The Shoot-Em-Up Construction Kit (Amiga)

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  • Опубліковано 15 чер 2020
  • The Shoot-em-up construction kit was a program that allowed users to make shooters on various platforms.
    I have the Amiga version, so lets check out what its like and if its any good at making shoot-em-ups.
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    Twitter: / thegouldfish
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КОМЕНТАРІ • 45

  • @johnberman6916
    @johnberman6916 24 дні тому +1

    Thanks for making this video. This really brings me back! So much great nostalgia! Also I loved showing this to my 7 year old who has gotten into making games using Scratch and MakeCode!

    • @GouldFishOnGames
      @GouldFishOnGames  23 дні тому

      Awesome, happy you enjoyed it and I imagine its still fun to play with as a kid now as it was back then.
      Even if they have gotten used to better editors and tools.

  • @mrbagitos
    @mrbagitos 4 роки тому +5

    I used this in the mid 90s. It was on a cover disc. I made games of my favourite movies such as Star Wars, Commando & Top Gun. I also sampled sounds from the movies using a sound sampler which was great for capturing laser blasters, missiles, guns & explosions. Wish I kept the discs now. I will have to recreate them now I’ve seen this video 😀

    • @GouldFishOnGames
      @GouldFishOnGames  4 роки тому +1

      Wow you really went all out with the custom graphics and sounds, that sounds really awesome!

    • @mrbagitos
      @mrbagitos 4 роки тому +1

      GouldFish On Games yeah. I’m a bit disappointed I lost the discs now. Oh well. I might have a go again.

  • @giuseppelavecchia775
    @giuseppelavecchia775 2 роки тому +2

    Programma entrato nella storia dell'AMIGA,perfetto per creare dei giochi senza programmare,un must!

  • @Larry
    @Larry 4 роки тому +3

    Always remember that Simpsons PD game made using SEUCK.
    But I borrowed a friend's C64 after finding it for sale at a car boot sale years ago. Made a couple of Commando type games on it myself.

  • @tablettablet3028
    @tablettablet3028 2 роки тому +2

    I'd love to see a modern version of this on Steam!

    • @Daz555Daz
      @Daz555Daz 2 роки тому

      One has just been released. SCHMUP Creator.

  • @1183newman
    @1183newman 2 роки тому

    I had this back in the day, i made both an aliens and judge dredd game using it which me and my friends would play. There was a very basic comando style game demo with this as well as a few ship based shmups.

  • @konradstrachan
    @konradstrachan 4 роки тому +1

    Loved this - wish I'd had it back in the day.. it reminds me of pico-8 in terms of the game creation tools

  • @RetroRespawn
    @RetroRespawn 2 роки тому +1

    Love this video. I had SEUCK back in the day, but I only ever tinkered with the existing game assets! This video is great because I forgot how easy to use this was.

  • @RanFuRe
    @RanFuRe 4 роки тому +2

    I love kits like this. Sadly I never had any for shmups back in the day. I did write my own shmup though once as a programming exercise.

  • @FRI00001
    @FRI00001 3 роки тому

    Muss man sooooooo lange warten bis einer so ein Tolles Video raus haut. good Job.

  • @ArttuTheCat
    @ArttuTheCat 2 роки тому

    Oh man! I got to have this game to my Amiga 500 in a original box. This is a legendary cult classic!! Thank you! 😺👍🕹️

  • @RetroBytesUK
    @RetroBytesUK 4 роки тому +3

    Well SEUCK was far better than I thought it was, shame they did not do a follow up version with weapons upgrades and side scrolling.

    • @GouldFishOnGames
      @GouldFishOnGames  4 роки тому +1

      Yeah, I'm amazed they didn't make a SEUCK 2, it would have been great to have one aimed at only the 16bit machines.

    • @RetroBytesUK
      @RetroBytesUK 4 роки тому

      @@GouldFishOnGames Those pallet numbers could have been up'd on the Amiga as well, 8 sprite colour, 8 background colours screams I was ported to the ST first then ported to the Amiga, as does lack of side ways scrolling.

    • @theyamo7219
      @theyamo7219 3 роки тому +1

      I know that the C64 version actually did get an unofficial side scrolling mod that came out a few years back, but sadly nobody made one for the Amiga yet

    • @RetroBytesUK
      @RetroBytesUK 3 роки тому +1

      @@theyamo7219 I did not know about that patch. Shame nobody has made a patch for the Amiga. All the same its quiet impressive the c64 version is getting patches all these years later.

  • @changlei36hu55
    @changlei36hu55 2 роки тому +1

    Mesej yang jelas, struktur yang jelas, mudah difahami, terima kasih

  • @pferreira1983
    @pferreira1983 Рік тому +1

    It turned out good, a shame it's limited to about 20fps. I find it funny here 12:14 they never thought to have the cockpit black or a different shade of white as the blue blends into the water.

    • @GouldFishOnGames
      @GouldFishOnGames  Рік тому

      Its one of those things, the Amiga should have been able to do a much better version of SEUCK then we got.
      but it was still fun to play around with.
      As for the colour choices, I wonder if they didn't have a black or many to spare.
      it would have looked fine in the editor but in game, or at least that level, it has issues.

    • @pferreira1983
      @pferreira1983 Рік тому

      @@GouldFishOnGames Having played Xenon II it's sad the only thing messing with the game being perfect is the frame rate. 😢

  • @nicholsliwilson
    @nicholsliwilson 4 роки тому +1

    Great video again. I have the original SEUCK on the C64 & I’ve never done anything with it, I must try & get the Amiga version.
    Stop bullying yourself, I like the little aircraft you created.

    • @GouldFishOnGames
      @GouldFishOnGames  4 роки тому +1

      I just like to set expectations, and I'm firmly in the programmer art camp with these things 😉

  • @andersdenkend
    @andersdenkend 4 роки тому +1

    I have quite some bad memories about SEUCK, because every time I tried one of these PD releases from the Aminet, it was quite a horrible shooter. I quickly gave up on these.
    Years later I found out about Dezaemon on the SNES and PSX/SAT, which was basically the same. The user generated content for these was quite another level, though. Especially the Saturn releases of which there are hundreds.

  • @munchymcmouthington298
    @munchymcmouthington298 2 роки тому

    Ah SEUCK! I made a bunch of games for that, though I never released any of em haha! I'm coding a game in Unity now and looking back at that interface... let's just say I wouldn't go back to it!!

  • @IntoTheVerticalBlank
    @IntoTheVerticalBlank 7 місяців тому

    Great job. I wonder if there is a way to make a limited "power up" system some how. I know you can add "collectible" items with a few little hacks to the properties of enemies and tiles.

    • @GouldFishOnGames
      @GouldFishOnGames  7 місяців тому

      Thanks.
      I've seen a few games doing some fancy things, but not seen any attempt todo power ups.

  • @WhatHoSnorkers
    @WhatHoSnorkers 4 роки тому +1

    Very cool sir, very cool! Shame you can't have upgrades :(
    Shared to Facebook!

  • @maestro-zq8gu
    @maestro-zq8gu Рік тому

    Yeah I made a silly amount of goofy games with this program. You could actually make some cool stuff if you got creative with how the sprites and backgrounds worked. The pixel painting was really tedious though lacking basic tools like brush sizes.

  • @PondersRetroGoodness
    @PondersRetroGoodness 4 роки тому +1

    I had this for the C64 but never got the Amiga version.

    • @GouldFishOnGames
      @GouldFishOnGames  4 роки тому

      I knew of the C64 version but started with the Amiga one. Was there many differences (outside the audio)?

    • @PondersRetroGoodness
      @PondersRetroGoodness 4 роки тому

      It seems very much the same. The only real difference being the number of colours you could use.

    • @GouldFishOnGames
      @GouldFishOnGames  3 роки тому

      @Rooflesoft Games Thanks for the information, some of those changed I guessed were the case but others I had no idea.
      Like the C64 version running at 50hz.
      Also didn't know that you could do collisions with backgrounds. you had to fake that in the Amiga version by having invisible enemies that you would just place.
      Not sure why the Amiga version would be so slow, I wonder if it shared the sprite and scrolling code with the Atari ST.

  • @Astrobiologica
    @Astrobiologica 2 роки тому

    would this be playable of a dongle on the amiga 500 mini?

    • @GouldFishOnGames
      @GouldFishOnGames  2 роки тому +1

      I don't know what formats the TheA500 supports so I can't really answer.

    • @pferreira1983
      @pferreira1983 Рік тому

      Remember you need to have a mouse AND joystick connected.

  • @BrainBomb77
    @BrainBomb77 2 роки тому

    A ps4 version would be totally awesome xD

  • @laladoopsy
    @laladoopsy 4 роки тому

    I made a Ninja Turtles shooter with this, by made I just took one game and put Turtles in it...I did prefer the C64 version though.

  • @TheDudiest3Dude
    @TheDudiest3Dude 10 днів тому

    I had this and am embarrassed to say that me and my friend made a game where the ship was a dong, and it fired spunk shots at enemies that were asses, boobs and lady pockets. We giggled like schoolkids while we did it (we were school kids so I think it's OK)

    • @GouldFishOnGames
      @GouldFishOnGames  4 дні тому

      when people are given the tools to be creative, more often then not a phallus is created 😉