Mods like this, Project Lumoria, Crash Site, and Mercury Rising make me wish we would’ve gotten expansions for Halo. At the time Gearbox would’ve been a good choice to develop some since they made Opposing Force and Decay for Half-Life 1. They also weren’t a complete dumpster fire at that time yet. The mods I mentioned feel authentically Halo in a way that 343’s games don’t, and are made by people who actually understood what makes Halo great.
Great job thanks for all the hard work I really think that Microsoft doesn't support these mods really because they know that people will hang on to the old games too much because they're so awesome especially with mods thanks again keep up the great work take care love you
@@KaiGamingCentral in dising and ia Also their weapons fits too good If someone ask me i prefer to see them in forestal maps (like this) fight against flood or dangerous creatures... honestly i see them on this forestal maps also some sentinels perhaps rogue sentinels (Also they follow an rogue enforcer like ants, they also work for flood containt but is a intristing concept) This original bear jirelhanae vs sentinels in a big forestal map... Like destiny
Also if a moder think it is a interesting concept, the "safe place" is the alpha base among the other humans And we got some places of the ring to explore on a semi openworld On some maps we will be among covenan groups (shangeili or jirelhanae) and sentinels, creatures or even some rogue-traitors or infiltrated humans
We should all be paying these modders and stop buying the new Halo games lol the modern community deserves compensation Microsoft quit being ignorant and greedy
Credit for the mod authors:
- killzone64
- Dormant AI
- Ludus
- The Vengeful 'Vadam
- Neo Te Aika
- Sean
- xScruffyDaSasquatchx
- Elite
Mods like this, Project Lumoria, Crash Site, and Mercury Rising make me wish we would’ve gotten expansions for Halo. At the time Gearbox would’ve been a good choice to develop some since they made Opposing Force and Decay for Half-Life 1. They also weren’t a complete dumpster fire at that time yet. The mods I mentioned feel authentically Halo in a way that 343’s games don’t, and are made by people who actually understood what makes Halo great.
@@shreksnow1918 💯
This is sick man, just subbed rn 🤙🏽
@@mfvln4242 Thanks for the support 🙏
Great job thanks for all the hard work I really think that Microsoft doesn't support these mods really because they know that people will hang on to the old games too much because they're so awesome especially with mods thanks again keep up the great work take care love you
No problem! Thanks for the support 👍
just subbed bro :)
Ayyyyy what’s up man
👍👍👍👍
why h2 brutes fits so good in c.e.?
@@servidumbreconcst9733 Yeah, the creator did a pretty good job making them work well in combat.
@@KaiGamingCentral in dising and ia
Also their weapons fits too good
If someone ask me i prefer to see them in forestal maps (like this) fight against flood or dangerous creatures... honestly i see them on this forestal maps also some sentinels perhaps rogue sentinels
(Also they follow an rogue enforcer like ants, they also work for flood containt but is a intristing concept)
This original bear jirelhanae vs sentinels in a big forestal map...
Like destiny
Also if a moder think it is a interesting concept, the "safe place" is the alpha base among the other humans
And we got some places of the ring to explore on a semi openworld
On some maps we will be among covenan groups (shangeili or jirelhanae) and sentinels, creatures or even some rogue-traitors or infiltrated humans
H2 brutes in c.e. would be scary as hell
We should all be paying these modders and stop buying the new Halo games lol the modern community deserves compensation Microsoft quit being ignorant and greedy