B-17: Flying Fortress (PC,DOS) Airfield Bombing, Elite, 1992, MicroProse ,SB/FM
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- Опубліковано 8 вер 2024
- B-17 Flying Fortress 6th mission, elite - Microprose, 1992 (PC, MS-DOS, SB/FM)
"Things got really hot outhere, after tail gun was hit, then continued by fire in the cockpit, radio room, and other compartments!" 28:13
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B-17 Flying Fortress: World War II Bombers in Action is a combat
flight simulator video game developed by Vektor Grafix and published by MicroProse for the PC MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by B-17 Flying Fortress: The Mighty 8th in 2000.
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My grandpa bought me this game when it came out. My grandpa was a B17 tail gunner and survived 24 missions over Europe.
You just accepted it is normal when you are 12 years old but in hindsight I can really appreciate how neat of a gift that was and how it must have been for him.
28:14 a RARE dream moment for any B17 virtual gunner. You could play for hours shooting at dots and never reach that gem of a moment. This games was brilliant on so many levels for its time. The RPG element. The crew members management. The massive paper manual. The pixel art. The music. The simulation itself.
You were bad, i killed those things everytime they showed up...
@@Trikipum your so bad for trying to criticize a two year old post lmfao,,,,,git gud
@@Trikipum You just couldn't let him have that moment, could you? Funny.
God I miss Microprose, so many great memories from their games back in the 80s and 90s.
Microprose is back. 🤗
And loving it@@Flying_Acehole
@@glennmurray. ❤️
MicroProse games. God I miss their games. One game I played the hell out of was Gunship 2000.
Still to this day one of my favorites. I'd love to see a modern sim like this with Avaro Lancasters doing night ops.
you should try 🤘🏻 Aceshigh 3 ! ⁜
Avro Lancaster
@@gutworm686 Maybe he meant he wants a potiticaly-correct plane with diversity crew only : a Navajo Lancaster whose name will be "SJW-tv is my brain" ☝🧐
Doesn’t Il-2 1946 have one.
Microprose just posted a teaser about this.
Watching "Masters of the Air", reminiscing about playing this on my family computer in the early '90s!
An absolutely amazing experience this was. I spent so many hours adding the bomb mission markers to my aircraft. They just don't make them like this anymore.
Team Ski now they do, the mighty eighth is back
@@bartnickels1009 Yeah, I just found out. I already fly VR with Xplane and this is going to be an insane experience.
The ultimate dopamine hit!
I used to chain smoke whilst playing this! Really healthy!
The best was when you skipped time and found your plane was destroyed by flak
That title music perfectly encapsulates the sheer terror and uncertainty the flight crews must have felt approaching a barrage of deafening flak over a Berlin in flames, knowing their friends aircraft didn't return the previous day and the guy in the tail was already slumped over in a pool of his own blood with half his face missing.
🤣
Thank you so much for uploading this! I've been looking for this particular game for years. I'm 44 and have been gaming most of my life. This game, Myst and Legend of Kyrandia are the games that helped me get into PC gaming.
Blimey that theme music brings back some memories!!!
The promotions and medals aspects was just brilliant. And being able to upskill the crew
this looks amazing cyberpunk can learn much from how good a game can look
i played this gem back in the day.... fun game, really in depth for its day, back in the day of 200 mb hard drives and 4 mb of ram.
all of the technology, storage, and capability we have today and allot of it is waste on call of duty crap with a few exceptions. what a shame.
@Curious ok zoomer
@@EssenceofPureFlavor ok boomer
let's not shit on call of duty as a whole, at one time it was a really good quake engine ww2 fps that combined all the mechanics that other devs had only ever used separately like sprinting vaulting and iron sights and basically solidifed FPS control for movement, aiming and melee/throwables. Don't forget that prior to CoD, grenades had to be switched to, drawn, charged and thrown, and melee was the same situation, it wasn't until CoD put each function on its own button that using those tools bcame natural, before that melee was nothing but a joke and taunt to your enemies. 1st CoD game and its expansion are still loads of fun, especially with an explosive headshot mod.
Ohhhhh the memories. I remember loving playing this, but I don't think I ever got to the enemy, lol, I always shot down my wingmen out of boredom and then did it all over again.
I had this game when i was a kid. It was
Micro prose always had kick ass Manuels
Un título complejo y muy avanzado para la tecnología del momento. Tengo la percepción personal, que los simuladores clásicos iban dirigidos a un público mucho más inteligente que el actual. B-17 fue un simulador excelso y completo. Cientos de instrucciones que gestionar... ¡Me encanta!
Increíble lo que alucine con este simulador, creo que tenía yo 23 años, ahora 53. Gracias por esas horas de juventud.💪👍 Adler.
Spent hours playing this game when it came out. ! It was such a new type of game back then . And when you would go to different compartments and just see the plane shot to hell and everyone dead or injured.... just so good
Wowsers. Played this all the time when it came out. Look how far graphics have come from those days.
I remember this game. My dad bought to play on our old 286 PC but it was damn slow. We then upgraded to a Pentium 100 MHz PC and I installed it there and it ran like a dream with full sound blaster support and a mouse! I was so happy that day. But as I played, I never understood the map and I always got lost lol.
Very dramatic, just like I remember it!
ohh yea. spent weeks (ingame) playing this
Guybrush Threepwood, Mighty Pilot™
One of my favorite games growing up. I use to play this game for hrs as a kid.
True classic. Player it back in 1993 I believe, on Amiga 500. It run like crap. Few years later I revisited it on my Pentium 75 MHz PC, totally different experience thanks to buttery smooth gameplay. Interestingly its engine was used for another game from Microprose UK studio - Dogfight. Its sequel is also worthy of recognition.
You mean this game - ua-cam.com/video/uEfHsfc1YBE/v-deo.html - Dogfight: 80 Years of Aerial Warfare aka "Air Duel: 80 Years of Dogfighting"
That's the one.
I remember trying to play this as a toddler in the 90s and early 2000s. TRYING... Lol
This game could deffo do with a reboot in a FTL style game - So much micro management internally that externally the graphics don't really matter - It really captures that intensity
I bought this game in 1992 when it was released.
oh boy i love that game, excellent mission and interesting landing :) btw your navigator is a real veteran ;) he has an air medal, well i think you can only get it on the end of the game :)) and so so many missions :)
Whoa 519 missions, must be a bug in savegame!
:D:D:D:D
there's only one game that beats this, 2006 / IL-2 Sturmovik 1946 based on the original 2001 game engine from the original IL-2 Sturmovik. Great game
I r a r e l y could successfully land manually. I loved the cut screen pictures. I took screen shots of all of them.
Not bad, with dynamic details depending on the zoom level ... this is awesome!
What a catchy tunes )
It plays in my head sometimes after 30 years )
Played this game a zillion times on the Amiga. I still got both the Amiga and an original of B17FF
Microprose!!! We still loving u
love the music since the first time i played this. The manual even had an history class!
I was quite the expert back then when it came to precision bombing.
Nothing complicated though, i had practised on that training island by simply using a stopwatch and time my bombrelease well.
I would simply wait for the target to get out of view (through the bombsight) and then release the bombs at X seconds.
Every time i would watch the result and adjust the time of release till i got it right.
I remember the game always had fixed altitudes for bombing so i would stick with those altitudes.
Once i had it right, i never missed my targets.
The game was limited when it came to windfactor and such.
I finished several tours like this. The immersion was very good in my opinion.
And i played this on the amiga and pc.
started off playing a sim, ended up learning how to read/plot maps and looking out for reference points on the ground.
You'd think Russ needed it to breathe, the way he never shuts up about the lack of oxygen in the engine room
In my youth, there was a bug. Once I hit F2, the Navigator seat, the game always crashed and shot down. To solve it I had to switch his position to a Nose gunner. It still looks cool and so interactive
I forgot Micropose made this game. Many hours invested in this game, and enjoyed it. I enjoyed the player guide booklet. I believe is still laying somewhere around Mom house.
Pay attention Micropose is making SEA POWER the age of missile. I dont know the release date.
this was fantastic
Great game never the less!!.
Why no one has remade this for current systems, can you imagine a multiplayer version of this! Even if it’s just players vs ai enemy, a human crew like the sub game Wolfpack would be awesome.
One of the best.
Damn! Your navigator has completed 519 missions? Is that even possible!??
You obviously haven't watched/read 'Catch 22'.
This is the game that almost lost me my wonderful wife and life partner. How's that? Well, we'd only just started dating, yet it was soon to be her birthday - damn akward that! So, instead of buying her a nice present, I bought her a nice card, yet bought this game for myself instead. 😃 She was NOT happy about that, but I didn't care overly much at the time (as I was too busy drooling over the glorious manual and oggling the keyboard layout). Anyway, she forgave me and gave me another chance, and because of that I forgave her and gave her another chance.
We've been happily married ever since - although I still sometimes prefer to play a flight sim than spend time with her.
It's getting a sequel!!!! Microprose still exists!!
No way!
Wspaniała gra.
The games of today are not the ones I imagined when I was a kid. Another example of how big corporate greed killed gaming.
I remember seeing this game on the shelf in a computer software store in a mall. It was in Orlando FL. I thought,- Who would want to play that damn dumb game. I had recently gotten SWOTL and I loved it! I got it (B-17) and was hooked! That was 1993?
I always wondered where the main title tune came from. I thought it might be a 1940s theme or song, and I searched like mad for it. I still don t know what it is?!
I always wanted this game when I was a kid. I need to admit it's graphics lost a bit of appeal to me, but still looks good
The game before “B-17 Flying Fortress The Mighty Eighth”.
como pude tirar tantas horas en esta basura! noches enteras
If they lost oxygen in the radio room how was there a fire in there? BTW this game released on steam Nov 19/21.
Love this game! Please tell how did you do so well? Thank you for sharing this with us! 😁
I remember the graphics being better. Loved this game.
I thought they were bad at the time, the game engine was good though the modern trend is all graphics and poor game.
We've lost oxygen in the radio room. -Russ
Till this day I never could figure out how to fix the plane, always ended up with fires inside :/
I was twelve... playing this Christmas day in PJs ..i only got to see the co yelling screen
how did they do this in 1992? The skill is incredible to pull this off.
One of the first video games I ever played. I was like 3-5... My dad was a computer engineer professor at the local college and this was considered "hot shit" at the time lol. I'd sit in his lap and shoot at friendly bombers because I got bored and wanted something exciting to happen. 😂 (I remember the game, not the sound... Yikes. I had to turn the audio off.) 😅
when games were great.
I never understood why they made you double back over enemy territory after the bomb run!
Sheff A because that’s what the had to do in real life. What do you think they did? Teleported?
Perfect Game for me, unfortunately delisted digitally
How i pass manual protection on this game?
Good good nais nais
This game really taxed my 286
Wau my youthness ! I didnt enjoy the remake as this original so far.
I wish i knew the controls...
I never got fire in the cockpit or oxygen problems or being able to change turret speeds and no more than 6 forts in the formation, what platform/version is this?
The Amiga version was limited to 3 planes in the formation and some graphical downgrades such as no visible guns when commanding the gun stations. The PC DOS version was a little bit more advanced as you can see in this video. As for fires and the features you mentioned: Both versions had them.
Cheers
I cant tell if this is a flight simulator or a management game.
Vielleicht hat das Wort Sexbombe/Pinupgirls einen Zusammenhang von etwas Ganzen? Jedenfalls als Kind mochte ich diese Simulatoren von Microprose, und baute gerne die Flying Fortress als Modell nach, wie auch immer, der Gedanke könnte auch falsch sein.
this game was frustrating
Oh wow, I played the shit out of this as a kid of my Amiga but I couldn't remember it being this ugly. Guess my imagination was better back then :)
1997
I like your avatar.
Yo quiero jugarlo pero es un modelo de DOS..
sooner be with chicks. bad memories playing this
This was a great game.
Shame about the adverts.
I had to stop watching it
Pro tip use Adblocker! if the ads bothers you so much.