Impulsor is too good!? | Space Marines Warhammer 40k
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- Опубліковано 4 гру 2024
- This video will go through the datasheet for the space marine impulsor to see how good it is for space marines in Warhammer 40k 10th edition
Impulsor is too good!? | Space Marines Warhammer 40k
Is the impulsor a must take at 80 pts? For some detachments it definitely is.
Ok, time to finally paint my grey impulsor.
As long as it's not blue!
@@BlackJackalGaming Just let this ancient meme die already. Ultramarines players aren't harming the hobby. Focus on sweaty meta chasers if you feel the need to antagonize anybody.
@Mantikor1984 sweaty meta chasers have feelings too!
@@BlackJackalGaming Fine, then leave them alone as well.
If you’ve got Chief Libarian Tiggy with Sternguard embarked, does that mean you get 4+ FNP and -1 to hit on the impulsor?
No, abilities only happen when he's on the battlefield. The impulsor only gets to use the weapons and that's it.
@@BlackJackalGaming thank you. One last question if you may. If a weapon has sustained and lethal hits in the profile, if you get a sustained hit, does that the extra attack become a lethal hit too or do you need to roll the wound (assuming the latter).
@NSC776 they don't interact with each other. The sustained hits will be a normal hit and you will need yo roll to wound
@@BlackJackalGaming thank you ❤️
Has anyone ever used the orbital comms array Aura......
Not really worth taking. If it was a 3+ then maybe. Just a bit weird. Might be better to change it to use the captains free strat to a unit within 12
The unit inside will not get any buffs from the character attached to that unit when it fires from the firing deck right?
Yeah, the abilities can't be given to the impulsor which is firing the weapons. Gotta get out to use the buffs.
Its a must for every game i play..
It's a good datasheet that's undervalued atm
How do the infernus get blast?
They do not, that is a mis-read on my part. They have Ignores cover and Torrent. They can in firestorm detachment gain Devastating wounds via a strat which is quite powerful
You can buff 5 hellblasters on the firing deck to hit on 2+ with a disembarked techmarine
since the weapon profile switches over to the vehicle, which is pretty decent
Good catch!