Bending Sound - Doppler in FMOD

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КОМЕНТАРІ • 6

  • @LouieTaylorMusic
    @LouieTaylorMusic Місяць тому +1

    super helpful

    • @nightonmars
      @nightonmars  Місяць тому

      @@LouieTaylorMusic Very glad it was helpful 😊

  • @RisingSunTheGame
    @RisingSunTheGame 10 місяців тому +1

    Good afternoon, could you describe in more detail the process of creating a swosh effect?

    • @nightonmars
      @nightonmars  10 місяців тому

      The idea is to send the sound pre-fader to the bus in the mixer so you're not affecting that sound with the doppler FX that's on the event output. For more realistic sounds that can be a whole sound design in itself (think passing F1 car at 300Km) you might want to use a separate event or routing the tracks directly to the mixer.

  • @Hugoyasha
    @Hugoyasha Рік тому

    Wow! Your video is awesome man! It was exactly what I need!
    I didn't understand this send. How did you send the noise pre-fader direct to the mixer? This knob "DopplerAfter" was created before that?
    Thanks a lot man!

    • @nightonmars
      @nightonmars  Рік тому +1

      Nice one, glad it was helpful! If you create a return in the mixer it'll appear as an output in the event and you can add the send output to it under "To Mixer".