Here are some tips for part 2: Chromatic Aberration is too much, just lower Chromatic Aberration effect a little bit. Also you can use Probuilder to make levels, it is a really helpful tool. This game need some Juice. Add some effects like Speed Lines when you are going fast. You can add a grappling hook to swing around. Define a style for the game. Like Sci-fi etc.
Add vaulting, bigger maps. And different game modes. (Likeee tag and maybe something with shooting.) multiplayer and obstacles I have some friends that could help with the map design
dont use cubes and wedges to make your map, use probuilder to make the shapes! that makes the textures not stretch everywhere. And also it has a lot more texture customizations.
idk much about game developing but i have a bit of ideas for this movement ststem: -Expand the map, make it big and if you want your movement to feel good, Make the parts work together, you should NEVER stop pressing the W key to land somewhere you're meant to land (unless you add some other mechanic) -Ledge climb: if a bit less than half of your body (or if the camera can see much of the floor of the ledge), you should be able to automatically climb up WITHOUT loosing monentum -maybe a speed boost or something when you jump and slide at the same time (you continue to slide but start in the air and get a bit faster) I'd recommend to play "ULTRAKILL" for inspiration, it has a really nice and simple movement system but complex enough to make it fun to use in-combat
sick vid 👍, but the sound effects are so damn loud, good thing i wasnt watching this with headphones, i think you should make them quieter, or make yourself louder, so you and the SFX are semi the same volume and neither of them bust my eardrums
I watched whole vid and thought: wow, this is so high quality content, how much subscribers does he have? And then I see that number... Just a lil bit more than me (I have 311 subs, and my content is on russian and it's trash, so pls don't take this comment as subscriber farmer) P.S. the only problem is sound effects are way too loud compared to voice
at 6:30 just lerp the rotation i use godot but im pretty sure unity is basically the same, it would just be like rotation.x = lerp(rotation.x, 45.0, 5 * delta) the first thing in the brackets is what your changing, the second is what your changing it to, and the last is how smooth it is. Also I think adding head bobbing and some animations when you jump on the camera to make it rotate up a bit and one when you land would be good. You can also basically lerp any value when you change it if its like moving or rotating something and it will make it smoother, so you could maybe do it when you slide and crouch and sprint too but idk.
if youre trying to make titanfall 2 inspired movement system i highly recommend playing through the campaign if you havent and asking for opinions from the tf2 community, im sure there would be people out there willing to test your game. From what I see though it looks like youre giving the player way too much control midair (being able to accelerate midair by simply pressing the direction you want to go to). You should look into source engine air strafing, should be plenty of tutorials for unity. Also titanfall 2 has a pretty cool mechanic dubbed "lurching" by the community and what it does is that at the beginning of each jump if the player presses a direction (e.g. left) it will rotate the velocity vector to point more towards that direction making it feel as though the player is being pulled a bit towards the direction they press
Damm... my next video is gonna be very late as I'm going to have to actually perfect the movement :( -I can definitely try and change the control when mid-air, as right now it is faster then actually sprinting on ground due to there being zero drag which doesn't really make to much sense, so ill try and make it more momentum based. (I have played Titanfall 2 but it was a while ago so I'm going to have to do more research on it)
@@TheCodingPencil-km4he im happy to help with source style movement, im not a titanfall player but i have a lot of knowledge behind stuff like lurching since i play apex
You should make the landing faster, you are looking down to see if u land, that's annoying. For some reason running looks slow too, might be the speed or just because the map is big or smth. Third, you should add hands with animation, it will sell the illusion of smooth movement and will help you tell in what state is your character
@@TheCodingPencil-km4he aight, good luck my friend o7. I cant wait to see what you will make of it, it has potential. Will it be a game specially made for movement?
@@DracoTheNinja The games main mechanic will be movement but there will be a variety of game modes such as in my next video I'm creating a boss fight which uses the movement.
pin me if i tricked you
Read More
oh i see i was not tricked
Surprisingly, no!
bruhhhh thats a good trick
I was wondering what the trick was... :(
Close enough, welcome back Dani
Thanks for the comment :)
I'll try my best to be as good as Dani if that's even possible.
@@TheCodingPencil-km4he bruh dani just disappeared on us
Dani pt 2 🎉🎉
Ooooh yess Dani pt 2 🎉🎉
😂😂😂
Everyone is comparing you to Dani, truly the best coping mechanism
I definitely haven’t earned the right to be compared to dani yet.
Just better editing then BOOM Dani 2 @@TheCodingPencil-km4he
@@TheCodingPencil-km4heyh u just gotta ditch us first
Here are some tips for part 2:
Chromatic Aberration is too much, just lower Chromatic Aberration effect a little bit.
Also you can use Probuilder to make levels, it is a really helpful tool.
This game need some Juice. Add some effects like Speed Lines when you are going fast.
You can add a grappling hook to swing around.
Define a style for the game. Like Sci-fi etc.
Thanks for the tips :)
DANI IS BACK GUYS
Source bhopping with wall sliding equals perfection.
Add vaulting, bigger maps. And different game modes. (Likeee tag and maybe something with shooting.) multiplayer and obstacles I have some friends that could help with the map design
Next video will have:
-(Vaulting) I explain why I don't have it
-boss battle mode
-New Map
The video after that will be adding multiplayer :)
Woah I’m subscribing ur vids look so cool I love games with good movement
Slimerge was highkey goated
Deserved game of the year
dont use cubes and wedges to make your map, use probuilder to make the shapes! that makes the textures not stretch everywhere. And also it has a lot more texture customizations.
Thanks I had no idea how to really make maps so I will start using probuilder :)
idk much about game developing but i have a bit of ideas for this movement ststem:
-Expand the map, make it big and if you want your movement to feel good, Make the parts work together, you should NEVER stop pressing the W key to land somewhere you're meant to land (unless you add some other mechanic)
-Ledge climb: if a bit less than half of your body (or if the camera can see much of the floor of the ledge), you should be able to automatically climb up WITHOUT loosing monentum
-maybe a speed boost or something when you jump and slide at the same time (you continue to slide but start in the air and get a bit faster)
I'd recommend to play "ULTRAKILL" for inspiration, it has a really nice and simple movement system but complex enough to make it fun to use in-combat
Thanks for the tips I'll make sure to add these in my next video :)
@@TheCodingPencil-km4he :]
game does not sucks... but please lower that fkn chromatic abberation.
Nah that’s the style
Your so underrated, id love to test the beta when this drops. Please keep me posted codingpencil💪😎
Will do :)
I hate to be the person that does this but this guy is just too underrated
Here before he’s famous!!
Thanks :)
sick vid 👍, but the sound effects are so damn loud, good thing i wasnt watching this with headphones, i think you should make them quieter, or make yourself louder, so you and the SFX are semi the same volume and neither of them bust my eardrums
Thanks for the comment :)
My bad with the sound effects, just a slight jump scare to keep people awake XD
I’ll fix it next time.
@@TheCodingPencil-km4he lol thats fair, it is a vid about coding after all
Your channel is so underrated, keep up the good work
Thanks :)
dani turned british?
I don't know if I'm good enough to be compared to dani just yet but thanks :)
@@TheCodingPencil-km4hewhy
Im200sub and I'm pro gramer in c#
Thanks for being my 200th sub :)
I watched whole vid and thought: wow, this is so high quality content, how much subscribers does he have? And then I see that number... Just a lil bit more than me (I have 311 subs, and my content is on russian and it's trash, so pls don't take this comment as subscriber farmer)
P.S. the only problem is sound effects are way too loud compared to voice
Thanks for the comment :)
I will definitely try to correct the sound next time
Code Buencil
at 6:30 just lerp the rotation i use godot but im pretty sure unity is basically the same, it would just be like rotation.x = lerp(rotation.x, 45.0, 5 * delta) the first thing in the brackets is what your changing, the second is what your changing it to, and the last is how smooth it is. Also I think adding head bobbing and some animations when you jump on the camera to make it rotate up a bit and one when you land would be good. You can also basically lerp any value when you change it if its like moving or rotating something and it will make it smoother, so you could maybe do it when you slide and crouch and sprint too but idk.
Thanks for the tips :)
In my next video I'll try and implement the head bobbing
Gotta thank my recommendation for being able to watch this, hope you get more traction
Also it would be nice to just (cntrl C) (cntrl V) that code ....ya know ..just saying
🤣
thanks for making such impactful and meaningful videos!
bro created the perfect movement in unity...
Sigma Movement system.
I actually got a lot of insight watching this, I enjoyed what I saw. Good luck on your gamedev journey!
I'm glad you enjoyed it :)
this video lowkey gas 🔥
+1 subscribe
+1 like
Thanks :)
Turn on ClearType in your settings for Windows for better font rendering :D
Just turned it on and thank you I never knew this was a thing :)
You are very underrated! Good job on the video
Your content is absolutely amazing you definitely have the skills and right to become viral
Thanks :)
if youre trying to make titanfall 2 inspired movement system i highly recommend playing through the campaign if you havent and asking for opinions from the tf2 community, im sure there would be people out there willing to test your game.
From what I see though it looks like youre giving the player way too much control midair (being able to accelerate midair by simply pressing the direction you want to go to). You should look into source engine air strafing, should be plenty of tutorials for unity. Also titanfall 2 has a pretty cool mechanic dubbed "lurching" by the community and what it does is that at the beginning of each jump if the player presses a direction (e.g. left) it will rotate the velocity vector to point more towards that direction making it feel as though the player is being pulled a bit towards the direction they press
Damm... my next video is gonna be very late as I'm going to have to actually perfect the movement :(
-I can definitely try and change the control when mid-air, as right now it is faster then actually sprinting on ground due to there being zero drag which doesn't really make to much sense, so ill try and make it more momentum based.
(I have played Titanfall 2 but it was a while ago so I'm going to have to do more research on it)
@@TheCodingPencil-km4he im happy to help with source style movement, im not a titanfall player but i have a lot of knowledge behind stuff like lurching since i play apex
Please add vaulting
Possibly when I add multiplayer :)
Everyone Subscribe!!
Stay tuned awesome video
love it dude this has mad potential
Add surfing to it like cs
sick video. keep up the good work and see what the future holds....
Thanks ;)
You forgot to add slipping on banana peels imperfect movement
I'm very sorry :(
You should make the landing faster, you are looking down to see if u land, that's annoying.
For some reason running looks slow too, might be the speed or just because the map is big or smth.
Third, you should add hands with animation, it will sell the illusion of smooth movement and will help you tell in what state is your character
These are some easy tweaks I can make :)
I have actually already made the landing quicker so all these changes will be in the next video
@@TheCodingPencil-km4he Looks great though.
8:21 oh no
it’s not centered!
It’s not centered it’s not centered It’s not CENTERED IT’S NOT CENTERED
Hehe
@@TheCodingPencil-km4heThis pains me
so like, when do the movement files release? 😏
Trust me you won’t want them as I’m the only one who can understand it due to my horrible coding 🤣
very good video!
- 100% Perfect editing
- 100% perfect movement
- 100% perfect dani clone
- 100% perfect video
- 100% Underrated
100% Thanks :)
Ur underrated! I subbed!😃
Thanks :)
Oh, so you'bve never heard of Karlson?
I’m still waiting for that banger to come out
What do you prefare? orange juice📙 or MILK🥛🥛🥛🥛🥛🥛🥛
Personally orange juice XD (Sorry Dani)
@@TheCodingPencil-km4he ... ... DANI, BRING THE MILK COPS.
Great video dude! I actually watched the whole thing. I kinda want to play your game now lol
Thanks :)
Maybe at some point I’ll release the game with more content
(Possibly my next video)
hand it over... (jk good job bro
Thanks :)
needs more cam movement like when u jump
Just added a head bounce once you land on the ground :)
Will be in the next video.
Could you make a tutorial no pressure
I will think about it :)
but there are already many amazing movement tutorials.
yo can you make a tutorial for how to make the movement of like release the script cuz this is super cool
I’m not really a tutorial person but maybe one day… but there are already many good tutorials.
@@TheCodingPencil-km4he Ok Ty
Def add multiplayer!
Definitely will add it after my next video :)
deserve more subs
and abt the multiplayer… how abt a multiplayer tag game
That was the plan :)
Fast pace parkour tag should be fun
@@TheCodingPencil-km4he pls make it free 🙏
If hakita watched this video...
ULTRAKILL 💀
ADD A GRAPPLE RAAAAAAHHH
(sub 220) if you ever deside to release it, please add a map maker/community made map system so there will be many maps to parkour on
That's a cool idea I could definitely try adding that in the future :)
@@TheCodingPencil-km4he aight, good luck my friend o7. I cant wait to see what you will make of it, it has potential. Will it be a game specially made for movement?
@@DracoTheNinja The games main mechanic will be movement but there will be a variety of game modes such as in my next video I'm creating a boss fight which uses the movement.
@@TheCodingPencil-km4he oooooohhh!!!! cant wait man. you got me all excited!
well i was going to comment about the chromatic abberation but someone else already did... LOL
I wanna play where do I play???? Btw I subbed
Thanks for the sub :)
My next video should be making it into a fully playable game but we will have to see.
@@TheCodingPencil-km4he thx 🤗
watched this thought u had 100k subs,u deserve it bro
Thanks :)
I’ll get 100k some day
is-is that dani3??
That's the best complement I could possibly get. Thanks :)
gonna bind w to walk and sprint 💀💀
That's OP... I should probably fix that at some point
@@TheCodingPencil-km4he underrated channel btw
why are y'all claiming him as the dani descendant lmao
I just realized that one of the background songs is "What I'm Made Of"
That is correct :)
PIN this is gonna get viral
I would but it’s not letting me pin :(
I apparently need to build a channel history
@@TheCodingPencil-km4he sad. but i do think you can go viral easily because of your dedication and video quality :)
MAKE PART 2 NOW OR ILL DO SOMETHING BAD
I’m now making it don’t hurt anyone 😨
@@TheCodingPencil-km4he w
im waiting :)
1:20 so true
😂
100th Sub!
Thanks 🎉
cool video
Thanks :)
A wild Dani v2 has appeared!
Good job
Thanks :)
Go on making these videos! Its great and you sounds like a pretty nice person.
You have my subscription and like
Thanks for the support :)
Close enough finish Karlson
🤣
Leave bro alone 😭😭😭😭😭😭
nice vid
Thanks :)
i lked and subscribet
Thanks :)
You earned yourself a sub.🔥
Bro has anti-aliasing disabled
I LOVED THIS VIDEO and i would LOVE to play it when its finished
Thanks
I'm hoping it will be playable in maybe 2 more videos :)
Cool video man👍
Thanks :)
good work i can't believe it only has 4 views!
Thanks for the comment :)
Hopefully it will pick up some more views
Homie got the skills
Thanks :)
possible the most underrated video I've seen
Thanks :)
What the sigma
nice vid Im subbing
Thanks :)
define perfect
I’ll admit it’s not perfect but this is part one my guy… like I made this in a couple days
@@TheCodingPencil-km4he I feel lied to. I feel deceived. I will wait until part 2 before I cast my final judgement.
@nnichael yes sir I will not disappoint 😟
danis movement is unbeatable, but still great work
Thanks for the comment :)
Its definitely hard to beat his perfect movement but hopefully I can be as good as Dani one day.
@@TheCodingPencil-km4heis dani a titanfall 2 player?
maaaan you deserve more subs.My first impresion was sooo good
Thanks :)