The ULTIMATE Crew Skill Guide for World of Tanks: Boost Your Performance Overnight
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- Опубліковано 12 вер 2024
- NEW PLAYERS and VETERANS ALIKE: Stop wasting crew slots and start DOMINATING in World of Tanks with this comprehensive guide to crew skills!
In this video, we'll cover the MOST IMPORTANT crew skills for EVERY TANK TYPE, so you can focus on what REALLY matters. I'll share PRO-LEVEL SECRETS for maximizing your crew's potential, from the basics every player should know to advanced techniques for fine-tuning your performance.
Whether you're struggling to make progress or already a skilled player looking for an EDGE, this guide has something for everyone. I'll break down the crew skill system in PLAIN ENGLISH, so you can make informed decisions and SEE RESULTS FAST.
WATCH NOW and discover how to:
-Boost your gun accuracy and reload speed
-Improve your tank's durability and survivability
-Enhance your view range and situational awareness
-Unlock your crew's hidden potential and climb the ranks FAST
-Avoid common mistakes that are HOLDING YOU BACK
Don't let subpar crew skills hold you back any longer. With this ULTIMATE GUIDE, you'll be WELL ON YOUR WAY to a more powerful crew and BETTER GAMEPLAY in no time.
LIKE, COMMENT, and SUBSCRIBE for more World of Tanks content and crew skill tips!
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FV4005 "CW Mentality" Build.
Equipment: Traction System, Advanced Powertrain, Spall Liner, Gun Rammer
Crew Skills: Controlled Impact, Clutch Braking, Offroad Driving, Run & Gun, Snap Shot, Armor Angling, Rapid Loading, Steady Aim, Born Leader
Consumables: Repair Kit, Gas, Rations
Glad to see you back uploading :)
Oh, boy!
Ram-Tog: power train, traction, spall liner
Still waiting for that science to prove that there's no algorithm that's a hidden hand in the game called RNG. You know the server aided wins and the server predetermined out comes. + 35 RNG for the winning team in -35 RNG for the losing team. Baked into the game before the match ever starts.
I'm more convinced than ever there is, 3 days ago, out of 10 games we won 9, 2 days ago we lost all 10, last night won all 10, so tonight we should lose 9 or 10
Evidence?
I had to put it on delay because I’ve been playing with a controller with a bad joystick. To keep everything fair, I’ve been waiting for a new controller
@@solidrockofjesuschristmini2423 So you think not only is there a major cheat going on, Wargaming is tailoring the cheat specifically to you and your buddies?
@@korbendallas5318 who the hell said tailoring it to me and my buddies? Read the comment, yeah I thought it was quite wierd how the wins and losses played out
marked target is vital for light and medium tanks with good camo, that quickly get to a good spotting position
AMX 65t fully stock. Crew skills and equipment are up to you. Good luck lol
Nice skills. I don't have a commander with all 9, my highest commander only fills 7, so currently for me, the road to take is more important than the destination.
Currently I have Commander Sparky (my beginner commander 2 star) in a King Dragon trying to make gains. *What am I doing wrong?* I need gains.
Since I began playing a short time ago, my first ever season was the Chinese new year, I have 4, 3 star commanders. All answers welcome/same name in game.
53tp with the same crew as your leopard and using the smallest gun
Wut 0_0
I win without 6th sense on the majority of my tanks except lights. Just assume you're spotted and don't sit in the open exposed. Know your camo and view ranges. Be aware of your surroundings. Don't be lazy. You do have the 3 sec delayed detected feature.
Active scout build with the A44 (with the 57mm) lol full speed & spotting,no fire perks or extinguisher, good luck 😄
Fun choice!
Amx 65t heavy with traction, turbo, spall liner. Full speed and ramming commander.
Tank build: Orochi, Rammer, both speed modules and spall liner, HE only, repkit, octane, food. I don't remember the skills, probably your fav five, off-road driving, ramming
That'll be a good one XD
@@CloneGuy Do it, you know you want it! 😎😂
Maybe you could try the T95 with the repair kit whilst using both repair perks and just laugh as the opposition struggles to track you
I love to prove my stats like same 9 year ago haven’t same 1.69 but I want bit more. I only play tier 10
What about arty skill ?
Mouse
So muffled shot is useless even for a TD?
Kind of. If you want 3-5 extra meters to shoot from, go for it. Old premium TDs, like the E25 and SU-122-44, will benefit from it the most since they never had their shooting camo nerfed like all the other TDs. That will make the extra 35% more like 10-15 meters
any advice for the is 4
Look up my name and IS-4 on YouTUbe
Where was the build for an active scout?
For an active scout, all I would change is Green Thumb with Track Mechanic
5:00 Did they change that? Because it used to only work on the one tank you focussed.
That was a myth was debunked. The wording made it confusing, but when tested about 7 years ago when I was back in Nightmare, we found it applied to all tanks spotted by the player with the perk
@@CloneGuy Pretty sure it was not a myth. It was a while ago, but I tested it myself.
Either way, definitely an interesting skill without that restriction.
@@CloneGuy We made some tests today (August 2024), we debunked the debunk, and it's weird.
Test setup: One spotter using the skill, three spottees in various positions, all four tanks with 6S. The spotter is out in the open, then drives behind a ridgeline aiming/focussing in various ways.
Result: It's not focus (ie. whether or not username &c are displayed), and it's not strictly the tank you are aiming at. Apparently it affects tanks _near_ your line-of-aim, but independent from focus. If you target-lock and look elsewhere, the target _is_ affected; if you aim elsewhere and focus it's _not._ If the targets are bunched up, all tanks _near_ your line-of-aim are affected, whether or not they are focussed. (Seems to be a 5°-10° cone.)
So it's weird and the description is wrong, ie. exactly what we expected from Wargaming.
So is it worth it? Well it's better than I thought, because you don't need to focus, aim-lock would do the trick. Still, scouts need a lot of skills anyway, so I doubt I will use it very often on them. Maybe on one or two crews to see how useful it would be in practice.
I really want to see someone, anyone play tier 7 Mercenary Ramrod speed and ram build. Can anybody do this with success?!
Maus with full speed equipment and ramming build. Good luck 😅
Too many bots playing now, not worth the effort imo.