Cave Engine 0.91 is HERE: How to MAKE A GAME (Tutorial)

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  • Опубліковано 7 вер 2024

КОМЕНТАРІ • 16

  • @GuilhermeTeres
    @GuilhermeTeres  Місяць тому +3

    READ THIS:
    Hey folks, Guilherme here and after A WHILE, I decided that it's time to release a sneak peak of the next version of our engine. We've been calling it 0.91 internally, but it's more like 1.0 to be honest.
    🟢 GOOD TO KNOW: 🟢
    THIS is the version that we've been using for the past YEAR to make our next commercial Game "Pixel Nightfall" (Steam page coming next week!) so it's very very very stable PLUS probably a thousand commits ahead of the latest released version on itch (more than an year ago).
    This is still in VERY active development, so I decided to release it for my Patreon only for now. I appreciate the support.
    🚨 IMPORTANT: 🚨
    Notice that the Engine's ONBOARDING for new users/projects is not very smooth and friendly (to be honest, it's a bit too rough), meaning that some default settings for the "new project" are just wrong or not very nice and needs adjustments (as I do in the video). This is actually expected: we've been working hard in the engine for the past year due to our game, but as you can imagine, all the efforts wen to adding the "missing features" and polishing/rewriting the existing ones to suit our project, so creating new projects is definitely something that we don't do much in the middle of the development of our current one. Of course! :P So this doesn't mean that it is "bad" or "incomplete", it's just a little inconvenient that you currently have to deal with and probably one of the reasons I decided to make this introduction video. This will improve later, once I could finally focus solely on the engine itself, but for now, sorry but all our efforts are into making this shippable for "big" games! :D
    🟢 EXTRA: 🟢
    I also have a "JUMP CUT EDIT" of this same video that I was experimenting with. It saves you around 8 minutes of silent part (procedurally cut), but the result is also very frenetic so you may or may not like it. That's why I'm keeping both versions. If you want to give it a try, check this link:
    ua-cam.com/video/P8D3wLL1ulA/v-deo.html
    Timestamps:
    0:00 Introduction and Overview
    0:32 How to get Cave 0.91 and Plans for it
    3:11 Creating a New Project
    4:23 Basic Cave Project and Organization
    5:05 Adding and Organizing Assets
    5:34 Creating the Player Entity Template
    6:12 Preparing and Exporting the Model from Blender
    7:57 Importing the Model into Cave Engine
    10:16 Configuring the Player Entity
    12:55 Adding Physics and Collision to the Player
    13:44 Adding a Camera to the Player
    15:39 Preparing for Player Movement Logic
    16:09 Creating the Player Script
    18:08 Understanding the Cave Engine API
    20:20 Writing Movement Code
    24:24 Adding Jump Functionality
    25:26 Syncing Player Armature with Movement
    29:53 Playing the Animations for the Player
    33:21 Final Result
    33:55 Advanced Adjustments
    35:03 Conclusion and Final Adjustments

  • @absencee_
    @absencee_ Місяць тому +1

    Here is a really nice documentation buddy! I can't wait to try out the Cave Engine myself.

  • @musikai2006
    @musikai2006 Місяць тому

    Massive work done for the documentation! (If you want it to be more easy on the eyes use a serif font for the text.)

  • @rednibcoding3412
    @rednibcoding3412 Місяць тому +3

    Thank you for this video! The documentation is awesome.

    • @GuilhermeTeres
      @GuilhermeTeres  Місяць тому +2

      Thank you for being here and commenting too! Yeah, I think that it will help a lot to have that doc.

  • @user-uj1ul8om2f
    @user-uj1ul8om2f Місяць тому +1

    Can you make a tutorial on how to make a game with cars

  • @lasttrump6015
    @lasttrump6015 Місяць тому +2

    Always good to hear from you Guilherme - you have great videos.

  • @Sirbozo
    @Sirbozo Місяць тому

    Is theere any full vids or docs about coding in cave engine?

  • @avimalviya
    @avimalviya Місяць тому

    Creating your own engine is really great achievement, I hope lots of user will use cave engine in future( use python scripts, big plus points).

  • @mokalux
    @mokalux Місяць тому +1

    does cave engine obfuscate code and assets or are they easily accessible to players?

  • @LinguisticMirage
    @LinguisticMirage Місяць тому

    will you ever release the source code of this engine?
    i would really like to contribute to this engine!

  • @bot25x
    @bot25x Місяць тому

    Hey Teres I think You Should Make an Advance Tutorial where You show us more Advance & Complicated Stuff.