@@grey9815 Oh, that will also be soon, but not as soon as the next tester build. The developers are currently on the final phase of development and just fixing bugs and finalizing/adding in the last units, so that will also be very soon.
Tbh your not completely wrong, but for one I rather liked that "crappy kids show" and two this mod is still a WIP like I said, and much of the lore is still shaky. It will most likely be explained much better in the future, but for now it's just a really fun mod to play.
Eh, its strong because it's a bunch of ships that you both dont have to worry about losing and can be heavy hitters if "used right" which I certainly did not. :)
The design philosophy behind the pocket fleet was for it to be self sufficient enough but to pair with other units as a support and screen. A Unit that wasn’t available in this build is the metaphorical other half, both units being 60 pop in total.
when will you play more of this
Soon... very soon...
@@TeeC5508 but i mean like a full playthrough not just teasers
@@grey9815 Oh, that will also be soon, but not as soon as the next tester build. The developers are currently on the final phase of development and just fixing bugs and finalizing/adding in the last units, so that will also be very soon.
so this is empire vs crappy rebls kidshow mixed with clone wars...
Tbh your not completely wrong, but for one I rather liked that "crappy kids show" and two this mod is still a WIP like I said, and much of the lore is still shaky. It will most likely be explained much better in the future, but for now it's just a really fun mod to play.
At present the amount of “rebels” content is limited to Hera, Sabine, is Chopper and technically Rex. The rest is a mix of legends and canon.
that pockect fleets is far weaker than you make it out to be more support ships rather than heaver hitters but free units are free units
Eh, its strong because it's a bunch of ships that you both dont have to worry about losing and can be heavy hitters if "used right" which I certainly did not. :)
The design philosophy behind the pocket fleet was for it to be self sufficient enough but to pair with other units as a support and screen. A Unit that wasn’t available in this build is the metaphorical other half, both units being 60 pop in total.