HE-8 | Trust Farm Easy Strategy |【Arknights】

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 173

  • @Cetox
    @Cetox Рік тому +438

    Ursus civilian: Kinda nuts but quick to stop being a nuisance.
    Siracusan: Quite useful and no real problem if sacrificed.
    Victorian: Loves to eat the block count but useful once recognized.
    Monastery: I hate them. Love to eat dp, run to holes and will start crying after seeing a rat run by in a ruined monastery. Bunch of crybabies...

    • @sayospecter6731
      @sayospecter6731 Рік тому +128

      Sargonian civilian: Gotchu, fam! *fixes your sandstorm shields like a chad*

    • @Khroniclas
      @Khroniclas Рік тому +30

      Ursus civvies are the worst imo, just standing there for 15 minutes waiting for Talulah firestorm to kill all of them after Nightingale cage breaks.

    • @sozetsukokai9327
      @sozetsukokai9327 Рік тому +32

      Archosaur civilians: gotchu fam *proceeds to cut down trees*

    • @abrahamwijaya6631
      @abrahamwijaya6631 Рік тому +5

      Durin civil: if you are not lappy, we just GEDDAN

    • @hermanwillem7057
      @hermanwillem7057 Рік тому

      fcking sankta are always a cry babies Columbia need to invade them and expose the God

  • @bloodred255
    @bloodred255 Рік тому +47

    oh, the boss is CALLING the civilians, I thought they just ran around randomly like the lemmings they are.

  • @casinoqedan
    @casinoqedan Рік тому +14

    i love when he say " firs of all, inmediatly wait" ok, im gonna wait harder

  • @claaaaaire
    @claaaaaire Рік тому +140

    Apparently Ines will slow down the boss, meaning he summons the civilians to different tiles than normal! I couldn't figure out why the civilians kept stopping right in front of where the rocks spawn, because it was impossible to keep them alive.

    • @uriel-i1w
      @uriel-i1w Рік тому +14

      yeah mostima and susurro s3 might screw this clear xD (and every area slow skill / passive)

    • @Kevin-xm9su
      @Kevin-xm9su Рік тому +5

      ty for comment. ines too op for her own good

    • @msqrde
      @msqrde Рік тому +3

      Thank you so much for this info. I was going insane wondering why the civilians kept dying - I was using Ines to reveal the invisible dudes. Lesson learnt!

    • @elderalencar4832
      @elderalencar4832 Рік тому +5

      Bro I used her here and was wondering what the fuck was happening. Ended up using cantabile instead at the end

    • @botcchidotcchi
      @botcchidotcchi Рік тому

      Same here, I was wondering why those civilians died from rocks 😂

  • @johanesbpermadi2016
    @johanesbpermadi2016 Рік тому +81

    Putting mines like Dorothy's resonator, Frost's trap, or Robin's mines on top of the planks will prevent them from being damaged by the rolling boulders. Pretty sure W's claymore works the same too but I haven't tested W's yet.

  • @adamtaurus7013
    @adamtaurus7013 Рік тому +39

    -To tell if a plank is nearly broken or not, watch the *small hp gauge on the left* of it.
    - Gardener debuffs are NOT rng. His debuff will rotate between these 3 in a cycle: Aspd, block cnt or max hp reduction.
    => Watch out for the signs on ur friendly units head to tell abt gardener current debuff, and if there's no sign at all, 100% sure that he inflict aspd reduction.
    - To fend of the hostiles, it's heavily recommended to bring a 3-block op, since the -2 block cnt reduction will make hostiles easily breach our defenses.
    - We not just fend off hostiles, we need to keep track of the civilians location. The hostiles *never attack civilians* , so that means we're defending them from the rolling stones and holes.
    - Make use of the holes wisely, they're double edged sword. Since the planks can be broken by boulders, it's advised to place the plank the moment civilians started panicking!
    - Notable moments to defend civilians from the stones are at 7 kills and around 20 kills, when u shield them from southwest and northeast stonegate.
    - Don't count chickens before they hatch, killing all trash mobs doesn't always mean the fight end, u need to wait for gardener to die. In addition, neglecting the civilians at that moment will pay u a painful price, since they can still be killed by the rolling stone, rolling across the column in front of Saria!

    • @minicheff15
      @minicheff15 Рік тому +3

      I don't have time for all of this. The map is way too dark to notice the planks.

    • @Khroniclas
      @Khroniclas Рік тому +2

      Giving all this golden advice on a handhold step-by-step gauranteed win trust farm video.

    • @adamtaurus7013
      @adamtaurus7013 Рік тому +2

      @@Khroniclas Should've posted this in a low rarity strat, also, my advice is for countering opponent mechs

    • @tempota7792
      @tempota7792 Рік тому +1

      ​@@Khroniclas AoE slows like Mostimas Talent or Suzuran S3 seem to slow the boss and change his Congregate Point locations, and the boss debuffs DO NOT stack and are used in sequence as opposed to what Kyo claimed, so this is not a guaranteed foolproof video.

    • @Khroniclas
      @Khroniclas Рік тому

      @@tempota7792 I get where you are coming from. If a rookie uses his trust farmers to make it easier, or Ines for a vanguard that may be needed if you lack potentials, they may shoot themselves in the foot with a slow. I actually used Mostima in my own first attempts and the stage seemed impossible, until I stopped using her favour of Eyja.
      Anyhow, having used Kyo's trustfarm I can gaurantee you that it is stable, Only M1 Saria and S7 Blaze btw. (Also not really his fault if you alter the strat so much if you already have the required operators.)
      Are you sure that it isn't in sequence? Pretty sure it always happened in the same order for me too. But yeah, even if it isn't, this video has been finetuned over a long time and definitely works as long as you don't struggle with DP at that tight plank placement. Matter of having some potentials or bringing 1 vanguard for 5 op clear, I guess Bagpipe or Vigna would work best since they don't mess with timings as much as a Myrtle, but Kyo did not specify for the rookies (I'm sure they're fine).

  • @xczv1237
    @xczv1237 Рік тому +53

    It astounds me that 4 years in they still haven't added a way to track enemy pathing on-stage. Most of the time its a line that shows up 0.5 seconds before the enemy shows up, or only for the boss on the stage's 'about' section. Can you imagine how easy this gimmick would be if you can just press on the civilians and _see_ where they'd go instead of hoping they'd go to the a certain hole before you've placed a plank on the wrong one? I had to redo the tutorial stage 8 damn times cause I they kept going in the wrong damn directions!

    • @samfriend3675
      @samfriend3675 Рік тому +1

      All you need to know is that they move when the boss uses his skill that summons them (read the boss' description). Just assume every time the boss waits that he's going to summon the civvies to him, and plank up the floor appropriately.
      I do agree, however, that its annoying as hell to actually do...

  • @LordTheCyril
    @LordTheCyril Рік тому +3

    Tyty. The civies this time around had me scratching my head and with it being this close to christmas there really is no time to spend on this puzzle.

  • @MrTubeStuck
    @MrTubeStuck Рік тому +2

    Thank you. The strat guide helped immensely

  • @FAR4793
    @FAR4793 Рік тому +6

    Classic immedietly wait step, love to see it

  • @xczv1237
    @xczv1237 Рік тому +10

    Pretty smart of them naming this stage HE-8 cause I _hate_ farming it.
    Seriously, whoever made a boss whose main gimmick is being unkillable and timegated a part of the farming stages needs to rethink their career in game design. At least Kriede's boss stage didn't come with any materials...

    • @abrahamwijaya6631
      @abrahamwijaya6631 Рік тому +5

      But kried also help us killing mobs too..
      Truly a good boss design

    • @tempota7792
      @tempota7792 Рік тому +4

      Kriede honestly was a Chad both in lore and battle. RIP my brother.
      But this Gardener loser isn't too bad either. Emperor's Bladder on EX took WAAAAAAAAAAY longer, and was actually lethal. Glad to have a simple puzzle-themed boss once in a while.

  • @Drakulakun
    @Drakulakun Рік тому +11

    I don't have thorns or blaze, and DP was tight. What I did was deploy a Flag Vanguard on the lower right corner (besides the blue box) and spam the skill. Mine was Mylrtle with S1M3. Then you deploy Sara like usual, and after that Kal'tsit. Then deploy Mon3tr and the plank (depending on your DP, you might do plank first). This will ensure the rats won't leak. After all that, you deploy your Centurion (I actually used Spalter E265 S2M3 here and it was fine) then lastly your Lord (mine was Lappland E280 S2M1). Since her dmg wasn't enough, I also deployed FeDex (ExAlter) E260 S3 to help dmg the enemies (I deployed on the right side of Lappland, but might be better below her). Also added Blue Poison E170 above Kal'tsit, facing up.
    This lvl is also a dps check. If you take too long, the NPCs will die. So it helps adding any dmg dealer to kill the mobs faster.

    • @Set_Weaver
      @Set_Weaver Рік тому +1

      Can we please agree to call her Spectral? I've spent inexcusable amount of time trying to figure out who this "Spalter" character is. Also who is FeDex?

    • @Drakulakun
      @Drakulakun Рік тому +2

      @@Set_Weaver You can call her whatever you want Buddy. Still will call her Spalter.
      Fedex = Executor Alter. Will edit my comment to clarify.

    • @tempota7792
      @tempota7792 Рік тому

      ​@@Set_WeaverSpectral is actually the best coincidental Alter name out of all. Thru no fault of our own, her 2 word name just naturally morphed tgt perfectly. How beautiful. Like Toaster for Texas Alt.

  • @Ryan-ht5dv
    @Ryan-ht5dv Рік тому +27

    Bring Myrtle / any vanguard - the planks on the left side around 9/26 are a little tight (was said in the video, but thought it'd be worth commenting)
    Thanks Kyo! : D

    • @jessicastjames6202
      @jessicastjames6202 Рік тому

      I have NO IDEA how tf Kyo got enough DP. I was literally missing FOUR DP at the point where the civs are about to fall in the pit so I couldn't put the wood down and they both just died. What the actual fuck lmao where the fuck did Kyo just GET four full extra DP from????

    • @ravenbird111
      @ravenbird111 Рік тому

      full pot units thats why @@jessicastjames6202

    • @blumstein3468
      @blumstein3468 Рік тому +2

      ​@@jessicastjames6202 he might've had higher potential ops and or killed some of the enemies faster, since some of the mobs outright take away or delay DP.

    • @winsonzhu4427
      @winsonzhu4427 Рік тому

      @@jessicastjames6202 3 of his ops have at least pot 1, so that's three. Also all of his ops are max level, and there's mobs that reduce dp generation or take away dp, which he may have killed faster (thereby reducing the lost dp)

    • @cristopher5837
      @cristopher5837 Рік тому

      You can cheat DP req by bringing Texas E2. I can replicate this strat perfectly with 0 pots

  • @meo1176
    @meo1176 Рік тому +4

    tysm for your guide, been great for semi-highend hehe

  • @mjkuhnke
    @mjkuhnke Рік тому +29

    I understood the calling civilians to his position.
    The debuffs were pretty much just a normal boss thing
    Changing the trap walls seemed like a normal mechanic
    The random creature spawns can be accounted for easily enough
    The thing that is killing me with pretty much all of these stages is not understanding what is making the floors fall out.
    I thought it was letting boulders roll on them, i thought it was certain enemy types doing it, i thought maybe they had an invisible internal timer.
    But then when there's just two enemies left and the two middle tiles of that block of 6 just fall away for no obvious reason... It's getting frustrating

    • @uriel-i1w
      @uriel-i1w Рік тому +1

      every x times a rock hits the wood, it falls (IF I UNDERSTOOD CORRECTLY)

    • @FilipeLeviSilva
      @FilipeLeviSilva Рік тому +23

      Look at the red line on the left of each of them. It indicates their hp.
      From what I've seen, it goes down everytime anything goes overthe tiles.
      Edit: the rocks seem to be the only thing that reduces the hp. Unless, like you alluded to, there's an enemy that also does that

    • @JohnLouiegaspar-g2i
      @JohnLouiegaspar-g2i Рік тому +3

      If the rocks don't fall in the hole and rolls on the tiles it damage's them and if it hit something it's aoe also damage the tiles

    • @tempota7792
      @tempota7792 Рік тому +4

      This event really shows what type of player someone is.
      There's a Red HP bar on the left of each plank sprite: rocks rolling over damages it, rock splash DMG damages it. I play on a tiny 5" screen on a 7 year old phone and I could see it. Come on now.

    • @uriel-i1w
      @uriel-i1w Рік тому +4

      @@tempota7792 i play on pc and never saw it until i saw some comments on a yt video xD good for you!

  • @coolhidan
    @coolhidan Рік тому +34

    Hi, i want something to share with you guys. The thing is, that I wanted to play something like Laterano/Sankta operators and it"s actually ruin xd. There is a Mostima who actually slowing down everyone including Boss, so he started to mark different areas and well. It´s not good under the cannonball. So don´t use her ;D
    Update: Ines have similar passive and can ruin your run too. So be carefull with her.

    • @abrahamwijaya6631
      @abrahamwijaya6631 Рік тому +1

      Main point: don't slow them

    • @Konpekikaminari
      @Konpekikaminari Рік тому +2

      I've seen other comments mentioning AoE slowers like Suzuran- Basically anything that slows without directly hitting _will_ slow Clément and f*ck up the stage timing

    • @abrahamwijaya6631
      @abrahamwijaya6631 Рік тому +1

      @@Konpekikaminari fun fact: the boulder with no Fak reason got slowed by mostima talent (I have tried it and I found two boulder hitting together sometime)🤣

    • @tempota7792
      @tempota7792 Рік тому +1

      ​@@abrahamwijaya6631that's actually hella cool. Shows that 1) the boulder is a physical entity, and 2) HG put thought into how a fking rock should behave. Bravo.

  • @maoffin7182
    @maoffin7182 Рік тому +5

    using an agent like cantabile on one of the left side enemies before putting saria helps a lot with dp

  • @モズ-e4i
    @モズ-e4i Рік тому +2

    Thanks to your video,I could clear this stage😭
    (I'm still studying English,so my English may be strange.)

  • @denden6316
    @denden6316 Рік тому +1

    The bgm goes so hard for such a mundane stage lol

  • @mintyichigo5153
    @mintyichigo5153 Рік тому

    I've been dreading this stage for a while XD + no brain cells to use
    thank you for the guide !
    I don't have Saria so I used Hoshi S2 M3 with a healer instead

  • @wolfmoon9862
    @wolfmoon9862 Рік тому +1

    Used E2 Thorns Lv 63 S3M3
    Saria E2 Lvl60 S1M1
    Replaced Blaze with Gavialter E2 Lv30 S2M1
    Replaced Kaltsit with Lumen E2 Lv60 S3 for healing and on the tile on top of him Ling E2 S3M3 S3M3 to replace Monster (just used 1 dragon, not the fused form, and I didn't activate her skill either so i'm sure it can be much lower investment, like probably I could have just put a guard or smth where Monster/dragon is placed and get away with it I think?)
    Skalter E2 Lv74 S2M3 in the bottom tile just in case for Ling's dragon and for emergency healing and survival of Saria in the last part
    Brought Myrtle for DP
    Thanks for the guide!

  • @tylerross3847
    @tylerross3847 8 годин тому +1

    Funny thing is the rats have enough sense to run AROUND holes but the civilians literally cannot be bothered to adjust their pathing. This is easily one of the most frustrating events I've ever played because of these imbeciles.

  • @lucasdobeco5760
    @lucasdobeco5760 Рік тому +1

    uff, I really hate defending civilians, but the event is easy, it's just this mission that is more complicated,nice guide

  • @tempota7792
    @tempota7792 Рік тому +2

    Dunno if its just my game, but the boss's debuffs dont stack. They just rotate in sequence. My 3 block Ops (like Saria or Mon3tr) never once went below 1-block, and even that wasn't permanent. As soon as another debuff was activated, those two went back to being 3-block.
    I think if the debuffs were actually permanent, I would have actually disliked this map.
    Edit: I actually went and set up the trust farm, cos I needed to farm 4000 tokens anyway 😑. Blaze was my very first shopOp, but after getting Mountain and then Thorns, I never had a reason to E2 her, so she ended up being too weak for this stage.
    What I did was move Thorns to Mon3tr's tile, facing left. Then I put Kal'tsit on the bottom brown box, facing up, with Mon3tr in place of Blaze. Saria didnt move. I then subbed in Horn as the 4th Op, 2 tiles right of Thorns, facing up. In reality, her help DPS wasn't even really needed up top; she was only used as animal control for when Thorns became 0-block. This ended up working out well. I might even be able to use 1 of the farmees as dog blockers to shave it down to a 3 Op farm instead.

  • @KristyTjong
    @KristyTjong Рік тому

    Thanks for the strat, Kyo! ❤ I'm too smolbrained too understand the mechanics

  • @azurephantom100
    @azurephantom100 Рік тому +2

    potential and/or having some mastery on her s1 on saria does matter that little bit of defense/healing matters. my saria died on the last enemy. her skill 1 is 7 m0 i have x module at 1 so she has 150 more hp so it might be a good idea to get the raising star module that boosts her defense by 35 in case like me you dont have her potential 4+ or raising her mastery i did pass the level by using another op ty for the guide as always kyo

    • @glocos
      @glocos Рік тому +3

      you just need s1m1 for it to work, the -1s for each ability charge helps a lot

  • @RAI_techx
    @RAI_techx Рік тому +268

    one of the worst mechanics in the game, too complicated and too annoying. i didn't understand what game is wanting from me until watching this. Kyo is saving us once again

    • @Raptchur
      @Raptchur Рік тому +27

      Agreed. We have enough thinking to do with what ops to use, where and when to place them, managing dp. I don't think there are many that want dumb mechanics like this. I understand they want to have a theme, but it isn't fun.

    • @zetaxenos8888
      @zetaxenos8888 Рік тому +64

      nah, I'd disagree, its quite refreshing mechanism, not usuall unga bunga, that can be solved with just brute force

    • @xcjdnsnagkskss56
      @xcjdnsnagkskss56 Рік тому +5

      Skill issue

    • @AndoaintheMartyr
      @AndoaintheMartyr Рік тому +18

      Nah, HG cooked the saving civilian gimmick to a whole new level...

    • @MuhammadRifkiHartanto
      @MuhammadRifkiHartanto Рік тому +7

      it is not horrible, only brain and skill issue...

  • @EnryuuKori
    @EnryuuKori Рік тому

    Thank you so much Kyo 😘

  • @aitorgarcia5578
    @aitorgarcia5578 Рік тому

    Alright this one guide worked. Now, time to just let the auto grind the stage and HE-7 and when this event ends, forget about it forever, never reading it. Such a horrible event, my god... Devs were drunk or high, I'm sure.

  • @pyrothium9667
    @pyrothium9667 Рік тому +2

    It’s a real shame I still don’t have Thorns.

  • @thelegacyofgaming2928
    @thelegacyofgaming2928 Рік тому +3

    Replaced Saria with Max Gummy and put ptilopsis to keep her alive around 23/26. She was very close to dying, but I spammed texalter and Yalter as much as possible with no pots to help her at the end.

  • @HungImpregnator
    @HungImpregnator 11 місяців тому

    I found Chongyue (S3M3) to be a cheaper alternative to blaze

  • @azizfikri3119
    @azizfikri3119 Рік тому +1

    thankyou kyo

  • @NABEdeNABE
    @NABEdeNABE Рік тому

    Even now, I cant understand why my citizens always died at HE-8

  • @mythicalskeleton1546
    @mythicalskeleton1546 Рік тому

    After how long of blaze being out im finally getting her to 90

  • @provence8917
    @provence8917 Рік тому +6

    Worst event mechanics in a long time.
    Thanks for saving the headache.

  • @RoboMuskVsLizardZuckerberg
    @RoboMuskVsLizardZuckerberg Рік тому +2

    I usually skip EX level. But this level discrimination towards ADHD.
    Or I just need to Git Gud

  • @Izwan67
    @Izwan67 Рік тому +1

    I just don't really understand where's the guys going and it makes me clueless but yeah.. thx for the guide i think i can see now..

    • @blackhammer5035
      @blackhammer5035 Рік тому +2

      Clement goes in a circle calling the dudes to follow him.

  • @minhsangle9210
    @minhsangle9210 Рік тому +1

    the real boss of this event is the civilian, they so anoying

  • @kero2422
    @kero2422 Рік тому +1

    Thx for the guide. That boss was really underwhelming in the action department.

  • @miggymigz9242
    @miggymigz9242 Рік тому

    Followed Kyo's guide but because I'm a stupid bitch and my Blaze isn't E2, I used Bagpipe+Myrtle first and had them take the first debuffs then I put Pallas with S3 behind Saria.

  • @consignado6
    @consignado6 Рік тому

    much thanks!

  • @Shinnouryu
    @Shinnouryu Рік тому

    This stage drove me mad because of the RNG.
    Clément movement and calls are also RNG which ruined my strats multiple times.
    Thought for auto farm, I guess the RNG seed will the same.

    • @tempota7792
      @tempota7792 Рік тому +2

      The only RNG that is still RNG on autofarms are the 6 boss-summoned enemies on the top or bottom. This vid takes care of all 6 of them.
      Also, don't use slowers AT ALL. That includes Mostimas, Suzuran, and even Ines. It slows the boss down so he plops his gathering points way earlier in his route. I don't know if you've read that already, just wanted to let you know so you could get a stable auto or farm.

  • @g-dojjo
    @g-dojjo Рік тому +3

    yes tower defence....

  • @waskithonugroho3955
    @waskithonugroho3955 Рік тому +1

    w8 that boulder can destroy the plank ? and you have limited use of the plank too? wtf with event mechanic lol

    • @tempota7792
      @tempota7792 Рік тому +3

      You had 7 stages and 3 tutorials to find out about the planks, and there are 10x repair planks on this stage.

  • @agungwijaya5092
    @agungwijaya5092 Рік тому

    Can we swap Thorn with Lappland? I don't have him yet

  • @Portato19
    @Portato19 Рік тому +1

    I'm more annoyed with the followers rather than the boss himself.

  • @Disappointed_Philosoraptor
    @Disappointed_Philosoraptor Рік тому +5

    Thank you so much for being my slvation in these desperate times of need.
    These civilians have got to be the worst mechanic they ever thought of. It was after doing map 6 exactly once that I decided I refuse to engage with this godawdul mechanic in any capacity.
    It wasn't frustration like back in the day trying to beat the Emperors blade boss stage back in the day like 50 times until conceding.
    No, this is so much worse to the point of beong incomparable. "Protect the NPC" has always been the shittiest gamemode in any game, but this easily takes the cake of any I'v ever played.
    Good god hypergryph, please never bring them back.

    • @tempota7792
      @tempota7792 Рік тому +1

      You could plank at the very last second and the civvies won't fall in the hole. The rocks won't kill the civvies during their traveling phase. It's at the VERY last stopping point when they'll be bombarded by the splash damage, and that's brain dead easy to take care of. The civvies are also explicitly not targeted by any enemies. There's literally no way for them to die on this map, nor on the other maps if you have any DP generators at all.
      What in hell are you ppl complaining about. This is the most clear cut and simple event in a hot minute.

    • @Disappointed_Philosoraptor
      @Disappointed_Philosoraptor Рік тому +2

      @@tempota7792 Ah yes, the classic "it was easy for me, therefore it is easy".
      Guess what, your experience and perspective arenot objective truth, but subjective perception.
      All I did was share my frustrations with the event.
      When I did map 8, they died from rocks while traveling not even halfway through the stage.
      But that's not even the point.
      The point is that this mechanic requires the player to be clairvoyant, meaning that actions you will only kow to be wrong in retrospective easily lead to inevitable demise minutes later, because the civilians here cannot recover hp and continuously lose a certain amount of HP throughout the stage. A seemingly innocent rock hit in minute one can and does lose HP at the very end. I heavily dislike this kind of gamemechanic design philosophy.
      You like it? You had no issues? great. Good for you, truly.
      You're free to enjoy shepherding braindead suicidal AI. I cannot stand it as a gameplay mechanic.

    • @blackhammer5035
      @blackhammer5035 Рік тому +4

      Yeah, the main issue with this mechanic isn’t being hard, it’s:
      1) spam DP generation, as if deploying Myrtle is somehow novel. Heck, she’s even in the tutorial.
      2) Civilian pathing being very unclear, so you basically have to replay missions just to know where they go. Like here, their first movement isn’t in a straight line to Clement, but a different path over a different hole. Block the shortest path and you lose.

    • @user-GG98
      @user-GG98 Рік тому +1

      Skill issues
      I’m not saying that cuz it was easy for me, I still haven’t gotten 3 stars on this stage but to vent and get frustrated this much.. I think you need to have a chill pill mate

    • @Disappointed_Philosoraptor
      @Disappointed_Philosoraptor Рік тому

      @@user-GG98 nah I am good

  • @snowrexilium
    @snowrexilium Рік тому +4

    this event mechanics is the worst. not enjoyable at all. anyway, thanks for the video kyo!

  • @soninh4357
    @soninh4357 Рік тому +5

    Who can you replace blaze with?

    • @Al3xandr35
      @Al3xandr35 Рік тому +2

      NTR S1 ?

    • @LarKLast
      @LarKLast Рік тому +7

      I think anyone that does AOE damage and can be healed by Saria. To be honest I am pretty sure that it does not need to be AOE, you will just need to time the skills. As Kyo said, just add more OPs if you need. It does not need to be exactly those that he used.

    • @thelegacyofgaming2928
      @thelegacyofgaming2928 Рік тому +2

      Gavialter?

    • @legendary7601
      @legendary7601 Рік тому

      Unfortunately even specter can't replace blaze. She just dies too quickly without enough def

    • @PirinDA_PS
      @PirinDA_PS Рік тому

      I cleared this stage with Gavial Alter lv.60 S3M2. She almost barely made it(with Saria and Ptilopsis), but at least she got the job done on the upper lane.

  • @Blueberry-wn5fc
    @Blueberry-wn5fc Рік тому

    WHY DO MY CIVILIANS FUCKING DIEEEEEE

  • @Daimooo
    @Daimooo Рік тому

    Nice

  • @jhemarnueva5666
    @jhemarnueva5666 Рік тому +1

    Is it a bug? The boss summons the civilian in Blaze's position instead in all my attempts

    • @coolhidan
      @coolhidan Рік тому +7

      Are you using Mostima ? She is slowing everything including boss.

    • @jhemarnueva5666
      @jhemarnueva5666 Рік тому

      ​@@coolhidanOh. I did brought Ines. Brb gotta retry

    • @jhemarnueva5666
      @jhemarnueva5666 Рік тому +3

      ​@@coolhidan thanks man. It was Ines' fault

    • @coolhidan
      @coolhidan Рік тому

      @@jhemarnueva5666 Nice ! Happy to help. ^^

    • @gustianwiradilaga3501
      @gustianwiradilaga3501 Рік тому

      ​@@jhemarnueva5666this is what i don't get. I brought her too. Why is her slowing affect our run?

  • @censoredpanda4031
    @censoredpanda4031 Рік тому

    Which op can i use to replace thorns? Can i use SA skill 2?

    • @azurephantom100
      @azurephantom100 Рік тому +3

      you can test it with practice

    • @Khroniclas
      @Khroniclas Рік тому +2

      You could try Gladiia S1 or S2. Not sure if it works though.

    • @censoredpanda4031
      @censoredpanda4031 Рік тому

      @@Khroniclas sadly I don’t have gladia yet cuz I’m just a few months into the game (roughly around 6-8 months) but thanks for the advice

    • @censoredpanda4031
      @censoredpanda4031 Рік тому

      @@azurephantom100 I tried but need more dps to kill the leaked enemies

    • @shihabchowdhury4994
      @shihabchowdhury4994 Рік тому

      ​@@censoredpanda4031 you can get her now since Under Tides record restoration is here

  • @remucafe9138
    @remucafe9138 Рік тому

    Merci !

  • @JamesP7
    @JamesP7 Рік тому

    This stage was so enjoyable. All I did for the other stages was plop Mountain and/or Blaze in front of the red boxes for all the other stages and YatoAlter any summoned enemies. This one actually used my brain and was a very calm mechanic to deal with.

  • @kanori0601
    @kanori0601 Рік тому

    hi....its me....again owo my bwain didnt function pretty well lately

  • @SilveryBlue1010
    @SilveryBlue1010 Рік тому

    Stupid civilian, we have to play Doc the builder too because of them 😂

  • @paffforever
    @paffforever 8 місяців тому

    沒潛能會寄

  • @salakdi
    @salakdi Рік тому

    Man, after POO we get this kinda event mechanic? I just don't understand why not make the stage that kinda bruteforeable if you had a good team. Cuz this one is terrible even after i read the whole mechanic i still had a hard time to simplify the trust farm by myself cuz the stupid boulder need someone to block every head coner and it make it hard to do 2-3 ops by forcing you to bring more guy.

  • @narius_jaden215
    @narius_jaden215 Рік тому +1

    Fuuuuuuuuuuuuck this mission.

  • @sozetsukokai9327
    @sozetsukokai9327 Рік тому

    You know that shit's fucked when the easy trust farm uses 4 6⭐ operators

  • @Kiriemy
    @Kiriemy Рік тому

    Omg god this is hill