Why Blizzard Is Collapsing: The Coming Blizzard Crisis | Asmongold Reacts to Moon
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- Опубліковано 23 сер 2024
- Asmongold learns about the coming collapse of Blizzard.
Original Video by Moon: • Why Blizzard Is Collap...
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At this point it should be less about why Blizzard is collapsing and more about why Blizzard still hasn't collapsed
Edit: I underestimated how many people failed to realise that it's a joke and are giving me serious answers
@@sierraj7480 whales and addicts.
@@8bitchiptune420 COD is activation not Blizzard, if Blizzard "collapse" it's the IP the remaining staff will end up working on most likely. As for "normies" playing WoW, extreme doubt, it takes a special mind set to get something out of that game once end game is reached. No doubt many people will "come back" from Dragonflight, hopefully this time Blizzard can listen to feedback and not loose them all by the first major content update like they did with Shadowlands.
@@sharlockshacolmes9381 Praise the Emperor
@@8bitchiptune420 "normies" oke dude have fun malding
Evergrande?
The longevity of Warcraft 3 came from custom maps / mods, nobody played the base game because after having completed it couple of times, it had barely any replayability, everyone had more hours clocked in with maps such as Legion TD, Troll and Elves, TKoK etc. than the base game.
Asmon's takes are usually pretty solid, but his take on Refunded and the modding scene is way off base. He clearly had no idea how important custom games were to the WC3 scene and how it survived over the decades. WC3 mods are nothing like the mods made for WoW, so comparing the two just doesn't work.
I think I can see the same lack of understanding (or maybe just another POV from my own) when he hand-waved the problems/issues/complaints about the always-online functionality (or lack thereof) for D3.
yeah my guess is he is too young
I agree, we would have never gotten DOTA All Stars, Island TD, Footmen Frenzy, and the other custom games people made wc3 if blizzard owned their rights. No one would have put in the much effort for something you don't own. It's about the game IDEA being owned by blizz, not the fact that it's running on wc3 that's the issue.
@@BF210984 He said he didn't play D2 either. Dude's over 30, I doubt he missed it because he was too young. Some people just don't play some games.
@@Zhangmengxing3236 To be fair, the "mods" for WC3 were just custom maps. Very easy to download and install. The toolset for WC3 also came standard with the game, so even if you never modded before, you had everything you needed to start.
I would say that the vast majority of players enjoying WC3 in the years before Reforged was like 75% people who just played custom maps (both online and offline), and maybe a few ladder games. Some of those fan made campaigns were better than what Blizzard made.
Again, I think you couldn't have been more wrong about the custom content in W3.
Almost all of the people that I knew that played W3 back in the day (that weren't only playing DotA) bought the game to play its custom maps. And when they did the same thing for W3 Reforged, they were disappointed about the game and even more annoyed/upset about content creators not being able to create/manage new maps or update older ones (like DotA, RPG maps, FoC maps, etc.).
It wouldn't be an exaggeration to say that a lot of people shared this feeling.
It's not an exaggeration at all, it's a fact. L for Asmon.
Keep in mind, modders are the people that are into the game so much that they wanted to take the time of their day to enhance the base game. You want to keep those people around
Youre right. I am a good example for this actually, Ive modded several games in wc3 and spent thousands of hours creating them. When reforged was announced, i started a new projekt i had been thinking about for a decade. I programmed many of the core game mechanics and some boss fight systems, and when they announced they would own my content, i immediatly stopped on the mod and havent looked back. A few hundred hours down the drain. I am certainly not the only one who reacted like this, and i suspect hundreds of half finished mods gathering dust on peoples pc's.
I only played Wc3 for custom games lol
wc3 custom maps spawned every game. Not just MOBA's. Even games like among us are basically just using mechanics that were invented in wc3 custom games.
Because they've totally imploded as a company and no longer care about their fans or making a good product. There, I've condensed a 50-minute video into a single sentence.
My first thought seeing 50 min vid xD
Congratulations!
corporate greed + selling their souls for cash + sexually harassing females = blizzard
Yeah and the dude that made the video is like.. months late, even a year maybe? I thought it was an old video. What a weird frigging timing to release a WoW video.
Wrong! They are making GREAT products. Just not for the average players.
But they making great money and their games are pretty good, funny and tailored towards whales! Just shitty for most of us.
There are ifelong fans that now openly DESPISE Blizzard. I know. I am one of them. And you don't get that by simply having a string of bad games. No. You get that by watching the developer you once worshipped as a teenager rot away from the inside and slowly turn into a bunch of greedy, arrogant, assholes who treat their fans like shit. You get that by giving Blizzard dozens of chances to turn things around only for them to prove time and time again that they simply don't give a shit. I was a Blizzard fan before I even knew I was a Blizzard fan. I still remember playing Lost Vikings with the fam. I still remember watching the Starcraft Brood War cinematic a thousand times. They were gods to me. Now I couldn't be bothered to piss on their flaming corpse to put out a fire. Fuck em. Let em burn.
Count me in
@@cattysplat That's why I call it ActiBlizz, and not Blizzard, to remind me its not the same company any more.
Hear hear, me and my friends are all like you. We gave countless nights of our teenage and young adult lives playing WC3, worshipping Blizzard because they forged a big part of the happiest years of our life.
I think you have to be mad to keep getting served shit on a plate and eating it up because the chef keeps promising he’ll do better next time. Blizzard just represents the epitome of the AAA company life cycle, and anyone who still believes otherwise is high on copium.
Exactly. The game has aged and very bad. It has lost its marve and identity and the current dev team is incapable of doing something new that doesn't violate what is still a symbol of what once made people love the game and the company.
See Arthas end up listening to a femmenazi speech, being reduced to 35 anima and being told he will be forgotten. That's pretty much telling old players to leave.
A lot of what's been happening is because so many of us love games for always being things made with quality and love by Blizzard, and we love them in return.
Tolerating mistakes, vile words and even cruelty, as we imagined that one day things would go back to the way they were before.
But every carte blanche given to Blizzard was seen not as a vote of confidence and appreciation but as submission, that they could do anything and still get applause, even when told they weren't pleasing.
With that, we have the game and the company in the state of disrepair that it is today.
All alienated, unmotivated and discredited. Devs, players, employees and investors. All leaving and those still remaining, waiting to see how the lights go out.
Cynicism and skepticism is Blizzard's legacy today. Have Mercy.
I woke up before Shadowlands and finally decided to quit the abusive relationship that was Blizzard. Call me Nostradamus, cause the harassment stuff started right after I quit. They just care about money, and my money isn't much of a loss, but I won't ever spend a dime for them again. All goodwill is gone, and it will take ages for them to gain it back.
"It's really insane that World of Warcraft was so big it caused people to fly out and have a convention" Yeah, this is pretty crazy and it was definitely the OG, but there are others you'd be surprised by. Not only Final Fantasy and Witcher, but also Monster Hunter and Warframe. The most surprising to me is Eve Online. Eve has been having a fan fest in Iceland for a decade or more. Of course these others aren't nearly as big as Blizcon, but it's just surprising to me how much draw these games have on people.
But Final Fantasy, Monster Hunter and Warframe are really big so it's weird to be surprised that they have conventions.
Blizzcon was the OG? Are we just pretending QuakeCon doesn't exist?
Eve players are currently making spreadsheets on why they have a convention
It is really no different than people going to see their favorite band(s) at a festival tbh. Music festivals will have travelers from all over the world as well.
@@abaddon1371 I like cons, but for me the main attraction of a game is playing it in my chair, and occasionally meet up with the team for a beer, if it's online.
The main attraction of a band happens on the stage mostly.
The simple fact is a lot of modders cared about what they did with reforged... and drastically reducing the amount of modded content on a game that's historically gained most of it's replay value from modding? That's gonna have a significant affect even if it doesnt seem that big in the scheme of things.
Yup. I guess Skyrim is the most obviuscexample of a game that'd died years ago (and probably rather fast) without mods.
The reason why people just jumps to conclusion and assumes that whatever it is that blizz do is certainly bad, is simple because blizz has burned all the goodwill the company built through the years, now goodwill can be used for profit and most companies do it, but if you burn it all in sequence like blizz did, don't complain about people don't giving a chance and having no faith in you anymore, no matter how good the games in the past were.
They "must" build goodwill with their audience all over again, slowly with good games and quality service, they can't cash in goodwill that don't exist atm, that is all.
Fuck yeah ! Well said.
But why does he keep saying that the battlepass will be free ?
@@jurom6765 Hopefully this helps for clarification.
There are 3 battlepasses. All 3 progress when you continue to play the game and get battlepass points but 1 of them all players can do for free and the other 2 you must pay to unlock their reward track. The free one contains all the ingame bonuses(xp boost, any other gameplay boosts, etc) and cannot be boosted faster by paying any money and does not need money to be unlocked, so its essentially just an ingame progression system not tied to microtransactions. The other two paid ones can be boosted by spending more money, but exclusively give you cosmetics or premium currency used to buy cosmetics in the shop, not a gameplay bonus.
Same thing happened to Gameforge. Litteraly everyone I know doesnt touch any game if their name is written in any sort of way on the page. A certain amount of bullshit you can take, but after a while, they just went too far
They had huge good will at original wow.
Then the weirdness at the end with cut content being packaged into expansions.
Then they begin to show their final cards of how the loot tread mill will work going forward.
An they butcher Diablo multiple times.
Then the wow movie.
The political thing with the first person cartoon shooter.
God.
An the hinted at behind the scenes terrible turns out to be true.
I was one of the people in the crowd when Diablo Immortal was announced, needless to say every person at the con that year was pissed. Most of us were expecting at least a Diablo IV announcement we were incredibly disappointed and Blizzard reacted so incredibly poorly.
How many millions had Diable immortal made though? I quit blizzard a long time ago... but it seems to me like they were rewarded for what they've done... sadly.
Don't worry, diablo 4 will still be released, and u can be even more disappointed
@@joester4life No, actually. Unless I can play it on a house phone. cell reception is BAD out here. It's not practical to own them out here.
There are lots of factors that contribute to a game going downhill. Another big one that wasn't mentioned is that the founding developers and leaders get tired of working on the same game for too long and move on to other projects. These individuals are the only ones with a deep understanding of what makes the game what it is, and their replacements can only do their best to try to continue the vision that isn't their own.
I think for a long time Riot did a good job, it kept updating the game and new metas would always come up.
@@kevinc8955 I was talking about WoW and other long-running live service games. On that note though, their products aren't well received. The reason Blizzard is doing so well is because they use deceptive practices to get people addicted, and exploit people who are bad with money into spending as much money as possible. So, their game quality is going downhill, but not their finances.
27:00 He is actually very right. Bethesda did the same thing how asmongold describted it. Back than in E3 2018 they announced ES: Blades, a money grabbing mobile game, and shortly after they also announced E6. Everyone was hype for it and immediately forgot about Blades.
They were quite smart with Fallout: Shelter as well.
"Look we have a phone game, it's coming out literally right now btw.
And now for the main event."
Other companies need to look at this and realize how important making games good and not with scummy practices behind it will be for the future. Blizzard has shat on their rep so much that it’s hard to come back.
just make game good 4Head. easier said than done
So many companies when they get large go down the same path it’s crazy the greed humans have and how it never changes
It's simply not true. EA was taking in billions with their predatory Ultimate Team lootbox "service", which is heavily marketed towards children and promoted by many UA-camrs.
Except that isn’t the case lol. If anything it shows companies that making subpar games with insane monetization nets you more revenue than investing a giant budget into a game. WoW has a fraction of its original players base yet generates more money than it ever has through its cash shop and wow token… why make a good game when you can make a bad one and monetize it like a gacha game.
why need 2 come back? billions have allready been made, money allready in the bank. if they realy really want to they can jus open a new studio under some puppet and do it all over again...
consumers are dum as usual hence these comments lol
Blizzard started collapsing the moment they focused on money more than producing a good product and eventually their goodwill with players died off, to the point where even the most hardcore of fans have quit their games.
Bought every game from starcraft 2 to overwatch, quit playing EQ for WoW in Burning Crusade and played through MoP. I'm not going to shame or rage at anything, but I don't trust Blizz to drop a good game. I'm old with a job and don't have time to play as many games anymore, so they just don't get priority. If they prove me wrong and a few months after release Diablo 4 isn't a dumpsterfire trying to consume my wallet I might give it a try. I don't think that's likely, but we'll see.
Were you aware that WoW dropped in playerbase because of the players themselves? The players rushing through content faster and faster and demanding more content results in low quality content.
they haven't collapsed at all, a lot of players still play blizzard games. In 2021 blizzard revenue was $8.8 billion, I don't think thats remotely close to a "collapse"
@@XHiddenXSniperX This! Totally correct - and then the players moan there is nothing to do, so Blizz gates stuff to stop them rushing and then they moan at that as well. The "rush to endgame" mentality really screwed the game over.
Asmon as good as your takes usually are, on the modders situation with wc3 refunded you’re incorrect. All people that played the original knew that custom games was where it was. Seeing that modders will not join the refunded version and that no third party IP can be added to custom maps (scratching popular maps like defense of helms deep, Naruto and bleach 5v5 etc) was absolutely a red flag based on which me and probably a lot of OGs realized the wc3 refunded will go nowhere
Reforged or refunded version? Lol
There was no reforged version, only refund.
Exactly! Custom games were something fun, with tools purposefully released with War3 so that people could create their own maps and entire games to share and play with the community. The unnecessary legal changes Blizz made turned it into free labor for Blizz with a ton of caveats. Like if Blizz hadn't messed up the rest of the game and it worked really well and everyone loved Reforged, it is still hard to imagine any new seriously developed "mods" getting made for it when every modder would know that their IP just gets handed over to Blizz. They could just use Unity or Unreal for it instead, or another game that doesn't have those. But I guess these new clauses are working as intended. Since no one is gonna make any big IPs in war3, they will never miss out on a new LoL size IP again.
And while the financial aspect of that TOS change (compared to WC3 TFT) was unlikely the catalyst for the disapproval of modders, it was the concept that custom maps were Blizzard's exclusive property and legally they had all the power. I imagine if they wrote their TOS in line that any custom game was property of Blizzard with undisputed licensing to their playerbase when played on their platform (Battle.net) - in essence; "Blizzard owns the rights to the map to avoid that other entities can plagiarize the contents and remove Blizzard users' rights to that concept/map, but Blizzard hands the rights to their users for their sole discretion". I don't know how the legal lingo would work, but that sentiment was not to be found in their TOS. Under current TOS they could strip a popular custom map like Legion TD from their servers and instead Blizzard could provide it as a service - and potentially for a fee. THAT part was a big deal for the trust between Blizzard and custom map makers.
And it's pretty funny to think about the DotA incident, when the DotA creators initially contacted Blizzard in regards to making DotA a sponsored product for Blizzard and they passed, but when Valve was contacted and they started to file for patents, (meaning Valve were willing to bet it was a good investment) Blizzard got FOMO and tried to battle it legally. I don't buy that Blizzard did it because they wanted to secure DotA for their playerbase, legally speaking.
Custom games are the reason those games were so successful. A small margin of players cared about ranked play compared to the absolute monolithic amount of players in custom games like DOTA, Tower Defense and Footmen Wars type games.
Its always the leaders fault, even when they didn't know it was happening. That's part of the leaders responsibility, its unfairness is why they get the perks they have as compensation.
Asmongold is seriously underestimating people who simply do not want to give this obviously evil company money. It does not matter how good a game is they release. I for example do not want to support a company that did all these awful things the last years, starting from that horrible Blizzcon, into that hearthstone Hong Kong Drama, into 2 horrible WoW expansions, into Warcraft 3 reforged, into the sexual scandal, having someone kill themself because of bullying, into Diablo Immortal. It's not a one time oopsie, it's a pattern. It's a company that even if they make the best WoW expansion of all time I will pass on, because I do have a moral compass. Yes many people do not care, but also many other do care.
the amount of people that do actually care enough to not consume a product is ridiculously low.
and not just for games but for literally everything else aswell.
like obviously nobody likes that modern slaves make your denim jeans but at the end of the day people dont care enough and buy it anyways.
and i personally dont know a single person that gives a shit about company scandals and what not as long as the game itself is fire me included.
i mean the breastmilk stealing and other things are funny meme material but beyond that i couldnt care less.
I was in denial for a long time, but decided before Shadowlands release to quit for good and not give Blizzard any money to support their horrible practises. The harassment cases, horrid PR, Bobby Kotick, Diablo immortal just secured my decision for good. Asmongold complains about Blizz because it gives him money, its his career. He wants content, if he actually cared he would've quit. He's a fan and he'll keep playing it, cause its familiar and safe, and easy content. I get it.
They just made 100 million in 2 weeks off a free game that’s not collapsing
37:30 I'm not a modder and Blizzard's decision on them claiming ownership over custom games was a large part of me deciding i probably didn't want to get WC3 even if it turned out to be good. I probably have more hours in Warcraft 3 custom games than any other game i played except for maybe WoW so obviously i love playing them and the fact that no one could ever stumble on the next DOTA because blizzard just wants to claim defacto ownership over other people's work would have had an impact on people's willingness to continue to make custom games for Warcraft 3. I'm not gonna say it's a shit take because i know i'm probably in a minority but i'm sure there are more out there with the same view point.
Asmongold's also completely forgetting about the whole Skyrim-Bethestda-Steam payed modding fiasco. Not everyone may be modders, but a lot of people DO consume them. Its just like us caring about the state of the games we play even though we aren't the ones making them.
You are not in the minority. He should just talk to Sodapoppin about it. He still plays custom maps on stream.
37:00 custom maps are part of why broodwar and warcraft 3 were so popular, having map makers lose the rights to their creations was a huge blow to the community. Why would anyone put hundreds or thousands of hours of their free time to develop a custom map knowing if it by chance became popular you would have no rights?
This is factually wrong. Any time you opened the WC3 Editor, you had to agree to the terms that Blizzard owned what you were working on. You could not open the WC3 Map Editor, it would hang until you clicked that you accepted. They did a stronger version of this with SC2 and tried to ban the usage of non-Blizzard intellectual property.
Stop being intellectually dishonest and ignorant, and spreading misinformation about what was ALWAYS the case.
@@SycosenMerihem seek help
I started wow in 05 and quit shortly after cataclysm. Had nothing to do with the quality of the game and everything to do with having a kid and a wife and transitioning into having less free time. Well that and after 1000s of hours I was getting burnt out anyways.
I don't like his take on how Mists and Chen Stormstout came out of left field. Maybe from just the normal campaign, sure, but the Rexxar extra campaign was legendary and Chen was awesome to have in that.
Pandarins for me will always be an April fools joke
I came from Diablo 1, warcraft, StarCraft and worked my way up to current games. It used to be that time put in the game would seriously reflect the power in your character versus other people's characters, no money transactions, hard work only. By Diablo III, blizzard-activision decided they were going to try anything to dip their hands in your pocket, real money auction house before it was cancelled. Systems introduced to help people catch up with players who started earlier, time put in no longer holds the same value. They started their series capturing the hearts of hard core gamers. But the hardcore gamers weren't enough for them and by Diablo III they decided they'd try to change their intent to capture not only the hearts of the hardcore, but also the softcore(and at this point, also your wallet). Softcore and hardcore gamers don't feed from the same fields, our feeding fields have to be built differently as we are two different kinds of gamers on the very same spectrum.
I feel like RuneScape back in 2006 was like that as well in your character was only as strong as the time you put into it.
As for the comments on Warcraft 3 Reforged, the EULA would have been a much bigger deal had the game actually been successful. But due to the general failings of the game as it stood there was little reason for mapmakers to continue their work as the general public was also turned off the game.
However, had we lived in a world where the game actually delivered on its promises, I still believe it would have struggled as many of the content creators that created the old custom maps that kept the average user playing have long vanished into the void. And the new EULA is a slap in the face for any new map maker looking to truly design a unique play experience for people on their platform.
Blizzard chased people away to Nostalrius.
Classic servers were a demand before they closed down Nostalrius. And when they closed it down, there wasn't any indication of Classic Wow.
Valid shutdown. Problem is that they changed their game and people wanted to play the unchanged version. Blizzard were competing with their old selves and losing.
MoP was one of the best XPacks blizzard ever made. PERIOD. You may not like the style or the panda race, but the gameplay and raids where INSANELY well done. MoP is 2nd only to WotlK in terms of raiding quality. Dungeons were great, Raids were Top-Tier, PvP was good, Open World content was fantastic, Storylines were decent as well.
It wasnt perfect ofc (farming simulator lawl), but nothing is. It was just all around a REALLY well done expansion. And the fact, that it wasnt deeply grounded in WC3 lore gave the developers a lot of artistic freedom and it fucking showed.
The pvp was garbage. Priests had infinite sprint, rogues could spam sprint and remove cc indefinitely, monks were absolutely op.
You must have not played above 1550
the blizzard devs, especially in hearthstone, tried to push the whole "zany" feel. it's complete artistic disunity. i think it starts with mechs/goblins/gnomes
Lets go along with the assumption that none of the Activision higher-ups knew what Artifact Power was. Isn't that a huge part of the problem? Sure, the senior executives aren't there to be programmers or gamers, but surely they ought to be at least vaguely aware of what products they are selling and what customers are complaining about?
I get the sense that a lot of corporate fuckups nowadays come down to the leadership being completely clueless about the product and the consumer base.
As for "always online", you have to remember how much worse people's internet connections were back in 2012. Requiring a permanent internet connection for a single-player game was a dealbreaker for many people.
These last couple of years Blizz rep has been the definition of 1 step forward, 3 steps back.
People didn't like Pandaria initially. In the end they loved it. Theme included.
If u think there's no custom maps in wc3, ur not playing wc3. They have maps with lobby bots that create an always on lobby of classicly loved custom maps during the original game.
Asmon hit the nail on the head. People don't hate villains, they hate villains who pretend to be heroes.
If you've seen the Boys, Blizzard are Homelander.
I mean if anything says all you need to know about how toxic gamers are its the whole fact that they would be more offended by a rapist pretending to not be a rapist, then him actually doing the rape.
I think Anita Sarkesian was a liar and a grifter but she was totally right about how shit gamers and gaming culture is.
@@mckenzie.latham91 You have to admit that there is something far more egregious about someone not only getting away with something, but also receiving praise.
@@peterbabicki8252 Bit my anger is over the fact that they did the incident in the first place, the fact that they got away with it and are receiving praise etc is extra
but that wasn’t;t the point
as asmod adits, they could have done the crime, and as long a the games were good, the fanbase would have looked the other way
the only reason the fans are upset is because the company is being hypocrites and because their games suck
they would totally be fine with them doing the crime as long as they admitted they did it and the games were good.
So bad analogy
this would be liking saying as long as the rapist gives out money and or admits they’re a rapist, they shouldn’t be punished for the rape.
@@mckenzie.latham91 I'd say in both cases the person should be punished, but there is a difference between a rapist who accepts their punishment and wants to make amends, and one who denies anything happened, and goes on to be praised.
Harvey Weinstein would be a better analogy.
@@peterbabicki8252 again that was not what Asmon said and i know that you have to add that in to avoid that unfortunate and disturbing fact, but it's still there.
Again Asmon said nothing about them “wanting to make amends” or being apologetic
in fact he has said you can do anything as long as you maintain the facade, if you break the facade people will stop supporting you
essentially saying being unapologetic for your shit or things you get wrong is more beneficial to you then apologizing or breaking that facade.
He also ;literally said they could do the crime and as long as they admitted it and as long as the games were good, it would not be held against them by gamer fans
SORRY cannot avoid that
mists of pandaria wasnt truly tied to the main story, but it's still my favorite expansion. it had a vibe to it that lent itself well to relaxing while you play. something about the atmosphere. i know its an unpopular opinion, but i truly enjoyed the expansion.
Mop was the best expansion, but it had pandas so people hated it.
pandas existed since warcraft 3 so yeah their lore must be atleast expressed at some point
I had best time playing MoP other expansions dont even come Close to that
Mop didn't have a big bad guy and it was an amazing setting, shame that people looked away cause of pandas, the atmosphere was unique, loved that expansion and time in wow, for me the Last good wow expansion, I haven't played an expansion for the full duration ever since.
Liking mop is not a unpopular opinion. Its hailed as one of the best expansions.
37:31 People don't care if modders make money or not, what people care about is if the modders won't mod the game because of it. The mods in WoW are not games/gamemodes they are in essence UI skins, with added features which all focuses on WoWs pillars of gameplay, where the mods for WC3 could and often did varied wildly from the base RTS.
The best thing about Activision/Blizzard isn't even WOW. It's Candy Crush
Thing is, that almost every gaming company is underpaying their employees, but not every gaming company pays millions to their ceo at the same time
The Diablo Immortal debacle was one of the most painful things I ever saw like I saw man's soul leave his body
Refunded was that moment for me. Even the unrepentant greed of Immoral can't compare to seeing a company taking a game and service that worked fine for over a decade and breaking it over their knee, in addition to not doing even half of what they said they'd do.
If I may, blizzard is the wife we all wanted but at some point in the marriage a few years after the honeymoon vibe fell off, she started doing and saying some sketchy stuff to lose our trust and make us reconsider our decision. We still love her but she's not the same person she once was and things can never be the same after such events took place. Best way to describe Blizzard Entertainment.
11:52
Legion was still one of the best expansions released hands down
I lost faith in Blizzard when Jeff Kaplan left. He was one of the few game directors I looked up to, and he left with a blog post rather than his usual face-to-face message. That was not just a red flag. That was an entire airforce with red smoke and red flags hanging off their planes flying over.
8:13 out of all the content you have ever created this is precisely how I felt about my experience at BlizzCon in 2018. WoW was such a deep part of my life for so many years and when I finally took the time off to fly my younger brother and myself to BlizzCon it was in my opinion the deepest and best experiences I've had in the realm of being a nerd. It's bonkers to me that people from literally all over the world were flying to a convention center in Anaheim to rejoice in those same feelings
When I went, it felt really hollow. Like there was more booths setup to sell you gaming products then there was blizzard stuff. Besides the main stages with E-sports, and a few panels, and the darkmoon fair (to make you spend more money) I felt like I spent money, to get advertised to. Watching blizzon online the next year was a more enjoyable experience from the fan side of things. I could pause, and rewatch moments. I had clear audio and visual, and free snacks. But what online could not do, was the friends I met while at blizcon. The fans make blizcon great, not blizzard.
It would not surprise me in the slightest if everyone completely forgot about all of blizzards screw ups if their next few games turn out good. Its pretty much the same with each and every company around the globe. If the products are good then customers focus on the positives, if they arent then they focus on the negitives.
The people saying how dissapointed they are with the company and calling it the worst, trash, etc are all just part of the current trend. And the people acting like the company personally offended them are working themselves into a frenzy for nothing.
And if blizz does indeed die then oh well, its just another company down the toilet and the rights to their properties will likely be bought by someone else.
You speak like a young man. You can’t generalize all companies especially when some give a service or product and others try to produce something new. People will not forget and most of the time when a brand does there customers dirty they won’t recover. Typically they rebrand and try again. Just like asmon does now, people want to focus on the bad because it’s a sinking ship, not because it was a bad patch or a bad expansion. The whole shop is going down and no one wants to be the cheerleader saying it’s gonna be saved
@@UniversityOMinecraft just look at Ubisoft, riot, and pretty much any big game publisher nowadays. Their higher-ups/employees have done some pretty messed up things in the past and yet everything gets swept under the rug and forgotten. The speed of the process is dependent on how well the company is doing, but it's pretty much the same.
And this isn't exclusive to the video game sector either. Amazon, Disney, and many others also do bad things that are forgotten on a regular basis because these companies tend to do very well.
The reason blizz is still disliked at this point is because none of their games are doing well currently. If their newer games succeed then people will likely forget about their misdeeds. If not then their screwed in more ways than one.
@@UniversityOMinecraft Oh please, I have been hearing about the end of WoW since Cata, with the "wow killers", but after SWTOR and GW2 I learned, that it will never be a kill, but a slow death. Blizz have done its customers dirty for quite a few years by now, sure it bled, but that is it. The biggest problem for Blizzard is, that their games are going stale, and people opt out. This is a slow process which started at the end of wotlk and early cata. Even if wow would end in a blink of an eye, hearthstone and the other games would still keep blizzard breathing for a while.
Hell if they are totally out of options they could always attempt a new starcraft game or warcraft 4, which would extend its life.
@@andreytsybiskin6831 pretty much
@@cattysplat Same is true for nearly all major companies
The turning point was Activision, first year was fine as it was still plans from before the activision that was being released but then it started getting worse and worse. Their mentality and focus went from “what good experience can we give our players” to “how much money can we milk from the players”
I hated grinding in wow, just to have them raise the level cap and make all of my gear obsolete every other year. Constantly raising level caps is garbage.
@15:50
I think what happened with Mists is Blizzard expected it's running WoW playerbase to 'grow out' of gaming (millennials were really the first generation that didn't) so the result was an attempted to shift to a younger audience.
My nephew is ten years younger than I am, I remember vividly that Kung Fu Panda was like *the* cartoon movie for his generation, and I think Activision-Blizzard shamelessly tried to capitalize on that.
...and failed miserably.
That's the biggest lesson for Blizzard, the playerbase for WoW never changed or developed, which means they should've been catering to us the whole time instead of believing that they were self-made and could pick up new players and fans.
Challenge mode gear, locks being op, and being able to tank c-modes and Hellscream as a demo lock, is what i loved about it
You might not like it but pandarans were not just a easter egg in WC3 , they were originally meant the new alliance race with TBC release but because of issues with china where violence against pandas was prohibited, also OW role queue was controversial?! this was literally one of if not the most requested feature in OW, that was why Blizzard implemented it, Brig on the other hand was actually problematic but was a really problem pretty much only on high elo where people played as a team, still now she is so nerfed I wish they just made her a tank like they did with DF.
i like how Asmongold keeps telling me and my friends that we didnt like MoP because he didnt like MoP. The decline was steady and on pace with what was expected coming out of MoP. There wasnt a sharp decline because of MoP but a decline that was trending since the second half of Wrath.
Yes, the decline started happening way beforehand, but MoP was also looked down upon by most.
The only people who enjoyed MoP are furries and kung fu panda fans. Stay cringe keep crying
@@ezaf5989 i enjoyed it and i am neither of those. The only people who didnt are not worth debating anyways because their only counter arguments are "but pandas" but me i can point to, raids, content, timeless isle, challenge modes, green fire questline, ect.
@@wiegraffolles9822 lol most ppl have MoP in their top 3 xpacs what are you smoking.
So off the bat, this bugs the F out of me, "It's more important to them to dislike the company reflexively then to listen to what they are doing. I think that is a kind of a bad thing." See, the problem with this statement in of itself is to say. "Ignore all of the history of Blizzard lying to their fanbase and twisting the meaning of the words coming out of their mouth. Just listen to what they have to say this time." This is the type of statements that Disnoid customers make when Disney messes up and they want to cover for them. I don't think Asmongold intentionally makes this statement to defend blizzard but it IS a statement that defends blizzards past deeds. That whole like tells me is this, "Regardless of how often X company messes up, i'll always buy their new products." That is a consumer statement, not a customer one. There are companies I don't buy from anymore. I haven't bought EA, Activision or Ubisoft products in years since their BS was too much. Now, is Asmongold a permanent Blizzard consumer, a Disnoid? Dunno, that is up to him to decide.
you know most people could care less if the developer of X game is a serial rapist.. if the games good people will buy it..if the games trash people wont buy it. literally nothing more or less.
@@Drazard That statement isn't wrong, but it's a statement said out of context for the audience to fill in the blanks. So let me give context to that statement to mean the same thing but looked at differently. How many companies do you know that give fantastic quality products and have the free time to give political opinions as often as blizzard like companies do? Disney lost it's iron grip in florida this year. Marvel and DC are no longer the comic sellers they used to be and haven't for years. People are still buying comics like crazy, just not from those 2 "giants". Now when those companies let their employees have so much free time to make those opinions over focusing on their product, the product suffers for it. So either the employees don't care for their product and let the product rot. Or the product sells itself and the employees don't have to do anything, thus the employees do whatever they want. Either way it's a sign of the product lacking polish that it needs to keep the customers coming. Sooner or later, like Disney, Marvel and DC, they will bleed themselves out. Warner Bros. is weeding out undersold political garbage as we speak.
Now if the employees are focusing on the product to make it shine and trying to sell that product, do they then have the free time to give as much political buzzwords on twitter as blizzard and other companies do? All that political speak is simply a sign that the employees don't care to sell you what they are making, thus they don't care what the quality of the product turns out to be. If it's good or bad, they don't care.
So if a "serial rapist" sold good product, it means he is focusing on making the product good. Thus he is spending a LOT of time on that product to make it a good, so then when does that SR have the time to SR? Not saying it can't happen but it is very rare. Thus it is very rare for an "evil" person to make a good product, but an easy to sell shody one. One thing that Asmongold always overlooks is how often mobile games are a dime a dozen. For every "Diablo Immortal" that exists, there are like 100 mobile games that failed. You should google shut-down mobile games to see how many fail a year.
The entire genres of mobas and probably even tower defense games spawned in wc3 custom maps, it was a HUUUGE deal what they did to reforged in terms of custom maps - they clearly didnt want to miss out on the next dota when they realized what a gem valve found
about blizzard owning wc3 customs. it's not about the practical results, but about the implied intent.
blizzard shuts down a private wow server for profiting from their creativity, but then doesn't allow their own players to own the results of their own creativity
Microsoft bought blizzard for $68.7 billion. Blizzard is no where near collapsing.
Content creators makes vidoes like this that are blizzard and wow related with the only thing in my mind that asmon will react and farm it so they get subs simple as that.
The thing about the comparison with Riot is that Riot has the ability to focus people's attention onto positive experiences.
Their games have massive fanbases that are excited and enthusiastic about the future of said games, while Blizzard, has fostered a decade long spiral of negativity. I haven't been excited about anything they've made since Legion, and even then I saw warning signs, like the idea that artifact weapons were just going to get discarded at the end of the expansion.
Riot also has actually competent marketing, PR and Community Management divisions (at least from my outside perspective), whereas Blizzard has removed all good will from their audience over years of mismanagement of all of these divisions.
Blizzard has had MULTIPLE chances to take their image into a positive direction, they could have capitalised on the Warcraft movie franchise, instead they abandoned it, they could have made an animated show like Arcane, but that idea has just become a looming spectre of what could have been, the one avenue they did take, books, has turned into a giant albatross around their neck.
It has divided the fanbase into those who have read the books and understand the convoluted mess that is WoW's story, and the people who have no fucking clue what is going on.
That is not healthy for any game, much less a stagnant game like WoW, and colours people's perceptions of Blizzard's ability to craft compelling stories and narratives in their other games.
I'm not even a fan of Riot, I haven't played any of their games, but I do think there is a lot more appeal to their games than anything Blizzard has in circulation or on the way.
Not just because of the image of their company, but also because their franchises are stale and have forgotten the root appeal of their glory days.
The thing that killed OW for me was the Ult changes to make them take longer to charge up, leading to just turtling until everyone just did one giant ult push.
15:08 There was quite a vocal group of people back then that had been asking for Chen Stormstout to be added into WoW for quite some time. Blizzard for some reason, instead of adding one character as a bonus NPC somewhere, decided to dedicate an entire expansion to it for...reasons.
I'd have to agree that panda was where things started to really split but honesty i loved pandaria. It was the last xpac to be really fun. They gave a new world that wasn't endless doom and gloom and the timeless isles I think most can agree was actually a damn good thing. Edit to add i have to agree it shouldn't have come out when it did, they had so many other places to go.
Cata was the beginning of the end though, they broke the game, literally.
So the guy basically just repeated past blizzard news and didn't tell us what "The Coming Blizzard Crisis" actually is, what a waste of my fcing time
welcome to youtube 2022
you cant even see now which content is shit and which isnt without wasting time, that is why i select only a handfull of channels and dont subscribe to the new ones
@@henrythegreatamerican8136 yeah you're right, I will expect nothing from any channel from now on, because I wont even click it, since most are clickbaits anyways to lure you to believe that they have this kind of information. So dont blame youtubers, blame the one who got baited, right?
Dont blame the rapist, blame the rape victim for being vulnerable?
Dont blame the bully, blame the bully victim for being afraid?
Dont blame the terrorists, blame the dead for being at the wrong place in the wrong time?
Damn, with this logic, the world shouldnt exist.
@@henrythegreatamerican8136 I mean, you're here, soooo🤣
@@coffeediction This why murica falling, people justifying all the bs out there
Pandaria is the most beautiful expension theme. And this is what makes come back to the game
When it comes to the "Blizzard just wasn't listening" idea, he's probly mostly talking about Diablo 3 and Starcraft 2. There was a gigantic thread a while ago about a Viking rebalance that would make the ground form Viking actually usable and viable in ranked, all it was, was +1 armor and +2 range. Nearly every MVP thread member agreed with it, and it would be one of the most popular threads of the time, yet it got no attention at all.
Plus, Diablo 3 also had proposals from the community, one example was a fully-fledged PvP system, complete with custom-built fake screenshots depicting every aspect of them where it'd be basically "both teams race to clear their own version of a dungeon the fastest, and it happens at the same time" and again, nothing, ignored.
For me the thing is that Blizzard showed so blundandly that they cared mostly (only?) about how the slow us down,take the fun from the game (nerfing farming ways and spots so they don't loose money from the token). when someting feels fast or fun they go and nerf it. then they put in new systems all the time that make it hard to come back and you need all the time to learn new things,loosing nice things/abilities and all these are borowed and you know already that all that fuss will be for nothing at a few months till are garbage at the next expansion. We need to do chores in order to get ready to have a bit of fun on raids or dungeons but there you gonna find super niche players that gonna leave you and waste your times in order that they don't waste 5 more minutes because you are not BIS or amazing player.All my WoW players burn themselfs by grinding things so they are ready when they "Real Fun" comes,and when the time comes they are so burned up that they play for little time before the quit for awhile..and the circle continues...On top of that they getting extra toxic just because they can. alpha/beta testers always point out what it not gonna work and they say that they know better till near 6 months before the next expansion that they admit that they were wrong and gonna fix it so you gonna play the game as it should the last 3 months before the new expansion. and that is not an error that it happent because that happens almost 10 years!! also they make so much content and after awhile its obsolete no rpg element anymore not completion and progression besides achievments that are only a few text on a book. thats no fun! Its only blizzard fault no.. its also the players.. on top of that there is all the scandals about women etc,its not the main/mahor issue that i dont wanna play it anymore. its their greediness and how they don't care to show it. in FF14 yoshida almost cryed in front of everyone cause had to delay release by 1 week! also they even halted their sales cause they wanted to keep the service good for the players that already got the game! blizzard would never! they let servers to overflood with massive queues (ff14 got also that) and when you finally get to the game at the first months is almost unplayable!! everything lags... abilities wont register and that happens on world boss everytime at reset day for at least the first 1,5 year before i stoped shadowlands. FF14 also had huge queues but when you was able to log in everything was smooth as butter. no lags nothing! and finally at WoW you are in a constant race to not stay behind and they focus only on mythic+ and raids. nothing in between nothing for casuals and besides activities. the story is all over the place if you don;t read thebooks you have no idea what happens and everything is disconnected with the player while in ff14 you do mini stories for litterally EVERYTHING. ofc if you don't like that mindset of gameplay it gonna be horrible for you.but it is what it is. the only thing that wow is far superior is the server ticks.. you feel the battle smooth even if you are on slow connection but the good ends there.. Also the unbalance of the classed the metas/bis etc is out of proportions on WoW other games prove that they can do better but they don't! its like they give turns on different classed to become OP till they make them trash. and ofc because the people there are so epeen and toxic want to play only what is the best so they feel matcho and also a few people just do it so they can get a chance to find group... not good,.
@Asmongold_tv we tend to blame the leadership because regardless if they aren't the ones that MADE the bad content, the leadership still has to greenlight the bad content. They may not test the content but they are the ones who say it's okay not to test the content. They're the ones who say "let's make a montage for E3 and tell them it's live gameplay the audience is watching' (which is how Halo 2 was handled at E3)
@Elijah As someone who works I game development I can’t tell that most devs would not release bad and unfinished stuff if they had a choice. Most of the time management is pushing with everything they got to get things released in they quarters they fell it is needed while at the same time not giving a rats ass about quality until it directly affects the bottom line. Doesn’t help that most management come from either outside the games industry or from marketing departments.
@Elijah 3 years sound like alot if you have not context of either the size of the game or the team. Ofc there are incompetent game devs just like in any other field. But if a company gets 3 years to work on a game and it is still in an alpha state then that problem could have multiple roots. It could be marketing setting unrealistic expecations within the dev time, it could be that to few people where hired for the size of the project, it could be investors forcing a release even in and unfinished state among many others. While devs can be both incompetent and out of touch they are seldom the root cause of a game releasing in a unfinished or shit state.
I have multiple times worked on projects where every single dev on it where fully aware of either serious bugs or systems that needed total overhauls but we where simply not allowed to delay or work any more on it. So yes devs can be to blame and often are on smaller projects where they have more decision making power. But when the project gets to a certain size the people actually making the game are seldom still the same ones making decision about large parts of it.
Sorry for the wall of text and my bad english. I am not a native speaker.
Pandaria's theme made wow infinetely better. Nothing will change this fact
This whole debacle has reminded me of a college class mate I had back in 2015 who got hired by Blizzard.
Kinda feel sorry for him if he got stuck with the whole thing.
I have no clue why I started watching you last week out of the blue...and when I watch your channel, I stay much longer than on other channels... Haven't figured out what it is but my brain thinks you're doing something right
asmongold has charisma. charisma is defined as 1. talking really fast 2. being slightly annoyed with things while you talk. i know it sounds really strange but its a proven formula in Hollywood. Pretty much all of the big name streamers and youtubers follow this formula. humans are strangely attracted to it.
Apple is ending too, so is Google, so is EA, so is Sony, so is Microsoft, so is...
If you listen to people who made this video its basically the apocalypse and everything is dead.
@@colonelcider8292 actually at the moment microsoft and xbox is the best they've been since 360
@29:16 ya definitely, its DEFINITELY easier to convince yourself that you need as $1200 iphone versus a 750-1000 gaming PC.
The Warcraft 3 was such a slap in the face for me. I was and still am so dissapointed.
RMAH was bad because item drops in YOUR game were adjusted based on what was for sale on the AH, making the RMAH a mechanism you couldn't ignore.
Warcraft 2 and Duke nukem on dial up was the good old days.. until mom picked up the phone
"Riot games were fine"
- *looks at League*
- Ya sure about that
Blizzard started to die when Blizzard North talent started to leave in droves and it was those that were behind Diablo 2 and LoD, it was finally shuttered. There I said it.
When they removed the auction house from Diablo 3, it got better and kept improving. The problem they didn't consider was the long term damage it would cause to their player base and how it would affect the game on fundamental level. The point of Diablo is to slay demons, collect items and fight the lords of hell. If you had the ability to buy items with real world currency, it completely removed any sort of agency and power fantasy that they wanted to give to players. So they removed it and learned the hard way. Let's just hope that history won't repeat itself, but knowing Blizzard, and Bobby Kotick, it's a long shot.
Also the fucking lack of responsibility from Blizzard in the area of customer service given initial auction house exploits, which enabled hacking. Only 1 account recovery and then you had to pay if the item you bought from auction house was from hacker, while Blizzard was getting money from each of those transaction anyway. Good luck distinguishing what real price of item should be in first weeks of game releasing.
It's because the entire game was based around the player buying gear with money. Before the expansion, at max level blue gear was WORTHLESS and not even worth picking up. Yellow gear was bad over 99% of the time. If by some miracle you did find a decent item, it probably had stats worthless to your character, so it wasn't as good as it could have been.
Plus inferno difficulty was the biggest difficulty spike I've ever seen in a game. You could be at a point where Diablo on hell difficulty was an absolute cakewalk, then in act 2 of inferno difficulty you would literally get 1-shot by even the weakest enemy. That difficulty in act 2 or later was literally unplayable unless you spent loads of money of super overpowered gear.
D3 was online only because blizzard didnt want modders to make free gamemodes, items, characters, utilities for the game for free.
Just a thing that may be wrong, I live in South America, Brazil.
And here we don't play phone games in the bus, we don't have trains in most places here. We just don't use our phones on most places outside of our homes because of criminality.
I think you hit the nail on the head in your first break-in. Blizzard has burned ALL their goodwill and benefit of doubt. That happened over a long period of time, a long series of bad releases and bad decisions. Look at the dialogue around the release of WoW: Shadowlands, a common refrain was "the covenant system looks cool if they can properly balance it... but this is blizzard so it's going to be an unbalanced mess." And surprising no one some covenants were so unbalanced that if you intended to be competitive your choice was locked in more or less, and as a result the system became less "look at all the choices I have" and more "look at all the stuff I don't get to do! yay." Players came in with a negative expectation, and Blizz validated their distrust with a bad release. Every borrowed power system that was a naked and unadorned "play daily or be punished" system, every time they mocked their fanbase (including the legendary mobile release quip about having phones), the disaster of the RMT auctionhouse in Diablo, every time their game design catered to the most toxic parts of the community-- this was a slow grind that eroded any trust that they'd do the right thing or play fair with their fans.
End result? At this point no one trusts them either to put out quality products or to deal fairly and decently with their fanbase, the baseline assumption coming in is they're going to screw it up and screw you in the process.
Blizzard lost their soul after Vivendi and the firing of Blizzard North. It only got worse after that with mergers like activision. They should have acquired another small game company and opened a new chapter similar to Condor and Blizz North. It created a dynamic of games, because the offices coordinated with each other, but had completely different ethos.
The fact that Classic is way better in so many ways then retail, is just mindblowing and scary. (I started WoW with Legion btw)
Nowadays "always online DRM" is not so much about having a constant internet connection, but rather being able to play the game a few years down the line (or months depending on the game company), because the second the game stops making profit servers shut down and that's it.
Asmon defending blizz and D4 can't wait to see that backfire hard once it is released
Saying China acquiring Blizzard making it bad is such a terrible excuse. Riot Games is 100% owned by Tencent here. In USA, lots of people may not hear about League, but in China and Korea, League is their culture.
more than %80 of league's player base is from china so u are correct
You either die a hero or live long enough to see yourself become the villain.
I'm done with Blizzard. I played Classic, accomplished my goals as a Speed runner through Naxx, took a break, went to prep for WOTLK this week. I cannot log into my warrior, mage, and rogue... nor will I ever. Blizzard removed their cloning services, despite it's still TBC.. Those characters, my mashal accomplishment, Corrupt Ash, ED all of the things I worked so very hard for are stuck on a dead classic version of the game. Meanwhile bank alts and level 20 locks for summoning were all ported for TBC classic automatically, just not my 60s. It's a fucking joke. Fuck Blizzard
my comment from moon's video: Don't forgot that they investigated themselves and cleared themselves. Just wow.
for me the 1st crack to show was when a guy made a wacraft 3 total conversion mod for starcraft that was awesome and then blizzard banned it completely out of existence
As someone who put in thousands of hours in warcraft 3 arcade games. Not fostering modders is 100% a big kill for me.
One thing people don't point out, which I would argue is also a good reason why WOW began declining after WOTLK was actually the death of Arthas. He was the most important character of Warcraft 3. It would even be totally understandable if people forgot that there were actually other campaings in that game besides the human's.
People were hooked, invested in his narrative. So when he died... it's done. The arc is complete. Warcraft has a lot of other stories, sure, but the biggest one is over. No other story would be able to top that one. No matter how bigger or worse the threats would become, nor how iconic (like the Burning Legion).
Back when I was growing up, Blizz was always the place I wanted to work at
He didn't even mention when they took the price money. You know, when people could buy something, and the money would go to the price pool of a competition
the issue now is wow feels like there is no point to anything either anymore
Blizzard died in 2003 when v1.10 was released. The best company was Blizzard North and v1.09 the best game of all times.
because the app store takes 30%, the monetization models built for mobile must have proportionally higher revenue than a PC game where the publisher doesn't have that massive fee % cut out of revenue. That's a major reason why you see two different business models.
Blizzard have been "collapsing" since 2008...
The community doesn't hate Blizzard, they hate Activision wearing Blizzard's skin
2 Patches into CATA was the start of the downward spiral for Blizz.
asmon bro i just cant agree with you my man. a game charging $60 and having a battlepass/cosmetic shop on release is heinous, especially for a arpg. Why not put the shit they are making for the battlepass into the game? have us pay for updates, not for shit you couldve put in on release.
@@henrythegreatamerican8136 yeah, it's pretty retarded. I quit wow for the same reason. Regardless of whether or not people are submitting to their sunken cost, it's still just an extremely greedy decision to make.
Main reasons people don't like blizz:
1) You make us pay a subscription to play wow, but then add in micro transactions like store mounts and boosts.
2) The game is boring, its not fun anymore, the content, the story, the gameplay, its just boring and time consuming.
Love this narrative that Pandaria had nothing to do with Warcraft Lore when the entire thing was about fighting the remnents of a dead old god.
MOP introduced garrosh & Gul'dan into WOW. That's why it was important lore wise
11:00 I think what happened was Activision told the WoW team to get their metrics up (DAUs, across all platforms) and were allowed to decide how, and that's what the players got.
"It's more important to dislike the company reflexively than it is to listen to what they are doing..."
-true, but it takes a significant effort to get to that point. And as long as Bobby-the-goblin sits at the helm, I will have to SEE improvement before I believe in it. Anything less is copium, and I will happily take a torch to anything Blizz claims until my message is recieved.
I will be happy if I am proven wrong, but a cash-shop marketed as an ARPG will never beat actually good games like Grim Dawn, PoE or Last Epoch.