Adding Outlines to my 3D Pixel Art Shader - Using Godot Engine

Поділитися
Вставка
  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 5

  • @devpoodle
    @devpoodle  20 днів тому +3

    Have a happy Thanksgiving and thanks for watching! If you have any feedback or suggestions, I'd be happy to hear them 👍

  • @plantchargedgames
    @plantchargedgames 20 днів тому +1

    Really nice shader and explanation! Thanks! :)

    • @devpoodle
      @devpoodle  20 днів тому

      I'm glad you liked it :D

  • @jestersuits
    @jestersuits 16 днів тому +1

    very cool explanation! thanks for breaking it down so clearly! one curious question, how would you consider this shader performance when it comes to rendering the scene?

    • @devpoodle
      @devpoodle  16 днів тому +1

      On most modern computers this shouldn't have almost any effect on performance at all. The shader could be optimized a little bit, but other than that the effect should be fairly quick.