Sea of Stars (Zero Punctuation)

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 782

  • @theescapist
    @theescapist  Рік тому +116

    This week's Zero Punctuation episode on Starfield is now available in Early Access on Patreon and UA-cam Memberships. We're also offering a 10% discount on our annual memberships on Patreon for a limited time at both the $2 (Early Access) and $5 (Sponsor-free) tiers! www.patreon.com/the_escapist

    • @Ragetiger1
      @Ragetiger1 Рік тому +6

      oh boy, Loading Simulator 2024! This is going to be a fun one.

    • @44Quantum
      @44Quantum Рік тому +2

      Can't wait. Yahtzee will it no mercy.

    • @naoway336
      @naoway336 Рік тому

      The term Neo-fascism is dumb. Neo-nazi makes sense, it’s a nazi not part of the nazi party. Or a person similarly acting like a nazi in an era where the Nazi party doesn’t exist. What does neo fascism mean? It’s just fascism.

    • @rocko7711
      @rocko7711 Рік тому

    • @violet_broregarde
      @violet_broregarde Рік тому +2

      it's a pretty bold choice to make fun of the ninja pirate for being an early-2000's newgrounds gag when you're basically the angry video game nerd in a fedora

  • @adamtapparo2168
    @adamtapparo2168 Рік тому +1652

    This episode had so many dumb visual gags and puns and I love it so much. “Some extra planning on the fly” made me choke on my drink.

    • @Arcananine77
      @Arcananine77 Рік тому +35

      The visuals for the "powers of the Sun and Moon" were really funny as well.

    • @BrunoMaricFromZagreb
      @BrunoMaricFromZagreb Рік тому +8

      "Had me thrown..."
      Also,what's the joke at 3:16 with Newground's ears burning?
      What is that supposed to represent?

    • @Deathstorm501
      @Deathstorm501 Рік тому +27

      ​@@BrunoMaricFromZagrebnewgrounds is now old enough to feel embarrassed by the cringe worthy shit it got up to in the aughts

    • @igorthelight
      @igorthelight Рік тому +3

      "made me choke on my drink." - be careful not to choke on your aspirations, Director! ;-)

    • @sailoritaly
      @sailoritaly Рік тому +16

      “Why am I in this coffin, it’s very dark!” Had me rolling!

  • @HonkeyKongLive
    @HonkeyKongLive Рік тому +1664

    I love that little aside about a DnD character with so much charisma it pisses everyone else off considering that's exactly what Yahtzee is doing in their game lol

    • @zen_of_chloe
      @zen_of_chloe Рік тому +81

      So that’s why my DM was annoyed with me

    • @paulrus-keaton439
      @paulrus-keaton439 Рік тому +76

      Steven Universe plays DnD.

    • @icarue993
      @icarue993 Рік тому +26

      I love that the irony is not lost to like half the comments so far

    • @Uxkull_V
      @Uxkull_V Рік тому +46

      To be fair, everyone in the group except KC (Sigmar) does the same. I was totally picturing their DM, Jack, attacking them with the Dice bag whenever he mentioned that bit. 😂

    • @RaxusXeronos
      @RaxusXeronos Рік тому +25

      @@paulrus-keaton439 I dunno. Someone recently pointed out that Steven...doesn't really have a good track record of convincing people. He usually tries and then circumstances happen that either work in his favor or the problem character gets removed from the equation.

  • @Narifamen
    @Narifamen Рік тому +648

    The best part about Sea Of Stars is that while Valere and Zale are clearly the chosen ones - being enormously talented at magic - Garl is the hero. The normal dude who fights with a freaking pot lid as a weapon.

    • @jeanguylouisbourg
      @jeanguylouisbourg Рік тому +64

      Yeah, i had that discussion with one of my friends and we both agreed that Garl and Seraï are basically the main characters

    • @devinspencer1678
      @devinspencer1678 Рік тому +74

      Typical second lead syndrome (probably not the right usage, but whatevs). The MCs need to be universally relatable, which ends up with them having little to no personality or motivation of their own. The supporting cast have no such baggage, so they get to be as unique and personal as they want to be.

    • @smonkk8556
      @smonkk8556 Рік тому +29

      while it does have an issue or two (our leads are kind of uninteresting at times, for example) it is quite fun to spin the JRPG formula and have the everyman hero be the one who joins in later on, with you seeing the perspective of the slightly more plot relevant characters who would typically be thrown in much later into the story to convey that stakes are real now. i think it's a nice way to both have the conventional genre tropes we're all used to and would maybe actually miss if they were gone, without having it be so paint by numbers that the game eliminates its worth by being 100 things you've already seen before

    • @Garrus1995
      @Garrus1995 Рік тому +24

      I’m kind of reminded of the story of Elder Scrolls IV: Oblivion. When you think about it, the story of that game isn’t really about your character; it’s about Martin Septim. You have to go off and find the guy who has no idea that he’s the lost son of a recently murdered emperor in order to put a stop to an apocalyptic evil. The PC helps facilitate a lot of the events, but it’s never really about them; you’re just there to help a guy stop Armageddon and when it’s over you kind of just waltz off to do other stuff.

    • @jmiller6066
      @jmiller6066 Рік тому +13

      Garl is easily the best character in the game, and added a lot of color to an otherwise pretty generic JRPG party.
      Second best is B'st - his dialogue isn't anything too special but there's so much conveyed through his animations and design.

  • @zBurlz
    @zBurlz Рік тому +552

    The ninja pirate's name is Klee'shae. They know it's a ridiculous trope.

    • @matthewmuir8884
      @matthewmuir8884 Рік тому +107

      Okay; that's actually a clever joke.

    • @anexplosion5436
      @anexplosion5436 Рік тому +101

      Holy shit I just got that. It's pronounced Cliché.

    • @avataraarow
      @avataraarow Рік тому +45

      Jesus I can’t believe I didn’t catch that at first

    • @Emilio1985
      @Emilio1985 Рік тому +100

      For real. The first big reveal about her is immediately responded to by the party members with "Yea, we already knew." It's almost as if the devs knew what they were doing by leaning into the style of video game storytelling in the 90s but doing so in the year of our dark lord 2023.

    • @bugjams
      @bugjams Рік тому +7

      ​@@anexplosion5436 yes little jimmy... congrats! would you like a cupcake?

  • @bobemor
    @bobemor Рік тому +548

    You know Yatzhee really is enjoying D&D because he can't go a review without using a D&D trope as an extended metaphor.

    • @Kuraerisu
      @Kuraerisu Рік тому +23

      It appeals to his writer brain.

    • @zibbitybibbitybop
      @zibbitybibbitybop Рік тому +12

      D&D is the absolute best source of analogies, in my experience of having played it for over a decade now.

  • @jkitty542
    @jkitty542 Рік тому +632

    Yatzee referencing dog sick so much in this review makes me hope that Toffee is alright.

    • @TonyTheTGR
      @TonyTheTGR Рік тому +4

      This

    • @jkitty542
      @jkitty542 Рік тому +8

      @@TonyTheTGR Not sure if you saw the post ZP stream, but Toffee's back from the kennell and has a new scarf!

    • @TonyTheTGR
      @TonyTheTGR Рік тому +3

      That's good! I'm so glad to hear it.

  • @casualbird7671
    @casualbird7671 Рік тому +261

    "Why am I in this coffin it's very dark" caught me so off guard and caused quite the laugh

  • @AngelusNielson
    @AngelusNielson Рік тому +271

    By the way, Garth literally does say "I made sandwiches." he's the cook.

    • @nintendude794
      @nintendude794 Рік тому +6

      Party on, Garthle. Party on, Waynle!

    • @AngelusNielson
      @AngelusNielson Рік тому +1

      @@nintendude794 Gare-eth not "Garth"

    • @Jabbernut-games
      @Jabbernut-games Рік тому +6

      Yeah that was a really weird subversion (if you can even call it that), that he literally pops out of the bushes with sandwiches after the dramatic flashback sequence.

    • @StealthMarmot_
      @StealthMarmot_ Рік тому +2

      And immediately he would become my favorite. Those three words could make me hug Cthulu.

    • @nintendude794
      @nintendude794 Рік тому +5

      @@AngelusNielson Garl, not “Garth”. Unless he’s called Garth in one of the non-English versions of the game or something.

  • @VeritabIlIti
    @VeritabIlIti Рік тому +13

    If Ayn Rand were to happen to reanimate in that fashion, Id just as soon remind her of her objectivist obligation to pull herself out by her bootstraps.

  • @PaperCatGames
    @PaperCatGames Рік тому +355

    It's funny how Yahtzee was expecting Garl to be a masked villain type person when all the promotional material beyond the key art shows him as a party member. I knew the whole time playing the opening hours that he would join and I was waiting for it to happen. Makes me think that I would have enjoyed the opening to the game more if I didn't watch the launch trailer.

    • @HonkeyKongLive
      @HonkeyKongLive Рік тому +98

      Yahtzee tries really hard to avoid too much promotional material outside of stuff he watches for work (like E3 stuff) and playable demos if they're available. I think it's the best way to do it.

    • @RustoKomuska
      @RustoKomuska Рік тому +38

      Watching trailers for anything is a waste if you're interested because it kills excitement and if you're not interested because who cares

    • @prcervi
      @prcervi Рік тому +13

      old hat jrpg fan, kinda expected more plot to happen between start and garl joining

    • @levesteM
      @levesteM Рік тому +26

      In The Messenger they kinda did that as well. Mild spoilers:
      When you speak to the shopkeeper after going to the future and everything becomes 16 bit, your character will say how unexpected it is. To which the shopkeeper says "Someone hasn't seen the trailer"

    • @ribbon_dye
      @ribbon_dye Рік тому +6

      To be fair, you needa go out of your way to check out the promotional material first. I honestly had a similar run as Yahtzee did. I was expecting the whole friend goes evil schlock only to be greatly surprised to find Garl didn't go that route. Hes easily the best character in the game thus far too, and I've only just now met the pirates. Game has a very 90s RPG vibe to how everyone acts and I'm loving it.

  • @ASquared544
    @ASquared544 5 місяців тому +7

    I wonder if Yahtzee finished the game.
    He would’ve been livid to learn that Pirate Ninja is also a cyborg

  • @brainflash1
    @brainflash1 Рік тому +395

    She'd actually say: Has the maid returned with my Social Security check yet?

    • @philroo1
      @philroo1 Рік тому +7

      It was restitution for what the state had stolen.

    • @Alverant
      @Alverant Рік тому

      @@philroo1"The state" doesn't steal anything. If she doesn't want to pay taxes, she should go back to her homeland. The only reason she left was because she wasn't part of the elite. That's the problem with the libertarian mindset, they think they're entitled to live like royalty for reasons and everyone else to be in awe of them otherwise it's some kind of oppression.

    • @greenredblue
      @greenredblue Рік тому +60

      ​@@philroo1If Ayn Rand believed such a shoddy, nakedly self-serving rationalization, she wouldn't have spent so long in poverty, refusing to enroll in Medicare.

    • @Fedacking
      @Fedacking Рік тому +12

      Ayn Rand ideology: be as selfish as possible
      Critics: she's a hypocrite when she's selfish!
      Huh?

    • @Sam-vf5uc
      @Sam-vf5uc Рік тому +12

      Telling someone who supports less state intervention to forego the benefits their taxes are paying for is like telling someone who supports more state intervention to go ahead and pay the extra taxes now before the policies are actually enacted.

  • @LSDnSideBurns
    @LSDnSideBurns Рік тому +172

    I can confirm indeed that wearing armour is easy tiny baby mode, and the only way to truly be man is to fight Malenia bare ass naked with 2 katanas

    • @MissPoplarLeaf
      @MissPoplarLeaf Рік тому +37

      Don't forget the pot on your head! Very important.

    • @EmeralBookwise
      @EmeralBookwise Рік тому +12

      Weapons increase damage, increasing damage is also baby mode. Git gud scrub and fight her naked with your bare fists :-p

    • @daemonwhite3740
      @daemonwhite3740 Рік тому

      @@MissPoplarLeaf Wait a minute.... THAT'S ARMOUR!
      BABY MODE DETECTED

    • @VeritabIlIti
      @VeritabIlIti Рік тому +6

      ​@@daemonwhite3740considering that there's a race of anthropomorphic pots in Elden Ring, you could just as soon claim that it's the desecrated corpse of a child

    • @ingerasulffs
      @ingerasulffs Рік тому

      To be honest, armor doesn't help much with Malenia I feel.

  • @OneOfTheLoveless
    @OneOfTheLoveless Рік тому +42

    I applaude ayn rand's instinct for immediatly identifying a coffin without seeing anything.

    • @stevethepocket
      @stevethepocket Рік тому +1

      It's an exactly-person-sized box that's padded like a couch cushion on the bottom and sides and has an arched lid; I can't imagine it could have been anything else.

    • @EmoSupremo-h9f
      @EmoSupremo-h9f Рік тому

      Thus the powers of Objectivism reign superior.

  • @DanGamingFan2406
    @DanGamingFan2406 Рік тому +133

    You could tell Yahtzee was speaking from experience in that DND bit. (Aside from that one infamous nat 1.) I feel like I should I be worried about Jacks' sanity. Also, that closing remark from Ayn Rand was hilarious.

  • @Konpekikaminari
    @Konpekikaminari Рік тому +184

    That was one of the most positive Zero Punctuation videos I've seen

    • @MrMetalforever5
      @MrMetalforever5 Рік тому +6

      Sounds like it must’ve been your first.

    • @red__guy
      @red__guy Рік тому +9

      No review will be as positive as his Painkiller review.

    • @theunnamedaccount4009
      @theunnamedaccount4009 Рік тому +5

      @@red__guy I thought you were making a joke about how Yahtzee would only say positive things about drugs that make the demons go away, but after a quick search, no, that is most definitely the best review he has ever given a game

    • @HollowGolem
      @HollowGolem Рік тому +1

      ​@@theunnamedaccount4009It's hard to beat shurikens and lightning.

    • @paulfimbres9443
      @paulfimbres9443 Рік тому +11

      His opening segment: “The company that employees me has a *branded launch partnership* with this game. Don’t expect me to actually criticize it.”
      And then he doesn’t even attempt to criticize it. Hmm. I wonder why not.

  • @StrikeWarlock
    @StrikeWarlock Рік тому +147

    Yahtzee goes through the Soulsborne realization where the difficulty option is baked into the gameplay, not the options.

    • @Hero_Puddle
      @Hero_Puddle Рік тому +25

      Still pretty good to have a clear intended scope of difficulty which is separate from any alternate options purely for people who want to skip or mitigate the challenge.

    • @kiriseraph9674
      @kiriseraph9674 Рік тому +2

      I feel like the game would lose it's mystique with an easy mode.

    • @StrikeWarlock
      @StrikeWarlock Рік тому +7

      @@kiriseraph9674 For the Soulsborne genre, yes, that's been Miyazaki's intent as to why he preserves the game's base difficulty. It ties the game narratively and mechanically.

    • @Hero_Puddle
      @Hero_Puddle Рік тому +3

      @@kiriseraph9674 There are plenty of people who appreciate the game without its challenge.
      Even then, if somebody has just as much trouble completing the game on a lower difficulty as the core audience does on it's standard difficulty doesn't that preserve the game's mystique? same level of challenge relative to the person's skill and all?

    • @Kalnaur
      @Kalnaur Рік тому +3

      @@Hero_Puddle Yeah, that's always been my point: everyone is NOT starting from even close to the same point, and what might be hard for one person can easily be impossible to the next person, and if we're really interested in preserving the feel of the challenge of a Soulsborne game (hard but not impossible), it would stand to reason that settings (actual settings, not items or grinding or whatever else) would be the most reasonable way to adapt the difficulty to be "hard" for any player.

  • @mesektet5776
    @mesektet5776 Рік тому +16

    I wonder if Odin made a similar deal?
    Odin: “Alright, Well, I’ll trade having two eyes for having a third digit wisdom score.”
    Garl: “Yo, Well, same deal but Charisma instead of Wis.”

  • @strain42
    @strain42 Рік тому +19

    I actually WAS traumatized by the letter "i" when I was a kid! See, it was during a spelling test and the teacher called out "I" and I specifically asked "Do you mean the letter or eye like eyeball?" she said "the letter" so I wrote "i" and she marked it wrong because I'd written a lower case i.
    So now I permanently live with the knowledge that once upon a time, I was so stupid that I misspelled a one letter word. The end.

  • @hailmuffins6934
    @hailmuffins6934 Рік тому +91

    Is Yahtzee playing DnD outside his contractual obligations with Adventure is Nigh? Because that Paladin analogy felt weirdly specific.

    • @firered23ful
      @firered23ful Рік тому +11

      He probably listens to some podcasts

    • @crackedemerald4930
      @crackedemerald4930 Рік тому +36

      ​@@firered23ful"Yahtzee listens to some podcasts" is like looking at a gay couple smooching horrors and thinking "i think they're close" lmao "game to play with a podcast" is one of his game categories. Honestly, never thought about what kind of podcasts he listens to even.

    • @thomastakesatollforthedark2231
      @thomastakesatollforthedark2231 Рік тому +7

      ​@@crackedemerald4930true but knowing him id have expected the podcasts to be human anatomy and "how to make Beelzebub do your laundry with a spatula" based more than dnd

    • @ikebirchum6591
      @ikebirchum6591 Рік тому +1

      ​@@crackedemerald4930"they must be very good friends"

    • @ZodiacShadow71
      @ZodiacShadow71 Рік тому

      ​@@ikebirchum6591Probably roommates.

  • @deanospimoniful
    @deanospimoniful Рік тому +35

    That dad joke at the end was perfect.

  • @andrewphilos
    @andrewphilos Рік тому +59

    Has Yahtz done a full Extra Punctuation video on accessibility tools? Based off of that last discussion, it sounds like he has a lot to say about it that didn't really fit in the full review.
    (For my part, I think designing accessibility tools in such a way that they feel good to use without cheapening the experience is a new frontier of game design that's still in its early exploration. I can't wait to see where it goes from here!)

    • @beefpelican
      @beefpelican Рік тому +3

      I’m finally playing Deathloop and I like its difficulty slider. It’s one bar and it controls how many redos you get before your character is dead for good. I find that a lot more satisfying than making the enemies bullet sponges, or dumbing down the AI on easy mode.

    • @Mene0
      @Mene0 Рік тому +4

      I don't think so, but I think JM8 did one on Celeste and its acessibility options. Don't remember if it was for the Escapist or his own channel though, might wanna check that one out

    • @billyeveryteen7328
      @billyeveryteen7328 Рік тому +3

      What is there to even say about them? They're there for the people who want or need them and can be completely ignored by the people that don't.

    • @prcervi
      @prcervi Рік тому +1

      i think there's a debate video with him and jack that actually covered that? it been awhile since then

    • @NotaWalrus1
      @NotaWalrus1 Рік тому +8

      A lot of people like to pretend it doesn't matter how they're designed and whether they make the game less engaging on the grounds of "oh you can just ignore it". There's one person in this very comment thread doing that, even.
      They can be done very well and be a huge asset to a game, but in Sea of Stars's case I think they're quite badly-designed.

  • @pebcak
    @pebcak Рік тому +46

    The whole pirate thing makes more sense when you get further into the game and learn that character’s origin. I remember thinking some bits of the story felt very contrived, but a lot of it gets explained.

    • @GabrielMaciel-tr9kl
      @GabrielMaciel-tr9kl Рік тому +21

      There are several layers to that companion. It goes deep. She's awesome.

    • @jadenwagener3259
      @jadenwagener3259 Рік тому +7

      That moment when you find out who she really is...

  • @kairider1770
    @kairider1770 Рік тому +65

    I’ve got a drinking game for this year’s ZP compilation: take a shot every time Yahtzee promotes something else from The Escapist

    • @sabiro2315
      @sabiro2315 Рік тому +17

      Probably Nick the editor asking him to do it, and honestly I can't really fault him that much.

    • @ryankudebeh2570
      @ryankudebeh2570 Рік тому +2

      The only truly good thing the Escapism has added in years is Cold Take, and they don't need to promote that because it sells itself. Actually good stuff usually does, when there's a large viewer base to start with.

    • @jacketyt6992
      @jacketyt6992 Рік тому

      This aged like milk

  • @CushionSapp
    @CushionSapp Рік тому +55

    So in the end, Yahtzee thought Sea of Stars was...fine

    • @thedudewhoeatspianos
      @thedudewhoeatspianos Рік тому +5

      GoTY

    • @hailmuffins6934
      @hailmuffins6934 Рік тому +50

      "Oh, a fine from Yahtzee ishigh praise anywhere else!"

    • @Numberfoxify
      @Numberfoxify Рік тому +9

      Buzz buzz!

    • @Jabbernut-games
      @Jabbernut-games Рік тому +19

      Yeah he didn't seem too interested. I was expecting him to mention the great animations or the soundtrack, but instead he just talks about the plot setup and the bland characters.

    • @chiselbit2
      @chiselbit2 Рік тому +25

      He also made sure to mention the baby mode relics as a negative but didn't mention the opposite exists in the form of hard mode relics so the experience is adjustable to preference. Not his best work.@@Jabbernut-games

  • @almightyk11
    @almightyk11 Рік тому +21

    I think the fundamental difference between a half damage relic, and armor reducing damage is the inherent nature of scaling.
    Usually by the time you get to the point in the game where you are reducing incoming damage by half, you have struggled to get to that point and earned it. And in some games, heavier more durable armour comes with other trade offs, such as lowered accuracy or dodge chance.
    On the other hand, having it given to you by a relic at the start is effectively an unearned boost with no trade off.

    • @dumbbumsc5329
      @dumbbumsc5329 Рік тому +2

      I’m glad they’re optional and I wasn’t forced to play with them on

    • @shelbyherring92
      @shelbyherring92 Рік тому +4

      I'd say since they're optional - it's fine. And it is nice that the relics are essentially your difficulty settings that you can change at any time.
      Is gonna make speedrun categories a nightmare though.

    • @MrOmegatronic
      @MrOmegatronic 3 місяці тому

      That, and difficulty reduction options tend to be outside the game's intended scaling by a _significant_ margin, whereas the game actually accounts for armour in its balancing.

  • @hanniballahr94
    @hanniballahr94 Рік тому +8

    2:29 18 Charisma DnD player? Now why does that sound familiar on the Escapist?

  • @superspider64
    @superspider64 Рік тому +28

    Now that's actually an interesting philosophical quandry you made at the end there

    • @williamgreci8219
      @williamgreci8219 Рік тому

      Agreed.

    • @ctpp64
      @ctpp64 5 місяців тому +1

      especially since in this game in particular, you flat out have to buy some of the "accessibility options". there's one that makes your ship go faster. so it's like, am i upgrading my ship or turning on an easy mode?

  • @randomgamingramblings
    @randomgamingramblings Рік тому +99

    I burst out laughing with that Ayn Rand bit. That was unexpected, thank you!

  • @Kunailover101
    @Kunailover101 Рік тому +56

    Playing high Charisma Characters is always fun. Many characters and player characters end up helping you due to it.

    • @tuseroni6085
      @tuseroni6085 Рік тому +9

      my dms always make me role play the high charisma character or give some idea of what he is saying, look i took high charisma for my fantasy character because i don't have any irl, i have no fecking clue what people say to people to convince them of things, i'm a programmer, i convince COMPUTERS.

    • @JESK-rh1tw
      @JESK-rh1tw Рік тому

      Yahtzee’s D&D character is a roguish bard (or bardish rogue) who always tries to deceive his way out of combat 😂

  • @Cronosonic
    @Cronosonic Рік тому +6

    If you want another indie JRPG to review, albeit one that's been around for a few years, I absolutely recommend Crosscode, a rather fun action RPG set in a fictional MMO. It literally has a protagonist who is suffering from being a literal mute and through a specific workaround can only communicate through body language and a limited number of words, and she has a surprising amount of personality, though it helps that she has a cast of interesting characters to bounce off of too.

  • @terracottafred5126
    @terracottafred5126 Рік тому +3

    The mention of the DnD character with high charisma brought on fond memories of when I caused my DM to have a mental breakdown by rolling a Nat 20 on persuasion and convinced an army of 124 self-multiplying gerbils to join our party.

  • @Demolishor27
    @Demolishor27 Рік тому +3

    Loved the imp pissing on Atlas shrugged.

  • @lf4227
    @lf4227 Рік тому +17

    The pissing on Atlas Shrugged really ties this whole episode together beautifully.

  • @cybertramon0012
    @cybertramon0012 Рік тому +6

    I’d say the argument about when armor becomes easy mode is when it gets too powerful too early (like how this video shows it as a 50% damage reduction). RPGs can definitely have armor that strong, but it’s usually something you acquire near the end as the final town equipment, a prize from a difficult dungeon, or a crafted item made from extremely rare objects. Basically, it’s ok if you had to put the effort in to get the item, because then it’s a reward for your hard work and for putting up with less effective armor up to that point.

    • @zeosummers3984
      @zeosummers3984 Рік тому

      RPGs armor is to make getting hit more manageable , while reduction is left to elemental attacks or post secret boss fight. If its 50% natural from end game armor it's more the damage formula. Sea of stars has bosses hitting for 20 or 40 which is so low, normal enemies feel more dangerous. The values would still add up to just getting armor.

  • @Epicmonk117
    @Epicmonk117 Рік тому +7

    3:14 Believe it or not, ninja pirates actually did exist. Each of the shinobi clans of the Warring States Period had their own specializations and techniques - for example, the Iga clan was really big on fire - and one of the clans had a nautical focus (though I forget their name).

    • @OtakuUnitedStudio
      @OtakuUnitedStudio Рік тому

      Pirating and privateering are just different perspectives on the same basic job.

    • @Epicmonk117
      @Epicmonk117 Рік тому +1

      @@OtakuUnitedStudio They literally are the same. The only difference is that privateers are sanctioned by a government.

    • @RedSpade37
      @RedSpade37 Рік тому +1

      That's really interesting! I was led to believe real-life ninjas were simply "spy peasants" and occasionally "gardener who will garden your face when no one else will see it"

    • @Epicmonk117
      @Epicmonk117 Рік тому +1

      @@RedSpade37 In most cases they were, but they still got into combat every now and then

    • @matthewmuir8884
      @matthewmuir8884 Рік тому +1

      @@RedSpade37 "Spy peasants" isn't entirely accurate. In fact, a not-insignificant number of shinobi came from the samurai class; we know this because of recorded cases of shinobi who were also samurai.

  • @spencerbowler7287
    @spencerbowler7287 Рік тому

    4:57 This is exactly how I felt in Skyrim when I realized that the Orc’s racial power “deal double damage and take half for 60 seconds” was literally synonymous with going into the setting’s menu and turning the game’s difficulty down temporarily, lmao

  • @dqflynn
    @dqflynn Рік тому +2

    I love the game, but have to concur with the bit about Relics. It feels like it's unclear which ones are "you can buy this upgrade with a tradeoff" and which ones are easy mode. It's easy enough when the headmaster hands you an amulet literally called the "Amulet of Storytelling" that doubles your HP and full-heals you after every encounter, but when you can buy the "Golden Tooth" for 225G that lowers shop prices, it's a little more fuzzy.

  • @DrownedInExile
    @DrownedInExile Рік тому

    2:37 "Using the dice-bag as an improvised flail"
    LMAO! 🤣

  • @Excelsior1937
    @Excelsior1937 Рік тому +2

    I felt a little bit bad when Yahtz said it was disappointingly easy because I felt pretty challenged by the game in the early parts, but then he mentioned refilling health and mana completely at fires and using items in combat and I realized he played on Normal mode, while I played with Tactician’s Mettle on from the very beginning. If anyone is considering playing this and has experience with rpgs I highly recommend playing with Tactician’s Mettle on because it adds some extra challenge and helps make the gameplay incredibly fun.

    • @ctpp64
      @ctpp64 5 місяців тому

      idk why he didn't turn on that relic, it's basically the intended experience for the game. and yeah i also had trouble with the early parts of the game. tho it gets easier once serai joins since she's broken iirc

  • @kobuseksteen411
    @kobuseksteen411 Рік тому +1

    I love idea that every Dark Souls super fan has a copy of Atlas Shrugged close at hand for throwing at accessibility options and easy modes.

  • @axelprino
    @axelprino Рік тому +10

    I actually wasn't aware of this game but this review definitely put it in my radar, I also really liked The Messenger so this being by the same studio makes me think I'll like the writing.

    • @jadenwagener3259
      @jadenwagener3259 Рік тому +1

      If you liked The Messenger, it gets better. Sea of Stars is set in the same universe and takes place prior to the events of The Messenger, with quite a number of references to it.

  • @FaithandValor
    @FaithandValor Рік тому

    That D&D reference started like a recurring scenario we all encounter but your resentment sounded very specific.

  • @michellequinn1940
    @michellequinn1940 Рік тому +1

    I really like that the combat encourages to use all your tools on a satisfying loop. You want to use your powerful skills which cost MP, and normal attacks restore MP, all the while building up your combo meter, rule using skills builds up to ultimate attacks. A nice blend of Chrono Trigger, Final Fantasy and SMRPG, but still approachable.

  • @HUNbullseye
    @HUNbullseye Рік тому +9

    Yeah, what kind of monsters would try to talk/lie their way out of every combat encounter that -Ja-... the DM really meticulously designed to be fun and challenging?

  • @heysamesam
    @heysamesam Рік тому +1

    3:15 just a comment on the early 2000's humour: Her name is literally "Klee'shaë" lol

  • @TheSmart-CasualGamer
    @TheSmart-CasualGamer Рік тому +1

    1:40 Hey, maybe that's what happened to Valerie too!

  • @braddrac
    @braddrac Рік тому +1

    As someone who owns the best dog, her being a yorkie, I resent neofascism being represented as one of them.

  • @JohnD131
    @JohnD131 Рік тому +2

    A nice apolitical ending, whatever you think of her work she wouldn't enjoy being in a coffin. That's a fair, neutral perspective

  • @Biggl
    @Biggl Рік тому

    It's insane getting to watch a youtube channel that is the equivalent of a never-ending caught-lightning-in-a-bottle situation. It just keeps getting better and better because it's just more of the same 10/10 quality humor and writing with full consistency for years now.

  • @TheHandThatTalksBack
    @TheHandThatTalksBack Рік тому

    I recently learned who Rand was, and the kind of kindling trying in futility to be a book "Atlas Shrugged" was.
    Kinda feels like I obtained the joke context at the last minute.
    Neat!

  • @airandfingers
    @airandfingers Рік тому +2

    Adding my game recommendation to Yahtzee's pile: Patrick's Parabox. It's like that 90's puzzle game Box World, but with all sorts of mind-bending twists and mechanics that keep things fresh. To use one of Yahtzee's British-isms, beating levels makes me feel like a clever clogs, in a way that's quite satisfying.

  • @jrjdu_99
    @jrjdu_99 Рік тому

    4:15 Hilda, Hilda! Is that an Eddie Izzard reference I hear?

  • @fuyuk1r1ft8
    @fuyuk1r1ft8 Рік тому

    The ayn rand coffin is still on screen. And being watered throughout the outtro, beautiful

  • @gregoryvn3
    @gregoryvn3 Рік тому +1

    I have So Much empathy for that DM. I have been there! Or at least watched the train wreck happen from safely off to the side.

  • @OopsIshidded
    @OopsIshidded Рік тому +3

    Any video that shits on Ayn Rand is a 10/10

  • @Kletian999
    @Kletian999 Рік тому +2

    5:00 armor costs resources to buy or you have to find or make it. Accessibility by its nature is just given to the player. The game expects you to wear armor, the game is balanced without accessibility on.

  • @Kio_Kurashi
    @Kio_Kurashi Рік тому +1

    For me, the only difference between armor and that accessory is the fact that the accessory is global. People don't generally share the same armor piece. XD It's also always on, so if there was ever a point you'd lose your armor, they'd either leave that on and you'd still get less damage or turn it off and require you to remember to turn it back on (unless they were wise enough to track it). Which honestly the latter just sounds like far too much work.
    I've only started my Sea of Stars journey though, and I'm still excited to go through it :3 Just got the first two accessories and decided to turn on the one that gives visual feedback for when you time the hits properly. Figure I'd use that to practice at the very least, and then later if I have an auto one I can use that for grinding if I ever need to since it'd be less frustrating.

  • @kgldude
    @kgldude Рік тому +1

    I think we can all agree that it would be nice if Ayn Rand came back to life today.

  • @Ubersupersloth
    @Ubersupersloth Рік тому +6

    4:25
    Hasn’t Yahtzee talked about being against Easy Mode in Dark Souls themself at one point?

    • @Feeble_cursed_one
      @Feeble_cursed_one Рік тому +4

      what if he like changed his mind over time or something

    • @HUNbullseye
      @HUNbullseye Рік тому +4

      I guess there's a whole spectrum from simply not wanting easy mode to frothing at the mouth and yelling in 90 minutes videos whenever something reminds you it was asked for.

    • @nocturem
      @nocturem Рік тому +5

      Think he has outgrown concerns about artistic integrity that override the broader point of being enjoyable recreation.
      He has also had views on whether games are supposed to be fun which broadly yes they are, not in the least because any time you have to 'work' at it in a way that ceases to be fun you may as well have applied that effort to some more productive end like doing actual chores, same amount of misery but at least your dishes are clean.

    • @Ubersupersloth
      @Ubersupersloth Рік тому +2

      @@Feeble_cursed_one I mean, yeah. Human beings do that though it’s not as common as it probably should be.

    • @ArchusKanzaki
      @ArchusKanzaki Рік тому +10

      Playing Armored Core makes me realize that its not that I dislike difficult game, I just dislike it when I’m constantly punished for sucking at it on first few try. Checkpoint and Assembly when dead goes a long way to make sure I enjoy trying to beat the boss. Meanwhile, Dark Souls system of “you are punished if you die” makes me don’t want to play the game much anymore I’m set back everytime I die.

  • @solomonrex3955
    @solomonrex3955 Рік тому

    4:58 Great question.
    Basically, when the player has incoming-damage reduction, that's "armor", but if the enemy has outgoing-damage reduction, it's "damage reduction".
    The difference between the two is whether or not the player knows how to dodge or the enemy knows how to aim.

  • @PeterDivine
    @PeterDivine 10 місяців тому +3

    For anyone who apparently didn't get it, Yahtzee included: the ninja-pirate's name is Captain Klee'Shae.
    She is _literally_ a walking cliche. Of course it's early 2000s web humor.

  • @a_level_70_elite_raccoon
    @a_level_70_elite_raccoon Рік тому +2

    I am currently playing Baldurs Gate as a high charisma Cleric, and let me tell you, there are an awful lot of combat encounters that can be entirely bypassed just by asking how people are doing.

  • @Pecisk
    @Pecisk Рік тому +23

    Funniest ep lately, lots of quotable jokes 😂

  • @jackdavis4657
    @jackdavis4657 Рік тому

    If Ayn Rand were to say anything it would be, 'Where are the trains? I need them for....objective purposes.'

  • @water2770
    @water2770 Рік тому +2

    I think for rpgs where everything is so number based there is an intended difficulty where you have a certain amount of stats and skills. If you grinded thats easy and if you rushed through with minimal stuff thats hard. Of course the trinkets that auto do the quick time stuff feel more like a "can you physically not do this thing? Well you can just not do that" and a "you take significantly less damage" feels more giving a baby mode instead of earning baby mode through grinding.

    • @paulfimbres9443
      @paulfimbres9443 Рік тому

      This game doesn’t have grinding. Unless you’re completely insane, it’s nearly impossible to grind levels. It takes *hours* to grind a single level beyond your “intended” level in each zone, and you get 1-2 stat points for leveling. It would take you longer to grind 2 levels past “intended” than to beat the game.

    • @water2770
      @water2770 Рік тому

      @paulfimbres9443 its less about this specific game and more about rpgs in general from Yahtzee's philisophical point about the dmg reduction thing being technically armor

  • @sludgewave4786
    @sludgewave4786 Рік тому +6

    Yeah I do find the relic system a bit weird. I get the easy mode relics. But there are also hard mode relics as well.
    And for now, those hard mode relics I got my hands on, don't offer any benefits, only malus. I'm playing with the relic that increase the damage received, but it doesn't offer any benefit. I thought it was going to be something like, you take more damage but you'll inflict more damage on time hits ,or receive more experience or something.
    Nier replicant did something similar, Hard mode made enemies stronger and gave them more HP but they had a much better item drop rate chances.
    Also, as a JRPG enjoyer, the fishing mini game is really good.

    • @jmiller6066
      @jmiller6066 Рік тому +3

      There are relics that give you trade-offs too. Eg lock monster defense higher but non-lock defense lower.
      You can also mix and match - eg you can equip both the "easy" and "hard" damage received for net 10% more damage received.

    • @sludgewave4786
      @sludgewave4786 Рік тому

      @@jmiller6066 Yeah I got this one too! I tried it a little bit cause I really like the lock mechanic.
      oooh I didn't know it stacked! Good to know! I'm pretty happy with my +40% ennemy damage for now, I just finish the water temple yesterday.
      And my only struggle with the game so far is money. I wanted to buy the discount relic, but it's pretty expensive. I tried selling cooked food cause I fish a lot, but I still need to invest a entire budget into buying grains.

  • @90maducc
    @90maducc Рік тому

    I'm glad I got the reference at 3:15. That was one weird webcomic.

  • @ThatFanBoyGuy
    @ThatFanBoyGuy Рік тому +2

    I laughed a bit too hard for "zeppelin at a plate spinning contest" 😂🤣

  • @Saturn2888
    @Saturn2888 Рік тому +3

    So you liked it?

  • @Mene0
    @Mene0 Рік тому +8

    4:26 I laughed out loud, good one Yathz
    Also credits gag, yeah I noticed it immediately

  • @Kevbo2040
    @Kevbo2040 9 місяців тому +4

    I am genuinely surprised this game didn't get a new a-hole torn into it in this Zero Punctuation. The combat *is* a slog. Each character only has four skills for the entire game, that unlock via gameplay. There's no other magic or abilities. It's insanely repetitive. I guess Yahtzee didn't want to make the documentary look bad.

  • @Vvonter
    @Vvonter Рік тому +12

    The Completionist said that the challenge comes from the post game and optional encounters. Kinda like the Mario way of handling accessibility by putting the really challenging stuff after the credits rolled.

    • @kevadu
      @kevadu Рік тому +1

      Nothing wrong with having challenging optional content but that's no excuse for having zero challenge in the main game...

    • @JohnSmith-n6o
      @JohnSmith-n6o Рік тому

      There's also a (somewhat hidden) relic or two you can buy and enable to make things harder.

    • @paulfimbres9443
      @paulfimbres9443 Рік тому +5

      The difficulty is extremely artificial. You unlock a mode where you insta-die to any attack that you don’t time perfectly in blocking. Is it hard? Well, yeah. Is it any more strategic or interesting? No.

    • @LordLucario12
      @LordLucario12 Рік тому

      That Docarri ruins superboss gave me more trouble than anything else in the game

    • @Willie6785
      @Willie6785 Рік тому

      The side content is honestly just as easy as the main content. I 100%d the game and, while the combat was somewhat engaging, I would have dropped the game if I wasn't already fairly invested in its story and world (the worldbuilding is particularly nice, but found the story itself to be kinda meh)

  • @ASquared544
    @ASquared544 Рік тому +1

    Note: there are also relics that make the game harder. They are locked behind purchase with in game currency however and are also hidden, so if you missed the item that allows you to use the shop and/or lack funds you can go fuck yourself.
    I still love the game to bits though.

  • @punklingyt
    @punklingyt Рік тому +1

    My wife plays a kindly Ranger with ultimate dad energy and has talked her way out of more combat than I can keep track of at this point. He was passed the title of the god of Peace (Rao) by the god of Peace when he wanted to retire the godhood

    • @ashuggtube
      @ashuggtube Рік тому

      That's pretty awesome 😄

  • @Aurongroove
    @Aurongroove Рік тому

    I love how perfect the ending is with Ayn Rand.

  • @jamesleiper6399
    @jamesleiper6399 Рік тому +1

    "Holy shit I'm a skeleton "
    Ayn Rand

  • @M_Alexander
    @M_Alexander Рік тому +14

    In any case I really enjoyed the game; finished it last night after about a week of obsessing. It thoroughly scratched the nostalgia itch and the soundtrack is excellent. Garl is my precious boy and if anything happens to him I'll fight whatever god it takes

    • @ctpp64
      @ctpp64 5 місяців тому +1

      collecting all 60 of those shells was worth it for garl

  • @seleneshofner9176
    @seleneshofner9176 Рік тому

    My 18 charisma paladin has never felt so called out, and she's got expertise in Persuasion and will be convincing you why she's a great addition to a D&D table!

  • @RAGEAlanBun
    @RAGEAlanBun Рік тому

    With regards to difficulty, one thing I both loved and hated was that there are relics to make the game harder, but they’re hidden in a secret shop (near the start of the game mind you) that you won’t really find unless you blindly stumble upon it.
    I did and was lucky because I really liked the relic that increased damage. The game wasn’t “hard” by any means with it on but I found it challenging enough to be very satisfying.

  • @Ytinasniiable
    @Ytinasniiable Рік тому

    Id say the point of the damage reduction one was that it's basically just armor, it allows for a more subtle difficulty reduction by basically assuming you magically bought the next areas armor before starting this one

  • @WOLF36554
    @WOLF36554 Рік тому +6

    Bioshock was indeed a very good game

  • @justanothernerd6714
    @justanothernerd6714 Рік тому

    So that third protagonist is basically just that episode of South Park when Butters gets a shuriken in the eye

  • @Rezornch_and_Dvelenktronx
    @Rezornch_and_Dvelenktronx Рік тому +1

    Always excellent.
    Thanks for sharing!

  • @Feeble_cursed_one
    @Feeble_cursed_one Рік тому +7

    "Why is it so dark?"
    dead

  • @Gboy86ify
    @Gboy86ify Рік тому +1

    I feel attacked by that Paladin analogy.

  • @Dreamshadow1977
    @Dreamshadow1977 Рік тому +1

    The final line had me laughing all night. First time I had heard that.

  • @AWanderingSwordsman
    @AWanderingSwordsman Рік тому

    I'd be pretty impressed if someone upon waking up in pitch black and unable to move was able to instantly puzzle out that it was a coffin.

  • @Mamorufumio
    @Mamorufumio Рік тому

    2:30 I get the feeling that’s happened in a past dnd game for you

  • @bjavin3487
    @bjavin3487 Рік тому +1

    The games story can best be described as setting up all this lore so we can set up some more lore, building mystery and intrigue, but the full explanation just not being there. Like the running gag, and I'm saying that very loosely, "or my names not Keenathan". It dances on the fine line of "naw it's just a gag." and "Wait. Is this foreshadowing something actually important?". Or how you can learn about the Vampire Rose and what it is kinda, but you don't really understand the details of how it curses the person. and it becomes a big hook again when you learn that someone was using the rose, but again it's so vague on what's going on that it leaves you hanging. Or how it's this giant, literally, hint of "Hey, look at 'THE SLEEPER'", this will be very important and you quest to wake him with the implication that The Sleeper will do something of importance, but... Now that I think about it, there is a lot of "Here I am, now I'm going to exit stage left" and that's it, bye.

    • @ctpp64
      @ctpp64 5 місяців тому

      "Now that I think about it, there is a lot of "Here I am, now I'm going to exit stage left" and that's it, bye."
      hilarious how that's literally exactly what happens with resh'an lol. but yeah the plot really doesn't go as crazy with its ideas as it should've. i think being a prequel to the messenger kinda restricted it

  • @ymotle
    @ymotle Рік тому +1

    While I don't think the game sucks I do believe that its just a good game and not the "masterpice" everyone are claiming, has a few good ideas but most die as that, just good ideas, the puzzles are designed for 3 year old babies and the story starts very childish thou grows up at the second half of the game.
    Overall an enjoyable experience 7/10
    but if you compare it to Chrono Trigger you need to check yourself ASAP, or you didn't played Chrono Trigger its just a whole other level.
    I think people really lose their mind about this game because its a noob friendly jrpg and they weren't turn off by learning a complex combat system and puzzles

  • @GreatistheWorld
    @GreatistheWorld Рік тому +1

    I like when a game pushes Yahtzee to write a little more fun and carefree, allows him to be more descriptive than usual. Makes for a very elegant review

  • @petrarcheleven8816
    @petrarcheleven8816 Рік тому

    3:13 If they were in that regard, Yahtz, they'd probably be named Chris.

  • @00blaat00
    @00blaat00 Рік тому +1

    Ayn Rand made me spit my coffee.

  • @DavidJohnson-mo7fq
    @DavidJohnson-mo7fq Рік тому

    Part of me really hopes Ayn Rand did say exactly that shortly before her death.

  • @joshuathompson537
    @joshuathompson537 Рік тому +1

    I love how he reviews sea of stars to troll starfield

  • @KeithFraser82
    @KeithFraser82 Рік тому

    Zero Punctuation neo-folkpunk protest anthem of the week:
    *Three Frying Pan Hits And A Knee In The Bollocks* by the *Solstice Warriors* (from their album *Prove Your Worth To The Gods, Destined Warriors* )

  • @hacim42
    @hacim42 Рік тому +5

    Dammit that final punchline was really good. I always like being able to see when Yahtzee enjoys a game through the harsh veneer that the zero punctuation format creates.

  • @AlchemistoftheSea
    @AlchemistoftheSea Рік тому

    I absolutely empathize with the high charisma characters bit. We had a player who would try to make friends with EVERYONE, even to the detriment of the party. Then my 18+ charisma college of eloquence bard came along, and after the other character and player were kicked from the campaign, I became the one everyone hid behind whenever talking needed to happen.