Halo 3 Except It's Minecraft Bonus Soda

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  • Опубліковано 11 гру 2024

КОМЕНТАРІ • 112

  • @gracefulhawk1745
    @gracefulhawk1745 2 роки тому +235

    Gonna leave a comment here then go watch the main video then come back and watch this one because I am mentally ill.

  • @rd_ctrlr5311
    @rd_ctrlr5311 2 роки тому +8

    InfernoBrand(tm) Cursed Halo 3 is gonna have a weapon that just fires Rick Astley projectiles that play bits of the video and sound of the actual song. Calling it now

  • @EO-fv3wc
    @EO-fv3wc 2 роки тому +31

    When I get a job again I am 100% subbing to your Patreon… fun little rewards or not, you make amazing stuff and reinvigorate my love for Halo (and other games) without fail. The things you make are as golden and timeless as the games you make them for. I mean it.

  • @hunted4blood
    @hunted4blood 2 роки тому +221

    11:08 You actually can turn off that antialiasing. You wanna go to "Adjust the appearance and performance of Windows" in control panel and then uncheck "Smooth edges of screen fonts."
    You might need to restart some programs or your computer but I've been using windows with that setting turned off for years because for some reason antialiasing looks really gross on my monitor.
    Anyway I look forward to you rebuilding this mod from scratch now that you know the secret!

    • @Cheesecannon25
      @Cheesecannon25 2 роки тому +2

      Is your monitor Not LCD-like?

    • @daveface69
      @daveface69 2 роки тому +23

      This might just be changing the same setting, but On Windows 11 (and probably 10?) you can search "Cleartype" and it will take you to the "ClearType Text Tuner", the first option of which is to turn it off. That's the coloured anti-aliasing bit.

    • @sanderbos4243
      @sanderbos4243 2 роки тому

      @@daveface69 Can confirm it's also on 10

    • @LightningXCE
      @LightningXCE 2 роки тому +10

      Actually, on the style of the font for the HTML, you can assign
      font-smooth: never;
      -webkit-font-smoothing : none;
      and that should fix it in the browser, heh.

  • @tripodranger7873
    @tripodranger7873 2 роки тому +16

    "Welcome my fellow huge rat enthusiasts."
    You've been hanging out with Criken too much.

  • @alexhammer7153
    @alexhammer7153 2 роки тому +21

    Hey inferno. Love your cursed halo mod. It's very cool to see the passion that went into it, and I'm very excited to play the heck out of this map!

  • @Jmcgee1125
    @Jmcgee1125 2 роки тому +5

    11:33 You can turn it off. Search for "cleartype" in the Windows search and you'll get an option "Adjust ClearType text" under Control Panel. Open that and there's a checkbox to turn it on and off. I prefer it on but for screenshots it's absolutely better off.

  • @I_SEV_I
    @I_SEV_I 2 роки тому +88

    This is insane for a first project in H3 tools. Great job as always, it will be interesting too look at your source files. Its also pretty cool to finally see another person use 3Ds for modding as opposed to Blender with community addon's. also cant wait for Cursed Halo 3, It will be awesome. i'm sure you have some crazy stuff planned. How was the learning curve switching between H1EK to H3EK? in my opinion its work flow is way better while staying familiar to HCE and H2 Tools. Keep up the hard work!

    • @Sunny_Haven
      @Sunny_Haven 2 роки тому

      Is 3Ds Max better than Blender? I'm curious, I don't have experience with either though Inferno has definitely made me want to start modding Halo 3 now. All I know is that 3Ds Max is subscription based (and extremely expensive to boot) and that older versions are discontinued whereas Blender is free on Steam

    • @I_SEV_I
      @I_SEV_I 2 роки тому +10

      @@Sunny_Haven Lets put it this way, Bungie used 3ds max for all the halo games they developed, so if you want to develop stuff for halo the "Bungie way" then 3ds max is they way to go, but there are con's to 3ds. First thing is the price, its a Pro tool so it's similar to adobe programs where you pay a monthly fee. You can get it for free if you are a student, another con is that there isnt alot of documentation on how to use 3ds for halo. so if you have the money, or get 3ds some other way. and you are good at teaching yourself without reference then 3ds max is the best way to go. Bungie way is the best way... if you can.. Obtain A older version of 3ds that would work perfectly fine, what ever game your modding think about the release date of the halo games, oldest id go is 2007-2011, But the best is 2016-2022 versions.
      On the other hand you can use blender, it is way more limited than 3ds in terms of what you can do. but there is ton's of documentation on how to use blender for mod tools. on top of that it is a free software not a pro tool, so it is more acquirable. though if you choose blender you need multiple community tools in order to use HEK extracted model/bsp/animation files. and there are some features that just dont work in blender, such as IK movement for animations among other things. all in all they are both solid choices. I started using blender then moved to 3ds, though the software's arnt the same, luckily there are some great 3ds tutorials on how to generally use the program and do basic stuff
      TL;DR: Blender has less features and is more limited, but free, with alot of tutorials and info - 3DS Max is the bungie program of choice, alot more features - accepts all halo files off the bat, but it cost's money and there is less info and tutorials for halo modding.

    • @Sunny_Haven
      @Sunny_Haven 2 роки тому

      @@I_SEV_I Alright, thank you! I think I'll go with Blender then as I don't have experience with 3D modelling software - I've actually tried Call of Duty: World at War modding for zombies recently but I've been hesitant to continue as there isn't much up-to-date documentation on how to mod for that game, and I needed Maya to do stuff like import guns from future COD games. Plus I don't feel like figuring out how to pirate an older version of 3Ds Max, even if it does work better with Halo.

    • @I_SEV_I
      @I_SEV_I 2 роки тому +4

      @@Sunny_Haven yea thats understandable, just know that the learning curve with blender and 3ds are almost identical. its hard at first but the more you use the software the better you get. again id recommend 3ds but blender is perfectly usable. its great that new people are getting into modding. Not to mention the fact that if you make projects on par with inferno and other popular modders, you can put that on you're resume. some of the modders in the community now work at 343 on the MCC etc. also, the halo mods discord. and the halo reclaimers discord are full of people willing to answer any questions you have. there are also websites like the halo c20 archive, that keeps up to date records on modding info for halo. what ever software you use, there is alot of info you can find if you look in the right places or ask the right people.

    • @Sunny_Haven
      @Sunny_Haven 2 роки тому +1

      @@I_SEV_I Alright, thank you so much for the info!

  • @Nethseaar
    @Nethseaar 2 роки тому +4

    I didn't know I needed Minecraft in Halo 'til I ran across these videos. Brilliant work! Will be getting friends together to try it out.
    Also: Can't have enough versions of cursed Halo. I look forward to seeing what hilarious nonsense you come up with!

  • @UCu5gjzXvp21vqXJOFrSiJkBXuw
    @UCu5gjzXvp21vqXJOFrSiJkBXuw 2 роки тому +2

    I love the tech vids alot since I like to learn about different types of niche programming

  • @eglewether5523
    @eglewether5523 2 роки тому +1

    oh boy it is him ... I always enjoy these talking videos, lot of cool stuff I am probably never going to use in my life, but its really interesting to listen to

  • @WilhelmScreamer
    @WilhelmScreamer 2 роки тому

    These are by far my favorite videos of yours

  • @cchaz003
    @cchaz003 Місяць тому

    You get my like for having a tower of pimps in the distance!

  • @staunchystal
    @staunchystal 2 роки тому

    These are my favourite bits of when you upload, these rants are great

  • @freddywondercat1362
    @freddywondercat1362 2 роки тому +7

    PLEASE make the tags and assets available so that the community can make more maps w/ this concept.
    6:00 oh... whyy thank you!

  • @hwate8
    @hwate8 Рік тому +1

    Gotta be honest, I wouldn't mind some more maps based on biomes like Badlands/Jungle, the Nether/End, large structures like the recently-added Ancient Cities, and mods like StoneBlock or Sky Island. But what holds me back from explicitly asking for them, is that I wouldn't want the effort to be spent on that over any other mod unless each one had something interesting about it (set up for one specific game mode, harder-to-destroy terrain on larger maps intended for more people at once, lava traps, etcetera).

  • @Mystery-pd6jc
    @Mystery-pd6jc 2 роки тому +7

    i don't have 50 minutes to spare but this mod goes hard

  • @sharki5274
    @sharki5274 2 роки тому +1

    Oh dear fucking god, this looks amazing I can't wait to play this with the boys

  • @paulspalace2electricboogal900
    @paulspalace2electricboogal900 2 роки тому

    “They didn’t do it how I’m gonna do it” very VERY true.

  • @casualbird7671
    @casualbird7671 2 роки тому +1

    So happy to hear that the mod tools are good after all the wait to get them

  • @NintendoMaster709
    @NintendoMaster709 2 роки тому +1

    I didn't understand like 90% of what was happening but it kept me entertained for 50 minutes

  • @Lierofox
    @Lierofox 2 роки тому +2

    11:08 Yep, that was added back in... I wanna say Windows XP? It was meant to make it so text would look smoother on LCD monitors with their fixed subpixel panels, you'd even have the ability to tune it so it'd work with RGB and BGR arranged subpixels. With the earlier CRT monitors, an aliased font wasn't that big a deal due to the inherant softness of CRTs. You used to have to turn it on explicitly in XP, but as more and more people switched to LCD displays, in later versions of Windows it ended up on by default.

  • @JarvisTastic
    @JarvisTastic 2 роки тому

    The grav lift -> slime block is just 👌🏻

  • @connorburris4846
    @connorburris4846 2 роки тому +1

    Man really announced Cursed Halo 3, and said the others aren't gonna do it like he is. Damn.

  • @Mgamerz
    @Mgamerz 2 роки тому +1

    Meanwhile in mass effect modding land we have to build all the tools ourselves, I'm jealous :(

  • @STRONTIumMuffin
    @STRONTIumMuffin 2 роки тому

    This deserves more than anything to be officially integrated into mcc

  • @nordgaren2358
    @nordgaren2358 2 роки тому +25

    Yea, we spent 3 months away from this mod. 😂
    Maybe I can make a breakdown video about the map and troubles I had, but you covered it, mostly. Basically any issues I had, you solved. 😂 Except the lightmapping. Nobody can solve the lightmappers issues. 😂
    Edit: video is up on my channel.

  • @khajiitimanus7432
    @khajiitimanus7432 2 роки тому

    All praise the Rat King covenant. Praise the filth! :p

  • @porglezomp7235
    @porglezomp7235 2 роки тому +6

    For “rendering HTML pages to large scale images”, Firefox has a builtin screenshot tool that lets you take screenshots bigger than your screen, that might’ve been a good option for this?

  • @currentfever490
    @currentfever490 2 роки тому

    bruh you mentioned the capture the flag putting it to 1 flag to win and it reminded me of like a 6 hour session of just halo reach castlewars

  • @Whytho2000
    @Whytho2000 2 роки тому

    Have a good breakfast, good night. -Fetterman.

  • @KbayXD96
    @KbayXD96 2 роки тому +4

    Another banger

  • @themagikshortbus
    @themagikshortbus 2 роки тому

    "Master Chief, mind telling why you're just standing around?" "Sir, Minecraft stair."

  • @bunnyonabunwithagunnicepun5689

    Oh, nice! I think I'm putting this one on the fridge!

  • @reshirom2009
    @reshirom2009 2 роки тому

    I wish that source had halo-like tools, they’re the best imo

  • @TimeLemur6
    @TimeLemur6 2 роки тому

    "Videos from a bitmap sequence"
    Oh no.

  • @monke6395
    @monke6395 Рік тому

    I don't speak this language but inferno helps me fall asleep so Ima watch this

  • @TheRealMjb2k
    @TheRealMjb2k 2 роки тому +1

    I want to play around with this, would love to build a map for this!

  • @SomeKittyCat
    @SomeKittyCat 2 роки тому

    Kinda sad that most of the text in the video got a bit messed up. Still a really good video, thanks for uploading it.

  • @lordclang8223
    @lordclang8223 2 роки тому

    A Rick Roll Fire Grenade…. The cursed possibilities for Cursed Halo 3…

  • @3nd0fw0r1d
    @3nd0fw0r1d 2 роки тому +1

    Man I love your work... but if you ever need to do more automated image generation, you should look into Python and Pillow. Generating a webpage then manually compositing the screen-captured result into an image is a bit of a cursed workflow.
    You would also save on time spent, I replicated the sign image generation you had in under 30 lines of code.

  • @Ky-Nas
    @Ky-Nas 2 роки тому +1

    1:08 - "Too many errors to print"
    doesn't that just sum up coding perfectly? :)

  • @NexusKirin
    @NexusKirin 2 роки тому +2

    It’s the guy
    The fella

  • @connor8610
    @connor8610 2 роки тому

    It's always a good day when I notice there is an inferno video I haven't watched

  • @FreelancerB10
    @FreelancerB10 2 роки тому

    For the AA'd text, I usually manage Clear
    Type using BetterClearTypeTuner. Had to mess with it when I got a BGR monitor.

  • @mmaiden666
    @mmaiden666 Рік тому

    the books look like ice cream sandwiches :)

  • @Anthony-hd4ik
    @Anthony-hd4ik 6 місяців тому

    Keep making more vids like this explaining I like learning 🤓

  • @RedEquine
    @RedEquine 2 роки тому +13

    Hey Inferno, what's your thoughts on the recent development with DS1 Prepare to Die getting it's online canned? Does that affect the Remastest mod, or can you still play with people?

    • @anotherplus
      @anotherplus  2 роки тому +1

      Won't affect my mod so it's fine.

  • @Ribbons0121R121
    @Ribbons0121R121 2 роки тому

    the fact you used javascript to solve such an issue shows youre already too far gone

  • @jordantremblayduchesne7490
    @jordantremblayduchesne7490 2 роки тому +1

    No idea

  • @Mordez2k
    @Mordez2k 2 роки тому

    thats pretty cool

  • @ShreddedNerd
    @ShreddedNerd 2 роки тому

    Would it be possible to achieve destruction on the level of older battlefield games, such as bad company 2? You wouldn't have to worry about destructible terrain.

    • @anotherplus
      @anotherplus  2 роки тому +1

      Possibly. It gets more difficult when you try to factor in structural weakness but it's not impossible. The limit is basically just the number of destructible pieces you want. It can't exceed more than 1000ish

  • @wanderingflame318
    @wanderingflame318 2 роки тому +2

    Just started the video- is the "Bonus Soda" a reference to Soda Drinker Pro?

    • @anotherplus
      @anotherplus  2 роки тому +1

      I did not expect anyone to know that reference. Yeah. It lives in my head rent free.

  • @KbayXD96
    @KbayXD96 2 роки тому

    I'm hyped

  • @thepropanator4906
    @thepropanator4906 2 роки тому

    12:03 oh shiiittt

  • @pogsterplays
    @pogsterplays 2 роки тому +2

    Did you include minecraft weapons like cursed halo?

  • @SullySadface
    @SullySadface 2 роки тому

    oh no i didn't mean to click this but here i am

  • @Aster_True-Fire
    @Aster_True-Fire 2 роки тому

    You need to make lighthouse map from gmod ttt because

  • @Shotgunmemez
    @Shotgunmemez 2 роки тому +1

    Woo

  • @gottabeinspiring
    @gottabeinspiring 2 роки тому

    That's so cool

  • @jmdarknightkyle162
    @jmdarknightkyle162 2 роки тому

    I gotta get better with computers so I can understand these videos better

  • @vladimir356
    @vladimir356 2 роки тому +1

    @AnotherPlus can you talk about how you dealth with the overlapping dynamic shadow issue that you mentioned writing a special shader for in the main video?

    • @anotherplus
      @anotherplus  2 роки тому +1

      Oh yeah. I forgot about that. It's a hlsl shader edit and it's only a few lines. Basically just a texture sample and then a pixel discard in the albedo iirc

    • @vladimir356
      @vladimir356 2 роки тому

      @@anotherplus thanks for replying, I would love to see you or some materials that go into more details about how to do that in the blam engine.

  • @brandonmcgregor9912
    @brandonmcgregor9912 2 роки тому +1

    Are you able to create or manipulate shaders in H3 mod tools? And by edit, I mean be able to do something as simple as changing the colour of the energy shield shader on the deployable cover, add a ripple effect to the invisibility shader, or lerp between 2 or more colours like the glowy bit on Halo 2's honour guard armour.

    • @anotherplus
      @anotherplus  2 роки тому

      Yeah easily. The Halo 3 shaders are very flexible.

  • @thewolfstu
    @thewolfstu 2 роки тому

    Inferno, I wanna see your comparisons between modding on Skyrim, Kenshi, Minecraft, Halo 3, and Darksouls. lol

  • @KanaevM
    @KanaevM 2 роки тому

    Молодчина.

  • @Daszkal
    @Daszkal 2 роки тому

    I found it! 🥰😁🔥

  • @cole3467
    @cole3467 2 роки тому

    Hello I am watching the video goodbye

  • @mktj1
    @mktj1 2 роки тому

    algorithm fighting comment

  • @thadBegay
    @thadBegay 2 роки тому

    i have no knowledge of how to make a mod for a game like halo. I know how to install and tweak some settings in mods for several games, and with that limited knowledge, i am afraid of what a new d20 grenade could do with these tools.

  • @GreenKnightMods
    @GreenKnightMods 2 роки тому

    Some of the things that you said at the beginning makes me think that custom edition modding was just pain. Like no live updates for tags?

  • @Chr0maY
    @Chr0maY 2 роки тому

    i would like the green screen so i can live out my spartan vtuber fantasy.

  • @luth7050
    @luth7050 2 роки тому

    42:20 pogu

  • @thelvadamee
    @thelvadamee 2 роки тому

    Let’s goo another video

  • @YoungMrBlue
    @YoungMrBlue 4 місяці тому

    blocks

  • @Vasilkripov1
    @Vasilkripov1 2 роки тому

    i farted

  • @zephyreagle
    @zephyreagle 2 роки тому

    What windows OS do you use, and why?

  • @4realm8rusirius
    @4realm8rusirius 2 роки тому

    Yo

  • @blunderingfool
    @blunderingfool 2 роки тому +2

    Can anyone now make a map for this mod or is it a bit too technical for that sort of thing?
    Also you CAN turn ClearTypeText off with a checkbox bit I don't recall where.

  • @gottabeinspiring
    @gottabeinspiring 2 роки тому

    I wonder why use windows 7?

  • @ninox14
    @ninox14 2 роки тому +1

    why do you still use notepad++ as your ide ?

    • @anotherplus
      @anotherplus  2 роки тому +4

      Oh don't worry, I also use regular notepad sometimes.

  • @J0hnzie
    @J0hnzie 2 роки тому +1

    So, with the destructive environments... could we get something like Rainbow 6: Siege in Halo 3?
    Thatd be sick as hell I think.

  • @TheVocalButcher
    @TheVocalButcher 2 роки тому

    Dude I got a fresh pot of coffee and nothing to do til I stream... Time to watch "Tech Bullshit"

  • @caramelldansen2204
    @caramelldansen2204 2 роки тому

    A lot of the 343 devs seem to do a lot of cool work. It's a shame 343 industries itself is the worst thing to happen to Halo ever...

  • @johanngambolputty5351
    @johanngambolputty5351 2 роки тому

    Is there no way to set the random seed for sign picking randomness to a value that everyone will share, so that the random sequences will be the same? Or are these coming from the GPU or something where it would be harder to sync things? Also for the weapon spawning, can the gun not just have a property that tracks the last player who interacted with it or even just a has_been_interacted_with bool? (rather than using whether its at its spawn as an indicator for this)

    • @anotherplus
      @anotherplus  2 роки тому

      Halo script mostly does not sync online. Since the random value for the sign text is generated by a script it ends up different for every player.
      Now there is a way I could sync it by well... basically unrolling a random value generator... but that would have been cursed beyond reality. Like it would have been 800 functions that all looked exactly the same but with different values set.
      So yeah lol

    • @syrelian
      @syrelian 2 роки тому

      @@anotherplus I'm guessing "Wake MP Script" can't send a variable along with its target? Cause thats my first thought, just have the rand script feed its variable to Wake MP Script and then have a version of the script for client-side that uses the provided variable instead of its own rand

  • @chekkibrekkiv1.245
    @chekkibrekkiv1.245 2 роки тому

    I dont understand a anything your saying in this video

  • @elpaco900
    @elpaco900 2 роки тому +3

    what is Wrong with you

  • @spammingspammer4289
    @spammingspammer4289 2 роки тому

    Genuine joy 🙌