I love the idea of making these kind of videos where you go deeper into the subject. When I watched the object pooling video on your last course I was like "damn, that's cool!" and it was very easy to understand. But now having a dedicated video to it, I think it's great. And I really enjoy how you explain things, very easy to follow.
Thanks, glad you like it!😁 You probobly noticed that this version is a bit more efficient and I guess it's better to go back to the course and update it there as well🤖
Tell me what do you think about this chill format, where I explain things with no rush. Is it better?😁
😀
Super
Awesome 💪
This tutorial is awesome, just what I needed, thank you, teacher. I hope you'll share more tips in the future😭, for example, behavior tree!
I love the idea of making these kind of videos where you go deeper into the subject.
When I watched the object pooling video on your last course I was like "damn, that's cool!" and it was very easy to understand. But now having a dedicated video to it, I think it's great.
And I really enjoy how you explain things, very easy to follow.
Thanks, glad you like it!😁 You probobly noticed that this version is a bit more efficient and I guess it's better to go back to the course and update it there as well🤖
Thanks! Best unity tutorial about optimizing
After the pool size is exhausted, the objects do not reset their states. How do I reset Transform states for objects?
Help plz🙏
i wonder, do you have any plans to make a multiplayer course?
I think of making something like titan fall or the finals...multiplayer fps... but I'm not sure of design of the game it self...so just planning..