How the Combat ACTUALLY Works in HOI4? (Animated)

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  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 81

  • @raftecbed9631
    @raftecbed9631 3 дні тому +159

    i just learned more in 5 minutes than i have in 1200 hours

    • @замучалигачимученика
      @замучалигачимученика 2 дні тому +4

      Because this piece of the game designed to wast your time lol, like, you don't do anything in the start of the game, and by the '41 game becomes slow as shit

    • @PlatinumGaming67
      @PlatinumGaming67 9 годин тому +4

      ​​​@@замучалигачимученикаErm actually at the start of the game you can do the following: Complete national focuses, build industry, build divisions, engage in diplomacy, build an intellegence agency, set up positions of your divions, make guns, artillery and support equipment, and other stuff to help your army. You could also build different types of planes, naval ships and tanks. And finally, you could also sell and buy guns on the international market (if you have the DLC).

    • @qu3stionm4rk
      @qu3stionm4rk 7 годин тому

      @@PlatinumGaming67 🤓☝

    • @CeoOfGamers
      @CeoOfGamers 5 годин тому

      800 vaporized

    • @PlatinumGaming67
      @PlatinumGaming67 3 години тому

      @@qu3stionm4rk I'm simply stating facts to tell this user about all the possibilities of the early game

  • @jac3426
    @jac3426 2 дні тому +36

    Thanks. Now i finaly know for what Breakthrough is.

  • @haven621
    @haven621 3 дні тому +48

    that music gave me sudden gta san andreas nostalgia

  • @raven-pu4gi
    @raven-pu4gi 2 години тому +6

    Probably some of the best production value I've seen for a HoI Guide, nice work.

  • @flavivsaetivs5738
    @flavivsaetivs5738 43 хвилини тому +1

    I've been stuck in the 20 width 9 inf 2 art meta for so long I didn't even know the combat stats anymore
    How in the skibidi don't you have more subscribers

  • @yellowtomato898
    @yellowtomato898 3 дні тому +80

    Amazing, now do navy....

  • @aegeanharrier6648
    @aegeanharrier6648 12 годин тому +20

    In my 2.3k hours I have learned: Both soft attack and breakthrough are important but soft attack is more important. 300 soft attack with 70 breakthrough will defeat a defending division with 300 defense and 70 soft attack. That said Opposite can be true for attacking but Infantry will always lack breakthrough. So basically, for infantry, it's better to decimate the line with artillery instead of trying to push through. I dont know if this is exactly true but this has worked over 90% of my singleplayer games (In multi games CAS decimates you anyway so whoever wins in air wins in ground)

    • @MeinLetter
      @MeinLetter  11 годин тому +8

      Yeah, air is what decides a lot and AA never gonna reduce those debuffs and damage dealt to your divisions. I don't advice to push with infantry without artillery, that's some WW1 stuff. I always prefer doing tanks rather than adding line artillery to my infantry, even in singleplayer, that gives some sort of joy too. Still thinking that those production that goes to line infantry may go to air for example, to CAS enemy to death. Not even talking about making space marines that gonna be 10 times better than any infantry with artillery, but I see space marines as kinda cheesing so I don't consider them. I agree with your thoughts though, pushing with artillery is still better than without in case of infantry, especially at minors and early game.

  • @rhapsody7751
    @rhapsody7751 45 хвилин тому

    i require more of your videos to watch while eating

  • @caribou8243
    @caribou8243 3 дні тому +13

    incredibly well put together for a channel of your size! Your gonna be big someday

  • @NSI_15
    @NSI_15 9 годин тому +3

    This video is high quality, informative, AND peak, you deserve more subscribers!

  • @abdulbaasithal-haidar4601
    @abdulbaasithal-haidar4601 2 години тому

    Immediately subscribed. Good content, hope the afters are too.

  • @eggfordays3897
    @eggfordays3897 3 дні тому +4

    Good video. I actually understood more here, like I NEVER new just exactly how attacking/defending worked.

  • @Mugistan
    @Mugistan 3 години тому

    I'm surprised how good the video editing and information is for a small channel, keep up the good work my man!

  • @gunterhunerbein9510
    @gunterhunerbein9510 9 годин тому +4

    400 hours and still fugging eyeballed all devisions.

  • @adimemo2134
    @adimemo2134 14 годин тому +3

    wow, great lesson. wonder how i havent seen/heard this truth before

  • @Oli_XDD
    @Oli_XDD 2 години тому +1

    I understand much more now, new sub! U should have 1M subs :)

  • @ewalk7681
    @ewalk7681 4 години тому

    This was incredibly useful thank you!

  • @r4wr_x3d
    @r4wr_x3d 16 секунд тому

    turbulent displace gang

  • @TothBotond-r3k
    @TothBotond-r3k 2 дні тому +2

    this is aged like milk (götterdamerung coming tomorrow, but still good video thanks!)

    • @MeinLetter
      @MeinLetter  2 дні тому +3

      On terms of land combat Götterdamerung adds a bunch of support companies so it doesn't really changes the stuff I said. Gonna try to release dlc vid as quick as possible too

  • @pregno1421
    @pregno1421 2 дні тому +1

    I'm happy to have been the 100 sub keep it up!

  • @prismuzfaska8678
    @prismuzfaska8678 3 дні тому +4

    Thx yu for the tutorial

  • @afass.7447
    @afass.7447 10 годин тому +2

    I think you should have mentioned, how cas basically bypasses Defense and breakthrough values

    • @MeinLetter
      @MeinLetter  10 годин тому +1

      I wanted to touch aviation a bit but haven't gotten any time left so stayed only on land combat

  • @dariusgunter5344
    @dariusgunter5344 2 дні тому +2

    I do disagree on line artillery, you can build good attacking infantry divisions in MP's with a lot of soft attack and you need line artillery, though for defending it sucks.

    • @MeinLetter
      @MeinLetter  2 дні тому +2

      In multiplayer soft attack comes second as ridiculous as my seem. Breakthrough and hard attack comes first in your attacking divisions. You may make your infantry - artillery divisions as strong as you want but they wouldn't be able to withstand enemy tank divisions. Multiplayer is mostly about dealing with enemy tanks and withstanding them as you go through enemy inf defence.

  • @LilBombasta
    @LilBombasta 3 дні тому +4

    Please can you do a vid for singleplayer noobs? I still struggle a lot to understand a lot of the mechanics ❤ amazing video by the way!

    • @MeinLetter
      @MeinLetter  3 дні тому +2

      @@LilBombasta I don't plan to run this channel for tutorials only but will see

    • @LilBombasta
      @LilBombasta 3 дні тому

      @MeinLetter I think you will do great regardless of direction you head in, this video is a testament to that :p

  • @donterrenoalto4235
    @donterrenoalto4235 8 годин тому +1

    godlike

  • @Т1000-м1и
    @Т1000-м1и 13 годин тому +2

    The problem is that you need to already have a good amount of hours to get anything out of this.

    • @MeinLetter
      @MeinLetter  12 годин тому +2

      @@Т1000-м1и There are a lot of beginner guides that explain mechanics from the surface to the depths. They are more time consuming of course but explain everything better, mine is little bit shortened

  • @rabniscraft1804
    @rabniscraft1804 2 години тому

    This is a very good guide though support anti air is very cheap anti tank since AI tank divisions have terrible armor thus support anti air allows infantry to pierce armoured divisions

    • @rabniscraft1804
      @rabniscraft1804 2 години тому

      Also in Singleplayer artillery is most of the time the only way to give your infantry divisions the required punch to attack especially for minor nations. When you can't build an airforce ALWAYS build armored trains and don't build trucks cause the enemy airforce will bomb your supply to death otherwise

    • @MeinLetter
      @MeinLetter  15 хвилин тому

      @@rabniscraft1804 you are right, artillery is must have on minors, in early game especially. In singleplayer you can conquer the world using only infantry with artillery and anti air to be honest.

  • @Syndicalist
    @Syndicalist 8 годин тому

    bro your too good for 177 subs

  • @Cythiv
    @Cythiv 11 годин тому

    I usually make the infantry
    9 Infs and 1 Art.

  • @maxboripat
    @maxboripat Годину тому

    Wow instant subs

  • @SleepyBay
    @SleepyBay 2 дні тому +1

    🙏

  • @Forn83
    @Forn83 8 годин тому

    great editing but please change the music i aint learning about which wood is best for making fences 😭

  • @karelzabijak321
    @karelzabijak321 Годину тому

    So
    Tank are really good
    Infantry is better smaller but cost more (manpower, equipment)
    Artilerry sucks? (Soviet 9-1?)
    Now I want to ask about artilerry

  • @zdravkogeorgiev7201
    @zdravkogeorgiev7201 9 годин тому

    noice personal jesus

  • @yt_geezuz785
    @yt_geezuz785 Годину тому

    As with most hoi4 tips and guides, this one ignores HP except for that bit where you showed smaller divisions have higher losses but again you did not explain why.
    HP is an underrated stat, whilst org is overvalued. This kind of guide is partly why it is so.
    Also, whilst combat stats are the most important ones, people also tend to overlook or underrate other stats like supply use, org recovery, reinforce rate, and initiative.
    In other words, most hoi players think only of tactical considerations and very rarely, it at all, operational art. It's why we see so much people complaining why their 35 width tanks they saw online can't seem to push.

  • @ilias754
    @ilias754 8 годин тому

    SOO GOOD VIDEO!! IS FOR THAT I ALWAYS PICK MOBILE WARFARE MOBILE INFANTRY GIVES TO MUCH ORG and like that i can add some arty yes i lose org but my infantry bas 90 org ahahhaha

  • @viloinvictus
    @viloinvictus 3 години тому

    Going to have to disagree on your line-artillery assessment. Put a 9/1 (Engineer, Support Arty, Recon) in any tile and it will hold until hell freezes over. It might even hold longer if Support AA is added, but that's something I never use so I don't know.

    • @MeinLetter
      @MeinLetter  38 хвилин тому

      I'm not hating on line artillery of course, if you like it then use it as much as you want. But if we are comparing things change. 21 itself is not a best width for most of the terrains and by adding artillery you don't really increase the holding time, you even decrease it, but you de-org your enemy faster so your enemy can simply fail the battle which is what usually happens with AI. You can even put 4 line artillery on your divisions and put 2 of them per tile, AI wouldn't be able to break them in most of the cases. That's why I said that in singleplayer it doesn't really matter what you use, just have fun. In multiplayer enemy pushes you with tanks and CAS thus your line artillery just useless against them, that was my point.

  • @red_king6844
    @red_king6844 3 години тому

    So is it more worthwhile to make infantry with only infantry battalions and make tanks with a lot of soft attack and breakthrough?

    • @MeinLetter
      @MeinLetter  28 хвилин тому

      Yes, kinda, also aviation if you can afford it, or AA if you won't do it. Tanks break the enemy defences, a lot of cheap infantry fulfill your new gained positions and you're good. In multiplayer focus on hard attack rather than soft, to deal with enemy tanks.

  • @darkimpqstqr
    @darkimpqstqr 3 дні тому +5

    Not even artillery? You in for some rough games.

    • @MeinLetter
      @MeinLetter  3 дні тому +7

      @@darkimpqstqr Little bit controversial of course but yeah. Its just not as cost efficient for width it provides. But as I said at the end, you can build whatever you want if you want to have fun, we are not playing this game for excel sheets

    • @jkgzjhp1705
      @jkgzjhp1705 2 дні тому

      ​@@MeinLetter ight my 6 inf 3 arty divs are still best

    • @IMadeAnEntireSpeciesForWhat
      @IMadeAnEntireSpeciesForWhat 15 годин тому +1

      @@jkgzjhp1705 me making meta players projectile vomit with me 14 inf 4 arty divisions

  • @r4wr_x3d
    @r4wr_x3d 2 години тому

    real

  • @hko2006
    @hko2006 2 дні тому

    congratz day 1 1k views

  • @IMadeAnEntireSpeciesForWhat
    @IMadeAnEntireSpeciesForWhat 15 годин тому +2

    so whats the best inf to use? just 7 infantry and some shovels and support arty?

    • @MeinLetter
      @MeinLetter  13 годин тому +1

      @@IMadeAnEntireSpeciesForWhat Yeah, kinda. May also replace support artillery with AT in case of playing multiplayer.

  • @lordsavor8093
    @lordsavor8093 6 годин тому

    Dankus Jumpscare joe biden alta

  • @Mateo43561
    @Mateo43561 9 годин тому

    Does that mean art only is good?

    • @MeinLetter
      @MeinLetter  9 годин тому

      Emm, no. Support artillery is still good though, even after dlc released.

    • @Mateo43561
      @Mateo43561 9 годин тому

      @@MeinLetter aw man

  • @NoamLovesCats
    @NoamLovesCats Годину тому

    I'm Jewish and I live in Israel, Ramat Gan
    ... Read more

  • @itsaahmet2919
    @itsaahmet2919 3 дні тому

    This reminds me coh2.just gambling