NPC Auto Move | PathFindingService
Вставка
- Опубліковано 9 лют 2025
- local PathfindingService = game:GetService("PathfindingService")
local human = script.Parent:WaitForChild("Humanoid")
local HRP = script.Parent:WaitForChild("HumanoidRootPart")
local path = PathfindingService:CreatePath()
path:ComputeAsync (HRP.Position, game.Workspace.endingPart.Position)
local waypoints = path:GetWaypoints()
for i, waypoint in pairs(waypoints) do
human:MoveTo(waypoint.Position)
human.MoveToFinished:Wait(2)
end
진짜 감사합니다!! 꼭 뜨길 바랄게요!!
응원해주셔서 감사합니다~ 요즘 다시 유튜브 시작했어요~