Godot 3.1 - How to make custom objects

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  • Опубліковано 15 жов 2024
  • How to make custom classes/objects in Godot 3.1

КОМЕНТАРІ • 9

  • @omaryahia
    @omaryahia 9 місяців тому

    thanks ! I have been looking for quick instructions and finally found your video

  • @jackragnarok8141
    @jackragnarok8141 4 роки тому +2

    Great video. Straight to the point. More please.

  • @vickylance
    @vickylance 4 роки тому +1

    Awesome I never knew something like this would be possible.

  • @chikkenvoicesinmyhed
    @chikkenvoicesinmyhed 2 роки тому

    thanks. gonna nerd today and use this

  • @spkingR
    @spkingR 5 років тому +11

    Nice tutorial. I have a test with your code, and I found that the custom class can inherit Node2d with initialized arguments, I think you cannot do that in the video because you do not save the script.

  • @chris_gamedev
    @chris_gamedev 5 років тому

    Love your tutorials!

  • @jardsajona2211
    @jardsajona2211 3 роки тому +2

    Gaday gaday lol

  • @easyU2B
    @easyU2B 5 років тому +3

    Maybe it was complaining because you did not save Clock.gd?

  • @Drillur
    @Drillur 5 років тому +3

    >First 1 second of the video
    THAT'S NOT HOW YOU PRONOUNCE GODOT