I really like the new loading screen but I have a few suggestions that could make it even better. 1. You could add robo with his head outside the cop car so that the cop car feels a bit more alive. 2. You could add particles to the cop cars because now it looks a bit weird because it doesn't look like they are moving 3. You could make it so your bike rotates just a tiny bit to make it feel more alive 4. You could add some fog to make it more epic and hide some stuff in the background more. Edit: (Because allot of people including me would really like this) 5. Make it so one of the people on the bikes has the avatar of the player. (Or even better but probably harder to code is to make it so the last equiped bike from the player and the player on it are in the loadingscreen)
just a suggestion. i think you guys should make the characters on the bike the avatar of the person that's playing, and maybe a random friend from their friend list. Definitely gonna get players more excited to play before they even load in
@@scullrbx Players.PlayerAdded:connect(function(player) local Character = player.Character or player.CharacterAdded:Wait() local Scene_Character = Character:Clone() Scene_Character:PivotTo(x, y, z) -- The position of the character in the scene Scene_Character:FindFirstChild("Humanoid"):LoadAnimation("Animation"):Play() -- Plays the animation for the scene local success, result = pcall(player.GetFriendsOnline, player) if success then local random = math.random(0, 200) for number, friend in pairs(result) do if number == random then local Scene_Character2 = Scene_Character:Clone() Scene_Character2:PivotTo(x, y, z) Sene_Character2:FirstChild("Humanoid"):ApplyDescription(Players:GetHumanoidDescriptionFromUserId(friend.UserId)) Sene_Character2:FirstChild("Humanoid"):LoadAnimation("Animation2"):Play() end end else warn("Failed to get online players: " .. result) end end) It's actually pretty simple. The details could use some fine tuning but I literally didn't test this, just wrote it in the comments, so idk.
RoBuilder, there's no red light in the lightbar of Chicago PD cruisers. They use blue and white LEDs, and they don't rotate like a traditional light would. I think it would be better to change it as such, to add to the immersion that we are actually in Chicago.
Add some extra details such as: Skid marks from the burnout Scrape marks on the road Also make the bike that’s doing the burnout lean into the burnout so it looks like it’s doing a burnout I don’t really know how this would be possible but maybe a blur filter on the wheels or some effect decals that you make semi transparent to mimic motion
Hey Robuilder! I just want to add a little realism for the loading screen, the police cars based in Chicago are BLUE and WHITE. So the red needs changed.
You should make the time of day sunset or sunrise or even night so you can add some street lights and light beams and some cool shadows which will make the main subjects stand out. Also it will make the police lights show better
If you want to make it look even better, you have the camera on the front and have the models move up and down giving the illusion that its moving, basically what cod and other gaming companies do with their loding screen
What if it’s just a animation of you or the players character doing a drift in a circle like the white circle loading I think that would entice players
Hey robbuilder little tip for when you do the rigs on the bikes the reason why it keeps unanimating it is casue you need to remove the animate script and humanoid from the rigs
Make it so when the loading is full, the cops and motorbikes go back to normal and take off with the cops behind them off camera then you load in, that would be cool
Hi I'm a fan and I don't know how to code and my game is like bad :( What I want for improvement is: Better Thumbnail Make it less janky And better screen models I know I would like more but I don't want you to overwork Love your videos
pretty boring and kinda weird loading screen just cuz its only the bikes but pretty sick concept ngl, just need to add dynamic characters into the scene but that's insane and make it more dynamic but great job if you polish it I think ill like it more than the old one
I really like the new loading screen but I have a few suggestions that could make it even better.
1. You could add robo with his head outside the cop car so that the cop car feels a bit more alive.
2. You could add particles to the cop cars because now it looks a bit weird because it doesn't look like they are moving
3. You could make it so your bike rotates just a tiny bit to make it feel more alive
4. You could add some fog to make it more epic and hide some stuff in the background more.
Edit: (Because allot of people including me would really like this)
5. Make it so one of the people on the bikes has the avatar of the player. (Or even better but probably harder to code is to make it so the last equiped bike from the player and the player on it are in the loadingscreen)
A cop with his head outside is not very realistic but cops in Brazil do that but that would be sick
just a suggestion. i think you guys should make the characters on the bike the avatar of the person that's playing, and maybe a random friend from their friend list. Definitely gonna get players more excited to play before they even load in
That’s a good idea
but a hard idea
@@scullrbx
Players.PlayerAdded:connect(function(player)
local Character = player.Character or player.CharacterAdded:Wait()
local Scene_Character = Character:Clone()
Scene_Character:PivotTo(x, y, z) -- The position of the character in the scene
Scene_Character:FindFirstChild("Humanoid"):LoadAnimation("Animation"):Play() -- Plays the animation for the scene
local success, result = pcall(player.GetFriendsOnline, player)
if success then
local random = math.random(0, 200)
for number, friend in pairs(result) do
if number == random then
local Scene_Character2 = Scene_Character:Clone()
Scene_Character2:PivotTo(x, y, z)
Sene_Character2:FirstChild("Humanoid"):ApplyDescription(Players:GetHumanoidDescriptionFromUserId(friend.UserId))
Sene_Character2:FirstChild("Humanoid"):LoadAnimation("Animation2"):Play()
end
end
else
warn("Failed to get online players: " .. result)
end
end)
It's actually pretty simple. The details could use some fine tuning but I literally didn't test this, just wrote it in the comments, so idk.
@@scullrbx Not really
RoBuilder, there's no red light in the lightbar of Chicago PD cruisers. They use blue and white LEDs, and they don't rotate like a traditional light would. I think it would be better to change it as such, to add to the immersion that we are actually in Chicago.
Add some extra details such as:
Skid marks from the burnout
Scrape marks on the road
Also make the bike that’s doing the burnout lean into the burnout so it looks like it’s doing a burnout
I don’t really know how this would be possible but maybe a blur filter on the wheels or some effect decals that you make semi transparent to mimic motion
Place rigs on the bike like the rig should be driving the bikes then it will look more cooler ❤
8:40 “some wee woos “😂😂😂
Hey Robuilder! I just want to add a little realism for the loading screen, the police cars based in Chicago are BLUE and WHITE. So the red needs changed.
Fr
At first, I didnt like you but after watching some videos , i have seen you are actually fun so i am subscribing
You should make the time of day sunset or sunrise or even night so you can add some street lights and light beams and some cool shadows which will make the main subjects stand out. Also it will make the police lights show better
The loading screen should be the players avatar
Good idea but that would be very hard to make (I think)
@@apgsnipesno it wouldn’t
@@apgsnipesI mean the scripters can make a whole bike driving system. Making the loading screen the player is super easy compared to that
@@Poepy no, like to make them load a specific character with a specific pose is posible but hard.
@@apgsnipesno you just clone player character and use animation
Keep up the great work!
i dont get why you don't upload videos like this WHEN the feature is done?
Fr
Adding someone in the building window looking out would be good!
how do u make ur text for the thmubnails? (what font do u use)
If you want to make it look even better, you have the camera on the front and have the models move up and down giving the illusion that its moving, basically what cod and other gaming companies do with their loding screen
What if you made the loading screen life an animation like someone biking around the city kinda like a cutscene
Love it
:D
The loading screen i have is like a computer glitch in neon red, it looks cooler when u actually see it lol. The games on robots
What if it’s just a animation of you or the players character doing a drift in a circle like the white circle loading I think that would entice players
RoBuilder please i need some ideas for my fruit tyocoon game and some dropper ideas like for RoBuilder to help me out 😃
Hey robbuilder little tip for when you do the rigs on the bikes the reason why it keeps unanimating it is casue you need to remove the animate script and humanoid from the rigs
Make sight rotations to all the front wheels to really make it immersive
Amazing
something like the gta 5 loading menu is close to perfection imo
sup robuilder
I think you should just swap which way the vehicles are facing because the original angle was better in my opinion
makes my day when robuilder uploads
Fr!!
up the transparency of the smoke coming out of the burnout. looks too cartoony
Make it so when the loading is full, the cops and motorbikes go back to normal and take off with the cops behind them off camera then you load in, that would be cool
Hi I'm a fan and I don't know how to code and my game is like bad :(
What I want for improvement is:
Better Thumbnail
Make it less janky
And better screen models
I know I would like more but I don't want you to overwork
Love your videos
hey robuilder
MAKE THE WHEELS SPIIIIN BRO
i didnt know ro builder was into bikelife
add a transition after the loadingscreen finish
Yo I wanna make a teleport in my game just like the game tower defense but dont know how to make the script
Teleport to another place or like changing the player's position
Cool
Yo
The Right Hand side of the loading screen is too empty You can see the void so easily
It should be an bike that follows the loading bar
The loading screen should be our own player on a bike being chased by the cops
Hi
hey i was making aslot car then i test to play then everything fall off
Anchor the parts
I love how u just deleted somone else’s bike and put urs to the side 😂😂
The logos the logos why you get copyrighted for the cars
you will need loading screen loading screen
LETS GO
wow
what happens when your internet is so bad that even the loading scene doesn't load
You buy a wifi plan that is better or try finding techniques to save data
1min 16 likes 😮
pretty boring and kinda weird loading screen just cuz its only the bikes but pretty sick concept ngl, just need to add dynamic characters into the scene but that's insane and make it more dynamic but great job if you polish it I think ill like it more than the old one
wHEN ARE U MAKing it free
BRO YOU HAVENT UPDATED THE GAME IN MONTHS
erm
ah yes I love loading screens-
really?😂
@@krisr2374 nope-
The dealership in the game dont work and bro is wondering why his game is failing. waste of money
who thought this was a tutorial?
52 views 3 mins
15th comment!
wow! another day another module stolen and claimed as his own!
day 5 of asking robuilder to build me a game!
Hes not gonna just build you a game for free
@@deepfakes4567 okay so i can always ask it if its an no then okay, ill still be an fan
Who is here at 999 views
I’m 7th lol
first