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I've got a project where I'm dropping a lime into a glass of liquid, and I can't figure out the best way to do it... given that JetFluids doesn't yet support dynamic mesh objects, how should I approach this?
Love it😍
I've got a project where I'm dropping a lime into a glass of liquid, and I can't figure out the best way to do it... given that JetFluids doesn't yet support dynamic mesh objects, how should I approach this?
Love it😍