Neat deck, very similar to mine, but with some interesting differences, mainly in the use of utility lands and untapping said lands. Something I'll consider. I have two reccomendations: Beastmaster Ascension (for reasons that should be obvious) and Druid's Repository. If you can get either out early together with Gallia and a few other creatures, you can often activate Beastmaster before all players have safe blocks, and Druid's Rep gives you a lot of free mana to be used whenever you need it.
Thos are both amazing recommendations! I had Beastmaster's Ascension in the first draft but end up cutting it, maybe I should give it another chance! Druid's repository is sweet too!
@@commandpower1987 yes the 6 mana drop looks good (Gruff Triplets), I look forward for more of them, since I only had a Gallia 60 card Brawl deck before (without standard limitiation) and want to update it to a 100 card Commander Deck. Maybe this card is also something for your deck: "Primal Forcemage" from Time Spiral, it gives your creatures a +3/+3 boost on ETB and since your creatures most of the time should have haste, it gives a little more impact on new attacking creatures.
I keep seeing deck techs with satyr tribal, but im going to pretty much ignore that side of things overall. That last ability is good regardless of creature type
Ive also been drawn to Gallia for the same reasons 😃 how about we throw in a Maskwood Nexus and play red spells to tutor for it? With a focus on Nexus i think an addition of Cryptolith Rite would be amazing. With this idea we can play less draft-chaft?
Yeah you can definitely go that route! For me one of the reasons I love this deck is precisely cause I can play a bunch of bad satyrs, hehe. I'm super excited to see that Wilds of Eldraine has satyrs in it!
Neat deck, very similar to mine, but with some interesting differences, mainly in the use of utility lands and untapping said lands. Something I'll consider. I have two reccomendations: Beastmaster Ascension (for reasons that should be obvious) and Druid's Repository. If you can get either out early together with Gallia and a few other creatures, you can often activate Beastmaster before all players have safe blocks, and Druid's Rep gives you a lot of free mana to be used whenever you need it.
Thos are both amazing recommendations! I had Beastmaster's Ascension in the first draft but end up cutting it, maybe I should give it another chance! Druid's repository is sweet too!
Wilds of Eldraine will have some Satyrs (2 already previewed and 1 leaked), so maybe they might add some more power to the deck.
Yeah, one of them in particular looks really good. I got really excited when I saw there were satyrs, hope there are more!
@@commandpower1987 yes the 6 mana drop looks good (Gruff Triplets), I look forward for more of them, since I only had a Gallia 60 card Brawl deck before (without standard limitiation) and want to update it to a 100 card Commander Deck. Maybe this card is also something for your deck: "Primal Forcemage" from Time Spiral, it gives your creatures a +3/+3 boost on ETB and since your creatures most of the time should have haste, it gives a little more impact on new attacking creatures.
Oh wow that's an excellent suggestion, will definitely fit that one in somewhere. Fingers crossed we get more good ones!
I keep seeing deck techs with satyr tribal, but im going to pretty much ignore that side of things overall. That last ability is good regardless of creature type
I mean yeah that ability is decent, but the saty part is quite powerful and fun too and I mean... SATYRS! BEEH!
@commandpower1987 Yes, lovers of the satyr finally have a commander for them for sure. I just love drawing cards. Lol
Ive also been drawn to Gallia for the same reasons 😃 how about we throw in a Maskwood Nexus and play red spells to tutor for it? With a focus on Nexus i think an addition of Cryptolith Rite would be amazing. With this idea we can play less draft-chaft?
Yeah you can definitely go that route! For me one of the reasons I love this deck is precisely cause I can play a bunch of bad satyrs, hehe. I'm super excited to see that Wilds of Eldraine has satyrs in it!
I think maybe we need more relevant satyrs to do a viable deck. In this moment could be force the situation to make a satyr deck.
It's definitely a little stretch, but from what I've been playing so far it does ok once you include the changelings!