I think one of the common pitfalls for writing SCP and Backrooms entries is that the authors are too explicit, thus eliminating the mystery and ambiguousness that makes many of the more popular entries so, well, popular. Not that the wholly explaining what will go down is a bad thing all that time. Basically, sometimes less is more and I think this SCP did that very well.
Well yeah, because the foundation has no way to know what happens if you do those things. They only know what the people who survived did and did not do.
@@Vgamer311 You’re talking about the in-universe reason while the comment is talking about the decision the author made while creating the article. It is true that the article was written in a way that the Foundation can’t know what happens. However, the author could have written it differently so that the Foundation does say exactly happens if the guide isn’t followed. The comment is appreciating that the author chose not to do that.
@@aj_style1745 but considering that it’s written from an in-universe perspective you have to consider in-universe reasons and as it stands it wouldn’t make any sense if they knew exactly what would happen.
@@Vgamer311 ”and as it stands it wouldn’t make any sense if they knew exactly what would happen” I agree. As it is now, they wouldn’t know exactly what happened. But if the author chose to write the article differently, the article wouldn’t be the same as it is now, and the in-universe perspective could have been different, as well.
@@aj_style1745 well, no, SCP entries have to follow certain rules, and writing from the perspective of the Foundation is one of them. If you can’t tell your story from a first person limited point of view then it’s not within SCP guidelines and should be taken to something like Creepypasta, or at least Tales from the Foundation.
I took a break from SCP for a while coz none of the newer stuff was grabbing me but this is a new favourite. I love weird non corporeal locations and entities with vague motives more than the alternate dimension or world ending god stuff. This was seriously cool.
This SCP perfectly captures the uncomfortable feeling of checking into an unknown hotel and trying to sleep in a place away from home, away from safety.
I’m a long time viewer but take breaks to let a whole catalogue of your videos build up. It’s been about a year and a half or so and I just randomly picked this one. Holy shit Volgun. At first I’m like “oh this is a rad rendering” and like 45 seconds later I’m like “wait is this a real fucking place he went to record in?” It tripped me up it looks so fucking good man. I’m only 3 min into the video but I just had to pause it to write this and give you major props. I’m hyped as fuck.
These animations really. Made me focus and feel like i'm living the story. Normally I just have it in the background or try to fall asleep to them. I can only imagine this SCP is trying to comfort these people but due to the lack of peolle who try to help the man nothing is fixed
So many things about this are incredible. The actual SCP has a unique horror feel to it, was gripped from the start. The music in the background has an analog style sound droning in an out just made the atmosphere all the more creepy. Your animation work is fucking top notch
This soundtrack plus way too many chairs in the room made me super uncomfortable. As did "stop humming when you become aware of the noises coming from behind the counter".
Damn, this one was scary! Usually I'd fall asleep to these at night then rewatch them the next day, but I couldn't sleep through this one. Fantastic writing, and the music and vocal effects were also very unnerving.
I love how detailed the instructions are to the point. Like they don't mention how exactly you will know which door lead to your room, nor what to do if someone is in the room with you....overall nice creepy stuff.
The whole SCP stuff is just such great horror writing, a great way to explore some of our innate fears, be it the obvious or the unnervingly out of place and the terror that creates. This is one of the better SCP's i've learned about to date, this channel has come so far over the years with it's production quality. Bravo, keep it up.
Mr. Volgun, I must say that this s the greatest way in which you have conducted your SCP readings. I regard it as the most captivating, and cumpulsive listenings I have ever heard. Keep up the magnificent work! I love the way you bring these narratives alive!
I already love listening to your videos, but this took the cake! I didn’t expect to see the footage throughout the whole video and it was amazing. And thank you for adding the Closed Captions!
I love this one because you get the sense that the "Survival Guide" is just what they know someone(s) who survived did. Why keep the trinket? 'Cause everyone else we know who got out kept the trinket. We know to bar the doors because the people who made it out did. Why swim to the bottom of the hot tub? Maybe it's just because the first person to ever escape did, and we're not fucking up the system. The system works.
Holy crap, this one is really outstanding! The SCP itself, and the production. The perspective it is told in, with the different reports, all of the most harmless encounters, it leaves a lot of space for speculation what happens in the less optimal visits. Really creepy.
Does anyone wonder what would happen if you requested something, regardless of how complicated it is, to that old guy in the breakfast area? Like if you told him that you wanted a deceased loved one back, would he be able to materialize them in exchange for your extended stay?
this channel is much like an scp to me. It randomly and inconsistently shows up in my feed and I always watch a video when it does. I'm comforted by hearing Dr. Miller still reciting his lectures in much of the same way as always, but the quality of the audio is usually different from the last time I watched and I am again comforted at the end by hearing some of the same patron names as before but saddened by the loss of other names, which in spite of things feels more personal than any other patron name segment in other channel videos. Then I click on something else and this channel is gone until it inevitably appears again in the future.
Bravo this one! The change in the usual Dr. Miller presentation lends to the drama so well - the voice actors, the analog horror aspect, with a great SCP tale, knocked it out of the park. I was on the edge of my seat.
I wonder if the old man can get you a better experience if you give him honest feedback. Like yeah I would totally stay with you if the food was edible and the pools werent so cold and covered in a membrane and maybe get some security staff to keep the guests save
Thanks for terrifying me Volgun I'm literally in a hotel right now leaving on November 30th. I've been here 2 months now and while it feels like home I very much want to leave. If I see any of these entities I'll follow the instructions. Hope I get to hug the vagrant, he seems genuine,
Wow, im usually more enterteined than anything with horror related stuff but this one video had me on the edge of my seat for 30 minutes straight. This has some masterfully written details such as the "there were 3 silhouettes under the water, one of them was human" or the line about the man realising he hadn't checked the bed right before falling asleep. I feel like those were really well used to make the reader feel eery or at the very least uncomfortable
Bruh. I aint got chills from an SCP video in a long time! Im only a few minute's in but the whole "good luck" "dont look into the windows" "pretend its not there" shook me lol.
Oh. My. Alright, this one really creeped me out lol. Incredible job Volgun! Listening to this in the background and seeing the animation out the corner of my eye was an excellent way to feel unsure of my own house. Props to you for bringing it to life as you did, and to the author for this VERY effective piece.
Best skip I've seen in a long time, feels like a classic article well done author! It does lots with the negative space of what's going on, implying without showing like the best horror and it does all this without being 9 hours long like many modern scps, 10/10 :)
God this is so creepy, uncanny, unsettling, and spooky I love this. I want more videos just like this! The narrator, the voice dialogues, it's like a work safety video but one that makes you watch to see the horrors. Not the work safety videos that were clearly forced by the local fovt. with poor 3D renders. It's like something out of the twilight zone and the backrooms combined, but a work safety video.
The quality of these videos just keep getting better and better! This one was so good I finally went and did my first ever patreon subscription. Keep it up!
Author of the article here - this is so fucking cool! The animations are top-notch and perfectly set the creepy vibe of the story. The pool part is utterly perfect - thank you so much, and thank you to everyone that enjoyed 7819!
Big thank you for writing this, I love these ones.
Is this an updated Goblin Market Tavern from Fairie? I've never seen one described, but the rules of engagement seem familiar.😁
In my opinion, you nailed it! The dream like horror and sense of the unknown. You never gave anything away and left a lot of mystery. One of my top entries of all time!
That was great. What inspired you to write it?
Thanks for the quality scp!
I think the aspect that really sells this SCP is just how specific the rules are. It immediately imparts just how many agents died through trial and error to get the protocols we have now.
Assuming that it lets them die...
@@aethernaut1899assuming that they didn't choose to stay thinking it was the best place, and now can't leave.
@@aethernaut1899 pool guy
I wonder why it only applies to foundation employees
@@OurHereafterit probably isn't, but foundation employees are the only ones that can access the file and follow the protocol and update it so the next person can get farther and have a better chance of escaping
"Avoid making noise, the other guests are sleeping." This with the knowledge that there are no other humans there is terrifying.
Feels a bit like 6470, where it keeps mentioning “it” but never elaborates, just saying “You may continue to pretend that nothing is by your side.”
Love the ones where it really gives no indication of _what_ something is, just that there _is_ something.
@@mr.stuffdoer8483 I like when a scip does that. Your imagination will always create far scarier things than a work of fiction could ever describe, but it has to be deliberate. You have to explicitly mention the thing not to be described, rather than just throwing [REDACTED] onto everything. It doesn't have the same effect.
That is the kind of line that makes great horror, much like seeing someone pass outside your window... on the 2nd floor.
It's like Spirited Away... but so... so much worse.
'we do not blame you for staying' there may be some other humans...or...former humans there.
"It occurred to me that I hadn't checked under the beds."
Everything about this SCP creeps me out, but the implication there just sent chills down my everything. The thought of running this gauntlet, getting this far and having that "oh shit" moment just as you're being forced to sleep is just buhhh...
Thankfully for that guy, he ended up not needing to, cause he made it out
@@DatWingMani was watching it rn and on the pool scene, and i was hoping they would be another tape of him
Fuck that, the thought of needing to check under the bed at all in this place is more scary to me than remembering that I forgot to check 😢
@@graceggale You're telling me you don't check under the bed in normal motels? I know I do lmao.
Reminds me of the backrooms before it turned into the multi level entity infested non sense it is today.
The part that got me, was the repeating of "do not change the station. Do NOT change the station " that adds some real creepiness to the story. Loved this one.
Change the station, change the hotel layout... or it shifts the exit point forwards and backwards in time... or somewhere else physically in the universe like... the inside of a star.
@@Dark_Jaguar I can't say for sure if that's true or not, but for God's sake do NOT change that goddamn station.
Probably leaving the station alone is one of the constants of survivors, that and refusing the man's requests in the breakfast room.
@@Dark_Jaguar Change the station and it changes your Childhood. You're gonna lose that piece of yourself, and who _knows_ what's gonna show up in its place. That's the implication I got.
@@thatmspaintgirl Now THAT is a creative interpretation! See, that's a great part of this story, the empty places we can fill in with our own fears.
“You may ring the bell once if the sound brings you comfort.” is so eerie and off-putting.
I love it
my favourite line probably
But only once. There are no records of people ringing it twice and leaving.
It's just another random instuction. this is so bad GPT1 could have written this.
@@Infotainment-cb6cy Wrong
@@Infotainment-cb6cy Which is a crazy thing for someone who couldn't have written this to say.
I love SCPs that aren't inherently malevolent. Don't get me wrong, those are cool too, but there's something about SCPs that are purely strange.
But it is malevolent, it's described as a predatory location.
@@alexmo1941think he means it’s not inherently malevolent because there’s no identifiable predator or something out to kill you like with every other scp. Do a bit of critical thinking next time kid
@@josh2232 But... it is inherently malevolent. The scp is the entire phenomenon not some singal part of it.
@@sonwig5186It is a predatory location in the same way that there is hostile architecture. It probably feeds in some capacity which is harmful to our life, but inherent malevolence requires an active and deliberate will. And a will to deliberately harm you, not just a will to survive via feeding.
None of the details given proves this is a malevolent place, but it is a place that probably feeds on people. Predatory, and we're prey. That's bad, hostile and definitely not ideal - but that's different from being innately malevolent.
Incredible
The elevator vagrant is my favorite part. "The hug has no consequences." It's almost as if the one people would be least willing to interact with (aside from the obvious shady man) is the one that has the least harm and they even give you a lil present.
What shady man?
@@Razumen hear it again.@8:16, otherwise you'd be a casualty of SCP 7819. Carry on.
@@Epicus5 They don't mention a shady man
@@Razumen An ominous man in a suit beckoning you to enter an elevator isn't shady to you?
@@colarowlet6775 They never said ominous, by their description he is just a well dressed, friendly man in a suit.
For a modern SCP, this is refreshing. something that's not a world ending threat, not a kaiju, not a murder demon. Its... more odd and sinister rather than monsterous. it feels like a proper SCP entry.
I know exactly what you are talking about. After a while the world ending threats get boring and you really want to see some SCP that's just weird and maybe a bit creepy but not a big deal on the grand scheme of things.
there are some really good end of the world scps out there it just happens so often nowadays every time i read “and if you press the kill everything button it kills everything” my eyes glaze over
There’s plenty of newer SCPs like this. And a lot of early SCPs are world eating, kaiju murder demons.
@@001UnknownPerson idk the escapee(scp 3125)is pretty cool to me. Its a murder demon only to those who know of it and spawns more antimemetic monsters regularly
SCPs are meant to be anamalous in nature, not horror hostile terror things, aka. worst classic one being 682.
There's something distinctly fae about the hotel, in my opinion. Having to lie to anyone you speak to, avoiding the food, and the strange desire it has to keep you there, and the manger asking you things like "where are you from" and "where are you going".
Good observation!
Yup. I started listening to this for ideas in my upcoming Witchlight game.
Yeah, I feel like most fae lore would work wonderfully in SCP.
That is really perceptive💯
Don't forget the wet sounds behind the door in the lobby. Fae hail from the Other World in Celtic Mythology, which is said to be accessible through large bodies of water, such as rivers, ponds, lakes, and the ocean.
Damn that's a good one.
No long-winded, overly cryptic stories. It tells you exactly what it is, but at the same time, it doesn't... The only things you learn about it are what *not* to do, not even why you shouldn't.
It reads as a survival guide because it was written by foundation agents as they try to get closer to escape. Only the actions taken that result in progress get written down. Those that did other things probably died or got trapped and weren't able to update the entry
What the other guy said. We don’t know what consequences there are to straying from the guide because we only have information from people that returned. Maybe getting into the elevator with the old man means you get brought to a magical world of pure bliss, all we know is that if anyone did do it, they didn’t come back.
@@Vgamer311it's also freaky because so many of the details are so specific, who knows how many foundation employees have been through this trial and error process
That’s called lazy writing. This isn’t an SCP, it’s a trollge story pretending to be an SCP
Imagine memorizing this whole protocol. You one day, unfortunately, end up in it, but you got this down pat, you wrote your Foundation thesis on this anomoly. Only to get to the elevator, and there's a seal lion in it. What do you do now? Mr. Doctorate?
i guess... just wait for the next one again? hope you roll back into a good one?
@elizathegamer413 incorrect, you were supposed to escort it to the pool, enjoy your stay
i don't know why, but this made me laugh so hard. i think it's the salt rub with "mr doctorate" lmao
I had this exact same thought lmao
Like it’s all fine and dandy but what if something just isn’t in protocol
@@xdannyblackenjoy your stay...
Cant tell if the SCP is legitimately trying to comfort and create a space for humans or is deviously trying to trick them.
I don't know.....both?
It's almost like a dream SCP that is reading your memories, mixed with a movie set which is trying really hard to be welcoming despite the fact that it only knows how to be hostile.
Like a lot of SCP's, I think it's an amalgamation of human traits and memories in an anomaly that doesn't know how to communicate with us
it's a rip-off of the backrooms. honestly, why can't people get original ideas?
@@sylv512There's no such thing as true originality, everything as an inspiration. This SCP is clearly paying homage to the backrooms idea while still adding its own unique twist, like a fan piece, and I think that's okay
I love how some moments are like “You are free to do this thing, it does nothing mind you but just know that you can” like the hug or ringing the bell
Im sure that's the hug one, but not that much on "ringing the bell if it provides you some comfort". It's either too ambiguous or something tells me that mundane part is part of it for a reason (the inn can sense you're uncomfortable and some bad thing ensues once that theoretical threshold is reached, not ringing the bell while you're uncomfortable will unleash something bad to you, always ring the bell or else something vital to your survival will not appear, etc.)
It specifies that you may ring the bell once, implying you shouldn’t ring it multiple times, as well.
The thing that makes this SCP great is the tender sympathy that underlies all of it. Like someone or something trying to reach out to you and make you happy, but not knowing how. It's like an Eldritch God that wants to love and be loved but is incapable of it due to its own nature. You understand what its intentions are but you must distance yourself from it regardless. Its very nature is antithetical to your existence despite its benevolent desires.
The scariest thing about this is how much trial and error it had to have taken to compile all this... every single line of what not to do, or worse, what TO do, is written in the blood of victims... presumably not dead ones, since all the information had to get out in the end somehow, but still.
Or the alternative: that this manual itself was somehow anomalously acquired...
I guess the only reasonable explanation is that the manual/entire article is under anomalous effect. Otherwise it just doesn't make any sense. Not sure if I like that as it really feels like me trying to fix clumsy writing this way
I don't think those who failed to follow instructions die. It seems as if the entity truly wants the people to feel comfortable. Instead I think if you fail to follow the protocol you won't want to leave. The main reason I believe this is because of the final line of the story.
@@uvewott2243I don’t see how that’s the only reasonable explanation. Honestly nothing it says to do it THAT unreasonable to figure out. Almost all of it can be summarized as “go through the motions of being a regular hotel guest, be as neutral as possible, don’t draw attention to yourself, don’t enter any unnecessary interactions, and ask to leave when presented the choice.”
A few of the more specific details like picking up the object in the hot tub or barricading the door might not actually be necessary, but if the first person to successfully get out alive did it, then it’s probably a good idea to tell others to do the same just in case.
For example, let’s say that out of the first 50 people to escape, 10 got an empty elevator, 15 got the vagrant, and 25 got the woman, if you get trapped and there’s an unknown, previously undocumented old man trying REALLY hard to get you to get on the elevator, then saying no is just the smart thing to do. Maybe it’s not actually dangerous at all, but out of those previous 50 survivors, none of them got in the elevator with this old man. Then, when you escape and report back, you tell them that you denied the old man and eventually got out, so naturally it’s practical to assume that you SHOULD deny him even though there’s not actually definitive proof that he’s dangerous.
@@Vgamer311Also it's possible some of the actions don't kill you or trap you they just make something bad happen or change the process it takes to leave. This is a guide to get out as quickly as possible. It's possible the old man could keep you in the elevator for days before you get to your room and it's possible telling the old lady the truth just makes her angry or hostile or somehow hinders your progress.
@@Vgamer311 The unreasonable part is that there is no way for the Foundation to know what NOT to do. Cause, you know, dead people do not tell tales. If someone did something he should not do then he would presumably died or at least stayed in the hotel forever. And if someone somehow made it out of the hotel after doing a wrong thing, it doesn't make sense for the Foundation to not write down the outcome in the document. After all, it would be useful for agents who make a mistake or encounter something unexpected to know what may potentially happen.
Of course, it would be easier if a group could enter the SCP. Cause then some would die/stay in the hotel but there could be survivors to tell what to avoid. But the problem is that the SCP targets lone Foundation members.
I think this SCP does its best to lure humans in, and the person in the final stage is basically a survey asking you what it can do to easily entrap more humans. If it were given too much information, this thing would be a deadly inescapable trap that will condemn anyone passing through.
Same feeling i got from the woman in hiking gear in the elevator. trying to gather info, thats why you have to lie to her.
Good observation, I didn't consider this.
I didn't consider that either, I was going to suggest at the guy, at the end, "one thing before leaving, you think you could add a cute maid in the checkout? that'd be a little more inviting and friendly"
I don't think it's a trap, I feel like the scp is just trying to create a motel but doesn't understand humans biology or psychology. The only explicit dangerous part of the scp is the pool, but I think that's just because the scp doesn't actually understand what water is or how to recreate it. I feel like it genuinely wants to understand humans but can only work on scraps of information
@@goldexperiencerequiem6619I guess it can also be interpreted this way lol, it just wants guests, but the way it forces people to enter it implies an inherently malicious intent.
Still, I can imagine some of the SCPs just checking in on the motel lol,
The entire Idea of SCP-7819 is disturbing and him ending the file saying "We do not blame you for staying goodbye." Was a genuine Wtf moment for me 10/10 on both of y'all's parts
"We do not blame you for staying."
**Camera pans to a hallway with **-someone-** something at the end of it**
*_Goodbye_*
Yeah, that was a hell of an ending!!!
The ending, "We do not blame you for staying." coupled with the old man at the table asking how to make things better makes me wonder if surviving to that point and then deviating from the instructions by properly conversing with him and correcting all the oddities could turn that instance of 7819 into a proper resort where you could live happily, apart from the fact that you would probably be permanently trapped there. The ending does imply that the Foundation knows that it is an option but had rather not let their people know.
I’ve had similar thoughts. Also, are you effectively immortal while in 7819? I mean, correcting (at least some of) 7819’s anomalies could take awhile. What happens when you’re done helping him? Do you still get to (forced to) stay?
imagine if the old man just put you unconsious and put you to the bedroom and the guest are you sleeping.. Dreaming of your fake paradise.
What I love most about the ending is that it kind of recontextualizes what the scp does to people that don't follow the instructions. I thought that you would die, but I think the only way to die in the scp is to drown in the pool. I feel like the other things it warns you of are just things that might convince you to stay longer. The only time that the document gives you a warning of death is in the pool and I think it was intentional. I also love that you have to lie to everyone you meet, it's like if you start talking about yourself for real, you might get attached and never want to leave. The motel talking to you through a human vessel confirms this for me, if it just wanted to kill you or eat you then it would be extremely easy, but it goes out of its way to break character to try and make your stay more enjoyable. I wonder if this scp could be turned into a safe or thaumiel containment class if someone stayed and guided the scp to make the motel more hospitable.
And of course made it not capture People. And Let them leave at any point
@@Jesus_Offical given that by the time it is actually asking that to you, you literally just tell it you want to leave, it probably does already. its goal seems to be preventing that without any real force.
This SCP deserves a full length film. Absolute masterpiece of terror. It's like something out of a fever nightmare.
Yeah. I almost want to stay...
I have Covid and watching this
So creepy… The little details and warnings offer perfect suspense. 🫣
I’ve rewatched this a few times. One of those being at 104 fever and it was insane.
Ikr! Or a game
Feels like an allegory for how AI interacts with us: It can create and communicate in ways almost recognisable to us, but at the end of the day, it doesn't understand any of it itself. It just knows that we react to it.
This!! I've been wanting for there to be a backrooms-esque/liminal space story that fully plays into this. This one gets sort of close...! :3
@@eyyyyy2888this story is definitely what the backrooms used to be. At least, before it developed a mythos of creatures. It was a liminal and empty space, with human designs that were obviously not made by a human.
Monsters aren't half as scary as a place with no logical way out.
@@kafra.Save us, pikachu!
Yes, I got an AI vibe here; maybe its all being generated by an AI programmed with the instruction, 'try to make people want to stay...'
You're anthropomorphising AI WAY too much. What we call AI now isn't what we actually think of AI as being-- in the way that videogame AI is just a bunch of pre-programmed responses to user input, generative AI is just a set of trained data which an algorithm, using latent space, reshapes into new combinations. There is zero actual "intelligence" and the term "AI" is such a misnomer.
This SCP feels like one of those "List of rules" creepypastas
and also those ritual creepypastas a bit
even sound like "Games" creepypastas
Definitely inspired by those, but I think the result still "feels" like a SCP article.
Maybe it's all the little snippets from agent debriefings through the article? So the reader -knows- that people are getting out and reporting back to the Foundation, this isn't just a deathtrap, and the "rules" are probably being actively refined based on these experiences?
@@Ninjat126 In my opinion the article still felt a bit too "List of rules" creepypasta-esque where it might as well not be an SCP article, mostly the way some things were worded, like the "do not change the station" bit. Like how do you know that that isn't a good thing to do? Why would an "official survival guide" ominously repeat the phrase if it isn't even known (presumably) what it does, and if the Foundation knows what happens when you change the station, why is it not written here? Even if it's something like "agent [REDACTED] changed the station and the feed cut off, the agent was not recovered" it would still be worth writing down in the survival guide to discourage people from trying it out to find out (also if no video footage can be gathered from this place it should be mentioned outright). Overall I like the feeling and theme of the article, the mental image was well put and pretty unique, but it almost completely fails to BE an article, instead being a "list of rules" creepypasta masquerading as an article. Which isn't particularly surprising since Rounderhouse wrote it, that guy can't write an honest to god article to save his life because I guess trying to be the next DJC√cktus is more important.
@@АнастасВиноградов Think about this logically, though. The place cannot be entered intentionally nor predictably so of course details are missing. If this was one of those SCPs with a definitive method of entry, the Foundation would without a doubt send in waves and waves of D-class with cameras and tape recorders until every square inch is mapped and every conceivable consequence for every possible action documented, but it can’t be researched that way. There’s no “feed” because the people inside aren’t on research expeditions, they were just going on a road trip to meet their family for thanksgiving or something when they spontaneously got trapped.
I myself agree that a few parts could be worded a little better, but as for the overall format, this is the only way it can logically be done since we only have intel from the survivors. Some of the things you’re told not to do might even be harmless, but all we know is that out of everyone that has escaped, none of them changed the channel on the radio.
The instructions make no sense and are at times contradictory
This is almost sad. The idea of some extra-dimensional being who wants desperately to make humans feel at home. To just replicate that warm, safe, carefree feeling. But being completely unable to do so, due to only having access to potential residents' memory imprints.
That's exactly how I feel listening to it. It doesn't strike me as inherently malevolent, more like an interspecies-level awkwardness
For me, it feels like my dreams. It's also like the backrooms too. I very much enjoyed this story.
OR it's trying to gather info to trap others!!!!
21:05 What's really sad is this might be the architect of this place. All the foundation would need to make this safe is to leave someone as a consultant. Then again, they might not want to. All that trial and error would have to be thrown out the window if anything changed.
Yes, this! I also wonder who the lonely breakfast entity was. Someone who had broken a rule and was forever condemned to be there? Made me sad.
I feel like 7819 is a lonely entity who genuinely wants to be liked and helpful but is unable to properly understand humans. As if all it saw of humanity was on a tv with horrible reception. Dangerous but not intentionally so.
could be helping lol, since it actually allows you to leave
Yeah it's a really lonely Eldritch entity. But you have to leave it so because it's very nature is antithetical to your continued survival
Yes! 😢😢
Damn, the production quality this time around is through the roof. You should submit this to a few short film festivals
I second that nomination.
I don't normally hang out to watch UA-cam videos, preferring to let them play on a minimized screen while I work on another, but I wound up watching every second of this one.
Dang, this was good.
maybe not. this is not a traditional film in any means. it's an scp file with backrooms-like background footage. it's just as low-quality as skinamarink.
@sylv256 but.. thats the perfect type of movie for a movie festival lol?? you under ground movies homie
@@sylv512 "It's just as low-quality as [theatrically-released film], therefore it should not be submitted to a film festival" is one hell of an argument. Not totally sure what point you were even trying to make.
Bro calm down
This is exactly what I want out of liminal space horror. Just exploring some weird place, without the need to have spooky monsters jumping out at you and ruining the experience. The unending, unnerving creepy vibe does so much on its own that it does not need the thrill or exhilaration of some creature trying to kill you. Although this did have other entities in it, it was handled excellently, only serving to get your imagination running. The video exploration also goes a long way to enjoying this so much more than the usual scrolling paragraphs, major props on this one!
I second that! I usually have these playing in the background while doing something else, but I actually watched this entire video.
This! this is what the backrooms USED to be, just endless hallways and stale pool water, with only the buzz of fluorescent lights and the feeling of being watched. then someone came along and decided it needed to be more like SCP and ruined the whole vibe by adding creatures with no rhyme or reason besides "ooooo spoooooky mooooonster!", a bazillion floors with nonsensical rules to enter, leave or survive in them, and whole societies of people living in them
in this one all the other people here sounds more like what you heard in the elevator ritual creepypasta tho
@@duncanm9818totally agree
This is just a rip-off of the backrooms.
As soon as he said "goodbye" there was a huge *thump* outside and i damn near fell out of my desk chair lmao
Great work, as always, even if you had no control over the irl jumpscare. Loved the animations especially, I've been to a lot of shitty hotels and this captures the vibe perfectly.
I mean i was starting to fall asleep to it an ld i heard a loud double knock that woke me up so.
It looks like there is a pale figure at the end of the hallway when the man says that they do not blame the listener for staying. That's what got me....
"He was still sitting there when I left... _Alone..."_
The emotion in that final word told me a whole story.
The technician was struggling with feelings of doubt and regret about having to deny the friendly fellow his questions. He almost felt _BAD_ for the thing that was attempting to trap him, like he wasn’t doing the right thing by wanting to go home...
Like in that moment, he was wrestling with the whole concept of this thing and didn’t actually know if what he was doing was actually right or not.
All gleaned from one word.
*_Alone._*
Yup
Most of the comments here got similar "data" to what i got: possibly a Fae Thing, objects that are AI Generated (or at least look like that), Props instead of Food.
But
*_why does it target SCPF Personnel?_*
That part also makes it abundantly clear how dangerous this scp is. We KNOW people sometimes don't return. Why is the man at the end still alone...?
@@RainbowGod666 I dont think so, I think foundation members are the only ones who ever manage to get out
@@d4s0n282 yeah it appears to be only targeting foundation members because they are the only ones to tell the tail.
I like how this SCP can be interpreted in two opposite ways: as an other-worldly creature who doesn't understand humans quite well but still does its best to keep them comfortable, or as a hellish bait, hungry for more and more naive lives as if it was the Soul Trap from Nonesuch.
I find fact that there's details supporting both theories to be fascinating.
there is a 3rd one your missing too, that its working for the foundation itself to follow orders, which is interesting
@@d4s0n282 This theory makes sense given that the foundation doesn't treat it like most "Keter" Class entities, they don't try to contain it, they don't try to do anything even when it's Keter? Just... You know, "oh, do this" and "do that"
Which is INSANELY WEIRD.
@@pessien8474 when it only targets foundation members it's already containend.
You're on to something with this format, sir. Your usual seminar/debriefing/lecture format is still preferable as a baseline, but something like this every now and then really adds a superb creak in the proverbial floorboards.
Agreed. I was honestly caught off guard by the format in this one....but it was really REALLY well done!
@@AsmodeusMictian I agree with both of you. Reminds me of his older SCP videos from over a year ago, but different in it's own right.
Kinda agree and don't at the same time: yes, the change in "scenery" is refreshing, but at the same time Dr. Millar's office does to some extend add to narrations as it provides an overarching theme. Maybe from time to time we could "head over to the big seminar room", you know, the one with the projector and the big movie screen? (I heard it's free since SCP Orientations arent helt there anymore...)
@@DackelDelay I will say that the comments that are sometimes made at the tail end of those 'briefings' crack me up every time. :)
@@DackelDelay
You've reiterated my exact point.
Oh this is cool, it starts off as a creepy and threatening backrooms situation. However, by the end it’s just seems like some benevolent inbetween being genuinely trying to make a comfortable resort for humans despite being unable to understand them
hmmmm i don't know about that. I've got the impression it feeds on the guests. The well dressed man in the elevator, the entities that could be in the rooms, the strange tiredness..those aren't the signs of a benevolent entity. The old man could be the last effort to make you stay. It's like an angler fish or a carnivorous plant: it mimics things that are common to us to lure us in. Also, the moment it manifests, you can't just leave..you have to undergo the ritual.
Yea I guess you’re right. I screaming shadow being in the pool didn’t seem too friendly either lol
@@Eisenwulf666it also seems to have some ability to read minds, remember the part with the engagement ring.
@@Eisenwulf666 At least it's sentient in some way and has a goal. The Backrooms is like Hell, or Purgatory. It throws you into these spaces, actively isolates you from other creatures, and whatever survives is left to be met with violence from most of the other survivors. If there's any entities, which I know people hate, I've always liked the Death Moths and Death Rats.
To me, the principle behind them is the same as Kane Pixels' bacterium entity. Just creatures that descended from creatures that were once much smaller, and grew in size because of either the ambient anomalous energy, or the fact that some spaces have abundant amounts of food.
@@Eisenwulf666
I mean, I feel like if it wanted to kill you, it easily could. There’s other things, like the chance to get some teen vagrant on the elevator that just wants to give you a hug and a trinket, that seems less like a lure and more of an unintentionally bad mimicry of real life interaction. There are rarely malevolant SCP spaces that have a plotted exit route. I think there’s enough room to say the old man is a deity who found humans interesting and tried to make a sort of “fish tank” to entertain them, but simply can not operate on the same level
Being a housekeeper at a pretty shitty motel in a small town, I'm now inclined to start speaking to the guests this way, I think it'd be pretty funny
bad idea
@@gray3508 sorry buddy, I've been doing it for a MONTH now, you CANNOT stop me
@@ImPallasAthena Hows it going? I can imagine peoples reactions would be quite funny
im pretty sure most people wouldn't mind a hug if you offer them
@@ImPallasAthenathat's evil. God fuckin bless you
10:33 "...and he hugged me. A proper hug. I haven't been hugged like that in a long time... Just hugged me for a few seconds, like I knew I needed it..."
The masterful writing combined with realistic and human voice acting really made this wholesome. Props and thanks to the author and TheVolgun's team!
This is great. Thanks to all involved in its production, it's better than most of the feature films coming out these days.
The animation in this is absolutely incredible and the storytelling is on point! Well done!
This is literally just a rip-off of the backrooms. Why can't people get their own ideas?
@@sylv512wrong
@@sylv512how is this a ripoff? Liminal spaces are a concept that existed way before the backrooms.
@@sylv512wrongamundo boyo
Fully animated? I love it! One of your coolest additions imo
This sort of liminal horror is genuinely to die for. The clash of familiarity and abnormality in stuff like this makes it gold.
This is a really cool concept, because I think I know what this is. There's a few clues as to how it operates:
The name is a dead giveaway: no vacancy, but there's always a vacancy somehow.
It can't understand what a car is or what it does, but it knows there needs to be a space for objects that look like cars. They don't move, they don't have internal machinery, they don't need to do anything, so they sit there. It doesn't show brands that it doesn't know, apart from the ones it has actually seen. The shapes are wrong because its reference have them wrong too, but in the background.
It gives broad stereotypes of people you expect to meet in a lift. The lift is its attempt to connect, but it doesn't understand what people are, so it guesses. The woman is the jilted lover who doesn't want to know anything and appreciates you lying. The vagrant, the unexpected person down on their luck who will give of themselves. The banker, the person who will drag you in over your depth.
It understands that the building and the inside of the building don't need to be dimensionally relative and that there's no difference between doesn't understand the difference between a motel and a hotel so it doesn't see why there should be a difference. The doors in the ceiling are the result of the entity attempting to render an obvious 2D matte painting into a 3D image. The layout is never the same because in its reference, it never is. The hotel room is because its references inevitably regard an entryway into a hotel room as being a place from which enemies come, so it provides you with a ton of furniture to put there.
There's never any people because in its world, hotel corridors are empty, long affairs which stretch when people are stressed and contract when they aren't.
The bathroom is fake because it has never seen what urination is. No one tries the shower because people die in showers constantly. Further, its reference doesn't usually need a real bathroom either. In its world, people associate hot tubs and circular pools with exploration, and swimming pools with drowning. The creatures in the pool are things to keep you out of it, but for some reason you need to have them in there. Thats how people stay out of pools, but for some reason people just need them around.
You wake up in a hot tub because it doesn't understand that people don't just go to sleep in one place and wake up in another. It doesn't know what hot is. Real hot tubs have steam rising off them and steam messes up lenses.
Breakfast buffets are for socialising to this entity, not eating. Most people don't eat at a breakfast buffet in its world - they stop, hold food by their mouth, and talk. Often to people they don't normally talk to. It doesn't know why you eat food.
Finally, the only time you meet it is when your heart hurts. It asks you if you enjoy the amenities, and it is being genuine. This is a good hearted, immensely powerful reality warping entity that has one problem.
It's entire experience of humanity, its whole conceptual experience of you, is based solely on experiences taken from the TV and film. It is reproducing, point for point, what it thinks will appeal to the largest number of people, based on what is popular and it thinks TV is real. Its an entity which thinks television signals are real people, and thinks we can't die. After all, it's seen the same people over and over after their 'death'.
As for the survival guide - the reason why it works is because people follow a set of behaviours which work in films to keep people alive against the threats that this thing thinks we live with.
*"because I think I know what this is."*
Up ahead in the distance, I saw a shimmering light
My head grew heavy and my sight grew dim, I had to stop for the night
There she stood in the doorway, I heard the mission bell
And I was thinkin' to myself, "This could be heaven or this could be hell"
So I called up the Captain, "Please bring me my wine"
He said, "We haven't had that spirit here since 1969"
And still, those voices are calling from far away
Wake you up in the middle of the night just to hear them say
And in the master's chambers, they gathered for the feast
They stab it with their steely knives, but they just can't kill the beast
Last thing I remember, I was running for the door
I had to find the passage back to the place I was before
"Relax, " said the night man, "We are programmed to receive
You can check out any time you like, but you can *never* leave"
Definitely an excellent understanding of the work. I also got a similar feel since the agent speaking to the manager said it indeed sounded genuine, not unlike the rest of the experience. This entity isn't capable of lying well, which makes me believe that it isn't attempting to deceive in that last dialogue and genuinely wants to understand how to make this dimension more comfortable.
I think that last entry almost says it best. This is a place designed as a rest area, but tries its best to make you stay. All with the air of a memory that isn’t complete. Strange sounds and badly constructed places that always make you feel uncomfortable. Like somebody intentionally trying to get under your skin. Yet there is something about it that makes you want to stay. Everyone is so inviting! How can a place so unassuming and bland make one feel so creeped out? Just don’t get curious if you really want to leave 😅
uh no. I have never wanted to stay longer than i needed to at any hotel despite having been in some real nice ones
Yeah, I just wouldn't want to know what's behind the lobby door.
@@jwalster9412 awe come on! Sounds like a great time back there. You gotta be at least curious
@@zeliardforty-two4692 *kicks door down with full force*
@@jwalster9412 well … looks like someone wants to stay longer 😨
What did you find?
"If you’ve followed these instructions, you will exit with no issue. If you haven’t, we do not blame you for staying."
I just realized something:
_None_ of the steps leading up to the breakfast area matter, they are just a red herring to condition you to follow their isntructions withotu question and the only instruction that matters is saying no to the man in the breakfast area. Why they aren't explicitly stating that instead of making "visitors" complete the ritualistic obstacle course, I can only theorize is due to some sort of infohazardous effect it would have but that last sentence clearly alludes to the foundation being aware of what the exact point of failure for most if not all agents inside 7891 is.
That's probably true. "You will be alone. Check that there's no one in your room. Don't swim in the pool." All things that would be self-evident without them saying it. They don't even tell you what to do if there *is* someone in your room already. They're just actively making you more paranoid than you need to be in order to convince you the place is a threat!
@@impishlyit9780 that's such a cool interpretation
@@impishlyit9780 Makes me wonder if the man in the elevator is really a threat, or if you really have to lie to the lady if she's in the elevator... Maybe neither instruction really matters... Mind screw!
It's like a test to see if you obediently follow the foundation, rather than a threatening SCP.
@@Tasarranyeah makes you wonder Maybe you are always alone except the last Entity
"You can check out anytime you like, but you can never leave..." * guitar solo *
This is classic old creepypastas along the lines of "you're in a weird space. Do these rituals to leave", infused with multidimensional IKEA, all through the filter of backrooms, with subtle storytelling hidden within those SCP logs ("MY. Wedding ring. ... flushed down the toilet of a hotel").
Amazing.
I love SCPs like this, where it's not clear if the SCP is truly malevolent or just... doesn't understand what it's doing.
Good job man .The keter class are my favorites.Killer animation.
The most dangerous
Why is it named כתר 👑?
@@noticks1961My guess is because such objects and entities are the most powerful, and difficult to truly contain, so, like on the Sephirot (sp?)Keter classification is the top. Like how Keter is the 1st Sephirot.
As for Euclid, I have no clue.
As I'm hearing this addendum on "what to do", it makes me wonder how on earth they got that sequence? How many agents had to have bad endings before they doped out the system?
It's a bit to convoluted to feel "realistic" even within a horror story
Yeah I want to know why you shouldn't change the radio station...what happens??
Considering the last sentence… it might be that the scp is effecting the contents of the entry? Not sure
They mentioned how the SCP may be warped to your imagination or vice versa. It could be that the survivors come back and have similar "I really felt that I shouldn't do this particular thing" stories.
@@Noah-kd6lqthis has been mentioned elsewhere but it’s probably just survivorship bias. If, let’s say, 1000 agents got trapped and 50 of them came back alive and none of those 50 adjusted the radio, then it’s probably a good idea to tell people not to adjust the radio. No co sequences for “wrong” actions are ever listed because we don’t know what happens, just that nobody has ever done it and come back to tell anyone.
This reminds me of an old and long-dead style of creepypasta that was a whole lot of stories like this, where the author instructed the reader on how to survive a situation. Great blast from the past.
Good ol’ rules creepypastas. They were really popular 2-3 years ago, then the trend died out.
Yeah, definitely felt like something out of the Holders stories from way back. I think that's what it was called. Especially with telling you what not to do and all.
@@oliviaweeks That's the name! Thank you, I couldn't remember it for the life of me.
was thiking the same thing
Rules creepypastas still exist, some are pretty good
But finding those pretty good ones are like finding a needle in a haystack, when you have to search through the ChatGBT level of sloppy, lazy stories
The way this is written, knowing other SCP's and articles and how they are written, is the most terrifying part.
It implies that many foundation agents have died (or worse) in the process of getting this information together. The number of times you hear "Don't do this" or "Do this SPECIFICALLY" is absurd and every mention just adds to the unsettling air of this particular SCP.
This article is complete and utter genius. Every line is dripping with this bizarre, indescribable quality that nothing is quite how it seems; that the particular danger the guest is in is entirely unknowable.
“Try to select [a parking space] that is surrounded by other vehicles. To separate yourself from the pack would attract attention.”
“You may ring the bell once if this sound brings you comfort.”
“Your room will make itself known to you when you find it.”
“Avoid making noise. The other guests are sleeping.”
This is cosmic horror at its finest. Major props to the author.
It feels like every video doubles it’s production quality! You’re doing a really good job with these, Volgun!
First off the video is amazing, your animation and such made telling this SCP story so amazing. 2nd. I would love an entire TV series based off just this SCP 7819 on all the agents and D-Class used to discover the "DO NOT" things. I can see an entire fun Netflix series completly based on this, or even a hardcore horror mess with your mind .
Doubt D-class would be affected by this since A they are not employees of the foundation and B i dont see the foundation letting them take a roadtrip on the off-chance they will encounter this.
SCP series would be awesome in general, but seems like several episodes on this one could be made!
@@Necrowolf81 A. D-Class are technically foundation personnel at the Class-D level. They may not be employed, but we're not sure if the SCP counts them as "employees."
B. We could use self-driving cars on routes with reported SCP-7819 sightings.
@@sylv512 searching routes with sightings wouldn't work because this SCP appears wherever the foundation is, it appears randomly, not fixed to a single location
@@sylv512a self driving car wouldn’t stop at the hotel though. It would just drive straight until it ran out of gas.
I kept scanning the footage for anything spooky hiding in the background, but was actually unnerved to find the entire hotel to be essentially deserted on the film since that was somehow even worse than if something had actually been stalking the cameraman throughout the SCP in question.
@25:36
@@Razumen u do realise that just makes it even worse? lmao
@@d4s0n282 Yep, it means whoever recorded that footage didn't make it out...
@@Razumen debatable
@@d4s0n282 the guide says that the hallways were safe, so that means anyone that saw someone, never escaped.
Only 2 minutes in and im already experiencing one of my worst fears. I got stuck in a dream loop once, and fully realised i was in a drean but still couldnt wake up. In that moment i truly believed my mind was broken and i was forever trapped in that place. I was able to force myself up but i was stuck for long enough for the overwhelming fear to kick in. Thats exactly what i would feel if i realised i kept getting transported back to some random inn on the highway. This one gets me
You are the best SCP youtuber and I have watched almost all of your videos, so here's a small thank you.
This is a certified hood classic! Another banger mr volgun! Keep up the good work!
so true!!
Insanely good video. My new favorite next to "you do not recognize the bodies in the water"
This scp was awesome and super anxiety inducing to hear! It reminds me of Hotel California but instead of all the hustle and bustle, we’re experiencing it’s inception where the owner/master is slowly learning about humans, of more likely, its end, where it starts to forget what it once was and just wants company
This is legitimately creepy, I love it! This has got to the best scp I've read/heard in a long time, I just love every aspect of it
This isn't an SCP that I simply liked when read, but LOVED when heard acted out by you. It was so good...
This feels like such a huuuuuuuge jump in immersion for your videos. Awesome job!
This is so much better than all that relatively recent Backrooms crap. It's a shame because The Backrooms was originally alot more like this when it was a standalone creepypasta, before Redditors™ got their hands on it and turned it into an SCP catalogue ripoff. Because all they know how to do is derive and imitate.
that's why i only like Kane pixel's backrooms. It only has one monster and its only infrequently encountered,
@@Necrowolf81it also adds a good amount of reality to something that was overly fiction and weird. Alot less of the "you trip over a rock fall through the floor and get chased by 4D smiley faces down 800 flights of stairs" and more of the "your suddenly lost in a liminal space, but still grounded in reality"
Same thought Lost in the Hyperverse stuff is aslo my favorite Backrooms interpretations many Bakroom content tries to mimic the Foundation and utterly failing at that
I think the issue with many iterations of the backrooms is that they try too hard to add things to make it frightening. Making it so that there’s nothing there, just the empty desolate space, leaves the mind to fill in the gaps. What we imagine *might* be in a place is usually much more frightening than something that’s actually there
@@luxill0s it's like how in games that fill the darkness with different things to scare you, it's generally not scary because the fear of darkness isn't what's actually there, it's what _could_ be there
One of the little things that I like so much about this one is that it's almost never explicitly stated what will happen if you don't follow the guide. Of course we can infer it's something terrible that would likely lead to the end of your life, but the only instance (or at least, I think the only instance) where you're outright told what will happen to you is when they talk about the membrane on the water in the pool. I think one of the common pitfalls for writing SCP and Backrooms entries is that the authors are too explicit, thus eliminating the mystery and ambiguousness that makes many of the more popular entries so, well, popular. Not that the wholly explaining what will go down is a bad thing all that time.
Basically, sometimes less is more and I think this SCP did that very well.
Well yeah, because the foundation has no way to know what happens if you do those things. They only know what the people who survived did and did not do.
@@Vgamer311 You’re talking about the in-universe reason while the comment is talking about the decision the author made while creating the article. It is true that the article was written in a way that the Foundation can’t know what happens. However, the author could have written it differently so that the Foundation does say exactly happens if the guide isn’t followed. The comment is appreciating that the author chose not to do that.
@@aj_style1745 but considering that it’s written from an in-universe perspective you have to consider in-universe reasons and as it stands it wouldn’t make any sense if they knew exactly what would happen.
@@Vgamer311 ”and as it stands it wouldn’t make any sense if they knew exactly what would happen”
I agree. As it is now, they wouldn’t know exactly what happened. But if the author chose to write the article differently, the article wouldn’t be the same as it is now, and the in-universe perspective could have been different, as well.
@@aj_style1745 well, no, SCP entries have to follow certain rules, and writing from the perspective of the Foundation is one of them. If you can’t tell your story from a first person limited point of view then it’s not within SCP guidelines and should be taken to something like Creepypasta, or at least Tales from the Foundation.
7:45 I got jumpscared by an unmoving horse statue.
I took a break from SCP for a while coz none of the newer stuff was grabbing me but this is a new favourite. I love weird non corporeal locations and entities with vague motives more than the alternate dimension or world ending god stuff. This was seriously cool.
That final 'If you haven't, we do not blame you for staying.'
I don't know what it is, but it is so incredibly, viscerally creepy. I love it!
This SCP perfectly captures the uncomfortable feeling of checking into an unknown hotel and trying to sleep in a place away from home, away from safety.
With this and the high way scp. It feels like the scps are starting to attack the agents.
This may be the best SCP video anywhere. I've watched literally thousands of SCP videos, and this is the best one I've ever seen.
I’m a long time viewer but take breaks to let a whole catalogue of your videos build up. It’s been about a year and a half or so and I just randomly picked this one. Holy shit Volgun. At first I’m like “oh this is a rad rendering” and like 45 seconds later I’m like “wait is this a real fucking place he went to record in?” It tripped me up it looks so fucking good man. I’m only 3 min into the video but I just had to pause it to write this and give you major props. I’m hyped as fuck.
These animations really. Made me focus and feel like i'm living the story. Normally I just have it in the background or try to fall asleep to them. I can only imagine this SCP is trying to comfort these people but due to the lack of peolle who try to help the man nothing is fixed
So many things about this are incredible. The actual SCP has a unique horror feel to it, was gripped from the start. The music in the background has an analog style sound droning in an out just made the atmosphere all the more creepy. Your animation work is fucking top notch
Volgun: the other guests are sleeping.
Me:TF IS THAT SUPPOSED TO MEAN VOLGUN???!!!
“Do not change the station…Do NOT change the station.”
Always gives me the creeps
Man, Corvus B killed it with the soundtrack for this. I loved his work in Scp Unity.
This soundtrack plus way too many chairs in the room made me super uncomfortable. As did "stop humming when you become aware of the noises coming from behind the counter".
@@ScientificEndevourOfTheMind I totally agree. This is one of the best scp readings out there.
This is one of the best SCPs I've heard in a long time. Absolutely worthy of such a high effort video. Great job
Damn, this one was scary! Usually I'd fall asleep to these at night then rewatch them the next day, but I couldn't sleep through this one. Fantastic writing, and the music and vocal effects were also very unnerving.
I love how detailed the instructions are to the point. Like they don't mention how exactly you will know which door lead to your room, nor what to do if someone is in the room with you....overall nice creepy stuff.
I assume they are left vague because it's still under research, and it also probably heavily dependent on the person/ past memories of the person.
The whole SCP stuff is just such great horror writing, a great way to explore some of our innate fears, be it the obvious or the unnervingly out of place and the terror that creates. This is one of the better SCP's i've learned about to date, this channel has come so far over the years with it's production quality. Bravo, keep it up.
Mr. Volgun, I must say that this s the greatest way in which you have conducted your SCP readings. I regard it as the most captivating, and cumpulsive listenings I have ever heard. Keep up the magnificent work! I love the way you bring these narratives alive!
I already love listening to your videos, but this took the cake! I didn’t expect to see the footage throughout the whole video and it was amazing.
And thank you for adding the Closed Captions!
Glad you enjoyed it!
I love this one because you get the sense that the "Survival Guide" is just what they know someone(s) who survived did.
Why keep the trinket? 'Cause everyone else we know who got out kept the trinket.
We know to bar the doors because the people who made it out did.
Why swim to the bottom of the hot tub? Maybe it's just because the first person to ever escape did, and we're not fucking up the system. The system works.
This SCP sounds like being trapped in a DALL-E nightmarescape. Exceptional work with the video.
Or a Borges book
This one got my heart pumping, strange things are often way more unnerving than outright dangerous ones. Very awesome video, story, and voice acting!
Always loved these “rules to follow” tales. There’s something oddly disturbing about a specific set of rules
Holy crap, this one is really outstanding! The SCP itself, and the production. The perspective it is told in, with the different reports, all of the most harmless encounters, it leaves a lot of space for speculation what happens in the less optimal visits. Really creepy.
Does anyone wonder what would happen if you requested something, regardless of how complicated it is, to that old guy in the breakfast area? Like if you told him that you wanted a deceased loved one back, would he be able to materialize them in exchange for your extended stay?
"Please make my stocks increase in value"
@@chestnut4860
Next morning you wake up wearing golden stockings
this channel is much like an scp to me. It randomly and inconsistently shows up in my feed and I always watch a video when it does. I'm comforted by hearing Dr. Miller still reciting his lectures in much of the same way as always, but the quality of the audio is usually different from the last time I watched and I am again comforted at the end by hearing some of the same patron names as before but saddened by the loss of other names, which in spite of things feels more personal than any other patron name segment in other channel videos. Then I click on something else and this channel is gone until it inevitably appears again in the future.
Bravo this one! The change in the usual Dr. Miller presentation lends to the drama so well - the voice actors, the analog horror aspect, with a great SCP tale, knocked it out of the park. I was on the edge of my seat.
oh my god thank you for having full subtitles. you are a saint whoever wrote them
I wonder if the old man can get you a better experience if you give him honest feedback. Like yeah I would totally stay with you if the food was edible and the pools werent so cold and covered in a membrane and maybe get some security staff to keep the guests save
The addition of the animations adds so much to the presence of the video. Incredible work
Thanks for terrifying me Volgun I'm literally in a hotel right now leaving on November 30th. I've been here 2 months now and while it feels like home I very much want to leave. If I see any of these entities I'll follow the instructions. Hope I get to hug the vagrant, he seems genuine,
Wow, im usually more enterteined than anything with horror related stuff but this one video had me on the edge of my seat for 30 minutes straight. This has some masterfully written details such as the "there were 3 silhouettes under the water, one of them was human" or the line about the man realising he hadn't checked the bed right before falling asleep. I feel like those were really well used to make the reader feel eery or at the very least uncomfortable
Bruh. I aint got chills from an SCP video in a long time! Im only a few minute's in but the whole "good luck" "dont look into the windows" "pretend its not there" shook me lol.
Oh. My.
Alright, this one really creeped me out lol. Incredible job Volgun! Listening to this in the background and seeing the animation out the corner of my eye was an excellent way to feel unsure of my own house. Props to you for bringing it to life as you did, and to the author for this VERY effective piece.
Non-stop chills between the visuals and the audio. Absolute top tier as always
Best skip I've seen in a long time, feels like a classic article well done author! It does lots with the negative space of what's going on, implying without showing like the best horror and it does all this without being 9 hours long like many modern scps, 10/10 :)
God this is so creepy, uncanny, unsettling, and spooky I love this. I want more videos just like this! The narrator, the voice dialogues, it's like a work safety video but one that makes you watch to see the horrors. Not the work safety videos that were clearly forced by the local fovt. with poor 3D renders. It's like something out of the twilight zone and the backrooms combined, but a work safety video.
The quality of these videos just keep getting better and better! This one was so good I finally went and did my first ever patreon subscription. Keep it up!
I feel so bad for whatever made this space. It's trying so hard to make the place nice but clearly has no idea how