The Kevster Principle: the OW2 Tracer Solution

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 101

  • @Poopkipp
    @Poopkipp 9 місяців тому +307

    People want elims because getting elims is sexy. Meanwhile... staying alive, splitting attention, baiting out resources, and herding your opponents into bad positions is the real art of playing Tracer. Great vid!

    • @ale3for913
      @ale3for913 9 місяців тому +24

      More than people just wanting elims, it's all that people see when they watch the highlights. I used to get games in t500 EU lobbies, and let me tell you, even if they aren't killing lots of people in a fight, they are having so much impact. People like Chazm, Kevster, Sirmajed, KSAA, FDGod etc. They're impossible to ignore, they always have a good bit of attention from all 5 players on the enemy team. It's hard to put your finger on exactly what they're doing, but the way they plays provides immense gravity for their team. Stuff like that is hard to understand from the pro's POV as a spectator.

    • @GwenStefaniFan
      @GwenStefaniFan 9 місяців тому +4

      This is why no one plays tank

    • @peepopogchamp
      @peepopogchamp 9 місяців тому +3

      you also get flamed if you dont have the most kills and you're losing

    • @actuallymario7676
      @actuallymario7676 9 місяців тому +5

      @@peepopogchampfacts dude even at m5. Elims im usually there top or near. Dmg is the real thing. “10 mins ?k dmg.” Super annoying, my b let me farm tank

    • @Trae4k
      @Trae4k 9 місяців тому +3

      I think that's the fundamental thing people dont understand about ball is he can distract so well. If people don't see their ball standing in front of them and you arent killing isolated targets, they just assume you arent doing anything. Meanwhile ball has both supports peeling for each other so no one else on their team is getting help and they don't need their teams healing as the ball player

  • @shiftup3360
    @shiftup3360 9 місяців тому +125

    This video is a perfect example of why tracer is so incredibly hard. You have to constantly be in the correct position for your team, and apply just the right amount of pressure for their level of engagement with the enemy team. And on top of that, you need great mechanics too.
    The upside is she's a DPS that can fulfill the tanks role at the same time.

    • @shawngorski9714
      @shawngorski9714 9 місяців тому +5

      I literally only 1 tricked tracer and echo in seasons 1 to 3 and I climbed to masters effortlessly, and i always thought it was easy and i even used to say tracer is easy but I've recently branched out and I realised why people think tracer is hard and it's because outside of tank, everything else in the game is lowkey easy 😂
      Tank is a different beast tho, i only started really playing it in s9 and its incredibly fun but I'm hard stuck gold when I hit gm as support in 3 days and I climbed to gm as dps inna day after finally deciding to play the counterpick game, but like as dps or support I can deal with reapers and bastion, but tank is the hardest dam class because every other class has a win button over you and theres litterally dps you cannot win 1v1s with but outside of tank, playing tracer first made the rest of the game seem like easy mode lmao

    • @truckmuncher8998
      @truckmuncher8998 7 місяців тому +2

      @@shawngorski9714if tracer is so easy why tf you stuck in masters lmao

    • @hendrix37
      @hendrix37 2 місяці тому

      @@shawngorski9714i can tell youre lying.

    • @lightninghands3071
      @lightninghands3071 2 місяці тому +1

      @@shawngorski9714on todays episode of things that never happened

    • @shawngorski9714
      @shawngorski9714 2 місяці тому

      @@lightninghands3071 love how yall are so salty, you guys gotta stop and make comments on something you think is false without any evidence its false.
      Like I played paladins and battleborn before ow2 was ever even a thing, I avoided ow1 because I always seen it as the more main stream but babied version and it turned out I was right, and the main reason i found tracer to be so dam easy is because I'm an evie and vora main in paladins and reached some of the highest ranks in that game back in the day and sorry but evie is bascially just a harder tracer, so when I found tracer she just clicked and I figured there has to be tougher heros than tracer but than found genji is just maeve but straighter shots with an actual kill combo I could learn.. in paladins people can buy vet to change the break point so maeve doesnt just always have that easy insta kill option, you always gotta look for the opportunities or make them for your team or have anime like battles because the movement is just 10x fold what it is in ow2 and when you face other flanks it really can feel like an anime fight as you both dash around trying to hit crazy shots on each other lol
      And the only thing that made ow harder was the hitboxes, which in s9 they made them more forgiven than paladins only paladins always had much crazier movement to compensate so now ow2 is just a pathetic counter swap game, can you aim and learn basic rock paper scissors like mechanics? Well you can probably climb in ow lol

  • @agquagwisvquwgavwj
    @agquagwisvquwgavwj 5 місяців тому +11

    this was really helpful. I recently watched some of awkwards unrank to GM and started doing noticeably worse. his “always be shooting” motto needs a HUGE asterisk to not be shooting mindlessly when
    A. your team isn’t benefiting from kevster principle
    B. enemy comp has dangerous dps that can easily kill you for being overly aggressive ( cass, hanzo, ashe )
    C. When your too far away for the shots to have any real impact
    C.

    • @truckmuncher8998
      @truckmuncher8998 Місяць тому +2

      yeah awkward is a great player but beyond horrible teacher

  • @phredbookley183
    @phredbookley183 9 місяців тому +19

    I knew it as "Attention is a resource." Cool concept to see.

  • @prod.akaaaz
    @prod.akaaaz 9 місяців тому +10

    Jumped in ranked after watching this. Few days ago, i was disgusted bcs i was stuck, the first game i did today was a proper 20/3 k/d carry game. Thank you for this.

  • @p4ndatf
    @p4ndatf 9 місяців тому +6

    ever since your last video that touched on the principle a little bit i’ve been looking for more. thank you for this

  • @Real_MisterSir
    @Real_MisterSir 9 місяців тому +9

    6:16 thank you, I hope I never see this image of Tracer ever in my life again lmao

  • @Kat-xp8zn
    @Kat-xp8zn 9 місяців тому +12

    I needed to hear this; sometimes when the enemy team is heavily grouped up i kinda give up and let the game be whatever it wants it to be, either losing or winning it. I was able to aknowledge i have to distract, but thing is, i sometimes dont have the patience to do it lol, i gotta try it and see how it goes

  • @TomMorello725
    @TomMorello725 9 місяців тому +6

    And it works for all DPS heroes (with their particularities). It is very satisfying when you watch your own replays and see you won team fights because you were in the right angle at the right time. Good video, Spilo! I have a 58-60% win rate with Soldier and I am pushing hard to get Diamond.

    • @OO-il6sl
      @OO-il6sl 9 місяців тому

      do you wait in off angle or just shoot whole time, no patience?

  • @JujuShinobi
    @JujuShinobi 9 місяців тому +6

    I noticed the subtle Awkward jab. Good shout

  • @guilherme1949
    @guilherme1949 9 місяців тому +2

    this reminds me of a game I played almost a year ago that I played hog against a full 5 counter enemy team, but they were throwing so much stuff at me and I was still living that my team was destroying

  • @soxxks
    @soxxks 9 місяців тому +5

    I love your tracer content, thanks once again

  • @assassith
    @assassith 9 місяців тому +21

    12:55 I feel like the thing to learn here isn't just thinking, but condensed thinking. Being able to assess a situation, think of the possible outcomes for different actions, and being able to commit/de-commit instantly after deciding what to do is a lot harder than people may assume.
    It might sound like an insult when you're being told that you aren't thinking enough, but I believe its more so a sign of how much effort is needed to pull off instant reaction plays in the middle of a hectic battlefield.

    • @lejtalens8675
      @lejtalens8675 9 місяців тому +7

      This is where COMMS come in. CD callouts, Enemy positions, ULT tracking. Good supports or any backline hero should be doing this. Even simple pings help.

  • @Waseemmmm
    @Waseemmmm 9 місяців тому +9

    Finally, we have solved tracer.

  • @joshuaamador-coppin155
    @joshuaamador-coppin155 9 місяців тому

    Great idea to make this part a video!! Best part of the VOD brilliant stuff

  • @Al-Sahem-Al-Ghul
    @Al-Sahem-Al-Ghul 9 місяців тому +25

    I’ve actually been doing this for a while with Reaper and Tracer, and I swear the teammates always think you’re providing no value. And that’s when you know you’re playing with morons that you’re enabling and allowing to pop off. I’ll be 7-2, while the tank and the other DPS is 13-3 or something. As long as we win, I’m good 😂

    • @RemedieX
      @RemedieX 9 місяців тому +4

      Yeah, they don't see that I'm trading Wraith for Suzu and Immort (surviving) and therefore assume I'm providing no value... They see me force out the 2 biggest cooldowns and don't push in, I really don't know what else to tell them. Some people are just dumb, and this happens in GM as well, especially with supports assuming you're doing nothing because you're not killing everyone.

    • @SToad
      @SToad 7 місяців тому +1

      That’s why I don’t join VC nor text chat anymore, teammates focus too much on stats and counterpicks and I just wanna do my thing.

    • @bobbyzeitgeist1842
      @bobbyzeitgeist1842 3 місяці тому +1

      Get yelled at way too much for having not enough damage. It gets really annoying

  • @N1TRO
    @N1TRO 9 місяців тому +1

    Very good video. I feel like i engage at the right time 90% of time but i definately do give up positional advantages and waste my time during the mid fight a lot.
    Ive also definately been overvaluing the positives of poking the tank here and there from off angles purely to keep the 20% heal reduction debuff on them. Thinking about it a heal reduction is nothing compared to distracting healers.
    This will definately make me a bit less of an "ehh im bored im going to go poke that for a bit" tracer and tbh its helped me rethink some of my genji play as well. Im very good as a frontline/ sudo offtank genji, im also good at playing side angles from a close to team kind of position but too much time playing into shit like double shield or goats type comps has definately destroyed the effectiveness of my flank/assasin genji playstyle. I very rarely surprise people and in fact for no real reason like to go for the head on 1v1 matchup relying on mechanics. Its satisfying but definately not very smart.
    Oddly enough im kinda an initial timing plus mechanics tracer/genji with very little afterthought but if necesary im very solid at playing the defensive role, by which i mean actively dueling enemy flankers and ruining their effectiveness. I dont really get kills with brains in that scenario either though, i could wait in areas ect but i tend to mainly get value from predicting the enemies movement and landing combos.
    Patients and active thought are difinately my weakest points. I play via instinct or random impulse most of the time and i certainly hate the setup process and will cut it as short as i possibly can, without intentionally meaning too. I do adapt pretty well and will change up my playstyle but with whatever playstyle im going for these issues deffinately reduce the effectiveness of my gameplay.
    Good video, has made me re-evaluate quite a few things.

  • @brokenrecord8552
    @brokenrecord8552 8 місяців тому

    @spilo would it not be fair that at the fundemental section at 7:00 that he should have instead countinued to fight the mauga creating a distraction while his team focuses on the fight from a different angle he would have won that way he decided to back away however instead of constantly prssering and didint seem to have countinued his uptime because of it i agree with your points on the ashe and how that would have given more value but either way co nstant pressure whoever is shooting at you should be shot back at and create a cycle of distractions

  • @snakevenoum6395
    @snakevenoum6395 9 місяців тому

    Haven't even watched the full vid yet, but noticed the editing. Really like the captions! new editor?

  • @JD-ub5ic
    @JD-ub5ic 2 місяці тому

    It's interesting because even if uptime were everything, engaging early meant he spent half the fight running around in his own backline looking for heals, or worse, he should have died. If you gain 2 seconds of uptiming attacking early, but lose 10 seconds of uptime because you die or get low and have to retreat, you actually aren't even maximizing uptime if that were your goal.

  • @Vibe69420
    @Vibe69420 9 місяців тому +3

    The GOAT being recognized here

  • @Avabees
    @Avabees 7 місяців тому +1

    Me as a ball taking notes

  • @Politoo
    @Politoo 9 місяців тому +1

    this was mad helpful , even tho its not season9 , ill try to apply that in my games

  • @sorin_markov
    @sorin_markov 9 місяців тому +10

    I've been practicing Tracer lately (hard with 80 ping) and it seems like in gold that forcing out cooldowns isn't enough value to justify the pick. Am I just not timing it right? I know I'm dying too much, but since I feel like I'm not getting enough value either, I don't know whether to play safer or play more aggressive

    • @Htiy
      @Htiy 9 місяців тому +7

      If youre dying too much it could be the angles youre taking, blink usage, wasting recall, timing etc. hard to tell with no code

    • @dazey856
      @dazey856 9 місяців тому +1

      Agree with comment above but imo I think it’s likely timing being off as to when you engage possibly target priority with said timing, on top of that positioning for when you stage possibly could be better? Idk without a code just some suggestions

    • @NonJohns
      @NonJohns 9 місяців тому

      value can come from baiting abilities or even just attention
      but know that attention baiting has fleeting value and you should definitely play safer if thats all you can manage to pull
      you can call when you're gonna try to bait cool downs and also when you succeed
      like "gonna try to bait ana nade, can we push tank if we do?"
      and then
      the hope is to make an advantage, and then let your team know to leverage it

    • @doctoroppa7991
      @doctoroppa7991 9 місяців тому +7

      U dont count as a real distraction, if ur not a kill threat.

    • @bigdbag
      @bigdbag 9 місяців тому +14

      @@doctoroppa7991 this is the real answer, if you spend all game tickling the enemy, no one will respect your presence. have to instill fear early, and occasionally remind them of how dangerous you are, and avoid dying the rest of the time. even in gold, you will climb doing that. the hard part is instilling fear without dying :)

  • @shawngorski9714
    @shawngorski9714 9 місяців тому +1

    The worst is when you have like half the elims of your supports who keep getting clean up elims, and you break their team apart every fight, literally the backbone of your team and than you hit that final push where theres rarely good flank routes and you dony usually have room to play around in their backline as its their spawn so you guys walk it to the end with 4 mins remaining and your teams got crazy inflated stats and you dont and than everyone blames you as if they just hard carried you to the end of the map only for your lack of imput to be the thing holding them back even tho this just exposes how useless their mentally is of run at the choke without a plan because it worked all game until now.
    This happens all the time and i just there getting flamed like "without me yall would still be at the bloody spawn' and i sware its how easy i make the game for a team that like lulls them into thinking the enemy team is ass so they like almost try less.

    • @astrellas5007
      @astrellas5007 5 місяців тому

      I just turned off chats in general. No team or match chat or voice. Helps tremendously

    • @shawngorski9714
      @shawngorski9714 4 місяці тому

      @@astrellas5007 I do but it doesn't change the fact that until you reach higher ranks, playing dps really feels like you're just carrying your team, I know from experience as my support and tank are both diamond but my dps is low plat and the other roles you climb for just understanding what not to do, dont play like a bot and you have an above 50% win rate but if you dont play the stuff like torb, reaper and bastion which are all so gimmicky that they leave you at the mercy of their gimmicks, than you're actually just better than everyone in your lobby but your stats never reflect it and even the impact you have isnt as high, like bap can push a team through a choke when theyre stupid with copious amounts of heals and immorts or you can go take off angles and dps everything or tank is just knowing your match ups and not being a resource hog but dps you actually gotta make plays and those plays are against stuff normal people just shouldnt have to deal with in gold 😂😂

  • @drkirbkennethkirby7634
    @drkirbkennethkirby7634 9 місяців тому

    This dude has the best name ever. Reminds me of naming my Mabari "Barkspawn" in DAO

  • @GlutenPlayz
    @GlutenPlayz 9 місяців тому

    i rember watchig this in spilo 2 such a good episode

  • @G-FORCErecords
    @G-FORCErecords 6 місяців тому

    Yeah, the distraction is a real point in playing tracer. Sadly, my teammates look at my stats (kills) and assume im not doing anything 😭

  • @UTgohan
    @UTgohan 8 місяців тому

    So what do you do if you keep distracting and your team is still dying and the distraction is not working, sometimes I feel like I’m doing the most and my team just dies still lol I will have over 5k damage and no elims from distracting and sometimes I’ll get a kill if I pulse bomb someone or if I can finish off someone who is weak

  • @SeveruSniper
    @SeveruSniper 9 місяців тому

    This is where I spot if my team is the problem or it is me. With tracer or any other DPS. If I'm pulling two enemies to fight me for a minute (I die or pick only one of them) and in that minute my team is losing the 4 vs 3, then we have a problem.

  • @friizing
    @friizing 9 місяців тому +1

    That feeling when you’ve watched so many tracer videos and tried to apply what’s being taught but you are still in plat (I know it’s a me issue but still)

    • @aaronblack2101
      @aaronblack2101 9 місяців тому

      try making a new account, climbing on old accounts is basically impossible

  • @unclebasil3489
    @unclebasil3489 9 місяців тому

    Highly respectable nickname. Urdnot Blunt.

  • @ogriptide6578
    @ogriptide6578 9 місяців тому +6

    Another Spilo W

  • @OO-il6sl
    @OO-il6sl 9 місяців тому

    Should soldier do a similar thing but more safe with their team? Or also go into every flank trying to time it and run away if it doesn't work?

    • @ryanschuch1832
      @ryanschuch1832 9 місяців тому +1

      Depends on their team comp. Tracer is unique in the sense that this will always be her job, whereas it won’t always be with others like soldier. If they have a tracer sombra, flanking on soldier is basically suicide and is exactly what they want you to do. So u play near your supports in those situations, and if they have a team comp like mercy ana torb mei sigma, flanking is great because no one can reach you.

    • @OO-il6sl
      @OO-il6sl 9 місяців тому

      What if it's a tracer widow lmao, rip@@ryanschuch1832

  • @Summonick2
    @Summonick2 9 місяців тому +3

    There’s a key loop as tracer that you’ll
    Often find: enemies take angles and spread out. You isolate and kill and do a ton of damage. Then after, they will get wise to this, and group up to prevent that. By then you should have pulse bomb; grouped enemies are weak to pulse bomb. After a big pulse, enemies spread out more and the cycle continues.

  • @johnplayer3637
    @johnplayer3637 9 місяців тому

    This is the same principle that tanks like winston, ball, and reinhardt have to use.

  • @comd.shepard
    @comd.shepard 9 місяців тому

    Is this the old gold Tracer VoD review?

  • @comd.shepard
    @comd.shepard 9 місяців тому

    Babe, wake up! Spilo dropped another Kevster video!!!!!!😣😣😣

  • @nevermindthebull0cks
    @nevermindthebull0cks 9 місяців тому

    When I have 3 chasing me around through all my cooldowns and a healthpack and my team still looses a 2v4.... All game.

  • @apocalypseap
    @apocalypseap 9 місяців тому +2

    Did you say Tracer is a 150 HP character? Was this filmed before season 9?

    • @edweennguyen
      @edweennguyen 9 місяців тому

      I guess 150 is now just slang for "she's got the lowest health in the game". Calling her 200hp doesn't emphasize how squishy she is

    • @thankyou3358
      @thankyou3358 9 місяців тому +2

      Tracer has 150 hp during the replay so I guess so

  • @NothingEverFeelsRight
    @NothingEverFeelsRight 9 місяців тому

    Spilo why did you cut out the flexing muscles in the intro that was my favorite part

  • @qoaku8249
    @qoaku8249 9 місяців тому

    Could this apply to genji aswell ?

  • @xinsity
    @xinsity 9 місяців тому

    anytime i start losing in overwatch im always blamed for not having high elims or high damage. even though i force out cooldowns and set my team up so THEY can get all the elims and damage. it seems like all my teams hold down tab and assume that shows the entire story. playing tracer is fun and can be incredibly useful, but u will always seem to be the burden on ur team.

    • @Turin-Fett
      @Turin-Fett 9 місяців тому

      I get the same playing genji. Don’t worry about it, just keep doing your job

  • @abduktedtemplar
    @abduktedtemplar 9 місяців тому

    Do the new Hanzo without a Mercy pocket next :)

  • @P1nn9cle
    @P1nn9cle 9 місяців тому

    I climbed to diamond with 10 less elims and 7 more deaths then my dos each game lol

  • @troyheymanwhatsup2996
    @troyheymanwhatsup2996 9 місяців тому +2

    Spilo

  • @iph2
    @iph2 9 місяців тому

    I watch to many montages than running 1v5 trying to get one clips

  • @KKJazz
    @KKJazz 9 місяців тому

    A lot of the same principles on ball

  • @RageMage10138
    @RageMage10138 9 місяців тому +2

    Tracer used to be a high skill floor hero but with season 9 she is incredibly easy now to pick up and get value with. That is why she is highly picked across the game
    All of her best counters’ break points were nerfed because she got the extra 25hp making them considerably worse against her. Ie. Mei icicle no longer 1 shots her, meaning you have to hit 1 hs force recall then hit a 2nd hs and a body shot at minimum to kill her. Kiri now cant hs bodyshot her. She has to hit 2-3 crits. Etc.
    Basically changing the breakpoints removed a lot of risk on playing tracer when you know you cant just be 1 shot by a mei
    Additionally buffing the projectile size of her shots has made her way more forgiving. She is able to be less accurate than before and hit more of her clip. Also crucially she is able to play at further range from her opponent than before and hit more shots, allowing her to play outside heroes like brig’s range. Her pulse bomb is much easier to land now as well with it having a bigger hit box while the hp changes didnt change any breakpoints for it, so even that became easier to get kills with
    On top of all that. Being able to apply the dps passive across the map by spraying a single point of damage is super dumb. Some sort of dmg threshold before the dps passive’s activation is needed to stop tracers across the map tickling you and that be enough to negate 15% healing
    All in all, tracer used to be high risk, high skill, high reward. Now she is low-medium risk, low-medium skill, high reward.

    • @1stNumberOne
      @1stNumberOne 9 місяців тому

      One of my main problems with the game. Instead of making people play properly , they make the game easier.
      It’s the same logic for the sombra rework imo.

    • @lostmycat5671
      @lostmycat5671 9 місяців тому

      ​@@1stNumberOneeh... ik it doesn't translate 1:1 but everyone else got projectile size buffs too, including potential mirrors, imo it just reinforced better positioning/use of cover and a little less on mechanics but you absolutely need them still and the former 2 skillsets really exposed how bad the general player base is at them

  • @olivertabibzadeh7815
    @olivertabibzadeh7815 9 місяців тому

    old vod