I am an audiobook narrator. I use Record mode: Time selection auto punch to make corrections in the middle of already recorded material. I give myself a manual pre-roll (usually the phrase before), hit [Record] and talk along with myself to get into the rhythm, pacing, volume, acting, etc. I also keep talking after the punch point. Then I can "fudge my edit" by using the old and newly recorded material to make a seamless edit. Because we also need room tone for audiobook work, this method leaves no "gaps" in the waveform.
@@REAPERMania The audiobook publishers and other venues that I work with demand that room tone be included. They also require that the noise floor be below -60dB, but not absolute digital silence. Which is why it is important to "fill in" those gaps. Otherwise, the files are rejected. If needed, I use JS: General Dynamics as a Downward Expander to lower the noise floor. When I tutor other narrators who use REAPER, I show them the same technique if it is necessary. (I caution them never to use a true noise gate - ReaGate - to eliminate noises or breath sounds. Breath sounds are part of the audiobook performance.) If they have an initial noise problem, I will show them how to set up ReaFir as mild noise reduction. But not so severe that it affects their normal vocal frequencies and causes them to sound like they are talking into a metal tube.
@@jwr6656 I wonder if it makes sense to remove all the noise (ReaFir) and just add it back in manually on another track. To be clear, I wasn't suggesting you should do what I do. Just telling you what I do.
Love it! Would love to see more on voiceover in Reaper. Hey, you do it every time you make a video. Could you please make a video showing step by step your process of how you make these videos? The settings, preamps, mics, but also, how you take screen video and integrate into the videos? Thanks! I dig what you do.
I was keen to see your approach to "Punch & Roll" but this approach is awesome too! (Also I would've guessed you'd have named the video that, silly me lol) Cheers as always for these nuggets of wisdom, Kenny!
Wouldn't it be cool, if reaper had a built-in dynamic recording feature, like in pro tools? The recording starts when you press playback, but it just doesn't create items. So when you hit record, it punches in, creating items, bit then you can stretch them beyond the point where you started recording. This is the most easy and comfortable way to punch in, if you ask me. If reaper would make this as a built-in feature, it would be fantastic
can you show how to edit voiceovers and narrations more in depth? For example, how to remove / trim silences and put an X amount of seperation between the spoken parts
Not seeing Fixed Item Lanes in 7.19 here. Was it in a previous version or something you have to turn on? It says Free Item Positioning for me. BUT.... Its under the Track menu! Found it.
Isn't it easy enough to simply make your cuts on either side of the suspect line > R click on *Record mode: auto-punch selected items* > and comp to active take (cntl+ T is default I believe) once you're happy? I do this cleaning up guitars are the time and its fast and ezpz
I am an audiobook narrator. I use Record mode: Time selection auto punch to make corrections in the middle of already recorded material. I give myself a manual pre-roll (usually the phrase before), hit [Record] and talk along with myself to get into the rhythm, pacing, volume, acting, etc. I also keep talking after the punch point. Then I can "fudge my edit" by using the old and newly recorded material to make a seamless edit. Because we also need room tone for audiobook work, this method leaves no "gaps" in the waveform.
Yeah. I used to do room tone in my videos years ago but then I started using ReaFir to remove all of it.
@@REAPERMania The audiobook publishers and other venues that I work with demand that room tone be included. They also require that the noise floor be below -60dB, but not absolute digital silence. Which is why it is important to "fill in" those gaps. Otherwise, the files are rejected. If needed, I use JS: General Dynamics as a Downward Expander to lower the noise floor. When I tutor other narrators who use REAPER, I show them the same technique if it is necessary. (I caution them never to use a true noise gate - ReaGate - to eliminate noises or breath sounds. Breath sounds are part of the audiobook performance.) If they have an initial noise problem, I will show them how to set up ReaFir as mild noise reduction. But not so severe that it affects their normal vocal frequencies and causes them to sound like they are talking into a metal tube.
@@jwr6656 Very interesting comments thank you. I would like to see a demonstration of your techniques or methodology if possible.
@@jwr6656 I wonder if it makes sense to remove all the noise (ReaFir) and just add it back in manually on another track. To be clear, I wasn't suggesting you should do what I do. Just telling you what I do.
@@AquarianDiary Me too
This is great- I do VO as well. I usually do auto punch in and out as you explained in another video sometime back
Love it! Would love to see more on voiceover in Reaper.
Hey, you do it every time you make a video. Could you please make a video showing step by step your process of how you make these videos?
The settings, preamps, mics, but also, how you take screen video and integrate into the videos? Thanks! I dig what you do.
I was keen to see your approach to "Punch & Roll" but this approach is awesome too! (Also I would've guessed you'd have named the video that, silly me lol) Cheers as always for these nuggets of wisdom, Kenny!
Thanks again Kenny!!
This is like "behind the scenes" type footage! :O
Wouldn't it be cool, if reaper had a built-in dynamic recording feature, like in pro tools?
The recording starts when you press playback, but it just doesn't create items. So when you hit record, it punches in, creating items, bit then you can stretch them beyond the point where you started recording.
This is the most easy and comfortable way to punch in, if you ask me. If reaper would make this as a built-in feature, it would be fantastic
thank you very much. I was wondering how I could incorporate lanes into VO. thanks for sharing the knowledge
Tanks for this tips very usefull once more 👍
can you show how to edit voiceovers and narrations more in depth? For example, how to remove / trim silences and put an X amount of seperation between the spoken parts
Not seeing Fixed Item Lanes in 7.19 here. Was it in a previous version or something you have to turn on? It says Free Item Positioning for me. BUT.... Its under the Track menu! Found it.
So you basically get rid of the time for VST transfer to a new track because it feels like creating a new lane is not faster than creating a new track
Why not just delete the bad item, select its area, and record multiple takes with the repeat option on?
You can but if it's a short piece like this, you have to watch it loop so that you don't say it between the loop points and have it on multiple takes.
Ripple recording would be nice : move all after edit cursor by the size of the recorded media. 😉
I would love that.
Isn't it easy enough to simply make your cuts on either side of the suspect line > R click on *Record mode: auto-punch selected items* > and comp to active take (cntl+ T is default I believe) once you're happy? I do this cleaning up guitars are the time and its fast and ezpz
Hi, Why don't you write a book? I think many people buy it. Especially e-book. That would be great if you write.
Hmnmm
Hi, Why don't you write a book? I think many people buy it. Especially e-book. That would be great if you write.