新規コマブロ(それぞれリピート、鎖)に 「execute as @e[scores={fbt=775..1000},tag=!ioa] at @s[scores={fbt2=500..585}] run effect @s instant_damage 1 1 true」 「execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[scores={fbt=775..1000},tag=!ioa] at @s[scores={fbt2=500..585}] run particle minecraft:magnesium_salts_emitter」 と打ってください
・"ゾンビピグリンに"伏黒恵"と名前を付ける
コマブロの数が多いので一度で作りきろうとせず、何回か分けて作ることをお勧めします。技ごとにコマンドの構文を分けているので、作りたい技だけ作ることもできます。
戦うときは「移動速度上昇4」「跳躍力上昇4」「耐性3」「体力増強15」を付けて戦うことをお勧めします(それを付ける前提で技の攻撃力を設定しています)
またコマンドの技などの攻撃力が高い技を用意することをお勧めます(反転術式も必要不可欠です)
コマブロは、すべて常時実行です。
※伏黒恵の本体のコマンドは必ず作ってください。作らないと五条が技を使わなくなります
1 リピート 無条件
effect @e[tag=ioa] weakness 1 255 true
2 鎖 無条件
effect @e[tag=ioa,type=!player] slowness 1 7 true
3 鎖 無条件
inputpermission set @a[tag=ioa] movement disabled
4 鎖 無条件
inputpermission set @a[tag=ioa] camera disabled
1 リピート 無条件
scoreboard objectives add deb dummy
2 鎖 無条件
execute as @e[tag=deb] at @s unless entity @e[r=1,tag=debw] run scoreboard players random @s deb 1 3000
3 鎖 無条件
tag @e[scores={deb=..7},tag=demb] add debw
4 鎖 無条件
tag @e[scores={deb=..10},tag=dew100] add debw
5 鎖 無条件
tag @e[scores={deb=..13},tag=dew50] add debw
6 鎖 無条件
tag @e[scores={deb=..9},tag=gpl] add debw
7 鎖 無条件
tag @e[scores={deb=..9},name=gbdi] add debw
8 鎖 無条件
scoreboard players reset @e[tag=debw] deb
1 リピート 無条件
scoreboard objectives add fbt dummy
2 鎖 無条件
scoreboard objectives add fbt2 dummy
3 鎖 無条件
tag @e[tag=fbt] add juc
4 鎖 無条件
scoreboard objectives add fbs dummy
5 リピート 無条件
tag @e[name=伏黒恵,type=zombie_pigman] add fbt
6 鎖 無条件
effect @e[tag=fbt] health_boost 1 79 true
7 鎖 無条件
effect @e[tag=!fbtf,tag=fbt] instant_damage 1 255 true
8 鎖 条件付き
tag @e[tag=fbt] add fbtf
9 鎖 無条件
effect @e[tag=fbt] speed 1 3 true
10 鎖 無条件
effect @e[tag=fbt] resistance 1 1 true
11 鎖 無条件
scoreboard players random @e[tag=fbt] fbt 1 1000
12 鎖 無条件
scoreboard players random @e[tag=fbt] fbt2 1 1000
1 リピート 無条件
execute as @e[tag=fbt] at @s if entity @e[r=5,rm=0.1] unless entity @s[hasitem={item=netherite_leggings,data=2000,location=slot.armor.legs}] run tag @s add fbh
2 鎖 無条件
execute as @e[tag=fbh] unless entity @s[hasitem={item=netherite_leggings,data=2000,location=slot.armor.legs}] as @e at @s positioned ^^^2 if entity @e[r=2.5,tag=fbh] run tag @s[tag=!fbh,tag=!fbs] add fbht
3 鎖 無条件
replaceitem entity @e[tag=fbt] slot.armor.legs 0 netherite_leggings 1 2000
4 鎖 無条件
replaceitem entity @e[tag=fbt] slot.armor.chest 0 netherite_chestplate 1
5 鎖 無条件
replaceitem entity @e[tag=fbt] slot.armor.head 0 netherite_helmet 1
6 鎖 無条件
replaceitem entity @e[tag=fbt] slot.weapon.mainhand 0 netherite_sword 1
7 リピート 無条件
execute as @e[tag=fbh,tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ~~-0.2~ air unless entity @e[r=3,tag=fbht,rm=1] run tp @s ^^^0.4~~ true
8 鎖 無条件
execute as @e[tag=fbh,tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ^^^1 air if block ^^1^1 air run tp @s ^^0.75^0.75
9 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[tag=fbh] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ if block ~~-0.05~ air run tp @s ~~-0.01~
10 鎖 無条件
execute as @e[tag=fbh] at @s run tp @s ~~~ facing @e[tag=fbht,c=1,r=5]
11 鎖 無条件
execute as @e[tag=fbh,tag=!ioa] at @s unless block ~~-0.01~ air run tp @s ~~0.01~
12 鎖 無条件
execute as @e[tag=fbht] at @s unless entity @e[r=175,tag=fbh] run tag @s remove fbht
13 鎖 無条件
execute as @e[tag=fbh] at @s unless entity @e[r=175,tag=fbht] run tag @s remove fbh
1 リピート 無条件
execute as @e[tag=fbh,tag=!ioa] at @s if entity @e[r=3,tag=fbht] run tag @s add afb
2 鎖 無条件
scoreboard objectives add fbbf dummy
3 リピート 無条件
execute as @e[tag=afb] at @s facing entity @e[tag=fbht,r=3] feet positioned ~~1~ run particle minecraft:critical_hit_emitter ^-0.5^^1.5
4 鎖 無条件
execute as @e[tag=afb] at @s facing entity @e[tag=fbht,r=3] feet positioned ~~1~ run particle minecraft:large_explosion ^-0.5^^1.5
5 鎖 無条件
execute as @e[tag=afb] at @s facing entity @e[tag=fbht,r=3] feet positioned ~~1~ run playsound mob.wither.shoot @a ~~~ 0.75 1.05
6 鎖 無条件
scoreboard players random @e[tag=afb] fbbf 1 80
7 鎖 無条件
execute as @e[scores={fbbf=1}] at @s facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run damage @e[r=2,tag=!afb,tag=fbht,tag=!juc] 32 entity_attack
8 鎖 無条件
execute as @e[scores={fbbf=1}] at @s facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run damage @e[r=2,tag=!afb,tag=fbht,tag=juc] 64 entity_attack
9 鎖 無条件
execute as @e[scores={fbbf=1}] at @s facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run playsound random.totem @a ~~~ 1 2
10 鎖 無条件
execute as @e[tag=afb] at @s facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run damage @e[r=2,tag=!afb,tag=fbht] 3 entity_attack
11 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] at @e[tag=afb,scores={fbbf=1}] if entity @e[r=3,tag=fbht] positioned ^-0.25^^-0.5 run summon bat fbbf ~~556~
12 鎖 無条件
tag @e remove afb
13 鎖 無条件
scoreboard players reset @e[scores={fbbf=1..}] fbbf
14 リピート 無条件
execute at @e[name=fbbf] run particle minecraft:falling_dust ~~-555~
15 鎖 無条件
execute at @e[name=fbbf] run particle minecraft:redstone_wire_dust_particle ~~-555~
16 鎖 無条件
execute at @e[name=fbbf] run playsound mob.wither.shoot @a ~~-555~ 0.25 5.5
17 鎖 無条件
execute as @e[name=fbbf] at @s unless entity @e[r=4,y=~-555] run kill @s
1 リピート 無条件
scoreboard objectives add ddb dummy
2 鎖 無条件
tag @e[tag=ddsb] add fbs
3 鎖 無条件
tag @e[tag=ddsb] add juc
4 鎖 無条件
execute as @e[tag=ddb,tag=!bd2] at @s unless entity @e[r=100,name=玉犬「黒」(伏黒恵)] run scoreboard players remove @s fbs 1
5 鎖 無条件
execute as @e[tag=ddb] at @s unless entity @e[r=100,name=玉犬「黒」(伏黒恵)] run tag @s add bd2
6 鎖 無条件
execute as @e[tag=ddb,tag=!wbd] at @s unless entity @e[r=100,name=玉犬「白」(伏黒恵)] run scoreboard players remove @s fbs 1
7 鎖 無条件
execute as @e[tag=ddb] at @s unless entity @e[r=100,name=玉犬「白」(伏黒恵)] run tag @s add wbd
8 鎖 無条件
execute as @e[tag=ddsb] at @e[tag=ddb] unless entity @s[r=50] if score @s ddb = @e[c=1] ddb run tp @s ~~~
9 リピート 無条件
execute as @e[scores={fbt=..200},tag=!ioa,tag=!fbct] at @s[scores={fbt2=..150}] unless entity @s[scores={fbs=1..}] run tag @s[tag=fbh] add ddb
10 鎖 無条件
execute as @e[tag=ddb] at @s unless entity @s[scores={ddb=0..}] run summon wolf ^1^^1~~ minecraft:spawn_wild_black 玉犬「黒」(伏黒恵)
11 鎖 無条件
execute as @e[tag=ddb] at @s unless entity @s[scores={ddb=0..}] run summon wolf ^-1^^1~~ minecraft:spawn_wild_snowy 玉犬「白」(伏黒恵)
12 鎖 無条件
execute as @e[tag=ddb] at @s unless entity @s[scores={ddb=0..}] run tag @e[r=2,type=wolf] add ddsb
13 鎖 無条件
effect @e[tag=ddsb] health_boost 1 19 true
14 鎖 無条件
execute as @e[tag=ddsb] unless entity @s[scores={ddb=0..}] run effect @s instant_health 1 255 true
15 鎖 無条件
scoreboard players add @e[tag=ddb] ddb 1
16 鎖 無条件
scoreboard players add @e[tag=ddsb] ddb 1
17 鎖 無条件
execute at @e[tag=ddsb,scores={ddb=1}] run particle minecraft:splash_spell_emitter
18 鎖 無条件
execute as @e[tag=ddb,scores={ddb=1}] run scoreboard players add @s fbs 2
19 リピート 無条件
execute as @e[tag=ddsb,tag=!ioa] at @s unless entity @e[tag=fbht,r=1.5] facing ^1^^ facing ^-1^^ run tp ^0.05^^0.35 facing @e[tag=fbht,c=1] true
20 鎖 無条件
execute as @e[tag=ddsb,tag=!ioa] at @s facing ^1^^ facing ^-1^^ unless block ^^^1 air positioned ~~1~ run tp ^^^0.5 true
21 鎖 無条件
execute as @e[tag=ddsb] at @s if block ~~-0.01~ air run tp @s ~~-0.5~ true
22 鎖 無条件
execute as @e[tag=ddsb,tag=!ioa] at @s positioned ^^^0.5 run damage @e[r=1,tag=fbht] 1 entity_attack entity @s
23 鎖 無条件
execute as @e[tag=ddsb,tag=!ioa] at @s positioned ^^^0.5 run damage @e[r=1,tag=fbht] 2 entity_attack entity @s
24 リピート 無条件
execute as @e[tag=ddsb] at @s unless entity @e[r=75,tag=ddb] run particle minecraft:splash_spell_emitter
25 鎖 無条件
execute as @e[tag=ddsb] at @s unless entity @e[r=75,tag=ddb] run kill @s
1 リピート 無条件
scoreboard objectives add nb dummy
2 鎖 無条件
tag @e[name=鵺(伏黒恵)] add fbs
3 鎖 無条件
execute as @e[name=鵺(伏黒恵)] at @s run tp @s ~~~
4 鎖 無条件
execute as @e[tag=nb,tag=!nbd,scores={nb=2..}] at @s unless entity @e[r=100,name=鵺(伏黒恵)] run scoreboard players remove @s fbs 1
5 鎖 無条件
execute as @e[tag=nb,scores={nb=2..}] at @s unless entity @e[r=100,name=鵺(伏黒恵)] run tag @s add nbd
6 鎖 無条件
tag @e[name=鵺(伏黒恵)] add juc
7 鎖 無条件
execute as @e[name=鵺(伏黒恵)] at @e[tag=nb] unless entity @s[r=50] if score @s nb = @e[c=1] nb run tp @s ~~~
8 リピート 無条件
execute as @e[scores={fbt=200..350},tag=!ioa,tag=!fbct] at @s[scores={fbt2=150..300}] unless entity @s[scores={fbs=2..}] run tag @s[tag=fbh] add nb
9 鎖 無条件
execute as @e[tag=nb] at @s unless entity @s[scores={nb=0..}] run summon bat 鵺(伏黒恵) ^^2^-3
10 鎖 無条件
effect @e[name=鵺(伏黒恵)] health_boost 1 25 true
11 鎖 無条件
execute as @e[name=鵺(伏黒恵)] unless entity @s[scores={nb=0..}] run effect @s instant_health 1 255 true
12 鎖 無条件
execute as @e[name=鵺(伏黒恵),scores={nb=1}] run playanimation @s animation.ghast.scale none 10000
13 鎖 無条件
scoreboard players add @e[tag=nb] nb 1
14 鎖 無条件
scoreboard players add @e[name=鵺(伏黒恵)] nb 1
15 鎖 無条件
execute at @e[name=鵺(伏黒恵),scores={nb=1}] run particle minecraft:splash_spell_emitter
16 鎖 無条件
execute as @e[tag=nb,scores={nb=1}] run scoreboard players add @s fbs 1
17 リピート 無条件
execute as @e[name=鵺(伏黒恵),tag=!bnt,tag=!ioa] at @s facing entity @e[tag=fbht,c=1] feet facing ^1^^ facing ^-1^^ run tp @s ^^0.5^-0.75~~ true
18 リピート 無条件(ティックの遅延:50)
tag @e[name=鵺(伏黒恵),tag=!ioa] add bnt
19 鎖 無条件
execute as @e[tag=bnt] at @s facing entity @e[c=1,tag=fbht] feet positioned as @e[c=1,tag=fbht] run tp @s ^^1^-0.5~~
20 鎖 無条件(ティックの遅延:8)
execute as @e[tag=bnt,tag=!ioa] at @s run damage @e[r=5,tag=fbht] 3
21 鎖 無条件
execute as @e[tag=bnt,tag=!ioa] at @s run damage @e[r=5,tag=fbht,tag=juc] 6
22 鎖 無条件
execute as @e[tag=bnt,tag=!ioa] at @s run tag @e[r=5,tag=fbht] add bnst
23 鎖 無条件
tag @e remove bnt
24 リピート 無条件
tag @e[tag=bnst] add ioa
25 鎖 無条件
execute at @e[tag=bnst] run fill ~1~1~1~-1~-1~-1 composter ["composter_fill_level"=8] keep
26 鎖 無条件
execute at @e[tag=bnst] run fill ~1~1~1~-1~-1~-1 air replace composter ["composter_fill_level"=8]
27 鎖 無条件
execute at @e[tag=bnst] at @r[type=item,c=5] run particle minecraft:balloon_gas_particle
28 鎖 無条件
execute at @e[tag=bnst] run kill @e[r=5,name=骨粉]
29 鎖 無条件
execute at @e[tag=bnst] run playsound mob.wither.shoot @a ~~~ 5 5
30 リピート 無条件
scoreboard objectives add bnst dummy
31 鎖 無条件
scoreboard players add @e[tag=bnst] bnst 1
32 鎖 無条件
tag @e[scores={bnst=10..}] remove bnst
33 鎖 無条件
tag @e[scores={bnst=10..}] remove ioa
34 鎖 無条件
inputpermission set @a[scores={bnst=10..}] movement enabled
35 鎖 無条件
inputpermission set @a[scores={bnst=10..}] camera enabled
36 鎖 無条件
scoreboard players reset @e[scores={bnst=10..}] bnst
37 鎖 無条件
execute as @e[name=鵺(伏黒恵)] at @s unless entity @e[r=75,tag=nb] unless entity @e[y=~1100,r=50,name=bcsg] run particle minecraft:splash_spell_emitter
38 鎖 無条件
execute as @e[name=鵺(伏黒恵)] at @s unless entity @e[r=75,tag=nb] unless entity @e[y=~1100,r=50,name=bcsg] run kill @s
39 鎖 無条件
execute as @e[name=鵺(伏黒恵)] at @e[tag=fbh,scores={bcsg=600..}] unless score @s nb = @e[c=1] nb run kill @s
1 リピート 無条件
scoreboard objectives add tb dummy
2 鎖 無条件
tag @e[name=蝦蟇(伏黒恵)] add fbs
3 鎖 無条件
execute as @e[tag=tb,tag=!tbd] at @s unless entity @e[r=100,name=蝦蟇(伏黒恵)] run scoreboard players remove @s fbs 1
4 鎖 無条件
execute as @e[tag=tb] at @s unless entity @e[r=100,name=蝦蟇(伏黒恵)] run tag @s add tbd
5 鎖 無条件
tag @e[name=蝦蟇(伏黒恵)] add juc
6 鎖 無条件
execute as @e[name=蝦蟇(伏黒恵)] at @e[tag=tb] unless entity @s[r=50] if score @s tb = @e[c=1] tb run tp @s ~~~
7 リピート 無条件
execute as @e[scores={fbt=350..450},tag=!ioa,tag=!fbct] at @s[scores={fbt2=300..400}] unless entity @s[scores={fbs=2..}] run tag @s[tag=fbh] add tb
8 鎖 無条件
execute as @e[tag=tb] at @s unless entity @s[scores={tb=0..}] run summon frog ~~~~~ spawn_cold 蝦蟇(伏黒恵)
9 鎖 無条件
effect @e[name=蝦蟇(伏黒恵)] health_boost 1 24 true
10 鎖 無条件
execute as @e[name=蝦蟇(伏黒恵)] unless entity @s[scores={tb=0..}] run effect @s instant_health 1 255 true
11 鎖 無条件
execute as @e[name=蝦蟇(伏黒恵),scores={tb=1}] run playanimation @s animation.ghast.scale none 10000
12 鎖 無条件
scoreboard players add @e[tag=tb] tb 1
13 鎖 無条件
scoreboard players add @e[name=蝦蟇(伏黒恵)] tb 1
14 鎖 無条件
execute at @e[name=蝦蟇(伏黒恵),scores={tb=1}] run particle minecraft:splash_spell_emitter
15 鎖 無条件
execute as @e[tag=tb,scores={tb=1}] run scoreboard players add @s fbs 1
16 リピート 無条件
execute as @e[name=蝦蟇(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ~~-0.2~ air unless entity @e[r=3,tag=fbht,rm=1] run tp @s ^^^0.1~~ true
17 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[name=蝦蟇(伏黒恵)] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ if block ~~-0.05~ air run tp @s ~~-0.01~
18 リピート 無条件(ティックの遅延:20)
execute as @e[name=蝦蟇(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ^^^1 air if block ^^1^1 air run tp @s ^^0.75^0.75
19 リピート 無条件(ティックの遅延;10)
execute at @e[name=蝦蟇(伏黒恵),tag=!ioa] facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run damage @e[r=2,tag=fbht] 1 entity_attack
20 リピート 無条件
execute as @e[name=蝦蟇(伏黒恵)] at @s unless entity @e[r=75,tag=tb] unless entity @e[y=~1100,r=18,name=bcsg] run particle minecraft:splash_spell_emitter
21 鎖 無条件
execute as @e[name=蝦蟇(伏黒恵)] at @s unless entity @e[r=75,tag=tb] unless entity @e[y=~1100,r=18,name=bcsg] run kill @s
22 鎖 無条件
execute as @e[name=蝦蟇(伏黒恵)] at @e[tag=fbh,scores={bcsg=600..}] unless score @s tb = @e[c=1] tb run kill @s
1 リピート 無条件
scoreboard objectives add reb dummy
2 鎖 無条件
tag @e[name=脱兎(伏黒恵)] add fbs
3 鎖 無条件
execute as @e[tag=reb,tag=!rebd] at @s unless entity @e[r=100,name=脱兎(伏黒恵)] run scoreboard players remove @s fbs 1
4 鎖 無条件
execute as @e[tag=reb] at @s unless entity @e[r=100,name=脱兎(伏黒恵)] run tag @s add rebd
5 鎖 無条件
tag @e[name=脱兎(伏黒恵)] add juc
6 鎖 無条件
execute as @e[name=脱兎(伏黒恵)] at @e[tag=reb] unless entity @s[r=50] if score @s reb = @e[c=1] reb run tp @s ~~~
7 リピート 無条件
execute as @e[scores={fbt=..100},tag=!ioa,tag=!fbct] at @s[scores={fbt2=400..500}] unless entity @s[scores={fbs=2..}] run tag @s[tag=fbh] add reb
8 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[tag=reb] at @s unless entity @s[scores={reb=0..}] run summon rabbit ~~~~~ in_snow 脱兎(伏黒恵)
9 鎖 無条件
execute as @e[tag=reb] at @s unless entity @s[scores={reb=0..}] run spreadplayers ~ ~ 1 4 @e[r=5,name=脱兎(伏黒恵)]
10 鎖 無条件
effect @e[name=脱兎(伏黒恵)] health_boost 1 1 true
11 鎖 無条件
execute as @e[name=脱兎(伏黒恵)] unless entity @s[scores={reb=0..}] run effect @s instant_health 1 255 true
12 鎖 無条件
scoreboard players add @e[tag=reb] reb 1
13 鎖 無条件
scoreboard players add @e[name=脱兎(伏黒恵)] reb 1
14 鎖 無条件
execute at @r[name=脱兎(伏黒恵),scores={reb=1},type=rabbit,c=4] run particle minecraft:splash_spell_emitter
15 鎖 無条件
execute as @e[tag=reb,scores={reb=1}] run scoreboard players add @s fbs 1
16 鎖 無条件
execute at @e[tag=reb,scores={reb=1}] run tag @e[c=1,name=脱兎(伏黒恵)] add rebt
17 リピート 無条件
execute as @e[tag=reb,tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ as @e[name=脱兎(伏黒恵)] positioned as @s unless block ~~-0.2~ air unless entity @e[r=3,tag=fbht,rm=1] run tp @s ^^^0.5~~ true
18 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[name=脱兎(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ if block ~~-0.05~ air run tp @s ~~-0.01~
19 鎖 無条件
execute as @e[name=脱兎(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ^^^1 air if block ^^1^1 air run tp @s ^^0.75^0.75
20 鎖 無条件
execute at @e[name=脱兎(伏黒恵),tag=!ioa] facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run damage @e[r=2,tag=fbht] 0 entity_attack
21 リピート 無条件
execute as @e[name=脱兎(伏黒恵)] at @s unless entity @e[r=75,tag=reb] run particle minecraft:splash_spell_emitter
22 鎖 無条件
execute as @e[name=脱兎(伏黒恵)] at @s unless entity @e[r=75,tag=reb] run kill @s
1 リピート 無条件
scoreboard objectives add gsb dummy
2 鎖 無条件
tag @e[name=大蛇(伏黒恵)] add fbs
3 鎖 無条件
execute as @e[tag=gsb,tag=!gsbd,scores={gsb=..28}] at @s unless entity @e[r=100,name=大蛇(伏黒恵)] run scoreboard players remove @s fbs 1
4 鎖 条件付き
execute as @e[tag=gsb,scores={gsb=..28}] at @s unless entity @e[r=100,name=大蛇(伏黒恵)] run tag @s add gsbd
5 鎖 無条件
tag @e[name=大蛇(伏黒恵)] add juc
6 鎖 無条件
execute as @e[name=大蛇(伏黒恵)] at @e[tag=gsb] unless entity @s[r=50] if score @s gsb = @e[c=1] gsb run tp @s ~~~
7 鎖 無条件
execute as @e[name=大蛇(伏黒恵)] at @s run tp @s ~~~
8 鎖 無条件
effect @e[name=大蛇(伏黒恵)] invisibility 1 1 true
9 リピート 無条件
execute as @e[scores={fbt=100..175},tag=!ioa,tag=!fbct] at @s[scores={fbt2=400..475}] unless entity @s[scores={fbs=2..}] run tag @s[tag=fbh,tag=!gsbd] add gsb
10 鎖 無条件
execute as @e[tag=gsb] at @s at @e[c=1,tag=fbht] unless entity @s[scores={gsb=0..}] run summon husk ~~~~~ minecraft:as_adult 大蛇(伏黒恵)
11 鎖 無条件
effect @e[name=大蛇(伏黒恵)] health_boost 1 24 true
12 鎖 無条件
execute as @e[name=大蛇(伏黒恵)] unless entity @s[scores={gsb=0..}] run effect @s instant_damage 1 255 true
13 鎖 無条件
scoreboard players add @e[tag=gsb] gsb 1
14 鎖 無条件
scoreboard players add @e[name=大蛇(伏黒恵)] gsb 1
15 鎖 無条件
execute at @r[name=大蛇(伏黒恵),scores={gsb=1}] run particle minecraft:splash_spell_emitter
16 鎖 無条件
execute as @e[tag=gsb,scores={gsb=1}] run scoreboard players add @s fbs 1
17 鎖 無条件
scoreboard players remove @e[scores={gsb=30},tag=!gsbd] fbs 1
18 リピート 無条件
execute at @e[name=大蛇(伏黒恵)] unless entity @e[r=1,name=gsb1] run summon armor_stand gsb1
19 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] unless entity @e[y=~1.5,r=1,name=gsb1] run summon armor_stand ~~1.5~ 90 0 none gsb1
20 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] unless entity @e[y=~3,r=1,name=gsb1] run summon armor_stand ~~3~ 180 0 none gsb1
21 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] unless entity @e[y=~4.5,r=1,name=gsb1] run summon armor_stand ~~4.5~ -90 0 none gsb1
22 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] unless entity @e[y=~6,r=1,name=gsb1] run summon armor_stand gsb1 ~~6~
23 鎖 無条件
replaceitem entity @e[name=gsb1] slot.armor.head 0 iron_helmet
24 鎖 無条件
replaceitem entity @e[name=gsb1] slot.armor.chest 0 iron_chestplate
25 鎖 無条件
replaceitem entity @e[name=gsb1] slot.armor.legs 0 netherite_leggings
26 鎖 無条件
replaceitem entity @e[name=gsb1] slot.armor.feet 0 iron_boots
27 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] unless entity @e[y=~6,r=1,name=gsb2] run summon armor_stand ~~5.9~ 180 0 none gsb2
28 鎖 無条件
replaceitem entity @e[name=gsb2] slot.armor.head 0 golden_helmet
29 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] run effect @e[type=armor_stand,x=~-0.5,z=~-0.5,dx=1,dy=6,dz=1] invisibility 1 0 true
30 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] as @e[type=armor_stand,x=~-0.5,z=~-0.5,dx=1,dy=6,dz=1] at @s run tp @s ~~~
31 鎖 無条件
execute at @e[name=大蛇(伏黒恵),scores={gsb=28..}] run kill @e[type=armor_stand,x=~-0.5,z=~-0.5,dx=1,dy=6,dz=1]
32 鎖 無条件
execute at @e[name=大蛇(伏黒恵)] run kill @e[type=item,x=~-1,z=~-1,dx=2,dy=7,dz=2]
33 リピート 無条件
execute at @e[name=大蛇(伏黒恵),tag=!ioa] as @e[type=!armor_stand,tag=fbht,x=~-0.5,z=~-0.5,dx=1,dy=6,dz=1] run tp @s ~~7~
34 鎖 無条件
execute at @e[name=大蛇(伏黒恵),tag=!ioa] run damage @e[tag=fbht,x=~-0.5,z=~-0.5,dx=1,dy=6,dz=1] 1
35 鎖 無条件
execute at @e[name=大蛇(伏黒恵),tag=!ioa] run damage @e[tag=fbht,x=~-0.5,z=~-0.5,dx=1,dy=6,dz=1,tag=juc] 2
36 鎖 無条件
kill @e[scores={gsb=30..},name=大蛇(伏黒恵)]
37 鎖 無条件
tag @e[scores={gsb=60..}] remove gsb
38 鎖 無条件
tag @e[scores={gsb=60..}] remove gsbd
39 鎖 無条件
scoreboard players reset @e[scores={gsb=60..}] gsb
1 リピート 無条件
scoreboard objectives add meb dummy
2 鎖 無条件
tag @e[name=満象(伏黒恵)] add fbs
3 鎖 無条件
execute as @e[tag=meb,tag=!mebd] at @s unless entity @e[r=100,name=満象(伏黒恵)] run scoreboard players remove @s fbs 2
4 鎖 無条件
execute as @e[tag=meb] at @s unless entity @e[r=100,name=満象(伏黒恵)] run tag @s add mebd
5 鎖 無条件
tag @e[name=満象(伏黒恵)] add juc
6 鎖 無条件
execute as @e[name=満象(伏黒恵)] at @e[tag=meb] unless entity @s[r=50] if score @s meb = @e[c=1] meb run tp @s ~~~
7 鎖 無条件
execute as @e[name=満象(伏黒恵)] at @s unless entity @e[r=75,tag=meb] run particle minecraft:splash_spell_emitter
8 鎖 無条件
execute as @e[name=満象(伏黒恵)] at @s unless entity @e[r=75,tag=meb] run kill @s
9 リピート 無条件
execute as @e[scores={fbt=..50},tag=!ioa,tag=!fbct] at @s[scores={fbt2=475..525}] unless entity @s[scores={fbs=1..}] run tag @s[tag=fbh] add meb
10 鎖 無条件
execute as @e[tag=meb] at @s at @e[c=1,tag=fbht] unless entity @s[scores={meb=0..}] run summon ravager 満象(伏黒恵)
11 鎖 無条件
effect @e[name=満象(伏黒恵)] health_boost 1 24 true
12 鎖 無条件
execute as @e[name=満象(伏黒恵)] unless entity @s[scores={meb=0..}] run effect @s instant_health 1 255 true
13 鎖 無条件
scoreboard players add @e[tag=meb] meb 1
14 鎖 無条件
scoreboard players add @e[name=満象(伏黒恵)] meb 1
15 鎖 無条件
execute at @r[name=満象(伏黒恵),scores={meb=1}] run particle minecraft:splash_spell_emitter
16 鎖 無条件
execute as @e[tag=meb,scores={meb=1}] run scoreboard players add @s fbs 2
17 リピート 無条件
execute as @e[name=満象(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ~~-0.2~ air unless entity @e[r=3,tag=fbht,rm=1] run tp @s ^^^0.2~~ true
18 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[name=満象(伏黒恵)] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ if block ~~-0.05~ air run tp @s ~~-0.01~
19 鎖 無条件
execute as @e[name=満象(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,tag=fbht,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ^^^1 air if block ^^1^1 air run tp @s ^^0.75^0.75
20 リピート 無条件(ティックの遅延:10)
execute at @e[name=満象(伏黒恵),tag=!ioa] facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run damage @e[r=2,tag=fbht] 2 entity_attack
21 鎖 無条件
execute at @e[name=満象(伏黒恵),tag=!ioa] facing entity @e[tag=fbht,r=3] feet positioned ^^^2 run damage @e[r=2,tag=fbht,tag=juc] 4 entity_attack
22 リピート 無条件(ティックの遅延:125)
scoreboard players set @e[name=満象(伏黒恵)] mebw 1
23 リピート 無条件
scoreboard objectives add mebw dummy
24 鎖 無条件
scoreboard players add @e[scores={mebw=1..}] mebw 1
25 鎖 無条件
execute at @e[scores={mebw=1..}] unless entity @e[y=~8000,r=3,tag=mebw] run summon boat ~~8000~~~
26 鎖 無条件
execute at @e[scores={mebw=1..}] unless entity @e[y=~8000,r=3,tag=mebw] run tag @e[r=2,y=~8000,type=boat] add mebw
27 鎖 無条件
scoreboard players reset @e[scores={mebw=50..}] mebw
28 リピート 無条件
execute at @e[tag=mebw] positioned ~~-8000~ run fill ~1~1~1~-1~-1~-1 composter ["composter_fill_level"=8] keep
29 鎖 無条件
execute at @e[tag=mebw] positioned ~~-8000~ run fill ~1~1~1~-1~-1~-1 air replace composter ["composter_fill_level"=8]
30 鎖 無条件
execute at @e[tag=mebw] at @r[y=~-8000,r=3,type=item,c=5] facing entity @r[type=item] feet run particle minecraft:water_wake_particle ^^^3
31 鎖 無条件
execute at @e[tag=mebw] at @r[y=~-8000,r=3,type=item] run particle minecraft:trial_spawner_detection_ominous
32 鎖 無条件
execute at @e[tag=mebw] run kill @e[y=~-8000,r=3,name=骨粉
33 鎖 無条件
execute as @e[tag=mebw] at @s run tp @s ^^^1
34 鎖 無条件
execute as @e[tag=mebw] at @s run damage @e[y=~-8000,r=4,tag=fbht] 1
35 鎖 無条件
execute as @e[tag=mebw] at @s run damage @e[y=~-8000,r=4,tag=fbht] 0 self_destruct entity @e[c=1,y=~-8000,scores={mebw=1..}]
36 鎖 無条件
execute as @e[tag=mebw] at @s unless entity @e[y=~-8000,r=30,name=満象(伏黒恵)] run kill @s
37 鎖 無条件
execute as @e[tag=mebw] at @s run damage @e[y=~-8000,r=4,tag=fbht] 1
1 リピート 無条件
scoreboard objectives add mab dummy
2 鎖 無条件
tag @e[name=八握剣異戒神将魔虚羅(伏黒恵)] add juc
3 鎖 無条件
execute as @e[name=八握剣異戒神将魔虚羅(伏黒恵)] at @s run tp @s ~~~
4 鎖 無条件
tag @e[tag=mab,scores={mab=..50}] add ioa
5 鎖 無条件
tag @e[tag=mab,scores={mab=80..81}] remove ioa
6 リピート 無条件
execute as @e[scores={fbt=..15},tag=!ioa,tag=!fbct] at @s[scores={fbt2=525..540}] run tag @s[tag=fbh] add mab
7 鎖 無条件
execute as @e[tag=mab] unless entity @s[scores={mab=0..}] run say §l布瑠部由良由良
8 鎖 無条件
execute as @e[tag=mab,scores={mab=50}] at @s run summon iron_golem 八握剣異戒神将魔虚羅(伏黒恵) ^^^-5
9 鎖 無条件
execute as @e[tag=mab,scores={mab=50}] at @s run say §l八握剣異戒神将魔虚羅
10 鎖 無条件
effect @e[name=八握剣異戒神将魔虚羅(伏黒恵)] health_boost 1 99 true
11 鎖 無条件
execute as @e[name=八握剣異戒神将魔虚羅(伏黒恵)] unless entity @s[scores={mab=0..}] run effect @s instant_health 1 255 true
12 鎖 無条件
scoreboard players add @e[tag=mab] mab 1
13 鎖 無条件
scoreboard players add @e[name=八握剣異戒神将魔虚羅(伏黒恵)] mab 1
14 鎖 無条件
execute at @r[name=八握剣異戒神将魔虚羅(伏黒恵),scores={mab=1}] run particle minecraft:splash_spell_emitter
15 鎖 無条件
execute as @e[tag=mab,scores={mab=1}] run scoreboard players add @s fbs 2
16 鎖 無条件
effect @e[name=八握剣異戒神将魔虚羅(伏黒恵)] resistance 1 1 true
17 リピート 無条件
execute as @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,type=!item,type=!xp_orb,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ~~-0.2~ air unless entity @e[r=3,type=!item,type=!xp_orb,rm=1] run tp @s ^^^0.6~~ true
18 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[name=八握剣異戒神将魔虚羅(伏黒恵)] at @s facing entity @e[c=1,type=!item,type=!xp_orb,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ if block ~~-0.05~ air run tp @s ~~-0.01~
19 鎖 無条件
execute as @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] at @s facing entity @e[c=1,type=!item,type=!xp_orb,rm=0.5,r=175] feet facing ^1^^ facing ^-1^^ unless block ^^^1 air if block ^^1^1 air run tp @s ^^0.75^0.75
20 リピート 無条件(ティックの遅延:10)
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] facing entity @e[r=3] feet positioned ^^^2 run damage @e[r=2,name=!八握剣異戒神将魔虚羅(伏黒恵)] 5 entity_attack
21 鎖 無条件
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] facing entity @e[r=3] feet positioned ^^^2 run damage @e[r=2,tag=juc,name=!八握剣異戒神将魔虚羅(伏黒恵)] 12 entity_attack
22 鎖 無条件
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] facing entity @e[rm=0.1,r=3] feet positioned ^^^2 run playsound random.anvil_land @a ~~~ 1 1.2
23 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] facing entity @e[rm=0.1,r=3] feet positioned ^^^2 run playsound item.trident.riptide_1 @a ~~~ 1 2.5
24 リピート 無条件(ティックの遅延:100)
execute as @e[c=2] as @e[c=2] at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] run particle minecraft:knockback_roar_particle
25 鎖 無条件
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] run playsound random.explode @a ~~~
26 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[c=2] as @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] at @s positioned ^^^0.5 run tp @s ~~1~ true
27 鎖 無条件(ティックの遅延:5)
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] run playsound mob.wither.break_block @a ~~~
28 鎖 無条件(ティックの遅延:5)
execute as @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] at @s run tp @s @e[c=1,type=!item,type=!xp_orb,rm=0.1,r=100]
29 鎖 無条件
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] run playsound mob.wither.break_block @a ~~~
30 鎖 無条件
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] run damage @e[name=!八握剣異戒神将魔虚羅(伏黒恵),r=10] 30
31 鎖 無条件
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] run damage @e[name=!八握剣異戒神将魔虚羅(伏黒恵),tag=juc,r=10] 60
32 鎖 無条件
execute at @e[name=八握剣異戒神将魔虚羅(伏黒恵),tag=!ioa] run particle minecraft:huge_explosion_emitter
33 リピート 無条件
scoreboard objectives add maba dummy
34 鎖 無条件
scoreboard players add @e[name=八握剣異戒神将魔虚羅(伏黒恵)] maba 1
35 鎖 無条件
execute as @e[name=八握剣異戒神将魔虚羅(伏黒恵)] unless entity @s[hasitem={item=netherite_leggings,data=8000,location=slot.armor.legs}] run scoreboard players add @s maba 15
36 鎖 無条件
replaceitem entity @e[name=八握剣異戒神将魔虚羅(伏黒恵)] slot.armor.legs 0 netherite_leggings 1 8000
37 鎖 無条件
scoreboard objectives add mabar dummy
38 鎖 無条件
scoreboard players random @e[scores={maba=100..}] mabar 1 7
39 鎖 無条件
execute as @e[scores={mabar=..4}] run effect @e[scores={maba=100..}] instant_health 1 2 true
40 鎖 無条件
execute as @e[scores={mabar=5..6}] run effect @e[scores={maba=100..}] instant_health 1 3 true
41 鎖 無条件
execute as @e[scores={mabar=7}] run effect @e[scores={maba=100..}] instant_health 1 4 true
42 鎖 無条件
execute at @e[scores={maba=100..}] run particle minecraft:critical_hit_emitter ~~3~
43 鎖 無条件
execute as @e[c=2] as @e[c=2] as @e[c=2] at @e[scores={maba=100..}] run playsound random.door_close @a ~~~ 1 0.6
44 鎖 無条件
scoreboard players reset @e[scores={maba=100..}] maba
45 リピート 無条件
execute as @e[name=伏黒恵] at @s if entity @e[r=175,tag=fbht,tag=sib] run tag @s add mab
46 鎖 無条件
execute as @e[name=伏黒恵] at @s if entity @e[r=175,name=両面宿儺(完全体)] run tag @s add mab
この魔虚羅を伏黒に敵対させない調伏済みの魔虚羅にする事って出来ますか?
新規コマブロに
「tag @e[name=魔虚羅(伏黒恵)] add fbs」と打ち、
魔虚羅の17~19のコマブロの「@e[r=3,type=!item,type=!xp_orb,rm=1]」を「@e[r=3,type=!item,type=!xp_orb,rm=1,tag=!fbs,tag=!fbt]」にし、
20~21のコマブロの
「[r=2,name=!八握剣異戒神将魔虚羅(伏黒恵)]」を「[r=2,name=!八握剣異戒神将魔虚羅(伏黒恵),tag=!fbs,tag=!fbt]」にし、
22~23のコマブロの
「[rm=0.1,r=3]」を「[rm=0.1,r=3,tag=!fbs,tag=!fbt]」にし、
28のコマブロの「[c=1,type=!item,type=!xp_orb,rm=0.1,r=100]」を
「[c=1,type=!item,type=!xp_orb,rm=0.1,r=100,tag=!fbs,tag=!fbt]」にし、
30のコマブロの
「@e[name=!八握剣異戒神将魔虚羅(伏黒恵),r=10]」を
「@e[name=!八握剣異戒神将魔虚羅(伏黒恵),r=10,tag=!fbs,tag=!fbt]」にし、
31のコマブロの
「@e[name=!八握剣異戒神将魔虚羅(伏黒恵),tag=juc,r=10]」を
「@e[name=!八握剣異戒神将魔虚羅(伏黒恵),tag=juc,r=10,tag=!fbs,tag=!fbt]」にしてください
@kokereki_minecraft 分かりました!ありがとうございます
領域中に開使えるのが再現度高すぎる
ボスではなく、自分で使用可能な伏黒お願いします!
発動できるアイテムがネザライトの剣だったら原作再現出来そう
java版の攻撃速度を再現して欲しいです
ボス宿儺が範囲を縮めた領域展開を使いません。あと鵺がすぐに離れません
範囲を縮めた伏魔御廚子はあまり使用してきません。
鵺がすぐに離れないというのは最終的には離れるということですね?
リクエストです!
腸相の赤血操術を作って欲しいです!!
天逆鉾お願いします
伏黒恵が上を向いて打撃を放ちながら固まるのですがどこが原因なのでしょうか?
蒼を打つと確定でこのような状態になります
敵対・移動のコマンドの構文をよく確認してください。
こけれき頑張れ
バックステップ無くね
伏黒はバックステップを使わないようになっています
@kokereki_minecraft 伏黒恵に反転術式を付ける方法ありますか?
後返信ありがとうございます
新規コマブロ(それぞれリピート、鎖)に
「execute as @e[scores={fbt=775..1000},tag=!ioa] at @s[scores={fbt2=500..585}] run effect @s instant_damage 1 1 true」
「execute as @e[c=2] as @e[c=2] as @e[c=2] as @e[scores={fbt=775..1000},tag=!ioa] at @s[scores={fbt2=500..585}] run particle minecraft:magnesium_salts_emitter」
と打ってください
@@kokereki_minecraft ありがとうございます
盛りすぎてて笑って