I wanted to also post this to give my thoughts on what I think happened here: Mexico has low manpower in Hoi4. 100 divisions + exhaustive occupation requirements (since the ai probably left occupations laws on the default military governor) likely overextended it. The US, in contrast, has vastly more manpower than Mexico. This is likely the main reason Mexico lost 8 out of 10 trials, but there are many other hidden advantages the US had to consider: - The US has an overpowered defense and attack on core territory bonus whenever they fight a defensive war on their own borders (homeland security act). - The US has a superior focus tree, unless historical were turned off -The US has more resources, though this is somewhat mitigated when it loses California and Texas. - The US has very defensible terrain in Hoi4. Notice that Mexico struggled to bust through the Mississippi River and Appalachian Mountains every time. - The US has superior division templates - The US has vastly superior technology - The US has a superior economy, and most of that economy is concentrated in the Northeast regions of the country - The US has a superior starting airforce - The US has a superior navy, allowing them to naval invade anywhere in Mexico. - The territory Mexico was pushing America in was mostly desert, which is brutal terrain to fight for in Hoi4 (likely thanks to North Africa's relevance in real life WW2) - The US starts with part of their military doctrine research, and has bonuses for getting xp faster than most minor nations - The US likely had higher war support due to fighting a defensive war, increasing its defensive and offensive capabilities against Mexico due to Hoi4's mechanics - The US focus tree is better than Mexico's - The US has higher starting stability than Mexico, giving it better industrial production due to Hoi4's mechanics - The US economy is far more spread out than Mexico's, as is their VP distribution. This makes capping or at least breaking America very hard compared to Mexico, which essentially loses its entire industry and war effort the second Mexico City falls. - Mexico does not have the production to keep up with the equipment losses from 100 divisions - Mexico does not start with any trucks or many trains. It's logistics must have been awful. - In this specific scenario, it appears Mexico could only trade with Bhutan since Bhutan seemed to control the whole world beside North America. It would be very easy for USA to cut Mexico's land border off from Bhutan, which means cutting off Mexico from literally all trade because Mexico doesn't start with many convoys and America's superior navy could easily just convoy raid them into oblivion. In truth, there was literally no way for Mexico to win without extraordinary bonuses to compensate. What we just witnessed was the difference between a major power and a minor power in Hoi4. Just to help put into perspective how much more powerful a major power is compared to a minor power in Hoi4: China is the most powerful minor power in the entire game. It needs an entire faction as well as hefty defense bonuses and temporary nerfs to its opponent just to survive for a few years as one front of one major power, Japan. Often, China falls before Japan even goes to war against anyone else.
Hmm, what if Mexico vs USA (with Civil war) Mexico vs USA (but USA with just 10 divisions at start) upd: Mexico vs USA (but USA without aviation from the start)
@@GeneralOfIron a bit more: USA (but every stat is halved) vs Mexico (but every stat is doubled) (right at the start, stats such as quantity of factories, divisions, aviation, manpower, population, etc ) USA vs Mexico (but with x2 amount of every aircraft type USA has) USA vs Mexico (but both have communist ideology, Idk why but USA usually feels weaker that way) USA vs Mexico (with puppet or annexed Spain) USA (with or without puppet Canada) vs Mexico (with puppeted/annexed South America) USA vs Mexico and Japan (like faction) USA vs Mexico (but a bit more advanced technologically, like if it already was in 1941-1945)
@@GeneralOfIron the way Mexico stopped advancing even with almost no US troops on the line makes me think Mexico ran out of supply. How many trains does Mexico have normally? Because 100 divisions stretched across the entire US would definitely strain the Mexican logistics.
I wanted to also post this to give my thoughts on what I think happened here:
Mexico has low manpower in Hoi4. 100 divisions + exhaustive occupation requirements (since the ai probably left occupations laws on the default military governor) likely overextended it. The US, in contrast, has vastly more manpower than Mexico. This is likely the main reason Mexico lost 8 out of 10 trials, but there are many other hidden advantages the US had to consider:
- The US has an overpowered defense and attack on core territory bonus whenever they fight a defensive war on their own borders (homeland security act).
- The US has a superior focus tree, unless historical were turned off
-The US has more resources, though this is somewhat mitigated when it loses California and Texas.
- The US has very defensible terrain in Hoi4. Notice that Mexico struggled to bust through the Mississippi River and Appalachian Mountains every time.
- The US has superior division templates
- The US has vastly superior technology
- The US has a superior economy, and most of that economy is concentrated in the Northeast regions of the country
- The US has a superior starting airforce
- The US has a superior navy, allowing them to naval invade anywhere in Mexico.
- The territory Mexico was pushing America in was mostly desert, which is brutal terrain to fight for in Hoi4 (likely thanks to North Africa's relevance in real life WW2)
- The US starts with part of their military doctrine research, and has bonuses for getting xp faster than most minor nations
- The US likely had higher war support due to fighting a defensive war, increasing its defensive and offensive capabilities against Mexico due to Hoi4's mechanics
- The US focus tree is better than Mexico's
- The US has higher starting stability than Mexico, giving it better industrial production due to Hoi4's mechanics
- The US economy is far more spread out than Mexico's, as is their VP distribution. This makes capping or at least breaking America very hard compared to Mexico, which essentially loses its entire industry and war effort the second Mexico City falls.
- Mexico does not have the production to keep up with the equipment losses from 100 divisions
- Mexico does not start with any trucks or many trains. It's logistics must have been awful.
- In this specific scenario, it appears Mexico could only trade with Bhutan since Bhutan seemed to control the whole world beside North America. It would be very easy for USA to cut Mexico's land border off from Bhutan, which means cutting off Mexico from literally all trade because Mexico doesn't start with many convoys and America's superior navy could easily just convoy raid them into oblivion.
In truth, there was literally no way for Mexico to win without extraordinary bonuses to compensate. What we just witnessed was the difference between a major power and a minor power in Hoi4.
Just to help put into perspective how much more powerful a major power is compared to a minor power in Hoi4: China is the most powerful minor power in the entire game. It needs an entire faction as well as hefty defense bonuses and temporary nerfs to its opponent just to survive for a few years as one front of one major power, Japan. Often, China falls before Japan even goes to war against anyone else.
A very interesting and completely true vision. Thank you very much for such a detailed comment
"Mexico has 100 divisions."
Me: Hold on, that's not even fair.
*Sees what happens*
...for Mexico...
I like drink shampoo
It must be very tasty?
The US was like “call an ambulance! But not for me!” Ok that 100 Mexican divisions one.
Hmm, what if Mexico vs USA (with Civil war)
Mexico vs USA (but USA with just 10 divisions at start)
upd: Mexico vs USA (but USA without aviation from the start)
Interesting idea
@@GeneralOfIron a bit more: USA (but every stat is halved) vs Mexico (but every stat is doubled) (right at the start, stats such as quantity of factories, divisions, aviation, manpower, population, etc )
USA vs Mexico (but with x2 amount of every aircraft type USA has)
USA vs Mexico (but both have communist ideology, Idk why but USA usually feels weaker that way)
USA vs Mexico (with puppet or annexed Spain)
USA (with or without puppet Canada) vs Mexico (with puppeted/annexed South America)
USA vs Mexico and Japan (like faction)
USA vs Mexico (but a bit more advanced technologically, like if it already was in 1941-1945)
Epic video. Btw was asked by me 🔥🔥
8:00 USA has a russia moment
No way America won the mex has 100 divs💀
But the Americans have a larger economy, and they were able to mobilize quickly to win
@@GeneralOfIron the way Mexico stopped advancing even with almost no US troops on the line makes me think Mexico ran out of supply. How many trains does Mexico have normally? Because 100 divisions stretched across the entire US would definitely strain the Mexican logistics.
Mexico simply ran out of men and military equipment to hold the territories, and there was simply nothing left for further battles, so they stopped
@@GeneralOfIron oh, the occupations must’ve had high resistance and low equipment fulfillment.
What is 'a large economy'
125 civilian and military factories
Poor Mexico, can only win in two scenarios