Whitehack: Far more than a D&D retro clone!
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- Опубліковано 27 сер 2024
- Dive into the flexible world of Whitehack, a game where any setting comes to life through its elegant mechanics and versatile design. In this review, we explore how Whitehack, with its reliance on classic influences and innovative features, stands out. Discover how its simple yet profound system using only d6's and d20's, three distinct classes, a loose magic system, and player-driven world-building make it a treasure for both new and veteran players. Learn how Whitehack encourages creativity and adaptability, making every campaign uniquely yours.
You can pick up a pdf here preview.drivet...
And the author's commentary here docs.google.co...
I and my group played for about a year. I was a wise fish monger that cast fish and sea based magic.
That is amazing! I love the fact that your imagination is the only limit.
Whitehack 4th edition Is my main game and I've played the following type of games:
Supernatural horror (modern times)
Traditional fantasy games
Untraditional fantasy games (where players Town guards or merchants)
John Carpenter clones (like escape from New York)
And much much more. It's really is an amazing book. It's main innovation is the classes are not your occupation. So if you're a bodyguard you could be, a strong class (Good at combat) or a wise class who uses magic to defend his client. There's so many types of characters you can make with this system.
It's such a simple idea but it's brilliant. I had to read that part a couple of times to fully understand the implications and freedom it provided.
I ran Yoon-Suin with Whitehack 3e a year or two ago. It really is a clever game, with some great twists on the traditional OSR template. I even wrote the FoundryVTT system for WH3e. Unfortunately my players weren't so keen, so after Yoon-Suin we moved on. I've not yet read 4e, although seeing your video I may give it a go.
Keep up the good work, really enjoying your videos.
Thank you, and I'm a huge foundry fan so thanks for the system as well.
@@fumbletable Thanks for writing the Foundry version!
Hey@@Chivalrics I didn't write the foundry system. I'm not sure who did but someone else definitely needs the credit
@@fumbletable Oh shoot, you're right. xD I replied to you instead of Neil. Thanks!
I really love the passion you show in your videos.
I'll be honest, it's pretty easy. I only cover stuff I really like. The problem is when I pull things off my shelf, I really really want to run them again by the time I get to the end of the video.
Ha! The part about using a D20 for percentile is the first time that I've heard it mentioned in a long, long time. I learned that from a friend over 40 years ago when I was introduced to AD&D. I have met no one else who has used that method, and whenever I have described the method, I was looked at like I was crazy!
For me, there's something really elegant about it. I love the idea of playing with just a couple of d6 and d20's
Picked up WH 3e. The format of a portable, well-formatted, art-free book with an unassuming cover is something I wish more RPG designers would do. Art is nice but I don't need it in my rulebook if it's going to make for more page-flipping or weight toting it around in a bag.
Bought it a few days ago and I'm enchanted by this system, I'll probably move my OSE campaign over to this in a few sessions.
I think enchanted is an absolutely fantastic way to put it. It's simplicity is both beautiful and genius.
I love that this guy is using Joplin app. Oh, and Whitehack 4e review as well!
This is exactly what I need to convert PSI World. Great video. Thank you.