Dynamic Shadows : All, Shadow quality low is what I use as optimized. Only Sun shadows won't give the biggest advantage CS2 has (seeing enemy shadow before the enemy). Before the dynamic shadows option was implemented the I used High, as lower setting cut off dynamic shadows from distance. Ofc higher shadow quality makes the Dynamic Shadows crisper and maybe a tad bit easier to spot so go for it if you have GPU power. MSAA helps spotting enemies for example thru catwalks (Vertigo B, so much easier to spot CT as T with MSAA. But yes it is kinda heavy but it doesn't really render game with bigger resolution, that would be SSAA. MSAA takes samples of that pixel (2x = 2 samples, 4x = 4 samples etc) and uses them as information to smooth out the jaggies. I have this mental image about it that you have a box (pixel) and MSAA x4 takes sample from every corner xD there are nice videos about it :)
Bilinear texture filtering gives you competitive disadvantage. Many translucent surfaces are much more transparent at higher settings. For example, on B on Vertigo when looking down through the ledges towards stairs. You will maybe lose 10fps if you go 16x but 8x or even 4x is WAAYY better than bi or trilinear.
real reason of 4:3 resolution is lower fov and that gets you the feeling and "wider" models. so there is a good way to do so while maintaining good image quality via stretching resolution but adding number of pixels to Y instead of decreasing number of X pixels. (1920 x 1080+ instead of 1920- x 1080) changed to 1920x1440 from 1440x1080 and clarity improved 99 times
Sir, fyi u gotta keep Y pixels same and decrease X pixels, if u are on a 1920x1080 monitor and set the rez to 1920x1440 u are supersampling which is a dumb thing for optimization.. BUT if you are on a 2560x1440 monitor, 1920x1440 would be perfect. I personally play 16:10 stretched on a 16:9 2K monitor and my rez for that is 2304x1440. This vid is about latency and fps not about quality ;)
@@p0is0n10yes you are right, if u are on a low end and can't afford 25% more pixels but a lot better clarity then you don't need to use it. me myself and all "pro" gamers shouldn't have this problem
In fact, if I run MSAA 4x with medium settings, my GPU usage is only around 50% on average. Which despite giving higher average FPS, also gives worse 1% lows. And the 1% lows is what matters the most in terms of smoothness and refreshrate compliance. If I run MSAA 8x with Medium settings, my GPU usage is on average around 86%. This gives slighty lower average FPS, but higher 1% lows s.t. I can stay more reliable above my monitor refreshrate. Results MSAA 4x vs MSAA 8x on my system i9-13900K + RTX 4080 with Windows 11 optimized + E-Cores Off and DDR5 RAM optimised subtimings. Dust 2 Benchmark Map. MSAA 4x + Medium presets GPU usage: min = 28% | avg = 46% | max = 62% - Avg FPS = 626 - 1% low FPS = 202 - 0.1 low FPS = 136 MSAA 8x + Medium presets - GPU usage: min = 66% | avg = 86% | max = 97% - Avg FPS = 568 - 1% low FPS = 224 - 0.1 low FPS = 158 Thus, on RTX 4080 I achieve a better GPU usage with MSAA 8x, which leads to lower GPU Busy Deviation and better Frametime consistency compared to MSAA 4x. You really want a GPU usage that isn't too low but also not 100%. So around 80-90% on average is fine, while never reaching 100% at max. It is all about minimising that GPU Busy Deviation. You can use CapeframeX to get this metric in a benchmark. Also, a good GPU usage will reduce the strain on your CPU usage, which is very good in a CPU bound game like CS2. Since it will give you more headroom + better fps lows. In conclusion, you should depending on your GPU model, find the graphics settings that give you appropriately high GPU usage and higher 0.1% & 1% lows. With a RTX 4080 that is MSAA 8x. However, with a RTX 4060 that might be MSAA 4x. It really does depend. The video is factually oversimplified and partly wrong.
@antonchernyavsky 1920x1080, but this doesn't matter, the logic holds true even on 1280x960, because graphics settings are WAY WAY more influential than resolution on a RTX 4080
@n33t85 Either MSAA 8x + Low to Medium, or MSAA 4x with all on High. You don't want to put MSAA 8x all on high, because the 9800x3D is a far better CPU than my i9-13900K, so that you can push it more with slightly lower graphics settings. Cause if you use MSAA 8x + All on High you will only utilise your GPU.
I stg nvidia reflex causes a lot of my shots to become ghost bullets in every game I've tried it in, not just CS. For CS though, I've found the best option to be not only disabling it but also using both -noreflex and -noantilag as launch options. I wish I could remember why so I could leave an explanation for everyone but idr :/ Something about reflex adding some sort of tag to each frame or something along those lines?
Nice vid, good explanations. Curious about HDR setting, have you've done any tests on it? I have OLED monitor, so I'm using it and it seems there is no significant performance hit, but would be nice to hear from you if there is some data to confirm it. Also rate 1000000 - it's ~ 8Mbps - does it even matter? Online games like CS use only few KB of bandwidth in client-server communication
in theory HDR setting should give you a wider color range, in practice i didnt notice any difference, but i have a TN panel, maybe with OLEDs the situation is different. And about rate what you`re describing might be true but you never know because the amount of data transfered isn`t constant, so it`s hard to tell but wouldn`t hurt to max it out anyway
Two things. I thought you needed 4x msaa to see through the catwalk grates on vert b site? Is that not true anymore? Also, does the rate command work? I thought that was taken out.
@@astrobackwards yeah i noticed too from testing, also what can i do if im cpu bottlenecked? i have ryzen 5 5600g and i reach avg 200 but it feels bad..:
Whenever I play on 4:3 I have microstutters/jitter/tearing when moving the mouse around. It's just not smooth. 5800X3D, RTX 4070ti Super etc. Almost high end PC. Can you identify the issue? I would pay whatever you ask just to have a smooth gameplay.
I know you said to use the max rate available but given that the packet loss is insane when its not limited (3mbps for me) after the armory update, would you still suggest using max rate?
Great video men. u know some fix for stuttering ?? my games seems to stutter everytime someones joins or at the end of the round when the last alive dies.
@@astrobackwards it does, but the benefit from additional smoothness can be greater than cons of additional input lag (better time to kill), based on system and monitor
Can you explain why you put Texture Filtering Mode to bilinear and not X16 since I thing It has no impact on the performance? and thank you for the great video
That's just a display bug because there isn't an ingame menu option for it. If you type status in console while in any online server it should show every player's rate including your own.
Is it not a bad thing that when you switch to rate 1,000,000 from 786432 it changes the bandwidth to extremely restricted? I run mine on 786432 because it allows me to keep bandwidth on unrestricted without changing.
hey im curious if you think my b550m gigabyte motherboard can keep up with my 5800x3d amd cpu and my 7800xt graphics card or do you think im getting bottlenecked by my motherboard
@@astrobackwards yeah, well. thats just configuring in todays standards :D i wouldnt really consider this as OC (even thou it technically is) it way more interesting seeing latency improvements by deactivating HT and such.
Can you explain how to do full screen windowed on stretched resolution? For me it either goes in full screen windowed with 1920x1080, or 4:3 1280x1024, but then it switches to windowed. Which ruins my fps..
Hello, I have huge problems with my input lag, it especially feels on faceit. I have a RYZEN 9 5950 x (16 cores, 32 threads) and a RTX 3060 gpu bounded with 32 gb of ram and 1 tb SSD m2. I tried to put everything on low and i got almost there to lose input lags but on maps like inferno or ancient my input lag really kills my gameplay cuz sometimes i miss easy shots because of it. I don't consider my pc weak at that level to feel such input lags so do u think that I really lack some optimisations? I tried every single tutorial on youtube, everything and still experiencing a lot of problems with it.
@@maxzett It's really an input lag, i also have huge fps variations from 220-500 and it seems once it lowers than 300 fps that i have those annoying input lags. U think that i should upgrade my GPU?
with nvidea u can see average system latency , whats the latency ppl have with an optimised settings + good pc? mine is around 12-15 ms , but I have a shit gpu. Im gonna upgrade soon , would be nice to have a reference point.
I disagree with the power plan. It should always be set to "Normal." It doesn't positively affect performance in any way, and it may unnecessarily increase energy consumption and temperature.
@@geekBengal @geekBengal I sadly don't have that exact same rig anymore so i couldn't do any good testing on it to verify but I am using the same aio and it still runs like a dream, ~47 degrees at idle and around 80 under load. I will say that I did notice my old rig very quickly stopped overheating when I changed power plan from high performance to normal... more specifically I seemed to notice an improvement when decreasing minumum processor state off of 100% to something lower. I will admit the experience is very much a one off thing I noticed and I don't have any good explanation why this setting caused such an immediate improvement but that was what I experienced. It could very well have been an unrelated bug or issue at the time (~2021 when I was having that issue) 5900x cpu and nzxt z73 was what I was using
Very curious that the xl2546K has a worse scaler than the xl2546 (at 4 minutes into the video). I've been playing CS for over a decade and never knew the difference between GPU and display scaling. I didn't even know my 2546 had a scaler. Great video mate.
Even with high end pc they come with so many apps and optimisation who will drain your gpu when we talk about FPS games… and will ruin your game. windows should be very light and clean from unnecessary apps . Now i do not know but i used to use Linux back in the days, and was brilliant x
nvidia reflex reduces latency to the minimum no matter what settings you have, your latency is low on max settings 2k resolution average is 5.0 msec on low settings 1400x1080 average 4msec... Input lag input latency mouse keyboard to system Higher CPU FPS and GPU FPS helps to reduce latency now is monitor if it reduces input lag.. Example some monitors dyac on example is 3.1msec input lag, Oled monitor input lag is 0.1msec. Mouse latency click is 1msec at 8000hz Keyboard input latency is from 4msec to 15msec depends how much key u press in same time. So average pc latency to game is around 6 to 20msec, New oled 480hz asus one at full hd reduces input latency for 9msec vs 540hz TN panel.. Example TN 540hz is 19msec all together latency, while oled 11msec 480hz Normal if u have fastest gpu and cpu on the planet..
Hello, im interested what should i chose for Preforme scaling on for my monitor and how to check it? I'm playing on Asus rog strix xn259qn 380hz (i5 12600k, rtx 3080 ti, 32gb ddr4 )... should I use GPU or Display scaling. Ty in advance
i choose display scaling on my xl2546 , the game becomes blackbars on 1280x960, i have fullscreen selected in Nvidia but chose display over gpu as you said the xl2546 is better with display scaling rather than gpu, how do i fix this?
Oh yeah rate still totally work just like interpolation and other stuff during beta...just another myth. Also he can propably run game in 1440p, very high with 400fps so what kind of help he needed from you 💀 At least you didn't told anyone to download regedit file
@@andrewcavese1387 Yeah but 1. Monesy plays on 4:3 so he will have much more fps and 2. those tweaks are basic knowledge...i would say that basic knowledge is more than this video even
I had Windows Update, then I restarted the PC, then I immediately had a blue screen, then I completely reinstalled the PC, then everything worked, I played Hunters and during the match I got a blue screen, exactly the same😂😂😂😂 I just thought because it happened to me from the cheese
tried turning on max performance in nvidia control panel, idle desktop gpu usage went from 10W to 35W compared to default (4070s gpu), ingame clockspeeds/stability didnt change
If at all, this setting is meant to be applied on a per-application basis, not in the general section, so in this case, specifically for CS2.exe. No point in having normal desktop stuff outside of gaming run on max power settings.
why i need put maximum performance in global settings, like if user sometimes just scroll browser. maybe i need to put in on max perf. in programm settings for cs2 or other else game?
After Armory Update, Global Shadow Quality can be set to Low and there won´t be a competitive disadvantage (the shadows will render at the same distance as if it were on High). Dynamic Shadows on All is very important in some maps and comes at negligible performance cost. Ambient Occlusion also doesn´t give an advantage anymore. There are a lot of outdated videos on those subjects.
Ik about the global shadow quality that on low it has same distance as on high, but I didn't know about the ambient occlusion. When that got changed? So I can set that to low aswell?
@@TheFI3RY You can. Ambient Oclusion will only render additional shadows IF you could see the enemy model already, making it redundant. It got patched about a year ago and Adren's video is outdated.
@cdrcs7225 damn, a year ago?! Jesus... I follow esports news and read some reddit posts so I mostly know what's happening in cs and I see all kinds of new bugs and stuff, but I didn't see a single youtube video or reddit post mentioning ambient occlusion except the adren's video. Thanks for telling that. I appreciate it.
The rate is just a cap and as long as you're not hitting it (which in a regular 5v5 match you're not even close to) there's literally no difference between 786432 and 1000000 it's pretty much equivalent to having fps_max 800 vs 1000.
most of cs input lag content out there base their claims on subjective feelings and since u apparently optimizing pc's as a job would be better to actually provide tests with measured differences of nvidia ldat or high fps camera rather than just "pros say its better" especially in gpu vs monitor scaling question, as for reflex there are plenty of tests (gamer nexus, optimum tech) and non of them say against using it as oppositely its a free button with no side effects but latency reduction even though in cpu bound games improvement is within statistical error of 0.5ms rarely 1ms, unless users of weaker gpus enables it to free up render queue in heavy loads (3kliksphilip video). but again, would nice to see actual measurement testings instead of "dont recommend because dozens of pro player claim it feels weird"
@@andryuxa9 when cs2 was released reflex was bugged and that’s when the “pros find if weird” stuff came from. However nvidia made a driver update ages ago and as far as I know reflex has worked perfectky for cs2 ever since. If there is a tiny chance that gpu would reach max usage in any gameplat scneario, then having reflex enabled is purely beneficial.
Discord: discord.gg/5KFF4HB2jB
X(Twitter): @Astrobackwards
very informative about the different , option , also have this feeling about Reflex spray feel different and delayed hard to control, thanks man
uw
Dynamic Shadows : All, Shadow quality low is what I use as optimized. Only Sun shadows won't give the biggest advantage CS2 has (seeing enemy shadow before the enemy). Before the dynamic shadows option was implemented the I used High, as lower setting cut off dynamic shadows from distance. Ofc higher shadow quality makes the Dynamic Shadows crisper and maybe a tad bit easier to spot so go for it if you have GPU power.
MSAA helps spotting enemies for example thru catwalks (Vertigo B, so much easier to spot CT as T with MSAA. But yes it is kinda heavy but it doesn't really render game with bigger resolution, that would be SSAA. MSAA takes samples of that pixel (2x = 2 samples, 4x = 4 samples etc) and uses them as information to smooth out the jaggies. I have this mental image about it that you have a box (pixel) and MSAA x4 takes sample from every corner xD there are nice videos about it :)
yea this "specialist" in fps calling out other ytubers is not very specialized.
Great video what do I choose on XL2586X scaling on display or gpu?
Thank you!
do you need to put the rate command in launch options too or just once ingame?
that thumbnail is art
Bilinear texture filtering gives you competitive disadvantage. Many translucent surfaces are much more transparent at higher settings. For example, on B on Vertigo when looking down through the ledges towards stairs. You will maybe lose 10fps if you go 16x but 8x or even 4x is WAAYY better than bi or trilinear.
can u do amd adrenalin settings video
Great video, thanks
It was a nice video thank you
thank you for watching😊
Great vid!
Please do a guide for AMD Settings.
What about Asus VG248QE?
Display or GPU?
Where do I set this up in AMD Settings?
will see about AMD guide, for asus most of the time display is better you should look for this option in driver settings
real reason of 4:3 resolution is lower fov and that gets you the feeling and "wider" models. so there is a good way to do so while maintaining good image quality via stretching resolution but adding number of pixels to Y instead of decreasing number of X pixels. (1920 x 1080+ instead of 1920- x 1080)
changed to 1920x1440 from 1440x1080 and clarity improved 99 times
Ok lol is your monitor 2k?
@@yanj2961 full hd, same applies to 2k, 4:3 equivalent fov to 1440x1920 is 2560x1920
Sir, fyi u gotta keep Y pixels same and decrease X pixels, if u are on a 1920x1080 monitor and set the rez to 1920x1440 u are supersampling which is a dumb thing for optimization..
BUT if you are on a 2560x1440 monitor, 1920x1440 would be perfect. I personally play 16:10 stretched on a 16:9 2K monitor and my rez for that is 2304x1440. This vid is about latency and fps not about quality ;)
@@p0is0n10yes you are right, if u are on a low end and can't afford 25% more pixels but a lot better clarity then you don't need to use it. me myself and all "pro" gamers shouldn't have this problem
Nice video mate, can you do PUBG Optimizations, ty^^
Thank you great video, getting a new pc next week so can’t wait for the windows optimisation guide, will that be soon?
In fact, if I run MSAA 4x with medium settings, my GPU usage is only around 50% on average. Which despite giving higher average FPS, also gives worse 1% lows. And the 1% lows is what matters the most in terms of smoothness and refreshrate compliance.
If I run MSAA 8x with Medium settings, my GPU usage is on average around 86%. This gives slighty lower average FPS, but higher 1% lows s.t. I can stay more reliable above my monitor refreshrate.
Results MSAA 4x vs MSAA 8x on my system i9-13900K + RTX 4080 with Windows 11 optimized + E-Cores Off and DDR5 RAM optimised subtimings.
Dust 2 Benchmark Map.
MSAA 4x + Medium presets
GPU usage: min = 28% | avg = 46% | max = 62%
- Avg FPS = 626
- 1% low FPS = 202
- 0.1 low FPS = 136
MSAA 8x + Medium presets
- GPU usage: min = 66% | avg = 86% | max = 97%
- Avg FPS = 568
- 1% low FPS = 224
- 0.1 low FPS = 158
Thus, on RTX 4080 I achieve a better GPU usage with MSAA 8x, which leads to lower GPU Busy Deviation and better Frametime consistency compared to MSAA 4x.
You really want a GPU usage that isn't too low but also not 100%. So around 80-90% on average is fine, while never reaching 100% at max. It is all about minimising that GPU Busy Deviation. You can use CapeframeX to get this metric in a benchmark.
Also, a good GPU usage will reduce the strain on your CPU usage, which is very good in a CPU bound game like CS2. Since it will give you more headroom + better fps lows.
In conclusion, you should depending on your GPU model, find the graphics settings that give you appropriately high GPU usage and higher 0.1% & 1% lows. With a RTX 4080 that is MSAA 8x. However, with a RTX 4060 that might be MSAA 4x. It really does depend. The video is factually oversimplified and partly wrong.
What res u use?
@antonchernyavsky 1920x1080, but this doesn't matter, the logic holds true even on 1280x960, because graphics settings are WAY WAY more influential than resolution on a RTX 4080
@@Augenhoseso I have rtx 4080 super and amd 7 9800x3d u think I should stick with MSAA 8x?
@n33t85 Either MSAA 8x + Low to Medium, or MSAA 4x with all on High. You don't want to put MSAA 8x all on high, because the 9800x3D is a far better CPU than my i9-13900K, so that you can push it more with slightly lower graphics settings. Cause if you use MSAA 8x + All on High you will only utilise your GPU.
I stg nvidia reflex causes a lot of my shots to become ghost bullets in every game I've tried it in, not just CS. For CS though, I've found the best option to be not only disabling it but also using both -noreflex and -noantilag as launch options. I wish I could remember why so I could leave an explanation for everyone but idr :/ Something about reflex adding some sort of tag to each frame or something along those lines?
Placebo
Nice vid, good explanations.
Curious about HDR setting, have you've done any tests on it?
I have OLED monitor, so I'm using it and it seems there is no significant performance hit, but would be nice to hear from you if there is some data to confirm it.
Also rate 1000000 - it's ~ 8Mbps - does it even matter? Online games like CS use only few KB of bandwidth in client-server communication
I guess even developers dont know...
in theory HDR setting should give you a wider color range, in practice i didnt notice any difference, but i have a TN panel, maybe with OLEDs the situation is different. And about rate what you`re describing might be true but you never know because the amount of data transfered isn`t constant, so it`s hard to tell but wouldn`t hurt to max it out anyway
Two things. I thought you needed 4x msaa to see through the catwalk grates on vert b site? Is that not true anymore? Also, does the rate command work? I thought that was taken out.
For me, CMAA works on 1080p at least
2x is enough to see
do u recommend amd antilag enabled?
AMD Antilag works even worse than NVIDIA Reflex, so i recommend disabling it
@@astrobackwards yeah i noticed too from testing, also what can i do if im cpu bottlenecked? i have ryzen 5 5600g and i reach avg 200 but it feels bad..:
hello, nice vid, can i ask, i have rx 7800 xt graphics, do you have any recommendation for amd graphic users? :)
Would like to know aswell :)
Whenever I play on 4:3 I have microstutters/jitter/tearing when moving the mouse around. It's just not smooth. 5800X3D, RTX 4070ti Super etc. Almost high end PC. Can you identify the issue? I would pay whatever you ask just to have a smooth gameplay.
Астро, а будет ли обновлённое видео всё тоже про настройку кс для рус аудитории?
So, if i disable Nvidia Low Latency, do i need to enable Low Latency mode in Nvidia Control Panel? Or the idea is to play with both disabled?
I think both disabled.
you should disable both
I know you said to use the max rate available but given that the packet loss is insane when its not limited (3mbps for me) after the armory update, would you still suggest using max rate?
please do a amd guide
Why did you turn V-Sync off and did not talk about the NVIDIA G-Sync settings in the NVIDIA control panel?
Because you default turn them off if you are playing anything competive online.
what do you think about capping fps
Great video men. u know some fix for stuttering ?? my games seems to stutter everytime someones joins or at the end of the round when the last alive dies.
Override the scaling mode set by games and programs checked or not ? :)
yes u need to check it
full screen optimizations aka FSO disabled (box ticked) or enabled (for cs2)?
i will make a separate video about it, stay tuned
@ okay nice
fso on good. windows 11 23h2.
@@astrobackwards talk about HAGS too
i get less fps with it ticked, but u should test it in most cases u should leave it unticked
thank you for the video.
what do you think about g-sync for cs2?
G sync adds input lag, turn it off for cs2
@@astrobackwards free-sync too ?
@@astrobackwards for freesync either ?
@@astrobackwards it does, but the benefit from additional smoothness can be greater than cons of additional input lag (better time to kill), based on system and monitor
@@astrobackwards gsync adds less than 1 ms (zero) of input lag if configured properly. G-SYNC 101 | Blur Busters check it out.
What scalling i should use for 1080x1080? With this monitor 27" AOC C27G2ZE/BK Gaming
And what about boost player contrast? On or off?
off
NVidia reflex on or off ? i have 4070s full low
Same question
off
@@m4rvelousboy thanks
Wassup Khorviee
Should full screen optimization be enabled or disabled?
would you recommend display or gpu for a xl2546X?
not enough data on it sadly, u should test both options yourself and see what feels better
how about AMD Anti-Lag 2.0? enable or disable?
Can you explain why you put Texture Filtering Mode to bilinear and not X16 since I thing It has no impact on the performance? and thank you for the great video
hi what to choose on xl2566x+ scaling on display or gpu?
When for AMD? :d
for alienware aw2523hf 360hz: display or gpu scaling? also, i set rate 1000000 and in game settings it shows extremely restricted
That's just a display bug because there isn't an ingame menu option for it. If you type status in console while in any online server it should show every player's rate including your own.
Yeah it's a bug turn this into unlimited don't worry about that
@@KAiiZERTOP IIRC changing it to unlimited will reset your rate to 786432. Leave it as is.
i got the xl25040k recommend the display aswell? i just saw the xl2540 but without K :>
you should select GPU
Thoughts on g-sync with utltra low latency, vysync in control panel and low latency mode on ultra ?
Hey man, do you maybe know about the problem where cs2 is auto minimizing by itself? Would you know a fix for that? That would be awesome.
VG279QM display scaling or gpu?
display
Лол, наконец-то честный видос
Оказывается ради нормального фпса нужен нормальный комп
Is it not a bad thing that when you switch to rate 1,000,000 from 786432 it changes the bandwidth to extremely restricted? I run mine on 786432 because it allows me to keep bandwidth on unrestricted without changing.
the 7950x3d definitely a trickier CPU to setup because of the core parking.
Why ? I'm using core parking software both box check on 100% with proceslasso everything good
Hello, can you please give advice about model X monitors from benq for example xl2546X. Display or gpu? Thanks in advice
i play gpu for months and changed it last week to display. All i can say display feels much better. (XL2546X)
not enough data on it sadly, u should test both options yourself and see what feels better
Hey. Should i use display or gpu scale with asus rog strix xg259qns Monitor :)
xl2566x+
display or gpu?
not enough data on it sadly, u should test both options yourself and see what feels better
hey im curious if you think my b550m gigabyte motherboard can keep up with my 5800x3d amd cpu and my 7800xt graphics card or do you think im getting bottlenecked by my motherboard
i have asus rog strix b550 and it works prefect with my 5800x3d
do you really overclock modern systems?
honestly makes not so much sense in the current development, or does it?
it depends on the configuration, in most cases RAM OC helps a lot
@@astrobackwards yeah, well. thats just configuring in todays standards :D i wouldnt really consider this as OC (even thou it technically is)
it way more interesting seeing latency improvements by deactivating HT and such.
Thanks! What about gsync? On or Off ? :)
Off for cs2
G sync adds input lag, turn it off for cs2
@@astrobackwards Okey! Thanks 👍
when you play on 4:3 stretched the game moves faster and the game was designed on 4:3 so when u play native the game is slower than intended
CSGO -> CS2 was not designed on 4:3 lol. You're refering to facts that date back to 1.6
whats the name of the background beat? that's fire for warmup xD
Samsung Odyssey G4 240hz + RX6900XT = GPU Scaling or Display? tia
Can you explain how to do full screen windowed on stretched resolution? For me it either goes in full screen windowed with 1920x1080, or 4:3 1280x1024, but then it switches to windowed. Which ruins my fps..
Hello, I have huge problems with my input lag, it especially feels on faceit. I have a RYZEN 9 5950 x (16 cores, 32 threads) and a RTX 3060 gpu bounded with 32 gb of ram and 1 tb SSD m2. I tried to put everything on low and i got almost there to lose input lags but on maps like inferno or ancient my input lag really kills my gameplay cuz sometimes i miss easy shots because of it. I don't consider my pc weak at that level to feel such input lags so do u think that I really lack some optimisations? I tried every single tutorial on youtube, everything and still experiencing a lot of problems with it.
Id say your gpu is too weak.
Is it input lag or actually low fps?
@@maxzett It's really an input lag, i also have huge fps variations from 220-500 and it seems once it lowers than 300 fps that i have those annoying input lags. U think that i should upgrade my GPU?
but when u go "rate 1000000" then u max acceptable game traffic bandwidth goes to extremely restricted
Samsung Odyssey G4 gpu or display?
with nvidea u can see average system latency , whats the latency ppl have with an optimised settings + good pc?
mine is around 12-15 ms , but I have a shit gpu. Im gonna upgrade soon , would be nice to have a reference point.
r7 5700x rtx 4070 6-10ms
@ ok , ty
I disagree with the power plan. It should always be set to "Normal." It doesn't positively affect performance in any way, and it may unnecessarily increase energy consumption and temperature.
Agree i back to normal mode better so much
my cpu temps stopped reaching 90 degrees / crashing when I finally turned this back to "normal"
@@1LeoLeonardo1 I'm glad I could help. People often recommend changing this option even though they don’t fully understand how it works.
@@1LeoLeonardo1 it means you have a terrible cooling at the first place. You should look at it first.
@@geekBengal @geekBengal I sadly don't have that exact same rig anymore so i couldn't do any good testing on it to verify but I am using the same aio and it still runs like a dream, ~47 degrees at idle and around 80 under load. I will say that I did notice my old rig very quickly stopped overheating when I changed power plan from high performance to normal... more specifically I seemed to notice an improvement when decreasing minumum processor state off of 100% to something lower.
I will admit the experience is very much a one off thing I noticed and I don't have any good explanation why this setting caused such an immediate improvement but that was what I experienced.
It could very well have been an unrelated bug or issue at the time (~2021 when I was having that issue)
5900x cpu and nzxt z73 was what I was using
G-sync off also in monitor settings ?
Very curious that the xl2546K has a worse scaler than the xl2546 (at 4 minutes into the video). I've been playing CS for over a decade and never knew the difference between GPU and display scaling. I didn't even know my 2546 had a scaler. Great video mate.
I know it's surprising considering K models are 2nd gen 240hz from Zowie but sometimes newest doesn't mean the best. We have what we have
The Same here. I was speachless
@@astrobackwards what about asus vg249qm1a 270hz monitor? display or gpu? i have rtx 4060
@@yanz_77 Display should be better, most asus VG models use the same scaler
What about Alienware aw2523hf?@@astrobackwards
о, вы из англии
this guy is just talking out of his ass😂 thx for the common knowledge bro
What about power options?
Even with high end pc they come with so many apps and optimisation who will drain your gpu when we talk about FPS games… and will ruin your game. windows should be very light and clean from unnecessary apps . Now i do not know but i used to use Linux back in the days, and was brilliant x
nvidia reflex reduces latency to the minimum no matter what settings you have, your latency is low on max settings 2k resolution average is 5.0 msec on low settings 1400x1080 average 4msec...
Input lag input latency mouse keyboard to system Higher CPU FPS and GPU FPS helps to reduce latency now is monitor if it reduces input lag.. Example some monitors dyac on example is 3.1msec input lag, Oled monitor input lag is 0.1msec. Mouse latency click is 1msec at 8000hz Keyboard input latency is from 4msec to 15msec depends how much key u press in same time. So average pc latency to game is around 6 to 20msec, New oled 480hz asus one at full hd reduces input latency for 9msec vs 540hz TN panel.. Example TN 540hz is 19msec all together latency, while oled 11msec 480hz Normal if u have fastest gpu and cpu on the planet..
Hello, im interested what should i chose for Preforme scaling on for my monitor and how to check it? I'm playing on Asus rog strix xn259qn 380hz (i5 12600k, rtx 3080 ti, 32gb ddr4 )... should I use GPU or Display scaling. Ty in advance
Display
@@Scratata228 why?
А как самому понять выбрать видеокарту или дисплей для скейлинга, для своего монитора?
i choose display scaling on my xl2546 , the game becomes blackbars on 1280x960, i have fullscreen selected in Nvidia but chose display over gpu as you said the xl2546 is better with display scaling rather than gpu, how do i fix this?
ua-cam.com/video/C4ylP_FlEnE/v-deo.html&ab_channel=ZOWIEe-Sports
@@astrobackwards ok sweet thank you, so doing stretched res this way on the xl2546 is better and smoother than gpu scaling in Nvidia settings?
yes
Oh yeah rate still totally work just like interpolation and other stuff during beta...just another myth. Also he can propably run game in 1440p, very high with 400fps so what kind of help he needed from you 💀 At least you didn't told anyone to download regedit file
You want to get as much fps as possible especially not that refresh rates keep going up
@@andrewcavese1387 Yeah but 1. Monesy plays on 4:3 so he will have much more fps and 2. those tweaks are basic knowledge...i would say that basic knowledge is more than this video even
I had Windows Update, then I restarted the PC, then I immediately had a blue screen, then I completely reinstalled the PC, then everything worked, I played Hunters and during the match I got a blue screen, exactly the same😂😂😂😂 I just thought because it happened to me from the cheese
Cl_interp ?
these are basic settings everyone knows the advanced stuff tweakers use will never tell you about it because it's a secret
Nvidia reflex on+boosts feels weird because it gives mouse input delay for some reason. Probably very poorly implemented in cs2
I own a VG27VQ monitor and can not tell the difference from gpu to display scaling. Any advice?
I mean if its no different then you can play whatever bro
Display should be better, most asus VG models use the same scaler
Zowie xl2540k gpu or display?😊
for what i see on the video, mostly all the models ending with K in the name are best on GPU but i dont really know
GPU Scaling
@@astrobackwards Thx man 😊
@@oaosyren thx😄
what about pg27aqn 360hz monitor what should i use for scaling??
при rate 1000000 пропусканая способность в настройках отображается как "минимальный"
it`s a bug, the console shows the correct value
@@astrobackwards спасибо, попробую
ı have Asus ROG Strix XG259QN 360 OC(380) gpu or display nvidia settings ?
tried turning on max performance in nvidia control panel, idle desktop gpu usage went from 10W to 35W compared to default (4070s gpu), ingame clockspeeds/stability didnt change
If at all, this setting is meant to be applied on a per-application basis, not in the general section, so in this case, specifically for CS2.exe.
No point in having normal desktop stuff outside of gaming run on max power settings.
Discord link not working?
you sure? GPU scaling? you know that if you pick GPU scale there is more visual delay on the screen compared to display scaling
it depends, if your display has a really good scalar implementation this is true.
but on most modern GPUs, display scaling is actually slower.
i played pro 1.6 scene and now cs2 i can tell u gpu is best for movement peeks etc display can feel more responsive but it doesnt matter really
what about AMD gpu's?
why i need put maximum performance in global settings, like if user sometimes just scroll browser. maybe i need to put in on max perf. in programm settings for cs2 or other else game?
you can put it for game specificaly, but it`s not like your GPU will degrade faster because of it or anything, so it`s not a big deal
not accurate. my pc runs native resolution with more fps than stretched
That literally makes no sense
Unless you running some super high stretched rea
nothing new you said, just copied everything from all other videos, dislike and reported, wasted 8min to watch this again for 10000times
After Armory Update, Global Shadow Quality can be set to Low and there won´t be a competitive disadvantage (the shadows will render at the same distance as if it were on High). Dynamic Shadows on All is very important in some maps and comes at negligible performance cost. Ambient Occlusion also doesn´t give an advantage anymore. There are a lot of outdated videos on those subjects.
Ik about the global shadow quality that on low it has same distance as on high, but I didn't know about the ambient occlusion. When that got changed? So I can set that to low aswell?
@@TheFI3RY You can. Ambient Oclusion will only render additional shadows IF you could see the enemy model already, making it redundant. It got patched about a year ago and Adren's video is outdated.
@cdrcs7225 damn, a year ago?! Jesus... I follow esports news and read some reddit posts so I mostly know what's happening in cs and I see all kinds of new bugs and stuff, but I didn't see a single youtube video or reddit post mentioning ambient occlusion except the adren's video. Thanks for telling that. I appreciate it.
Wonder if i should reduce max graf if i got 3090 with i9 ....
Definitely, put global shadow quality to low and particle quality to low, it keeps the graphics exactly the same but with moderately better FPS.
@TheRealName7 thanks ill def. Check it.
@@Raspora lol always keep your shadow at very high. it helps with distant shadows which is extremely helpful on maps like dust 2 and nuke.
cOOL, now what if i don't run nvidia
The rate is just a cap and as long as you're not hitting it (which in a regular 5v5 match you're not even close to) there's literally no difference between 786432 and 1000000 it's pretty much equivalent to having fps_max 800 vs 1000.
i have an ryzen 5 5500 can you give me some gpu pairs that would work great with it?
4060 3060ti 3060 or any higher gpu
also better to get 5800x3d if u dont want to change AM4
asap i choose display scaling on my xl2546 , the game become blackbars on 1280x960 . how can i fix it
Choose full screen in the scaler options? Right above GPU/Screen scaling.
ua-cam.com/video/C4ylP_FlEnE/v-deo.html&ab_channel=ZOWIEe-Sports
@@basvhout its on fullscreen brother
@@astrobackwards thx a lot
U missed many points, cs2 fullscreen optimization!
useless
useless
Useless
@@dotnet9830 gave me +50 fps idiot 😇☝️
useless
most of cs input lag content out there base their claims on subjective feelings and since u apparently optimizing pc's as a job would be better to actually provide tests with measured differences of nvidia ldat or high fps camera rather than just "pros say its better" especially in gpu vs monitor scaling question, as for reflex there are plenty of tests (gamer nexus, optimum tech) and non of them say against using it as oppositely its a free button with no side effects but latency reduction even though in cpu bound games improvement is within statistical error of 0.5ms rarely 1ms, unless users of weaker gpus enables it to free up render queue in heavy loads (3kliksphilip video). but again, would nice to see actual measurement testings instead of "dont recommend because dozens of pro player claim it feels weird"
@@andryuxa9 when cs2 was released reflex was bugged and that’s when the “pros find if weird” stuff came from. However nvidia made a driver update ages ago and as far as I know reflex has worked perfectky for cs2 ever since. If there is a tiny chance that gpu would reach max usage in any gameplat scneario, then having reflex enabled is purely beneficial.