At 5:07 there is an excellent spawn awareness clip to take a look at. You are top tower and they go 4 dead you know this because your teammate just called out "Last one bottom tower" you spend the next 8 seconds watching your teammate push armory spawn. You turn. I think because you hear the one-shot guy. You could have been more prepared there for sure. What to take away is your teammate is squeezing the spawn and it will force them closer to you. Turning to look for the close spawners in that situation would have been more optimal and probably would have netted you a kill rather than a death in the situation. It's a small optimization to make to your game. You are doing a lot better managing the power weponds keep it up!
8:35 is another instance of you prioritizing the flag way too much. You have the high ground and your teammate is already running the flag. Your job is to be a damage wall. Stop the enemy from looking at your teammate. Be the annoying bug distracting them from your teammate. Clean up spawners and if he did get stopped. Well then you stopped the spawners they are on respawn you can move the flag as the dust is settling
At 5:07 there is an excellent spawn awareness clip to take a look at.
You are top tower and they go 4 dead you know this because your teammate just called out "Last one bottom tower"
you spend the next 8 seconds watching your teammate push armory spawn.
You turn. I think because you hear the one-shot guy.
You could have been more prepared there for sure.
What to take away is your teammate is squeezing the spawn and it will force them closer to you.
Turning to look for the close spawners in that situation would have been more optimal and probably would have netted you a kill rather than a death in the situation.
It's a small optimization to make to your game.
You are doing a lot better managing the power weponds keep it up!
8:35 is another instance of you prioritizing the flag way too much.
You have the high ground and your teammate is already running the flag. Your job is to be a damage wall. Stop the enemy from looking at your teammate. Be the annoying bug distracting them from your teammate.
Clean up spawners and if he did get stopped. Well then you stopped the spawners they are on respawn you can move the flag as the dust is settling